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3D research
3D research
Pubbl/distr/stampa [Seoul, Korea] : , : 3D Display Research Center, , 2010-
Disciplina 621.367
Soggetto topico Three-dimensional display systems
Three-dimensional imaging
Image processing - Digital techniques
Computer graphics
Affichage tridimensionnel
Imagerie tridimensionnelle
Traitement d'images - Techniques numériques
Infographie
Soggetto genere / forma Periodicals.
Soggetto non controllato afmetingen
dimensions
informatietechnologie
information technology
computers
programmeren
programming
3d analyse
3d analysis
3d visualisatie
3d visualization
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
ISSN 2092-6731
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Altri titoli varianti Three-dimensional research
3D res
Record Nr. UNINA-9910307941103321
[Seoul, Korea] : , : 3D Display Research Center, , 2010-
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
3D research
3D research
Pubbl/distr/stampa [Seoul, Korea] : , : 3D Display Research Center, , 2010-
Disciplina 621.367
Soggetto topico Three-dimensional display systems
Three-dimensional imaging
Image processing - Digital techniques
Computer graphics
Affichage tridimensionnel
Imagerie tridimensionnelle
Traitement d'images - Techniques numériques
Infographie
Soggetto genere / forma Periodicals.
Soggetto non controllato afmetingen
dimensions
informatietechnologie
information technology
computers
programmeren
programming
3d analyse
3d analysis
3d visualisatie
3d visualization
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
ISSN 2092-6731
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Altri titoli varianti Three-dimensional research
3D res
Record Nr. UNISA-996200126003316
[Seoul, Korea] : , : 3D Display Research Center, , 2010-
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
C++ Programming Fundamentals
C++ Programming Fundamentals
Autore Malhotra D
Edizione [1st ed.]
Pubbl/distr/stampa New York : , : Mercury Learning & Information, , 2022
Descrizione fisica 1 online resource (289 pages)
Disciplina 005.133
Altri autori (Persone) MalhotraN
Soggetto topico COMPUTERS / Programming Languages / C++
Soggetto non controllato AI
arrays
computer science
developers
embedded systems
file handling
game design
pointers
polymorphism
programming
video game
ISBN 1-68392-974-8
1-68392-975-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover -- Title -- Copyright -- Contents -- Preface -- Acknowledgments -- Chapter 1 C++ and Beyond -- Introduction -- 1.1 The Origin of C++ -- 1.2 Why Use C++? -- 1.3 Various Programming Paradigms -- 1.3.1 Structural Programming -- 1.3.2 Procedural Programming -- 1.3.3 Object Oriented Programming -- 1.4 C++ Basics -- 1.4.1 Variables -- 1.4.2 Data Types -- 1.4.3 Data Modifiers -- 1.t C++ Execution Flow -- Summary -- Exercises -- Theory Questions -- MCQ-Based -- Practical Application -- References -- Books -- Websites -- Chapter 2 Basic Play in C++ -- 2.1 Literals, Constants, and Qualifiers -- 2.2 Stream-Based IO -- 2.3 Comments -- 2.4 Operators and Types -- 2.4.1 Types of Operators in C++ -- 2.5 Type Conversion -- 2.6 Keywords -- 2.7 Loops in C++ -- 2.9 Control Statements -- 2.9 Defining Functions -- 2.9.1 Why Use Functions? -- 2.10 C vs. C++ -- Summary -- Exercises -- Theory Questions -- MCQ-Based -- Practical Questions -- References -- Books -- Websites -- Chapter 3 Arrays and Strings -- 3.1 What is an Array? -- 3.1.1 Ways to Declare Arrays -- 3.1.2 Ways to Access Array Members -- 3.1.3 Traversing a 1D Array -- 3.2 Operations on an Array -- 3.2.1 Passing an Array to Functions -- 3.2.2 Finding the Length -- 3.2.3 Enum in C++ -- 3.2.4 Searching -- 3.3 Multi-Dimensional Array -- 3.4 Strings -- 3.5 String Functions -- Summary -- Exercises -- Theory Questions -- MCQ-Based -- Practical Questions -- References -- Books -- Websites -- Chapter 4 Pointers in C++ -- 4.1 Introduction -- 4.2 Pointers: Declaration and Initialization -- 4.3 Casting and Passing Pointers -- 4.3.1 Typecasting -- 4.3.2 Passing -- 4.4 Using Pointers with Arrays -- 4.5 Pointer Use -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 5 Classes in C++ -- 5.1 Class Making.
5.2 Constructors and Destructors -- 5.3 The This Pointer -- 5.4 Class Methods -- 5.5 The static Keyword -- 5.6 Memory Management and Garbage Collection in C++ -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 6 Inheritance -- 6.1 Introduction -- 6.2 Inheritance -- 6.2.1 Access Specifiers -- 6.2.2 Inheritance Modes -- 6.3 Types of Inheritance -- 6.4 Constructor Calling -- 6.5 Implementing Inheritance -- Summary -- Exercises -- Theory Questions -- Practial Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 7 Polymorphism -- 7.1 Introduction -- 7.2 Dynamic vs. Static Binding -- 7.3 Interface and Implementation -- 7.4 Function Overriding and Overloading -- 7.5 Friend and Generic Functions -- 7.5.1 Friend Functions -- 7.5.2 Generic Functions -- 7.6 Namespaces -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 8 Operator Overloading -- 8.1 Basics -- 8.2 How to Overload an Operator? -- 8.3 Overloading Unary Operators -- 8.4 Overloading Binary Operators -- 8.5 Overloading by Friend Function -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 9 Structure and Union -- 9.1 Structure: Declaration and Definition -- 9.2 Accessing a Structure -- 9.3 Union -- 9.4 Differences Between Structure and Union -- 9.5 Enum in C++ -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 10 Exception Handling -- 10.1 Errors and Exceptions -- 10.2 Exception Handling -- 10.3 Various Exceptions -- 10.4 Custom Exceptions in C++ -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Chapter 11 File Handling.
11.1 Files and Streams -- 11.2 File Operations -- 11.3 Random Access and Object Serialization -- Summary -- Exercises -- Theory Questions -- Practical Questions -- MCQ-Based -- References -- Books -- Websites -- Index.
Record Nr. UNINA-9910838375803321
Malhotra D  
New York : , : Mercury Learning & Information, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The Coder's Path to Wealth and Independence / / by Mark Beckner
The Coder's Path to Wealth and Independence / / by Mark Beckner
Autore Beckner Mark
Edizione [1st ed. 2014.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2014
Descrizione fisica 1 online resource (234 p.)
Disciplina 005.11
Soggetto topico Success in business
Computer programmers
Soggetto non controllato computerwetenschappen
computer sciences
programmeren
programming
software engineering
operating systems
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
ISBN 1-4842-0421-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword; About the Author; Acknowledgments; Introduction; Roadmap to Content; Chapter 1: Travel; From Rest to Motion; The Two Types of Business Travel; Critical Business Travel; Noncritical Business Travel; Redefining the Rules; Seven Techniques to Avoid Unnecessary Travel; A Word on Staying in Motion Mentally; Nine Essential Rules for Travel; Conclusion; Chapter 2: Skills; The Nature of Programming; Programming Skills; Beyond Programming; The Nature of Business; Factors for Success; A Word on Luck and Chance; From Programmer to Entrepreneur; Conclusion.
Chapter 3: Discipline and EducationDiscipline; Eleven Steps for Professional Discipline; Six Activities for Mental Discipline; Types of Education; Traditional Education; Professional Education; Personal Education; Reading; Mentorships; A Word on Education; Conclusion; Chapter 4: Ethics; The Transitory Nature of Morality; Fundamental Ethics of Behavior; The Ethics of Business; The Ethics of Coding; Coding for the Next Generation; Focusing on Project and Client Priorities; Delivering the Best Possible Solution; Being a Strong Communicator; Dealing with Unethical People; Conclusion.
Chapter 5: Structuring Your BusinessProtecting Yourself; Business Structure Options; Creating the Business; Taxes; Payroll; Insurance; Professional Insurance; Personal Insurance; Infrastructure; Retirement Planning; Conclusion; Chapter 6: Advertising and Marketing; Publishing; Ten Steps to Publishing a Book; Step 1: Select Several Topics; Step 2: Create the Title and Summary; Step 3: Contact a Publisher; Step 4: Submit Your Proposal; Step 5: Finalize Your Proposal; Step 6: Receive a Contract; Step 7: Write; Step 8: Respond to Edits; Step 9: Compile "Front Matter" Material; Biography.
IntroductionForeword; Step 10: Prepare to Reach Out; Publishing an Article; Utilizing Your Published Material; Offer It to Known Contacts; Use It to Solidify Introductions; Use It to Open Conversations with New Contacts; Use It to Sell Your Services; Your Web Presence; Additional Collateral; A Word on Branding; Conclusion; Chapter 7: Sales; Networking; The Importance of Partnerships; Prospecting and Finding New Work; Converting Prospects to Sales; Six Steps to Close a Sale; Pricing Strategies; The Sales Plateau; Balancing Sales with Delivery; Conclusion; Chapter 8: Proposals and Contracts.
The Proposal ProcessThe Contract Process; How to Write a Contract; Hourly Contracts; Retainer Contracts; Sample Fixed-Fee Contract; Invoicing; Payment Strategies; Conclusion; Chapter 9: Fees and Income; Get Comfortable with Money; Take Every Opportunity: Multiple Revenue Streams; Five Techniques for Delivering on Multiple Projects; Create Appropriate Fee Structures; Hourly Fees; Fixed Fees; Retainer-Based Fees; Determine Appropriate Fees; Define Your Goals for Income; Conclusion; Chapter 10: Goal Setting; Types of Goals; Business Goals; Personal Goals; How to Define and Execute on Goals.
Record Nr. UNINA-9910300659903321
Beckner Mark  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Dealing with Data Pocket Primer
Dealing with Data Pocket Primer
Autore Campesato Oswald
Pubbl/distr/stampa Bloomfield : , : Mercury Learning & Information, , 2022
Descrizione fisica 1 online resource (246 pages)
Disciplina 001.42
Collana Computing
Soggetto topico Quantitative research - Reliability
Quantitative research - Data processing
Soggetto non controllato NLP
Pandas
RDBMS
SQL
computer science
data analytics
data cleaning
data visualization
programming
python
statistics
ISBN 1-5231-4740-7
1-68392-818-0
1-68392-819-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Frontmatter -- Contents -- Preface -- Chapter 1: Introduction to Probability and Statistics -- Chapter 2: Working with Data -- Chapter 3: Introduction to Pandas -- Chapter 4: Introduction to RDBMS and SQL -- Chapter 5: Working with SQL and MySQL -- Chapter 6: NLP and Data Cleaning -- Chapter 7: Data Visualization -- Index
Record Nr. UNINA-9910795724303321
Campesato Oswald  
Bloomfield : , : Mercury Learning & Information, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Dealing with Data Pocket Primer
Dealing with Data Pocket Primer
Autore Campesato Oswald
Pubbl/distr/stampa Bloomfield : , : Mercury Learning & Information, , 2022
Descrizione fisica 1 online resource (246 pages)
Disciplina 001.42
Collana Computing
Soggetto topico Quantitative research - Reliability
Quantitative research - Data processing
Soggetto non controllato NLP
Pandas
RDBMS
SQL
computer science
data analytics
data cleaning
data visualization
programming
python
statistics
ISBN 1-5231-4740-7
1-68392-818-0
1-68392-819-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Frontmatter -- Contents -- Preface -- Chapter 1: Introduction to Probability and Statistics -- Chapter 2: Working with Data -- Chapter 3: Introduction to Pandas -- Chapter 4: Introduction to RDBMS and SQL -- Chapter 5: Working with SQL and MySQL -- Chapter 6: NLP and Data Cleaning -- Chapter 7: Data Visualization -- Index
Record Nr. UNINA-9910823375903321
Campesato Oswald  
Bloomfield : , : Mercury Learning & Information, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Energy systems
Energy systems
Pubbl/distr/stampa Berlin : , : Springer, , 2010-
Descrizione fisica 1 online resource
Disciplina 333.79
Soggetto topico Power resources - Research
Ressources énergétiques - Recherche
Petroleum, energy and mining industries
Soggetto genere / forma Periodicals.
Soggetto non controllato Petroleum, energy and mining industries
energie
energy
energiebronnen
energy sources
computer software
programmeren
programming
energiecentrales
power industry
computerwiskunde
computational mathematics
energy economics
Energy
Energie
ISSN 1868-3975
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Altri titoli varianti Energy syst
Record Nr. UNINA-9910140040303321
Berlin : , : Springer, , 2010-
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Energy systems
Energy systems
Pubbl/distr/stampa Berlin : , : Springer, , 2010-
Descrizione fisica 1 online resource
Disciplina 333.79
Soggetto topico Power resources - Research
Ressources énergétiques - Recherche
Petroleum, energy and mining industries
Soggetto genere / forma Periodicals.
Soggetto non controllato Petroleum, energy and mining industries
energie
energy
energiebronnen
energy sources
computer software
programmeren
programming
energiecentrales
power industry
computerwiskunde
computational mathematics
energy economics
Energy
Energie
ISSN 1868-3975
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Altri titoli varianti Energy syst
Record Nr. UNISA-996210244103316
Berlin : , : Springer, , 2010-
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Finite Difference Computing with PDEs [[electronic resource] ] : A Modern Software Approach / / by Hans Petter Langtangen, Svein Linge
Finite Difference Computing with PDEs [[electronic resource] ] : A Modern Software Approach / / by Hans Petter Langtangen, Svein Linge
Autore Langtangen Hans Petter
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Springer Nature, 2017
Descrizione fisica 1 online resource (XXIII, 507 p. 150 illus.)
Disciplina 004
Collana Texts in Computational Science and Engineering
Soggetto topico Computer mathematics
Computer science—Mathematics
Numerical analysis
Computational Science and Engineering
Mathematical Applications in Computer Science
Numeric Computing
Soggetto non controllato python
numerical methods
finite difference methods
programming
verification
differential equations
ISBN 3-319-55456-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface -- Vibration ODEs -- Wave Equations -- Diffusion equations -- Advection-dominated equations -- Nonlinear problems -- Useful formulas -- Truncation error analysis -- Software engineering: wave equation model -- References -- Index. .
Record Nr. UNINA-9910231237503321
Langtangen Hans Petter  
Springer Nature, 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Game-Based Learning, Gamification in Education and Serious Games
Game-Based Learning, Gamification in Education and Serious Games
Autore Vaz de Carvalho Carlos
Pubbl/distr/stampa Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022
Descrizione fisica 1 electronic resource (182 p.)
Soggetto topico Humanities
Education
Soggetto non controllato serious game
gamification
game-based learning
programming teaching
sustainability teaching
mobile app
asynchronous learning
COVID-19
dental education
distance learning
game analytics
integrative review
remote learning
serious games
reading comprehension
strategy training
intelligent tutoring system
feedback
diabetes self-management
RAD methodology
game-design-based
Software Usability Scale
OMD
eye-tracking
training
vision impairment
rehabilitation
vision teachers
edutainment
virtual reality
traffic safety
rollover simulator
seat belt
awareness
digital game-based learning
media in education
multiplication game
digital games usefulness
computational thinking
Swift Playgrounds
12-year Basic Education
Bebras
programming
emotions
emotional intelligence
apps
augmented reality
usability
primary school
physics
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910566460103321
Vaz de Carvalho Carlos  
Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui