Agents for Games and Simulations [[electronic resource] ] : Trends in Techniques, Concepts and Design / / edited by Frank Dignum, Jeffrey Bradshaw, Barry G. Silverman, Willem van Doesburg |
Edizione | [1st ed. 2009.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 |
Descrizione fisica | 1 online resource (X, 237 p.) |
Disciplina | 006.3 |
Collana | Lecture Notes in Artificial Intelligence |
Soggetto topico |
Artificial intelligence
User interfaces (Computer systems) Mathematical logic Computers Data mining Computer simulation Artificial Intelligence User Interfaces and Human Computer Interaction Mathematical Logic and Formal Languages Computation by Abstract Devices Data Mining and Knowledge Discovery Simulation and Modeling |
ISBN | 3-642-11198-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents -- Distributed Platform for Large-Scale Agent-Based Simulations -- Two Case Studies for Jazzyk BSM -- A Teamwork Infrastructure for Computer Games with Real-Time Requirements -- The MMOG Layer: MMOG Based on MAS -- Architecture for Affective Social Games -- Enhancing Embodied Conversational Agents with Social and Emotional Capabilities -- Intelligent NPCs for Educational Role Play Game -- Design of a Decision Maker Agent for a Distributed Role Playing Game – Experience of the SimParc Project -- NonKin Village: An Embeddable Training Game Generator for Learning Cultural Terrain and Sustainable Counter-Insurgent Operations -- On Evaluating Agents for Serious Games -- A PDDL-Based Planning Architecture to Support Arcade Game Playing -- Agent-Based Aircraft Control Strategies in a Simulated Environment -- Adaptive Serious Games Using Agent Organizations -- Intelligent Agent Modeling as Serious Game. |
Record Nr. | UNISA-996465912703316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Agents for Games and Simulations [[electronic resource] ] : Trends in Techniques, Concepts and Design / / edited by Frank Dignum, Jeffrey Bradshaw, Barry G. Silverman, Willem van Doesburg |
Edizione | [1st ed. 2009.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 |
Descrizione fisica | 1 online resource (X, 237 p.) |
Disciplina | 006.3 |
Collana | Lecture Notes in Artificial Intelligence |
Soggetto topico |
Artificial intelligence
User interfaces (Computer systems) Mathematical logic Computers Data mining Computer simulation Artificial Intelligence User Interfaces and Human Computer Interaction Mathematical Logic and Formal Languages Computation by Abstract Devices Data Mining and Knowledge Discovery Simulation and Modeling |
ISBN | 3-642-11198-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents -- Distributed Platform for Large-Scale Agent-Based Simulations -- Two Case Studies for Jazzyk BSM -- A Teamwork Infrastructure for Computer Games with Real-Time Requirements -- The MMOG Layer: MMOG Based on MAS -- Architecture for Affective Social Games -- Enhancing Embodied Conversational Agents with Social and Emotional Capabilities -- Intelligent NPCs for Educational Role Play Game -- Design of a Decision Maker Agent for a Distributed Role Playing Game – Experience of the SimParc Project -- NonKin Village: An Embeddable Training Game Generator for Learning Cultural Terrain and Sustainable Counter-Insurgent Operations -- On Evaluating Agents for Serious Games -- A PDDL-Based Planning Architecture to Support Arcade Game Playing -- Agent-Based Aircraft Control Strategies in a Simulated Environment -- Adaptive Serious Games Using Agent Organizations -- Intelligent Agent Modeling as Serious Game. |
Record Nr. | UNINA-9910483017903321 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Agents for Games and Simulations II [[electronic resource] ] : Trends in Techniques, Concepts and Design / / edited by Frank Dignum |
Edizione | [1st ed. 2011.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011 |
Descrizione fisica | 1 online resource (X, 206 p.) |
Disciplina | 006.3 |
Collana | Lecture Notes in Artificial Intelligence |
Soggetto topico |
Artificial intelligence
Computer communication systems Software engineering Computers Computer simulation Special purpose computers Artificial Intelligence Computer Communication Networks Software Engineering Computation by Abstract Devices Simulation and Modeling Special Purpose and Application-Based Systems |
ISBN | 3-642-18181-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | section 1. Architectures -- section 2. Training and story lines -- section 3. Social behavior and organization. |
Record Nr. | UNISA-996466050203316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Agents in Principle, Agents in Practice [[electronic resource] ] : 14th International Conference, PRIMA 2011, Wollongong, Australia, November 16-18, 2011, Proceedings / / edited by David Kinny, Jane Yung-jen Hsu, Guido Governatori, Aditya Ghose |
Edizione | [1st ed. 2011.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011 |
Descrizione fisica | 1 online resource (XIII, 534 p.) |
Disciplina | 006.3 |
Collana | Lecture Notes in Artificial Intelligence |
Soggetto topico |
Artificial intelligence
Computer communication systems Computer simulation Software engineering Information storage and retrieval User interfaces (Computer systems) Artificial Intelligence Computer Communication Networks Simulation and Modeling Software Engineering Information Storage and Retrieval User Interfaces and Human Computer Interaction |
ISBN | 3-642-25044-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Title -- Preface -- Organization -- Table of Contents -- Invited Talks -- Game Theory for Security: Lessons Learned from Deployed Applications -- Tools for a Robust, Sustainable Agent Community -- From Notions to Models and Back Again, Again -- References -- Full Papers -- Coalitions and Teamwork -- A Compact Representation Scheme of Coalitional Games Based on Multi-Terminal Zero-Suppressed Binary Decision Diagrams -- Introduction -- Preliminaries -- Coalitional Games -- SCG -- BDD and ZDD -- New Concise Representation Scheme -- MTZDD Representation Based on SCG -- Conciseness of MTZDD Representation -- Procedure of Constructing a MTZDD Representation -- Coalition Structure Generation -- Core-Related Problems -- Core-Non-emptiness -- Core-Membership -- The Cost of Stability -- Experimental Simulations -- Conclusion -- References -- Environment Characterization for Non-recontaminating Frontier-Based Robotic Exploration -- Introduction -- Related Work -- Problem Formulation -- Environment Analysis -- Environment Geometry -- Exploration Model -- Topology Tree -- Exploration Rules -- Environment Bounds -- Optimal Pursuit Strategy -- Conclusion -- References -- Learning -- Aspects of Active Norm Learning and the Effect of Lying on Norm Emergence in Agent Societies -- Introduction -- Background -- Approaches to the Learning of Norms -- Aspects of Active Learning of Agents -- Comparing Different Combinations of Learning -- The Need for Integrating the Three Aspects of Learning -- Lying in Agent Societies -- Impact of Lying When Observational and Communication-Based Learning Is Used -- Impact of Lying When All the Three Aspects of Learning Are Considered -- Discussion -- Conclusion -- References -- Mechanisms and Voting -- Strategy-Proof Mechanisms for Interdependent Task Allocation with Private Durations -- Introduction.
Task Allocation and Preliminary Concepts -- Non-Negative ITA Mechanisms -- Non-profitable NN-ITA -- Profitable NN-ITA -- Interdependent Task Allocation Mechanisms -- Discussion and Related Work -- Conclusions and Future Work -- References -- Costly Voting with Sequential Participation -- Introduction -- Related Work -- Model -- Model of Voting -- Voting Mechanisms -- Optimal Voting Strategies in the m Votes to Win Mechanism -- Efficiency of the Voting Mechanisms -- Experimental Setup -- Experimental Results -- Discussions -- Concluding Remarks -- References -- Modelling and Simulation -- An Agent-Based Model for Integrated Contagion and Regulation of Negative Mood -- Introduction -- Mood Contagion and Regulation -- The Agent-Based Model -- Norm Values -- The Dynamics of Mood Contagion and Emotional Regulation -- Simulation Results -- Mathematical Analysis -- Discussion -- References -- A Framework for Agent-Based Modeling of Intelligent Goods -- Introduction -- Intelligent Goods -- Definition -- Capability Dependencies -- Services -- Agents -- Information Entities -- Single Agents -- Multiple Agents -- Locations of Agents -- Conclusions -- References -- Multi-Agent Systems for Biomedical Simulation: Modeling Vascularization of Porous Scaffolds -- Introduction -- Use of Agents in Biological Systems -- Agent-Based Modeling of Angiogenesis -- Angiogenesis -- Model Description -- Computational Challenges -- Simulation Results -- Conclusions -- References -- Group Abstraction for Large-Scale Agent-Based Social Diffusion Models with Unaffected Agents -- Introduction -- A Collective Decision Making Model -- Two Methods for Group Abstraction -- Abstraction by Weighted Averaging -- Abstraction by Determining Equilibria -- Simulation -- Evaluation of the Two Abstraction Methods -- Time Complexity Results -- Approximation Errors -- Discussion -- Conclusions. References -- Negotiation -- Towards a Quantitative Concession-Based Classification Method of Negotiation Strategies -- Introduction -- Concession Making in Negotiation -- Negotiation Model -- Concession Rate -- Method -- Experiments -- Detailed Experimental Setup -- Experimental Results -- Discussion -- Clustering -- Four Negotiation Orientations -- Related Work -- Conclusion and Future Work -- References -- Consensus Policy Based Multi-agent Negotiation -- Introduction -- The Mediation Protocol -- Generalized Pattern Search Algorithm for Unconstrained Optimization -- Basic Operation of the Negotiation Protocol -- The Aggregation of Preferences -- OWA Operators -- Quantifier Guided Aggregation -- The Search Process -- Preferred Contract Selection in the Search Process -- Experimental Evaluation -- Conclusion -- References -- Optimization -- Distributed Lagrangian Relaxation Protocol for the Over-constrained Generalized Mutual Assignment Problem -- Introduction -- Generalized Mutual Assignment Problem -- Solutions for the Over-constrained Problem -- DisLRP with a Disposal Agent -- DisLRP with Inequality-Based Formulation -- Experiments -- Conclusion -- References -- The Effect of Congestion Frequency and Saturation on Coordinated Traffic Routing -- Introduction -- Background -- Modeling Traffic as a Constraint Optimization Problem -- Coordinated Routing -- Centralized -- Decentralized -- Simulator and Experimentation Setup -- Results -- Conclusion -- References -- Sustainability -- Coordination, Conventions and the Self-organisation of Sustainable Institutions -- Introduction -- Background -- Self-governing Institutions -- Institutionalised Power and Roles -- Dynamic Specifications -- Linear Public Good (LPG) Game -- Formal Characterisation -- Methodology -- Institutions as Dynamic Specifications -- Formal Model -- Action Language Specification. Fluents (Institutional Facts) -- Member Role Assignment (ocr1) -- Member Exclusion (ocr2) -- Specification Space -- Experimental Results -- Testbed Implementation -- Agent Strategies -- Evaluation -- Related and Further Work -- Summary and Conclusions -- References -- An Agent-Based Extensible Climate Control S ystem for Sustainable Greenhouse Production -- Introduction -- Greenhouse Climate Control Setup -- Requirements in Greenhouse Climate Control -- Multi-Agent-Based Control System -- Negotiation-Based Coordination -- Experimental Validation -- Related Work -- Future Work -- Conclusion -- References -- Applications -- ACTraversal: Ranking Crowdsourced Commonsense Assertions and Certifications -- Introduction -- Approaches to Knowledge Verification -- ACTraversal -- Data Structure -- ACTraversal Algorithm -- Implementation -- Components -- Single Component Ranking -- Multiple Components Aggregation -- Discussion -- Conclusion -- References -- Automated Adaptation of Strategic Guidance in Multiagent Coordination -- Introduction -- Motivation -- Approach -- Problem Formulation -- Strategies -- Executing Strategies -- Evaluation -- Related Work -- Conclusions and Future Work -- References -- Early Innovation Papers -- Agent Societies and Frameworks -- Weaving a Fabric of Socially Aware Agents -- Introduction -- Social Intelligence -- Languages -- Roles and Relationships -- Interaction and Communication -- Conversations and Scenes -- Weaving the Society -- State of an Open System -- Agent Processes -- Making a Move in Group Interaction -- Conclusion -- References -- Dynamic Ad Hoc Coordination of Distributed Tasks Using Micro-Agents -- Introduction -- Android and -Agents -- Android Application Components -- Modelling Constraints of Android Application Components -- -Agents -- Integrating -Agents with Android. Mobile App. for Ad Hoc Meetings at Unconferences -- Application Context -- Mobile App. for Ad Hoc Organisation of Spontaneous Talks -- Related Work -- Conclusion -- References -- Programming Dynamics of Multi-Agent Systems -- Introduction -- Dynamics in MAS and Challenges to Construct -- Categories of Dynamics in MAS -- An Example: Cooperative Robotic for Airport Sanitary Maintenance -- Software Engineering Issues to Develop Dynamic MAS -- An Organization-Based Approach to Programming Dynamic of MAS -- A Core Dynamic Organization Programming Model -- Programming Mechanisms for Dynamics -- An Organization-Based Language for Programming Dynamics -- Case Study -- Related Works -- Conclusions and Future Researches -- References -- Capability Modeling of Knowledge-Based Agents for Commonsense Knowledge Integration -- Introduction -- Commonsense Knowledge Bases -- Knowledge Representation -- Commonsense Knowledge Collection -- Commonsense Reasoning -- Commonsense Knowledge Integration -- Multi-agent Framework -- Challenges -- Related Work -- Capability Model -- Representation of Capability Model -- Notations -- Capability Modeling: Choosing the Best k -- Capability Evaluation for Matchmaking -- Evaluation -- Experimental Setup -- Experimental Result -- Conclusion -- References -- Producing Enactable Protocols in Artificial Agent Societies -- Introduction -- Bisimulation -- The Netbill Protocol -- Producing the Final Enactable Protocol -- Protocol Repair -- Related Work -- Conclusion -- References -- Argumentation -- Argumentation Schemes for Collaborative Planning -- Introduction -- Deliberative Dialogue -- A Model of Plans -- Argumentation -- Example -- Discussion and Conclusions -- References -- Preference-Based Argumentation Handling Dynamic Preferences Built on Prioritized Logic Programming -- Introduction -- Preliminaries. Prioritized Logic Programs and Preferred Answer Sets. |
Record Nr. | UNISA-996465938803316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Air Quality Integrated Assessment [[electronic resource] ] : A European Perspective / / edited by Giorgio Guariso, Marialuisa Volta |
Autore | Guariso Giorgio |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Cham, : Springer Nature, 2017 |
Descrizione fisica | 1 online resource (VII, 110 p. 50 illus.) |
Disciplina | 363.7392 |
Collana | PoliMI SpringerBriefs |
Soggetto topico |
Air pollution
Environmental monitoring Computer simulation Atmospheric Protection/Air Quality Control/Air Pollution Monitoring/Environmental Analysis Simulation and Modeling |
Soggetto non controllato |
air quality
air pollution environmental analysis |
ISBN | 3-319-33349-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Air quality in Europe: today and tomorrow -- A framework for Integrated Assessment Modelling -- Current European AQ planning at regional and local scale -- Strengths and weaknesses of the current EU situation -- Two illustrative examples: Brussels and Porto -- Conclusions: A way forward. |
Record Nr. | UNINA-9910166055103321 |
Guariso Giorgio | ||
Cham, : Springer Nature, 2017 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Algebraic Frames for the Perception-Action Cycle [[electronic resource] ] : Second International Workshop, AFPAC 2000, Kiel, Germany, September 10-11, 2000 Proceedings / / edited by Gerald Sommer, Yehoshua Y. Zeevi |
Edizione | [1st ed. 2000.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2000 |
Descrizione fisica | 1 online resource (X, 349 p.) |
Disciplina | 006.3/7 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Optical data processing
Artificial intelligence Computer graphics Computer simulation Control engineering Robotics Mechatronics Image Processing and Computer Vision Artificial Intelligence Computer Graphics Simulation and Modeling Control, Robotics, Mechatronics |
ISBN | 3-540-45260-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Analyzing Action Representations -- The Systems Theory of Contact -- An Associative Perception-Action Structure Using a Localized Space Variant Information Representation -- The Structure of Colorimetry -- Fast Calculation Algorithms of Invariants for Color and Multispectral Image Recognition -- Modelling Motion: Tracking, Analysis and Inverse Kinematics -- The Lie Model for Euclidean Geometry -- On the Geometric Structure of Spatio-temporal Patterns -- Learning Geometric Transformations with Clifford Neurons -- Hurwitzion Algebra and its Application to the FFT Synthesis -- Diffusion–Snakes Using Statistical Shape Knowledge -- The Multidimensional Isotropic Generalization of Quadrature Filters in Geometric Algebra -- Sparse Feature Maps in a Scale Hierarchy -- Estimation and Tracking of Articulated Motion Using Geometric Algebra -- Geometric Properties of Central Catadioptric Projections -- Lie-Theory and Dynamical Illumination Changes -- A Group Theoretical Formalization of Contact Motion -- Periodic Pattern Analysis under Affine Distortions Using Wallpaper Groups -- Wavelet Filter Design via Linear Independent Basic Filters -- Lie Group Modeling of Nonlinear Point Set Shape Variability -- Symmetries in World Geometry and Adaptive System Behaviour -- Pose Estimation in the Language of Kinematics -- Algebraic Frames for Commutative Hyperharmonic Analysis of Signals and Images -- Gabor-Space Geodesic Active Contours -- Color Image Enhancement by a Forward-and-Backward Adaptive Beltrami Flow -- Point–Based Registration Assuming Affine Motion -- Extended Kalman Filter Design for Motion Estimation by Point and Line Observations. |
Record Nr. | UNINA-9910144421303321 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2000 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Algebraic Frames for the Perception-Action Cycle [[electronic resource] ] : Second International Workshop, AFPAC 2000, Kiel, Germany, September 10-11, 2000 Proceedings / / edited by Gerald Sommer, Yehoshua Y. Zeevi |
Edizione | [1st ed. 2000.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2000 |
Descrizione fisica | 1 online resource (X, 349 p.) |
Disciplina | 006.3/7 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Optical data processing
Artificial intelligence Computer graphics Computer simulation Control engineering Robotics Mechatronics Image Processing and Computer Vision Artificial Intelligence Computer Graphics Simulation and Modeling Control, Robotics, Mechatronics |
ISBN | 3-540-45260-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Analyzing Action Representations -- The Systems Theory of Contact -- An Associative Perception-Action Structure Using a Localized Space Variant Information Representation -- The Structure of Colorimetry -- Fast Calculation Algorithms of Invariants for Color and Multispectral Image Recognition -- Modelling Motion: Tracking, Analysis and Inverse Kinematics -- The Lie Model for Euclidean Geometry -- On the Geometric Structure of Spatio-temporal Patterns -- Learning Geometric Transformations with Clifford Neurons -- Hurwitzion Algebra and its Application to the FFT Synthesis -- Diffusion–Snakes Using Statistical Shape Knowledge -- The Multidimensional Isotropic Generalization of Quadrature Filters in Geometric Algebra -- Sparse Feature Maps in a Scale Hierarchy -- Estimation and Tracking of Articulated Motion Using Geometric Algebra -- Geometric Properties of Central Catadioptric Projections -- Lie-Theory and Dynamical Illumination Changes -- A Group Theoretical Formalization of Contact Motion -- Periodic Pattern Analysis under Affine Distortions Using Wallpaper Groups -- Wavelet Filter Design via Linear Independent Basic Filters -- Lie Group Modeling of Nonlinear Point Set Shape Variability -- Symmetries in World Geometry and Adaptive System Behaviour -- Pose Estimation in the Language of Kinematics -- Algebraic Frames for Commutative Hyperharmonic Analysis of Signals and Images -- Gabor-Space Geodesic Active Contours -- Color Image Enhancement by a Forward-and-Backward Adaptive Beltrami Flow -- Point–Based Registration Assuming Affine Motion -- Extended Kalman Filter Design for Motion Estimation by Point and Line Observations. |
Record Nr. | UNISA-996465718403316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2000 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Algorithm Concept for Crash Detection in Passenger Cars [[electronic resource] /] / by André Leschke |
Autore | Leschke André |
Edizione | [1st ed. 2020.] |
Pubbl/distr/stampa | Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer Vieweg, , 2020 |
Descrizione fisica | 1 online resource (XXXIV, 271 p. 157 illus., 56 illus. in color.) |
Disciplina | 629.2042 |
Soggetto topico |
Automotive engineering
Electrical engineering Computer simulation Automotive Engineering Electrical Engineering Simulation and Modeling |
ISBN | 3-658-29392-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | State of the art: Vehicle Structure, Restraint Systems, Electronic Systems and Algorithm for Crash Detection -- Model Proposal for the Description of Threshold-based Algorithms -- Simulation Model for Component-specific Local Loading -- New Algorithm Concept for Crash Detection based on Local Component-specific Loads and for the Classification of Load Cases. |
Record Nr. | UNINA-9910383838103321 |
Leschke André | ||
Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer Vieweg, , 2020 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Algorithmic Game Theory [[electronic resource] ] : 12th International Symposium, SAGT 2019, Athens, Greece, September 30 – October 3, 2019, Proceedings / / edited by Dimitris Fotakis, Evangelos Markakis |
Edizione | [1st ed. 2019.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 |
Descrizione fisica | 1 online resource (XIX, 395 p. 230 illus., 17 illus. in color.) |
Disciplina | 519.3 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computer simulation
Computer communication systems Application software Numerical analysis Robotics Simulation and Modeling Computer Communication Networks Information Systems Applications (incl. Internet) Numeric Computing |
ISBN | 3-030-30473-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Algorithmic Mechanism Design -- Auctions and Markets -- Computational Aspects of Games -- Network Games and Congestion Games -- Social Choice -- Matchings and Fair Division. |
Record Nr. | UNINA-9910349298803321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Algorithmic Game Theory [[electronic resource] ] : 12th International Symposium, SAGT 2019, Athens, Greece, September 30 – October 3, 2019, Proceedings / / edited by Dimitris Fotakis, Evangelos Markakis |
Edizione | [1st ed. 2019.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 |
Descrizione fisica | 1 online resource (XIX, 395 p. 230 illus., 17 illus. in color.) |
Disciplina | 519.3 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computer simulation
Computer communication systems Application software Numerical analysis Robotics Simulation and Modeling Computer Communication Networks Information Systems Applications (incl. Internet) Numeric Computing |
ISBN | 3-030-30473-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Algorithmic Mechanism Design -- Auctions and Markets -- Computational Aspects of Games -- Network Games and Congestion Games -- Social Choice -- Matchings and Fair Division. |
Record Nr. | UNISA-996466307803316 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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