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Learning Stencyl 3.x game development beginner's guide : a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / / Innes Borkwood



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Autore: Borkwood Innes Visualizza persona
Titolo: Learning Stencyl 3.x game development beginner's guide : a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code / / Innes Borkwood Visualizza cluster
Pubblicazione: Birmingham, : Packt Pub., 2013
Edizione: 1st ed.
Descrizione fisica: 1 online resource (336 p.)
Disciplina: 794.815133
Soggetto topico: Video games - Programming
Note generali: "Learn by doing: less theory, more results"--Cover.
Includes index.
Nota di contenuto: Let's make a game! -- Detecting collisions -- Creating behaviors -- Animation in Stencyl -- Managing displaying information -- Polishing the game -- Implementing sounds -- Publishing and making money from your games -- Targeting mobile platforms.
Sommario/riassunto: A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
Titolo autorizzato: Learning Stencyl 3.x game development beginner's guide  Visualizza cluster
ISBN: 1-84969-597-0
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910810015403321
Lo trovi qui: Univ. Federico II
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