Geography Education Promoting Sustainability
| Geography Education Promoting Sustainability |
| Autore | Jeronen Eila |
| Pubbl/distr/stampa | MDPI - Multidisciplinary Digital Publishing Institute, 2020 |
| Descrizione fisica | 1 online resource (180 p.) |
| Soggetto topico | Education |
| Soggetto non controllato |
alternative conceptions
case study climate change collaboration collective evaluation conceptual change critical pedagogy data mining democracy dialogic teaching digital tools ecology education ecopedagogy education for sustainable development education for sustainable development (ESD) environment environmental approach environmental education environmental relationship environmental values epistemological beliefs evaluation experiences connected to environment gender equality general education geographical education geography education higher education inductive content analysis international collaboration issues of scale K-12 education landscape landscape drawings and texts literature review magnitude mapping mental models misconceptions mixed methods outdoor education place-based education preconceptions professional development qualitative study quality of life radical environmentalism school project Spatial Data Infrastructures students sustainability sustainability education Sustainable Development Goals systems thinking teaching competencies TPACK |
| ISBN | 3-03928-501-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910404089503321 |
Jeronen Eila
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| MDPI - Multidisciplinary Digital Publishing Institute, 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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Understanding Game-based Approaches for Improving Sustainable Water Governance: The Potential of Serious Games to Solve Water Problems
| Understanding Game-based Approaches for Improving Sustainable Water Governance: The Potential of Serious Games to Solve Water Problems |
| Autore | Adamowski Jan Franklin |
| Pubbl/distr/stampa | MDPI - Multidisciplinary Digital Publishing Institute, 2020 |
| Descrizione fisica | 1 online resource (272 p.) |
| Soggetto topico | History of engineering and technology |
| Soggetto non controllato |
active learning
aquaculture assessment Blue Growth capacity building decision making decision-making processes drinking water drinking water management ecology education educational videogames experimental social research flood game-based learning gamification gaming-simulation Good Environmental Status groundwater infrastructure institutions integrated water resource management (IWRM) Integrated Water Resource Management (IWRM) integrated water resources management knowledge co-creation learning-based intervention mangrove maritime spatial planning Maritime Spatial Planning (MSP) Mekong Delta multi-party collaboration natural resource management nexus online games participatory modelling peri-urban planning support systems policy analysis psychosocial perspectives Q-method relational practices river basin management role-play role-playing games rural Schwartz's Value Survey (SVS) serious game serious games serious games (SGs) serious gaming simulation simulations social equity social learning social simulation stakeholder collaboration stakeholder participation stakeholders sustainability system dynamics transcendental values transformative change urban value change water water governance water management Water Safety Plan water supply water-food-land-energy-climate |
| ISBN | 3-03928-763-X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | Understanding Game-based Approaches for Improving Sustainable Water Governance |
| Record Nr. | UNINA-9910404085703321 |
Adamowski Jan Franklin
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| MDPI - Multidisciplinary Digital Publishing Institute, 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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