Serious Games and Mixed Reality Applications for Healthcare |
Autore | Gesi Marco |
Pubbl/distr/stampa | MDPI - Multidisciplinary Digital Publishing Institute, 2022 |
Descrizione fisica | 1 electronic resource (184 p.) |
Soggetto topico |
Research & information: general
Biology, life sciences Biochemistry |
Soggetto non controllato |
reaction time
accuracy rate serious game PC-based game MCI dementia elderly healthcare cognitive function surgical simulation augmented reality spine surgery hybrid simulator pedicle screws fixation training unity game engine healthcare simulation mixed reality hybrid medical training serious games rehabilitation elderly body tracking exercise games AMD salience virtual reality VR preventive care self-regulation assisted Neurofeedback neurostimulation mindfulness randomized serious games BCI exergames personalized exergames multicomponent training wearable sensors older adults game design interaction design mild cognitive impairment machine learning feature selection data transformations classification |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910576870703321 |
Gesi Marco
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MDPI - Multidisciplinary Digital Publishing Institute, 2022 | ||
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Lo trovi qui: Univ. Federico II | ||
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Sustainable Technology and Elderly Life |
Autore | Iglesias Ana |
Pubbl/distr/stampa | Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022 |
Descrizione fisica | 1 electronic resource (130 p.) |
Soggetto topico |
Humanities
Education |
Soggetto non controllato |
healthy aging
remote physical activity telerehabilitation personalized exergames natural user interfaces virtual reality exposure therapy (VRET) exergames rehabilitation improve functional capacity SARS-CoV-2 post-COVID syndrome older adults sustainability technology readability Internet of Things sustainable development goals smart cities robotics gerontology health care elderly cognitive impairment psychosocial interventions sustainable technology socially assistive robots home health systems sleep monitoring sustainable technologies technology acceptance intergenerational game intergenerational communication VR game cultural heritage older adult digital gap |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910580209603321 |
Iglesias Ana
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Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022 | ||
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Lo trovi qui: Univ. Federico II | ||
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