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Autore: | Borkwood Innes |
Titolo: | Learning Stencyl 3.x game development beginner's guide : a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / / Innes Borkwood |
Pubblicazione: | Birmingham, : Packt Pub., 2013 |
Edizione: | 1st ed. |
Descrizione fisica: | 1 online resource (336 p.) |
Disciplina: | 794.815133 |
Soggetto topico: | Video games - Programming |
Note generali: | "Learn by doing: less theory, more results"--Cover. |
Includes index. | |
Nota di contenuto: | Let's make a game! -- Detecting collisions -- Creating behaviors -- Animation in Stencyl -- Managing displaying information -- Polishing the game -- Implementing sounds -- Publishing and making money from your games -- Targeting mobile platforms. |
Sommario/riassunto: | A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful. |
Titolo autorizzato: | Learning Stencyl 3.x game development beginner's guide |
ISBN: | 1-84969-597-0 |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910810015403321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |