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Games and gaming in early modern drama : stakes and hazards / / Caroline Baird



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Autore: Baird Caroline Visualizza persona
Titolo: Games and gaming in early modern drama : stakes and hazards / / Caroline Baird Visualizza cluster
Pubblicazione: Cham, Switzerland : , : Palgrave Macmillan, , [2020]
©2020
Edizione: 1st ed. 2020.
Descrizione fisica: 1 online resource (XII, 290 p. 17 illus.)
Disciplina: 822.309
Soggetto topico: English drama - Early modern and Elizabethan, 1500-1600 - History and criticism
Nota di contenuto: 1. Chapter 1: Introduction -- 2. Chapter 2: Games in Early Modern Culture -- 3. Chapter 3: Dice: the roll/role of chance and luck -- 4. Chapter 4: Cards: face cards, rules, and secrecy -- 5. Chapter 5: Tables: Backgammon and race games between the sexes -- 6. Chapter 6: Chess: war, harmony, sex and politics -- 7. Chapter 7: Conclusion.
Sommario/riassunto: “Stakes and Hazards brilliantly uncovers the role of games and gaming in early modern drama. Examining the implications of dice, cards, tables, and chess, and adopting a taxonomic and contextualized approach, Baird identifies the significances of the gamester figure, wonderfully demonstrating how cultures of play illuminate the period’s projections and perils.” - –Professor Mark Thornton Burnett, Queen’s University Belfast, UK. This book is a close taxonomic study of the pivotal role of games in early modern drama. The presence of the game motif has often been noticed, but this study, the most comprehensive of its kind, shows how games operate in more complex ways than simple metaphor and can be syntheses of emblem and dramatic device. Drawing on seventeenth-century treatises, including Francis Willughby’s Book of Games, which only became available in print in 2003, and divided into chapters on Dice, Cards, Tables (Backgammon), and Chess, the book brings back into focus the symbolism and divinatory origins of games. The work of more than ten dramatists is analysed, from the Shakespeare and Middleton canon to rarer plays such as The Spanish Curate, The Two Angry Women of Abington and The Cittie Gallant. Games and theatre share common ground in terms of performance, deceit, plotting, risk and chance, and the early modern playhouse provided apt conditions for vicarious play. From the romantic chase to the financial gamble, and in legal contest and war, the twenty-first century is still engaging the game. With its extensive appendices, the book will appeal to readers interested in period games and those teaching or studying early modern drama, including theatre producers, and awareness of the vocabulary of period games will allow further references to be understood in non-dramatic texts.
Titolo autorizzato: Games and gaming in early modern drama  Visualizza cluster
ISBN: 3-030-50857-9
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910484172103321
Lo trovi qui: Univ. Federico II
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Serie: Early Modern Literature in History, . 2634-5919