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Decision and Game Theory for Security [[electronic resource] ] : 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29–31, 2018, Proceedings / / edited by Linda Bushnell, Radha Poovendran, Tamer Başar



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Titolo: Decision and Game Theory for Security [[electronic resource] ] : 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29–31, 2018, Proceedings / / edited by Linda Bushnell, Radha Poovendran, Tamer Başar Visualizza cluster
Pubblicazione: Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Edizione: 1st ed. 2018.
Descrizione fisica: 1 online resource (XIII, 638 p. 174 illus.)
Disciplina: 005.8
Soggetto topico: Computer security
Artificial intelligence
Computer communication systems
Application software
E-commerce
Systems and Data Security
Artificial Intelligence
Computer Communication Networks
Information Systems Applications (incl. Internet)
e-Commerce/e-business
Persona (resp. second.): BushnellLinda
PoovendranRadha
BaşarTamer
Nota di contenuto: Use of game theory -- Control theory and mechanism design for security and privacy -- Decision making for cybersecurity and security requirements engineering -- Security and privacy for the Internet-of-Things -- Cyber-physical systems -- cloud computing -- Resilient control systems, and critical infrastructure -- Pricing -- Economic incentives -- Security investments, and cyber insurance for dependable and secure systems -- Risk assessment and security risk management -- Security and privacy of wireless and mobile communications, including user location privacy -- Sociotechnological and behavioral approaches to security -- Deceptive technologies in cybersecurity and privacy -- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy -- Adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
Sommario/riassunto: The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions. Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
Titolo autorizzato: Decision and game theory for security  Visualizza cluster
ISBN: 3-030-01554-8
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 996466461603316
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Serie: Security and Cryptology ; ; 11199