top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
C++ all-in-one for dummies / / by John Paul Mueller and Jeff Cogswell
C++ all-in-one for dummies / / by John Paul Mueller and Jeff Cogswell
Autore Mueller John <1958->
Edizione [3rd ed.]
Pubbl/distr/stampa Hoboken, New Jersey : , : John Wiley & Sons, Inc., , 2014
Descrizione fisica 1 online resource (868 p.)
Disciplina 005.133
Collana For Dummies
Soggetto topico C (Computer program language)
C++ (Computer program language)
ISBN 1-118-82385-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents at a Glance; Table of Contents; Introduction; No Experience Necessary; Great for Advanced Folks, Too!; For All Computers; Conventions; Organization; Icons Galore; What's Next?; Beyond the Book; Book I: Getting Started with C++; Chapter 1: Configuring Your System; Obtaining a Copy of C++ 14; Obtaining Code::Blocks; Installing Code::Blocks; Touring the Essential Code::Blocks Features; Using Other IDEs; Chapter 2: Creating Your First C++ Application; Code::Blocks Creating a Project; Typing the Code; Starting with Main; Showing Information; Let Your Application Run Away
Chapter 3: Storing Data in C++Putting Your Data Places: Variables; Manipulating Integer Variables; Characters; Strings; Deciding between Conditional Operators; Telling the Truth with Boolean Variables; Reading from the Console; Chapter 4: Directing the Application Flow; Doing This or Doing That; Evaluating Conditions in C++; Including Evaluations in C++ Conditional Statements; Repeating Actions with Statements That Loop; Chapter 5: Dividing Your Work with Functions; Dividing Your Work; Calling a Function; Writing Your Own Functions; Calling All String Functions; Understanding main()
Chapter 6: Splitting Up Source Code FilesCreating Multiple Source Files; Sharing with Header Files; Sharing Variables among Source Files; Using the Mysterious Header Wrappers; Chapter 7: Referring to Your Data Through Pointers; Heaping and Stacking the Variables; Dynamically Allocating with new; Freeing Pointers; Passing Pointer Variables to Functions; Returning Pointer Variables from Functions; Returning a Pointer as a Nonpointer; Passing by Reference; Passing By const Reference; Remembering the Rules; Chapter 8: Working with Classes; Understanding Objects and Classes; Working with a Class
Starting and Ending with Constructors and DestructorsBuilding Hierarchies of Classes; Creating and Using Object Aliases; Chapter 9: Using Advanced C++ Features; Filling Your Code with Comments; Converting Types; Reading from the Console; Understanding Preprocessor Directives; Using Constants; Using Switch Statements; Supercharging enums with Classes; Working with Random Numbers; Storing Data in Arrays; Book II: Understanding Objects and Classes; Chapter 1: Planning and Building Objects; Recognizing Objects; Encapsulating Objects; Building Hierarchies; Discovering Classes
Chapter 2: Describing Your Program with UMLMoving Up to UML; Building with UML and the Rational Unified Process; Moving Forward with UML; Chapter 3: Structuring Your Classes with UML; Drawing Classes; Building Components; Deploying the Software; Chapter 4: Demonstrating Behavior with UML; Drawing Objects; Casing Out the Use Cases; Sequence Diagrams; Collaboration Diagrams; Activity Diagrams; State Diagrams; Chapter 5: Modeling Your Applications with UML; Using UML Goodies; Free to Be UML; C++ and UML; Chapter 6: Building with Design Patterns; Introducing a Simple Pattern: the Singleton
Watching an Instance with an Observer
Record Nr. UNINA-9910786779503321
Mueller John <1958->  
Hoboken, New Jersey : , : John Wiley & Sons, Inc., , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
C++ all-in-one for dummies / / by John Paul Mueller and Jeff Cogswell
C++ all-in-one for dummies / / by John Paul Mueller and Jeff Cogswell
Autore Mueller John <1958->
Edizione [3rd ed.]
Pubbl/distr/stampa Hoboken, New Jersey : , : John Wiley & Sons, Inc., , 2014
Descrizione fisica 1 online resource (868 p.)
Disciplina 005.133
Collana For Dummies
Soggetto topico C (Computer program language)
C++ (Computer program language)
ISBN 1-118-82385-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents at a Glance; Table of Contents; Introduction; No Experience Necessary; Great for Advanced Folks, Too!; For All Computers; Conventions; Organization; Icons Galore; What's Next?; Beyond the Book; Book I: Getting Started with C++; Chapter 1: Configuring Your System; Obtaining a Copy of C++ 14; Obtaining Code::Blocks; Installing Code::Blocks; Touring the Essential Code::Blocks Features; Using Other IDEs; Chapter 2: Creating Your First C++ Application; Code::Blocks Creating a Project; Typing the Code; Starting with Main; Showing Information; Let Your Application Run Away
Chapter 3: Storing Data in C++Putting Your Data Places: Variables; Manipulating Integer Variables; Characters; Strings; Deciding between Conditional Operators; Telling the Truth with Boolean Variables; Reading from the Console; Chapter 4: Directing the Application Flow; Doing This or Doing That; Evaluating Conditions in C++; Including Evaluations in C++ Conditional Statements; Repeating Actions with Statements That Loop; Chapter 5: Dividing Your Work with Functions; Dividing Your Work; Calling a Function; Writing Your Own Functions; Calling All String Functions; Understanding main()
Chapter 6: Splitting Up Source Code FilesCreating Multiple Source Files; Sharing with Header Files; Sharing Variables among Source Files; Using the Mysterious Header Wrappers; Chapter 7: Referring to Your Data Through Pointers; Heaping and Stacking the Variables; Dynamically Allocating with new; Freeing Pointers; Passing Pointer Variables to Functions; Returning Pointer Variables from Functions; Returning a Pointer as a Nonpointer; Passing by Reference; Passing By const Reference; Remembering the Rules; Chapter 8: Working with Classes; Understanding Objects and Classes; Working with a Class
Starting and Ending with Constructors and DestructorsBuilding Hierarchies of Classes; Creating and Using Object Aliases; Chapter 9: Using Advanced C++ Features; Filling Your Code with Comments; Converting Types; Reading from the Console; Understanding Preprocessor Directives; Using Constants; Using Switch Statements; Supercharging enums with Classes; Working with Random Numbers; Storing Data in Arrays; Book II: Understanding Objects and Classes; Chapter 1: Planning and Building Objects; Recognizing Objects; Encapsulating Objects; Building Hierarchies; Discovering Classes
Chapter 2: Describing Your Program with UMLMoving Up to UML; Building with UML and the Rational Unified Process; Moving Forward with UML; Chapter 3: Structuring Your Classes with UML; Drawing Classes; Building Components; Deploying the Software; Chapter 4: Demonstrating Behavior with UML; Drawing Objects; Casing Out the Use Cases; Sequence Diagrams; Collaboration Diagrams; Activity Diagrams; State Diagrams; Chapter 5: Modeling Your Applications with UML; Using UML Goodies; Free to Be UML; C++ and UML; Chapter 6: Building with Design Patterns; Introducing a Simple Pattern: the Singleton
Watching an Instance with an Observer
Record Nr. UNINA-9910813958603321
Mueller John <1958->  
Hoboken, New Jersey : , : John Wiley & Sons, Inc., , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
C++ all-in-one for dummies [[electronic resource] /] / by John Paul Mueller and Jeff Cogswell
C++ all-in-one for dummies [[electronic resource] /] / by John Paul Mueller and Jeff Cogswell
Autore Mueller John <1958->
Edizione [2nd ed.]
Pubbl/distr/stampa Hoboken, N.J., : Wiley, c2009
Descrizione fisica 1 online resource (867 p.)
Disciplina 005.133
Altri autori (Persone) CogswellJeffrey M. <1968->
Collana --For dummies
Soggetto topico C++ (Computer program language)
Object-oriented programming languages
Soggetto genere / forma Electronic books.
ISBN 1-282-25937-7
9786612259371
0-470-55003-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto C++ All-In-One for Dummies, 2nd Edition; About the Authors; Dedication; Authors' Acknowledgments; Introduction; No Experience Necessary; Great for Advanced Folks, Too!; For All Computers; Conventions; Organization; Icons Galore; What's Next?; Book I: Introducing C++; Contents at a Glance; Chapter 1: Creating a First C++ Program; Creating a Project; Typing the Code; Starting with Main; Showing Information; Let Your Program Run Away; Chapter 2: Storing Data in C++; Putting Your Data Places: Variables; Manipulating Integer Variables; Characters; Strings; Deciding between Conditional Operators
Telling the Truth with Boolean VariablesReading from the Console; Chapter 3: Directing Your C++ Program Flow; Doing This or Doing That; Evaluating Conditions in C++; Including Evaluations in C++ Conditional Statements; Repeating Actions with Statements That Loop; Chapter 4: Dividing Your Work with Functions; Dividing Your Work; Calling a Function; Writing Your Own Functions; Calling All String Functions; Understanding main; Chapter 5: Dividing Between Source-Code Files; Creating Multiple Source Files; Sharing with Header Files; Sharing Variables Among Source Files
Using the Mysterious Header WrappersChapter 6: Referring to Your Data through Pointers; Heaping and Stacking the Variables; Dynamically Allocating with new; Freeing Pointers; Passing Pointer Variables to Functions; Returning Pointer Variables from Functions; Returning a Pointer as a Nonpointer; Passing by Reference; Remembering the Rules; Chapter 7: Working with Classes; Understanding Objects and Classes; Working with a Class; Starting and Ending with Constructors and Destructors; Building Hierarchies of Classes; Chapter 8: Using Advanced C++ Features; Filling Your Code with Comments
Converting TypesReading from the Console; Understanding Preprocessor Directives; Using Constants; Using Switch Statements; Supercharging enums with Classes; Working with Random Numbers; Storing Data in Arrays; Book II: Understanding Objects and Classes; Contents at a Glance; Chapter 1: Planning and Building Objects; Recognizing Objects; Encapsulating Objects; Building Hierarchies; Discovering Classes; Chapter 2: Describing Your Program with UML; Moving Up to UML; Building with UML and the Unified Process; Moving Forward with UML; Chapter 3: Structuring Your Classes with UML; Drawing Classes
Building ComponentsDeploying the Software; Chapter 4: Demonstrating Behavior with UML; Drawing Objects; Casing Out the Use Cases; Sequence Diagrams; Collaboration Diagrams; Activity Diagrams; State Diagrams; Chapter 5: Modeling Your Programs with UML; Using UML Goodies; Free to Be UML; C++ and UML; Chapter 6: Building with Design Patterns; Introducing a Simple Pattern: the Singleton; Watching an Instance with an Observer; Mediating with a Pattern; Book III: Fixing Problems; Contents at a Glance; Chapter 1: Dealing with Bugs; It's Not a Bug. It's a Feature!
Make Your Programming Features Look Like Features
Record Nr. UNINA-9910455043903321
Mueller John <1958->  
Hoboken, N.J., : Wiley, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
C++ all-in-one for dummies [[electronic resource] /] / by John Paul Mueller and Jeff Cogswell
C++ all-in-one for dummies [[electronic resource] /] / by John Paul Mueller and Jeff Cogswell
Autore Mueller John <1958->
Edizione [2nd ed.]
Pubbl/distr/stampa Hoboken, N.J., : Wiley, c2009
Descrizione fisica 1 online resource (867 p.)
Disciplina 005.133
Altri autori (Persone) CogswellJeffrey M. <1968->
Collana --For dummies
Soggetto topico C++ (Computer program language)
Object-oriented programming languages
ISBN 0-470-55004-X
1-282-25937-7
9786612259371
0-470-55003-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto C++ All-In-One for Dummies, 2nd Edition; About the Authors; Dedication; Authors' Acknowledgments; Introduction; No Experience Necessary; Great for Advanced Folks, Too!; For All Computers; Conventions; Organization; Icons Galore; What's Next?; Book I: Introducing C++; Contents at a Glance; Chapter 1: Creating a First C++ Program; Creating a Project; Typing the Code; Starting with Main; Showing Information; Let Your Program Run Away; Chapter 2: Storing Data in C++; Putting Your Data Places: Variables; Manipulating Integer Variables; Characters; Strings; Deciding between Conditional Operators
Telling the Truth with Boolean VariablesReading from the Console; Chapter 3: Directing Your C++ Program Flow; Doing This or Doing That; Evaluating Conditions in C++; Including Evaluations in C++ Conditional Statements; Repeating Actions with Statements That Loop; Chapter 4: Dividing Your Work with Functions; Dividing Your Work; Calling a Function; Writing Your Own Functions; Calling All String Functions; Understanding main; Chapter 5: Dividing Between Source-Code Files; Creating Multiple Source Files; Sharing with Header Files; Sharing Variables Among Source Files
Using the Mysterious Header WrappersChapter 6: Referring to Your Data through Pointers; Heaping and Stacking the Variables; Dynamically Allocating with new; Freeing Pointers; Passing Pointer Variables to Functions; Returning Pointer Variables from Functions; Returning a Pointer as a Nonpointer; Passing by Reference; Remembering the Rules; Chapter 7: Working with Classes; Understanding Objects and Classes; Working with a Class; Starting and Ending with Constructors and Destructors; Building Hierarchies of Classes; Chapter 8: Using Advanced C++ Features; Filling Your Code with Comments
Converting TypesReading from the Console; Understanding Preprocessor Directives; Using Constants; Using Switch Statements; Supercharging enums with Classes; Working with Random Numbers; Storing Data in Arrays; Book II: Understanding Objects and Classes; Contents at a Glance; Chapter 1: Planning and Building Objects; Recognizing Objects; Encapsulating Objects; Building Hierarchies; Discovering Classes; Chapter 2: Describing Your Program with UML; Moving Up to UML; Building with UML and the Unified Process; Moving Forward with UML; Chapter 3: Structuring Your Classes with UML; Drawing Classes
Building ComponentsDeploying the Software; Chapter 4: Demonstrating Behavior with UML; Drawing Objects; Casing Out the Use Cases; Sequence Diagrams; Collaboration Diagrams; Activity Diagrams; State Diagrams; Chapter 5: Modeling Your Programs with UML; Using UML Goodies; Free to Be UML; C++ and UML; Chapter 6: Building with Design Patterns; Introducing a Simple Pattern: the Singleton; Watching an Instance with an Observer; Mediating with a Pattern; Book III: Fixing Problems; Contents at a Glance; Chapter 1: Dealing with Bugs; It's Not a Bug. It's a Feature!
Make Your Programming Features Look Like Features
Record Nr. UNINA-9910778481103321
Mueller John <1958->  
Hoboken, N.J., : Wiley, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
C++ all-in-one for dummies [[electronic resource] /] / by John Paul Mueller and Jeff Cogswell
C++ all-in-one for dummies [[electronic resource] /] / by John Paul Mueller and Jeff Cogswell
Autore Mueller John <1958->
Edizione [2nd ed.]
Pubbl/distr/stampa Hoboken, N.J., : Wiley, c2009
Descrizione fisica 1 online resource (867 p.)
Disciplina 005.133
Altri autori (Persone) CogswellJeffrey M. <1968->
Collana --For dummies
Soggetto topico C++ (Computer program language)
Object-oriented programming languages
ISBN 0-470-55004-X
1-282-25937-7
9786612259371
0-470-55003-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto C++ All-In-One for Dummies, 2nd Edition; About the Authors; Dedication; Authors' Acknowledgments; Introduction; No Experience Necessary; Great for Advanced Folks, Too!; For All Computers; Conventions; Organization; Icons Galore; What's Next?; Book I: Introducing C++; Contents at a Glance; Chapter 1: Creating a First C++ Program; Creating a Project; Typing the Code; Starting with Main; Showing Information; Let Your Program Run Away; Chapter 2: Storing Data in C++; Putting Your Data Places: Variables; Manipulating Integer Variables; Characters; Strings; Deciding between Conditional Operators
Telling the Truth with Boolean VariablesReading from the Console; Chapter 3: Directing Your C++ Program Flow; Doing This or Doing That; Evaluating Conditions in C++; Including Evaluations in C++ Conditional Statements; Repeating Actions with Statements That Loop; Chapter 4: Dividing Your Work with Functions; Dividing Your Work; Calling a Function; Writing Your Own Functions; Calling All String Functions; Understanding main; Chapter 5: Dividing Between Source-Code Files; Creating Multiple Source Files; Sharing with Header Files; Sharing Variables Among Source Files
Using the Mysterious Header WrappersChapter 6: Referring to Your Data through Pointers; Heaping and Stacking the Variables; Dynamically Allocating with new; Freeing Pointers; Passing Pointer Variables to Functions; Returning Pointer Variables from Functions; Returning a Pointer as a Nonpointer; Passing by Reference; Remembering the Rules; Chapter 7: Working with Classes; Understanding Objects and Classes; Working with a Class; Starting and Ending with Constructors and Destructors; Building Hierarchies of Classes; Chapter 8: Using Advanced C++ Features; Filling Your Code with Comments
Converting TypesReading from the Console; Understanding Preprocessor Directives; Using Constants; Using Switch Statements; Supercharging enums with Classes; Working with Random Numbers; Storing Data in Arrays; Book II: Understanding Objects and Classes; Contents at a Glance; Chapter 1: Planning and Building Objects; Recognizing Objects; Encapsulating Objects; Building Hierarchies; Discovering Classes; Chapter 2: Describing Your Program with UML; Moving Up to UML; Building with UML and the Unified Process; Moving Forward with UML; Chapter 3: Structuring Your Classes with UML; Drawing Classes
Building ComponentsDeploying the Software; Chapter 4: Demonstrating Behavior with UML; Drawing Objects; Casing Out the Use Cases; Sequence Diagrams; Collaboration Diagrams; Activity Diagrams; State Diagrams; Chapter 5: Modeling Your Programs with UML; Using UML Goodies; Free to Be UML; C++ and UML; Chapter 6: Building with Design Patterns; Introducing a Simple Pattern: the Singleton; Watching an Instance with an Observer; Mediating with a Pattern; Book III: Fixing Problems; Contents at a Glance; Chapter 1: Dealing with Bugs; It's Not a Bug. It's a Feature!
Make Your Programming Features Look Like Features
Record Nr. UNINA-9910813510603321
Mueller John <1958->  
Hoboken, N.J., : Wiley, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering IDEAScript [[electronic resource] ] : the definitive guide / / John Paul Mueller
Mastering IDEAScript [[electronic resource] ] : the definitive guide / / John Paul Mueller
Autore Mueller John <1958->
Edizione [1st edition]
Pubbl/distr/stampa Hoboken, NJ, : Wiley, 2011
Descrizione fisica 1 online resource (496 p.)
Disciplina 005.55024657
657.0285/53
657.028553
Soggetto topico Auditing - Data processing
Accounting - Data processing
Scripting languages (Computer science)
Data structures (Computer science)
Soggetto genere / forma Electronic books.
ISBN 1-118-01785-4
1-119-20234-5
1-283-05254-7
9786613052544
1-118-01783-8
Classificazione BUS003000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto CONTENTS; Preface; Acknowledgments; CHAPTER 1 Introducing IDEAScript; CHAPTER 2 Creating Your First IDEAScript Application; CHAPTER 3 Understanding the Basics of the IDEAScript Editor; CHAPTER 4 Designing Structured Applications; CHAPTER 5 Working with Data; CHAPTER 6 Using Conditional Statements and Loops; CHAPTER 7 Understanding IDEA Databases; CHAPTER 8 Working with Databases; CHAPTER 9 Considering the CaseWare IDEA Object Model; CHAPTER 10 Performing Mathematical Tasks; CHAPTER 11 Interacting with Arrays; CHAPTER 12 Creating Interactive Dialog Boxes
CHAPTER 13 Locating Information in DatabasesCHAPTER 14 Importing and Exporting Data; CHAPTER 15 Working with Files; CHAPTER 16 Working with Other Applications; CHAPTER 17 Performing Data Analysis Tasks; CHAPTER 18 Working with Charts and Graphs; CHAPTER 19 Defining Reports; CHAPTER 20 Considering Database Security; CHAPTER 21 Debugging Your Application; CHAPTER 22 Performing Project Management Tasks; CHAPTER 23 Converting Visual Script to IDEAScript; About the Author; About the Website; Index
Record Nr. UNINA-9910141012603321
Mueller John <1958->  
Hoboken, NJ, : Wiley, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering IDEAScript [[electronic resource] ] : the definitive guide / / John Paul Mueller
Mastering IDEAScript [[electronic resource] ] : the definitive guide / / John Paul Mueller
Autore Mueller John <1958->
Edizione [1st edition]
Pubbl/distr/stampa Hoboken, NJ, : Wiley, 2011
Descrizione fisica 1 online resource (496 p.)
Disciplina 005.55024657
657.0285/53
657.028553
Soggetto topico Auditing - Data processing
Accounting - Data processing
Scripting languages (Computer science)
Data structures (Computer science)
ISBN 1-118-01785-4
1-119-20234-5
1-283-05254-7
9786613052544
1-118-01783-8
Classificazione BUS003000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto CONTENTS; Preface; Acknowledgments; CHAPTER 1 Introducing IDEAScript; CHAPTER 2 Creating Your First IDEAScript Application; CHAPTER 3 Understanding the Basics of the IDEAScript Editor; CHAPTER 4 Designing Structured Applications; CHAPTER 5 Working with Data; CHAPTER 6 Using Conditional Statements and Loops; CHAPTER 7 Understanding IDEA Databases; CHAPTER 8 Working with Databases; CHAPTER 9 Considering the CaseWare IDEA Object Model; CHAPTER 10 Performing Mathematical Tasks; CHAPTER 11 Interacting with Arrays; CHAPTER 12 Creating Interactive Dialog Boxes
CHAPTER 13 Locating Information in DatabasesCHAPTER 14 Importing and Exporting Data; CHAPTER 15 Working with Files; CHAPTER 16 Working with Other Applications; CHAPTER 17 Performing Data Analysis Tasks; CHAPTER 18 Working with Charts and Graphs; CHAPTER 19 Defining Reports; CHAPTER 20 Considering Database Security; CHAPTER 21 Debugging Your Application; CHAPTER 22 Performing Project Management Tasks; CHAPTER 23 Converting Visual Script to IDEAScript; About the Author; About the Website; Index
Record Nr. UNINA-9910831194103321
Mueller John <1958->  
Hoboken, NJ, : Wiley, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering IDEAScript [[electronic resource] ] : the definitive guide / / John Paul Mueller
Mastering IDEAScript [[electronic resource] ] : the definitive guide / / John Paul Mueller
Autore Mueller John <1958->
Edizione [1st edition]
Pubbl/distr/stampa Hoboken, NJ, : Wiley, 2011
Descrizione fisica 1 online resource (496 p.)
Disciplina 005.55024657
657.0285/53
657.028553
Soggetto topico Auditing - Data processing
Accounting - Data processing
Scripting languages (Computer science)
Data structures (Computer science)
ISBN 1-118-01785-4
1-119-20234-5
1-283-05254-7
9786613052544
1-118-01783-8
Classificazione BUS003000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto CONTENTS; Preface; Acknowledgments; CHAPTER 1 Introducing IDEAScript; CHAPTER 2 Creating Your First IDEAScript Application; CHAPTER 3 Understanding the Basics of the IDEAScript Editor; CHAPTER 4 Designing Structured Applications; CHAPTER 5 Working with Data; CHAPTER 6 Using Conditional Statements and Loops; CHAPTER 7 Understanding IDEA Databases; CHAPTER 8 Working with Databases; CHAPTER 9 Considering the CaseWare IDEA Object Model; CHAPTER 10 Performing Mathematical Tasks; CHAPTER 11 Interacting with Arrays; CHAPTER 12 Creating Interactive Dialog Boxes
CHAPTER 13 Locating Information in DatabasesCHAPTER 14 Importing and Exporting Data; CHAPTER 15 Working with Files; CHAPTER 16 Working with Other Applications; CHAPTER 17 Performing Data Analysis Tasks; CHAPTER 18 Working with Charts and Graphs; CHAPTER 19 Defining Reports; CHAPTER 20 Considering Database Security; CHAPTER 21 Debugging Your Application; CHAPTER 22 Performing Project Management Tasks; CHAPTER 23 Converting Visual Script to IDEAScript; About the Author; About the Website; Index
Record Nr. UNINA-9910841444103321
Mueller John <1958->  
Hoboken, NJ, : Wiley, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering IIS7 implementation and administration [[electronic resource] /] / John Paul Mueller
Mastering IIS7 implementation and administration [[electronic resource] /] / John Paul Mueller
Autore Mueller John <1958->
Pubbl/distr/stampa Indianapolis, Ind., : Wiley Pub., 2007
Descrizione fisica 1 online resource (386 p.)
Disciplina 005.7/1376
Soggetto topico Internet - Computer programs
Web servers
Soggetto genere / forma Electronic books.
ISBN 1-280-97382-X
9786610973828
0-470-23068-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Mastering IIS 7 Implementation and Administration; Acknowledgments; About the Author; Contents at a Glance; Contents; Introduction; IIS 7, a Significant Departure from the Past; Goals for Writing This Book; Who Should Read This Book?; What You Need to Use this Book; Conventions Used in This Book; Part 1: Using IIS 7; Chapter 1: Working with the New Interface; Defining Microsoft's New Approach to IIS Management; Using the Drill-Down Approach; Using Features View versus Contents View; Displaying Features and Content in Order; Working with the Actions Pane
Understanding Friendly Names and Configuration NamesLet's Start Building; Chapter 2: Configuring IIS 7 Features; Understanding the New Icons; Choosing the Configuration Level; Let's Start Building; Chapter 3: Working with Files; Browsing and Exploring; Setting a Default Document; Controlling the Use of Directory Browsing; Setting the MIME Type; Working with Handlers; Adding Virtual Directories to the Web Site; Let's Start Building; Part 2: Configuring Older Applications; Chapter 4: Working with Basic HTML; Working with Basic HTML Pages in IIS 7; Moving Existing HTML Pages to IIS 7
Managing Error PagesSetting Failed Request Tracing Rules; Working with Response Modules; Let's Start Building; Chapter 5: Working with ASP; Working with ASP Pages in IIS 7; Setting the ASP Configuration; Moving an ASP Application to IIS 7; Let's Start Building; Chapter 6: Working with Other Application Types; Working with CGI Applications; Working with ISAPI Extensions; Managing ISAPI Filters; Managing ISAPI Extension and CGI Restrictions; Configuring SMTP Email; Working with Non-Microsoft Alternatives; Let's Start Building; Chapter 7: Using the Internet Information Services 6.0 Manager
Working with FTP SitesConnecting to Other Servers; Performing Common Tasks with IIS Versions 6.0 and Below; Let's Start Building; Part 3: Configuring Application Security; Chapter 8: Basic Application Setup; Creating Applications; Controlling Application Settings; Exploring and Browsing Applications; Managing Session State; Modifying Application Settings; Managing Worker Processes; Working with the AppCmd Utility; Let's Start Building; Chapter 9: Understanding the .NET Security Model; Considering Operating System Security; Understanding Role-Based Security; Understanding Code-Based Security
Using the Microsoft . NET Framework 2.0 Configuration ConsoleLet's Start Building; Chapter 10: Configuring Application Security; Setting Authentication Requirements; Modifying the Authorization Rules; Working with Server Certificates; Configuring an Application to Use SSL; Managing .NET Users; Setting Role-Based Security Using .NET Roles; Setting Code-Based Security Using .NET Trust Levels; Storing User Settings with the .NET Profile; Let's Start Building; Chapter 11: Defining Database Connectivity; Understanding Database Connectivity Requirements; Managing Providers
Considering the Elements of a Connection String
Record Nr. UNINA-9910457239503321
Mueller John <1958->  
Indianapolis, Ind., : Wiley Pub., 2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering IIS7 implementation and administration [[electronic resource] /] / John Paul Mueller
Mastering IIS7 implementation and administration [[electronic resource] /] / John Paul Mueller
Autore Mueller John <1958->
Pubbl/distr/stampa Indianapolis, Ind., : Wiley Pub., 2007
Descrizione fisica 1 online resource (386 p.)
Disciplina 005.7/1376
Soggetto topico Internet - Computer programs
Web servers
ISBN 1-280-97382-X
9786610973828
0-470-23068-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Mastering IIS 7 Implementation and Administration; Acknowledgments; About the Author; Contents at a Glance; Contents; Introduction; IIS 7, a Significant Departure from the Past; Goals for Writing This Book; Who Should Read This Book?; What You Need to Use this Book; Conventions Used in This Book; Part 1: Using IIS 7; Chapter 1: Working with the New Interface; Defining Microsoft's New Approach to IIS Management; Using the Drill-Down Approach; Using Features View versus Contents View; Displaying Features and Content in Order; Working with the Actions Pane
Understanding Friendly Names and Configuration NamesLet's Start Building; Chapter 2: Configuring IIS 7 Features; Understanding the New Icons; Choosing the Configuration Level; Let's Start Building; Chapter 3: Working with Files; Browsing and Exploring; Setting a Default Document; Controlling the Use of Directory Browsing; Setting the MIME Type; Working with Handlers; Adding Virtual Directories to the Web Site; Let's Start Building; Part 2: Configuring Older Applications; Chapter 4: Working with Basic HTML; Working with Basic HTML Pages in IIS 7; Moving Existing HTML Pages to IIS 7
Managing Error PagesSetting Failed Request Tracing Rules; Working with Response Modules; Let's Start Building; Chapter 5: Working with ASP; Working with ASP Pages in IIS 7; Setting the ASP Configuration; Moving an ASP Application to IIS 7; Let's Start Building; Chapter 6: Working with Other Application Types; Working with CGI Applications; Working with ISAPI Extensions; Managing ISAPI Filters; Managing ISAPI Extension and CGI Restrictions; Configuring SMTP Email; Working with Non-Microsoft Alternatives; Let's Start Building; Chapter 7: Using the Internet Information Services 6.0 Manager
Working with FTP SitesConnecting to Other Servers; Performing Common Tasks with IIS Versions 6.0 and Below; Let's Start Building; Part 3: Configuring Application Security; Chapter 8: Basic Application Setup; Creating Applications; Controlling Application Settings; Exploring and Browsing Applications; Managing Session State; Modifying Application Settings; Managing Worker Processes; Working with the AppCmd Utility; Let's Start Building; Chapter 9: Understanding the .NET Security Model; Considering Operating System Security; Understanding Role-Based Security; Understanding Code-Based Security
Using the Microsoft . NET Framework 2.0 Configuration ConsoleLet's Start Building; Chapter 10: Configuring Application Security; Setting Authentication Requirements; Modifying the Authorization Rules; Working with Server Certificates; Configuring an Application to Use SSL; Managing .NET Users; Setting Role-Based Security Using .NET Roles; Setting Code-Based Security Using .NET Trust Levels; Storing User Settings with the .NET Profile; Let's Start Building; Chapter 11: Defining Database Connectivity; Understanding Database Connectivity Requirements; Managing Providers
Considering the Elements of a Connection String
Record Nr. UNINA-9910784403803321
Mueller John <1958->  
Indianapolis, Ind., : Wiley Pub., 2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui