Modelling and Simulation of Human-Environment Interactions
| Modelling and Simulation of Human-Environment Interactions |
| Autore | Giabbanelli Philippe J |
| Pubbl/distr/stampa | Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2021 |
| Descrizione fisica | 1 online resource (164 p.) |
| Soggetto topico | Technology: general issues |
| Soggetto non controllato |
agent-based model
agent-based modeling assemblage theory Central Malawi cities climate change computer modeling conflicts Congo Basin decision support systems Detroit development studies drought epistemology ethics farmer stakeholders gender GIS goal frames high school education housing markets human responses human simulation hybrid modeling hybrid simulation IoT sensors Lake Chad MARS migrations mixed qualitative and quantitative data collection and analysis model development modeling multimodal travel n/a ontology physics education quantitative modeling real-time data resilient development restoration decision-making processes restoration decision-making rules simulation correction smart cities social simulation sustainability urban planning Urban Shrinkage usability user experience water water availability water resources planning water shortage |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910557204003321 |
Giabbanelli Philippe J
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| Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2021 | ||
| Lo trovi qui: Univ. Federico II | ||
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Understanding Game-based Approaches for Improving Sustainable Water Governance: The Potential of Serious Games to Solve Water Problems
| Understanding Game-based Approaches for Improving Sustainable Water Governance: The Potential of Serious Games to Solve Water Problems |
| Autore | Adamowski Jan Franklin |
| Pubbl/distr/stampa | MDPI - Multidisciplinary Digital Publishing Institute, 2020 |
| Descrizione fisica | 1 online resource (272 p.) |
| Soggetto topico | History of engineering and technology |
| Soggetto non controllato |
active learning
aquaculture assessment Blue Growth capacity building decision making decision-making processes drinking water drinking water management ecology education educational videogames experimental social research flood game-based learning gamification gaming-simulation Good Environmental Status groundwater infrastructure institutions integrated water resource management (IWRM) Integrated Water Resource Management (IWRM) integrated water resources management knowledge co-creation learning-based intervention mangrove maritime spatial planning Maritime Spatial Planning (MSP) Mekong Delta multi-party collaboration natural resource management nexus online games participatory modelling peri-urban planning support systems policy analysis psychosocial perspectives Q-method relational practices river basin management role-play role-playing games rural Schwartz's Value Survey (SVS) serious game serious games serious games (SGs) serious gaming simulation simulations social equity social learning social simulation stakeholder collaboration stakeholder participation stakeholders sustainability system dynamics transcendental values transformative change urban value change water water governance water management Water Safety Plan water supply water-food-land-energy-climate |
| ISBN | 3-03928-763-X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | Understanding Game-based Approaches for Improving Sustainable Water Governance |
| Record Nr. | UNINA-9910404085703321 |
Adamowski Jan Franklin
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| MDPI - Multidisciplinary Digital Publishing Institute, 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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