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Serious Games and Mixed Reality Applications for Healthcare



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Autore: Gesi Marco Visualizza persona
Titolo: Serious Games and Mixed Reality Applications for Healthcare Visualizza cluster
Pubblicazione: MDPI - Multidisciplinary Digital Publishing Institute, 2022
Descrizione fisica: 1 online resource (184 p.)
Soggetto topico: Biochemistry
Biology, life sciences
Research & information: general
Soggetto non controllato: accuracy rate
AMD
assisted Neurofeedback
augmented reality
body tracking
classification
cognitive function
data transformations
dementia
elderly
elderly healthcare
exercise games
exergames
feature selection
game design
healthcare simulation
hybrid
hybrid simulator
interaction design
machine learning
MCI
medical training
mild cognitive impairment
mindfulness
mixed reality
multicomponent training
n/a
neurostimulation
older adults
PC-based game
pedicle screws fixation training
personalized exergames
preventive care
randomized
reaction time
rehabilitation
salience
self-regulation
serious game
serious games
serious games BCI
spine surgery
surgical simulation
unity game engine
virtual reality
VR
wearable sensors
Persona (resp. second.): CondinoSara
TuriniGiuseppe
ViglialoroRosanna Maria
CarboneMarina
GesiMarco
Sommario/riassunto: Virtual reality (VR) and augmented reality (AR) have long histories in the healthcare sector, offering the opportunity to develop a wide range of tools and applications aimed at improving the quality of care and efficiency of services for professionals and patients alike. The best-known examples of VR-AR applications in the healthcare domain include surgical planning and medical training by means of simulation technologies. Techniques used in surgical simulation have also been applied to cognitive and motor rehabilitation, pain management, and patient and professional education. Serious games are ones in which the main goal is not entertainment, but a crucial purpose, ranging from the acquisition of knowledge to interactive training.These games are attracting growing attention in healthcare because of their several benefits: motivation, interactivity, adaptation to user competence level, flexibility in time, repeatability, and continuous feedback. Recently, healthcare has also become one of the biggest adopters of mixed reality (MR), which merges real and virtual content to generate novel environments, where physical and digital objects not only coexist, but are also capable of interacting with each other in real time, encompassing both VR and AR applications.This Special Issue aims to gather and publish original scientific contributions exploring opportunities and addressing challenges in both the theoretical and applied aspects of VR-AR and MR applications in healthcare.
Titolo autorizzato: Serious Games and Mixed Reality Applications for Healthcare  Visualizza cluster
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910576870703321
Lo trovi qui: Univ. Federico II
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