Engineering Education and Technological / Professional Learning |
Autore | Viegas Clara |
Pubbl/distr/stampa | MDPI - Multidisciplinary Digital Publishing Institute, 2019 |
Descrizione fisica | 1 electronic resource (176 p.) |
Soggetto non controllato |
edutainment
creative commons license matching under preferences European Project Semester teaching and research staff eco-design capstone project active learning automation Fluid Mechanics eco-efficiency infotainment OER developmental challenges rubrics project management undergraduate engineering program transnational education engineering classroom practices OER adaptation railway engineering competences interactive technology digital engineering project allocations teaching approaches Practical Work assessments and evaluations student engagement CAD/CAM Assessment robotics OER creation flexible manufacturing system Industry 4.0 engineering education professional competencies final project student-centered learning supervision clickers accreditation circular Economy learning objectives final year project constructive alignment environmental educational materials Engineering Education industrial communications Students Perceptions 4C2S analysis framework |
ISBN | 3-03921-985-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910367737303321 |
Viegas Clara | ||
MDPI - Multidisciplinary Digital Publishing Institute, 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Entertainment-Education Behind the Scenes : Case Studies for Theory and Practice |
Autore | Frank Lauren B |
Pubbl/distr/stampa | Springer Nature, 2021 |
Descrizione fisica | 1 online resource (365 pages) |
Disciplina | 371.33 |
Altri autori (Persone) | FalzonePaul |
Soggetto topico | Media studies |
Soggetto non controllato |
Development Communication
Media and Communication Health Communication communication for social change social change communication edutainment mass media transmedia conflict resolution Open Access Media studies |
ISBN | 3-030-63614-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910473449003321 |
Frank Lauren B | ||
Springer Nature, 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Game-Based Learning, Gamification in Education and Serious Games |
Autore | Vaz de Carvalho Carlos |
Pubbl/distr/stampa | Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022 |
Descrizione fisica | 1 electronic resource (182 p.) |
Soggetto topico |
Humanities
Education |
Soggetto non controllato |
serious game
gamification game-based learning programming teaching sustainability teaching mobile app asynchronous learning COVID-19 dental education distance learning game analytics integrative review remote learning serious games reading comprehension strategy training intelligent tutoring system feedback diabetes self-management RAD methodology game-design-based Software Usability Scale OMD eye-tracking training vision impairment rehabilitation vision teachers edutainment virtual reality traffic safety rollover simulator seat belt awareness digital game-based learning media in education multiplication game digital games usefulness computational thinking Swift Playgrounds 12-year Basic Education Bebras programming emotions emotional intelligence apps augmented reality usability primary school physics |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910566460103321 |
Vaz de Carvalho Carlos | ||
Basel, : MDPI - Multidisciplinary Digital Publishing Institute, 2022 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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