top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Computational Methods for Medical and Cyber Security
Computational Methods for Medical and Cyber Security
Autore Luo Suhuai
Pubbl/distr/stampa Basel, : MDPI Books, 2022
Descrizione fisica 1 electronic resource (228 p.)
Soggetto non controllato fintech
financial technology
blockchain
deep learning
regtech
environment
social sciences
machine learning
learning analytics
student field forecasting
imbalanced datasets
explainable machine learning
intelligent tutoring system
adversarial machine learning
transfer learning
cognitive bias
stock market
behavioural finance
investor’s profile
Teheran Stock Exchange
unsupervised learning
clustering
big data frameworks
fault tolerance
stream processing systems
distributed frameworks
Spark
Hadoop
Storm
Samza
Flink
comparative analysis
a survey
data science
educational data mining
supervised learning
secondary education
academic performance
text-to-SQL
natural language processing
database
machine translation
medical image segmentation
convolutional neural networks
SE block
U-net
DeepLabV3plus
cyber-security
medical services
cyber-attacks
data communication
distributed ledger
identity management
RAFT
HL7
electronic health record
Hyperledger Composer
cybersecurity
password security
browser security
social media
ANOVA
SPSS
internet of things
cloud computing
computational models
metaheuristics
phishing detection
website phishing
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910595066903321
Luo Suhuai  
Basel, : MDPI Books, 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Game-Based Learning, Gamification in Education and Serious Games
Game-Based Learning, Gamification in Education and Serious Games
Autore Vaz de Carvalho Carlos
Pubbl/distr/stampa Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022
Descrizione fisica 1 electronic resource (182 p.)
Soggetto topico Humanities
Education
Soggetto non controllato serious game
gamification
game-based learning
programming teaching
sustainability teaching
mobile app
asynchronous learning
COVID-19
dental education
distance learning
game analytics
integrative review
remote learning
serious games
reading comprehension
strategy training
intelligent tutoring system
feedback
diabetes self-management
RAD methodology
game-design-based
Software Usability Scale
OMD
eye-tracking
training
vision impairment
rehabilitation
vision teachers
edutainment
virtual reality
traffic safety
rollover simulator
seat belt
awareness
digital game-based learning
media in education
multiplication game
digital games usefulness
computational thinking
Swift Playgrounds
12-year Basic Education
Bebras
programming
emotions
emotional intelligence
apps
augmented reality
usability
primary school
physics
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910566460103321
Vaz de Carvalho Carlos  
Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui