02622nam 2200649 a 450 991046178530332120201118222537.01-118-33056-01-283-73562-81-118-33339-X(CKB)2670000000271788(EBL)947869(OCoLC)817926957(SSID)ssj0000796242(PQKBManifestationID)11510567(PQKBTitleCode)TC0000796242(PQKBWorkID)10789385(PQKB)10027901(MiAaPQ)EBC947869(EXLCZ)99267000000027178820121119d2013 uy 0engur|n|---|||||txtccrMastering Blender[electronic resource] /Tony Mullen2nd ed.Indianapolis, Ind. John Wiley & Sons, Inc.20131 online resource (722 p.)Sybex serious skills Mastering BlenderIncludes index.1-118-27540-3 pt. I. Fundamentals of Blender 3D -- pt. II. Physics and simulations -- pt. III. Video post-production in Blender -- pt. IV. Blender-Python -- pt. V. Mastering the Blender game engine.New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools anLibros electrónicosLOCALGráficos por computadoraLOCALAnimación por computadoraLOCALComputer graphicsComputer animationThree-dimensional display systemsElectronic books.Libros electrónicosGráficos por computadoraAnimación por computadoraComputer graphics.Computer animation.Three-dimensional display systems.006.6930285536Mullen Tony978768MiAaPQMiAaPQMiAaPQBOOK9910461785303321Mastering Blender2230972UNINA