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Autore: | Mullen Tony |
Titolo: | Mastering Blender [[electronic resource] /] / Tony Mullen |
Pubblicazione: | Indianapolis, Ind., : John Wiley & Sons, Inc., 2013 |
Edizione: | 2nd ed. |
Descrizione fisica: | 1 online resource (722 p.) |
Disciplina: | 006.6930285536 |
Soggetto topico: | Libros electrónicos |
Gráficos por computadora | |
Animación por computadora | |
Computer graphics | |
Computer animation | |
Three-dimensional display systems | |
Soggetto genere / forma: | Electronic books. |
Note generali: | Includes index. |
Nota di contenuto: | pt. I. Fundamentals of Blender 3D -- pt. II. Physics and simulations -- pt. III. Video post-production in Blender -- pt. IV. Blender-Python -- pt. V. Mastering the Blender game engine. |
Sommario/riassunto: | New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools an |
Titolo autorizzato: | Mastering Blender |
ISBN: | 1-118-33056-0 |
1-283-73562-8 | |
1-118-33339-X | |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910461785303321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |