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Game theory for networks : 11th international EAI conference, gamenets 2022, virtual event, July 7-8, 2022, proceedings / / edited by Fang Fang and Fu Shu



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Titolo: Game theory for networks : 11th international EAI conference, gamenets 2022, virtual event, July 7-8, 2022, proceedings / / edited by Fang Fang and Fu Shu Visualizza cluster
Pubblicazione: Cham, Switzerland : , : Springer, , [2022]
©2022
Edizione: 1st ed. 2022.
Descrizione fisica: 1 online resource (374 pages)
Disciplina: 330
Soggetto topico: Hardware
Persona (resp. second.): FangFang
ShuFu
Nota di bibliografia: Includes bibliographical references and index.
Nota di contenuto: Wireless Networks -- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation -- Multi-service communication isolation of underground pipe gallery based on WiFi6 -- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS -- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System -- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System -- Internet of Things -- Power data credible decision-making mechanism based on federated learning and blockchain -- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing -- Cloud-edge collaboration based power IoT scene perception mechanism -- Task allocation mechanism of power Internet of things based on edge routing optimization -- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks -- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network -- An Intent-based Routing Scheme in Satellite IoT -- Game Theory -- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game -- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Efficient Design via Matching Game -- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks -- Energy-Efficient Multi-Cell NOMA Design via Coalition Formation Game -- The vaccination Game in SIS networks with multipopulations -- A Stochastic Bandwidth Scanning Game -- Port Capacity Leasing Games at Internet Exchange Points -- A Phase Transition in Large Network Games -- Dynamic Pricing for Tenants in an Automated Slicing Marketplace -- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach -- The Art of Concession in General Lotto Games -- Providing slowdown information to improve selfish routing -- Budgeted Adversarial Network Resource Utilization Games.
Sommario/riassunto: T his book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 7–8, 2022. The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.
Titolo autorizzato: Game Theory for Networks  Visualizza cluster
ISBN: 3-031-23141-4
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 996508667203316
Lo trovi qui: Univ. di Salerno
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Serie: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, . 1867-822X ; ; 457