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Titolo: | The game culture reader / / edited by Jason C. Thompson and Marc A. Ouellette |
Pubblicazione: | Newcastle upon Tyne : , : Cambridge Scholars Publishing, , 2013 |
Descrizione fisica: | 1 online resource (282 p.) |
Disciplina: | 306.487 |
Soggetto topico: | Video games - Social aspects |
Persona (resp. second.): | ThompsonJason C. |
OuelletteMarc A. | |
Note generali: | Description based upon print version of record. |
Nota di bibliografia: | Includes bibliographical references and index. |
Nota di contenuto: | ""TABLE OF CONTENTS""; ""LIST OF ILLUSTRATIONS""; ""LIST OF TABLES""; ""ACKNOWLEDGEMENTS""; ""INTRODUCTION""; ""PART I""; ""CHAPTER ONE""; ""CHAPTER TWO""; ""CHAPTER THREE""; ""CHAPTER FOUR""; ""PART II""; ""CHAPTER FIVE""; ""CHAPTER SIX""; ""CHAPTER SEVEN""; ""CHAPTER EIGHT""; ""PART III""; ""CHAPTER NINE""; ""CHAPTER TEN""; ""CHAPTER ELEVEN""; ""CHAPTER TWELVE""; ""REFERENCES""; ""GAMES CITED""; ""CONTRIBUTORS""; ""INDEX"" |
Sommario/riassunto: | In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies-that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and so on come together to study the production, distribution, and consumption of games-has reached an unproductive stasis. Its scholarship remains either divided (as in the narratologists versus ludologists debate) or indecisive (as in its frequently apolitical stances on play and fandom |
Titolo autorizzato: | The game culture reader |
ISBN: | 1-4438-6437-4 |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910813434303321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |