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Human-Centered Design, Operation and Evaluation of Mobile Communications : 5th International Conference, MOBILE 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part II / / edited by June Wei, George Margetis



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Autore: Wei June Visualizza persona
Titolo: Human-Centered Design, Operation and Evaluation of Mobile Communications : 5th International Conference, MOBILE 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part II / / edited by June Wei, George Margetis Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Edizione: 1st ed. 2024.
Descrizione fisica: 1 online resource (333 pages)
Disciplina: 5,437
4,019
Soggetto topico: User interfaces (Computer systems)
Human-computer interaction
Coding theory
Information theory
Computer engineering
Computer networks
Social sciences - Data processing
User Interfaces and Human Computer Interaction
Coding and Information Theory
Computer Engineering and Networks
Computer Application in Social and Behavioral Sciences
Altri autori: MargetisGeorge  
Nota di contenuto: Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 5th International Conference on Human-Centered Design, Operation and Evaluation of Mobile Communications (MOBILE 2024) -- HCI International 2025 Conference -- Contents - Part II -- Contents - Part I -- Mobile Commerce, Marketing and Retail -- Online Commerce and Beehive Adoption Services Through User-Centred Design: The MyHive Platform for Direct Beekeeper-Consumer Interaction -- 1 Introduction -- 2 Related Work -- 3 The Beehive Adoption Marketing Strategy -- 3.1 Benefits for Local Beekeepers -- 4 MyHive -- 5 Methodology: Research, Design and Evaluation -- 5.1 Research Phase -- 5.2 Design Phase -- 5.3 Evaluation -- 6 Discussion and Results -- References -- Research on Individualized Design of Youth Clothing Based on QFD Method -- 1 Introduction -- 1.1 Background -- 1.2 Purpose -- 2 Methods -- 2.1 Data Sources -- 2.2 Research Methodology -- 3 Building the House of Quality -- 3.1 Customer Requirements Acquisition and Arrangement -- 3.2 Importance of Customer Needs -- 3.3 Customer Needs and Design Requirements -- 4 Results and Analysis -- 4.1 House of Quality (HoQ) -- 4.2 Product Competitive Analysis -- 4.3 Product Design Analysis -- 5 Summary -- 5.1 Research Conclusions -- 5.2 Shortcomings and Prospects -- References -- Augmented Reality Marketing: Factors that Affect the Intention to Use a Virtual Try-on Mobile Application -- 1 Introduction -- 2 Theoretical Background -- 2.1 Augmented Reality -- 2.2 Technology Acceptance Model (TAM) -- 3 Methodology -- 3.1 Design and Data -- 3.2 Measures -- 4 Results -- 4.1 Descriptive Characteristics -- 4.2 Measurement Model -- 4.3 Structural Model -- 4.4 Hypotheses Testing -- 4.5 Additional Findings -- 5 Discussion -- 6 Conclusion.
6.1 Implications -- 6.2 Limitations and Further Research -- References -- Branded App Usability Study Focuses on Beverage Apps -- 1 Introduction -- 2 Background -- 3 Development and Study Procedure -- 3.1 Case Study -- 3.2 Design the Brand Identity -- 3.3 Branded App Development -- 3.4 Prototype of Branded App -- 3.5 Usability Study -- 4 Results and Findings -- 4.1 Pilot Study -- 4.2 Usability Test 1 -- 4.3 Usability Test 2 -- 4.4 Different Factors Affect Users' Behavior -- 5 Discussion -- 6 Conclusion -- References -- A Market-Ready Ecosystem for Publishing and Reading Augmented Books -- 1 Introduction and Related Work -- 2 Platform and Media Design -- 2.1 The Ecosystem -- 2.2 The a-book File Format -- 2.3 The a-book Player App -- 2.4 Professional Authoring of a Guide Book -- 3 Evaluation -- 3.1 Lab Study -- 3.2 Field Trial -- 3.3 Interview Survey -- 4 Discussion -- References -- Research on Tax Collection and Administration of Mobile Commerce Under Smart Taxation -- 1 Introduction -- 2 Mobile Commerce -- 2.1 The Implications of Mobile Commerce -- 2.2 The Necessity of Mobile Commerce Taxation -- 2.3 Tax Collection and Administration of Mobile Commerce -- 3 Smart Taxation -- 3.1 The Historical Development of Smart Taxation -- 3.2 The Connotation of Smart Taxation -- 4 The Application of Smart Taxation in Mobile Commerce Taxation -- 4.1 The Application of Data Technology in Mobile Commerce -- 4.2 The Suitability of Smart Taxation and Mobile Commerce -- 5 Conclusion and Suggestion -- References -- Interactive Elements in E-commerce Live Streaming: Key Influencing Factors in Consumer Purchase Decisions -- 1 Introduction -- 2 Research Framework and Hypotheses -- 2.1 The Impact of Live Streaming Characteristics on Purchase Intentions -- 2.2 The Impact of Consumer Satisfaction on Purchase Intentions -- 2.3 The Mediating Role of Consumer Satisfaction.
2.4 Theoretical Model Building -- 3 Research Methodology -- 4 Reliability and Validity -- 4.1 Reliability and Validity -- 4.2 Hypothesis Testing -- 5 Discussion -- 6 Limitations -- References -- Prediction and Analysis of Mobile Phone Export Volume Based on SVR Model -- 1 Introduction -- 2 Literature Review -- 2.1 Support Vector Regression and Prediction -- 2.2 Export Forecast -- 2.3 Support Vector Regression and Export Forecast -- 3 Methodology -- 3.1 Support Vector Machine -- 3.2 Support Vector Regression -- 3.3 Kernel Function -- 3.4 Linear Control Model (ARIMA Model) and Prediction Ideas -- 3.5 Accuracy Test Method -- 4 Experimental Process -- 4.1 Data Acquisition -- 4.2 Data Pre-processing -- 4.3 Selection of Kernel Function -- 4.4 Parameter Optimization and Prediction -- 4.5 Precision Measurement -- 5 Results and Analysis -- 5.1 Outcome Evaluation -- 5.2 Accuracy Evaluation -- 6 Conclusion and Suggestion -- References -- Research on the Taxation of Mobile Commerce Digital Assets -- 1 Introduction -- 2 Overview of Digital Assets in the Context of Mobile Commerce -- 2.1 The Concept of Digital Assets -- 2.2 Composition of Mobile Commerce Digital Assets -- 2.3 Features of Mobile Commerce Digital Assets -- 3 Prerequisites for Taxation of Mobile Commerce Digital Assets -- 3.1 Definition of Mobile Commerce Digital Assets -- 3.2 Value-Based Data Elements of Mobile Commerce Based on Value Chain Theory -- 4 The Dilemma of Taxation of Mobile Commerce Digital Assets -- 4.1 Confirmation of Ownership of Mobile Commerce Digital Assets -- 4.2 Valuation of Mobile Commerce Digital Assets -- 5 Policy Recommendations -- 5.1 Suggestions for Confirming the Ownership of Mobile Commerce Digital Assets -- 5.2 Recommendations on Taxation of Mobile Commerce Digital Assets -- 6 Epilogue -- References.
Analysis of Food Safety Issues in Cross-Border Mobile E-commerce Platforms Based on BTM-Taking Amazon US User Reviews as an Example -- 1 Introduction -- 2 Literature Review -- 2.1 Research on Thematic Modeling -- 2.2 Research on Cross-Border E-commerce Food Safety Issues -- 3 Research Design -- 3.1 Research Framework -- 3.2 Research Process -- 3.3 BTM Thematic Model Parameter Settings -- 4 Empirical Analysis and Discussion -- 4.1 Thematic Intensity Analysis -- 4.2 Thematic Area Analysis -- 4.3 Thematic Structure Analysis -- 4.4 Types and Regulatory Attribution of Food Safety Problems -- 4.5 Recommendations for Relevant Regulators -- 5 Conclusions and Outlook -- 5.1 Research Summary and Findings -- 5.2 Research Limitations and Directions for Improvement -- References -- Mobile Security, Privacy and Safety -- Voyager: Crowdsource Application for Safe Travelling Experience -- 1 Introduction -- 2 Background and Related Works -- 2.1 Related Research -- 2.2 Related Applications -- 3 Design -- 3.1 System Perspective -- 3.2 Use Case Diagram -- 3.3 Colour Theme -- 3.4 Design Rules -- 3.5 Hi-Fi Prototype -- 4 Implementation -- 4.1 System Overview -- 4.2 System Architecture -- 4.3 Search Implementation -- 4.4 Review -- 4.5 Recommendation Engine -- 5 Application Walkthrough -- 5.1 Main -- 6 Study on Intention to Use -- 6.1 TAM Model -- 6.2 ISSM Model -- 6.3 Questionnaire -- 6.4 Results and Analysis -- 6.5 Measures -- 7 Conclusion and Future Work -- References -- Cyber Risk Assessment Approach in Connected Autonomous Vehicles -- 1 Introduction -- 2 Literature Review -- 3 Research Model -- 4 Conclusion -- 5 Future Research Considerations -- References -- ChatAlone: An Anonymous Messaging Application for Enhanced Privacy and Open Communication -- 1 Introduction -- 1.1 Project Purpose -- 1.2 Project Scope -- 2 Related Works -- 2.1 Bridgefy -- 2.2 Briar.
2.3 FireChat -- 2.4 Comparison -- 3 Methodology -- 3.1 Bluetooth -- 3.2 Flutter -- 3.3 Hive -- 3.4 Message Packet -- 3.5 Image Byte Converter -- 4 ChatAlone: Anonymous Communication -- 4.1 Anonymous Communication -- 4.2 Platform of Possibilities -- 5 Design -- 5.1 Testing of Scenarios -- 6 Risk and Management -- 6.1 Power of Being Anonymous -- 6.2 Losing Credibility -- 6.3 Bluetooth Range -- 7 Conclusion -- 7.1 Future Works -- References -- Mobile User Experience and Design -- Automating Mobile App Review User Feedback with Aspect-Based Sentiment Analysis -- 1 Introduction -- 2 Previous Work -- 2.1 Sentiment Analysis -- 2.2 Aspect-Based Sentiment Analysis -- 3 Research Method -- 3.1 Triplet Definition -- 3.2 ABSA Model Selection -- 3.3 Data Sampling -- 3.4 Data Processing -- 3.5 Training and Testing -- 4 Results and Discussion -- 4.1 PyABSA Results -- 4.2 Discussion -- 5 Conclusion -- 5.1 Limitations -- 5.2 Future Work -- References -- The Differences of Choice Preference on WeChat Mini Program and Native Apps Between Utilitarian and Hedonic Programs -- 1 Introduction -- 2 Theorical Backgrounds -- 2.1 User Experience Theory -- 2.2 Hedonic vs. Utilitarian Product -- 2.3 Consumer Preference Theory -- 3 Research Methodology -- 3.1 Overview of Current Research -- 4 Results -- 4.1 Demographic Analysis Results -- 4.2 Reliability and Validity -- 4.3 Main Verification -- 5 Discussion -- 6 Limitations and Future Research Directions -- References -- Study on User Experience Evaluation and Enhancement of Library Mobile Information Services -- 1 Introduction -- 2 Construction of Evaluation Model Based on User Experience -- 2.1 Overview -- 2.2 Concept Definition -- 2.3 Model Construction -- 2.4 Questionnaire Survey -- 3 Date Analysis -- 3.1 Background Analysis -- 3.2 Reliability Analysis -- 3.3 Validity Analysis -- 3.4 Weight Analysis.
3.5 Classification of Experience Dimensions.
Sommario/riassunto: This book constitutes the refereed proceedings of the 5th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2024, held as part of the 26th International Conference, HCI International 2024, which was held in Washington, DC, USA, during June 29-July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The MOBILE 2024 proceedings were organized in the following topical sections: Part I: Mobile health and wellbeing; mobile applications, serious games and advanced interfaces; Part II: Mobile commerce, marketing and retail; mobile security, privacy, and safety; mobile user experience and design.
Titolo autorizzato: Human-Centered Design, Operation and Evaluation of Mobile Communications  Visualizza cluster
ISBN: 9783031604874
9783031604867
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910865263303321
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Serie: Lecture Notes in Computer Science, . 1611-3349 ; ; 14738