La création dans l’industrie du jeu vidéo / / François Rouet
| La création dans l’industrie du jeu vidéo / / François Rouet |
| Autore | Rouet François |
| Pubbl/distr/stampa | Paris, : Département des études, de la prospective et des statistiques, 2014 |
| Descrizione fisica | 1 online resource (16 p.) |
| Altri autori (Persone) | ChantepiePhilippe |
| Soggetto topico |
Cultural studies
jeux vidéo emploi culturel flexibilité création pluri-activité flexibility creation computer games diversification employment |
| Soggetto non controllato |
flexibility
computer games diversification employment creation |
| ISBN | 2-11-139888-8 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | fre |
| Record Nr. | UNINA-9910131356503321 |
Rouet François
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| Paris, : Département des études, de la prospective et des statistiques, 2014 | ||
| Lo trovi qui: Univ. Federico II | ||
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Gaming und Bibliotheken / / Christoph Deeg
| Gaming und Bibliotheken / / Christoph Deeg |
| Autore | Deeg Christoph |
| Pubbl/distr/stampa | Berlin, [Germany] ; ; Boston, Massachusetts : , : Walter de Gruyter, , 2014 |
| Descrizione fisica | 1 online resource (180 pages) : illustrations |
| Disciplina | 025.5 |
| Collana | Praxiswissen |
| Soggetto topico |
Libraries - Activity programs
Libraries - Special collections - Games Libraries - Special collections |
| Soggetto non controllato |
Gaming
computer games |
| ISBN |
9783110395914 (ebook)
9783110312836 (PDF ebook) 9783110312713 (paperback) |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | ger |
| Nota di contenuto | Frontmatter -- Vorwort -- Inhalt -- Verwendete Marginalien -- Für wen ist dieses Buch gedacht? -- Wie ist dieses Buch aufgebaut? -- Level 1: Was bedeutet eigentlich Gaming? -- Wer sind eigentlich diese Gamer? -- Gaming und Lernen -- Level 2: Gaming in Bibliotheken -- Level 3: Hardware - mächtige Gaming-Werkzeuge in der Bibliothek -- Level 4: Games! ;-) -- Level 5: Gaming als Bestandsthema? -- Level 6: Services und Aktivitäten mit Games -- Level 7: Erste Schritte zur ultimativen Gaming-Bibliothek -- Level 8: Das ultimative Nachwort -- Über den Autor |
| Record Nr. | UNINA-9910133932803321 |
Deeg Christoph
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| Berlin, [Germany] ; ; Boston, Massachusetts : , : Walter de Gruyter, , 2014 | ||
| Lo trovi qui: Univ. Federico II | ||
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Gaming und Bibliotheken / / Christoph Deeg
| Gaming und Bibliotheken / / Christoph Deeg |
| Autore | Deeg Christoph |
| Pubbl/distr/stampa | Berlin, [Germany] ; ; Boston, Massachusetts : , : Walter de Gruyter, , 2014 |
| Descrizione fisica | 1 online resource (180 pages) : illustrations |
| Disciplina | 025.5 |
| Collana | Praxiswissen |
| Soggetto topico |
Libraries - Activity programs
Libraries - Special collections - Games Libraries - Special collections |
| Soggetto non controllato |
Gaming
computer games |
| ISBN |
9783110395914 (ebook)
9783110312836 (PDF ebook) 9783110312713 (paperback) |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | ger |
| Nota di contenuto | Frontmatter -- Vorwort -- Inhalt -- Verwendete Marginalien -- Für wen ist dieses Buch gedacht? -- Wie ist dieses Buch aufgebaut? -- Level 1: Was bedeutet eigentlich Gaming? -- Wer sind eigentlich diese Gamer? -- Gaming und Lernen -- Level 2: Gaming in Bibliotheken -- Level 3: Hardware - mächtige Gaming-Werkzeuge in der Bibliothek -- Level 4: Games! ;-) -- Level 5: Gaming als Bestandsthema? -- Level 6: Services und Aktivitäten mit Games -- Level 7: Erste Schritte zur ultimativen Gaming-Bibliothek -- Level 8: Das ultimative Nachwort -- Über den Autor |
| Record Nr. | UNISA-996308840303316 |
Deeg Christoph
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| Berlin, [Germany] ; ; Boston, Massachusetts : , : Walter de Gruyter, , 2014 | ||
| Lo trovi qui: Univ. di Salerno | ||
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Goût pour les jeux vidéo, goût pour le sport, deux activités liées chez les adolescents / / Christophe Peter
| Goût pour les jeux vidéo, goût pour le sport, deux activités liées chez les adolescents / / Christophe Peter |
| Autore | Peter Christophe |
| Pubbl/distr/stampa | Paris, : Département des études, de la prospective et des statistiques, 2015 |
| Descrizione fisica | 1 online resource (8 p.) |
| Altri autori (Persone) | ChantepiePhilippe |
| Soggetto topico |
Sociology
jeux vidéo pratiques culturelles adolescence sport déterminant sexué construction identitaire cultural participation computer games |
| Soggetto non controllato |
computer games
adolescence cultural participation sport |
| ISBN | 2-11-139802-0 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | fre |
| Record Nr. | UNINA-9910131367803321 |
Peter Christophe
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| Paris, : Département des études, de la prospective et des statistiques, 2015 | ||
| Lo trovi qui: Univ. Federico II | ||
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Knowledge Management, Trust and Communication in the Era of Social Media
| Knowledge Management, Trust and Communication in the Era of Social Media |
| Autore | Paliszkiewicz Joanna |
| Pubbl/distr/stampa | Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2020 |
| Descrizione fisica | 1 online resource (168 p.) |
| Soggetto topico |
Business strategy
Management of specific areas |
| Soggetto non controllato |
age preferences
communication computer games corporate responsibility creative companies CSR reporting digital media digitalization disaster information efficiency electronic distribution channels electronic tickets emerging and developed economies empowerment equality evaluation of mobile applications financial performance food industry Generation Y ICT industry information sharing Internet joint-stock company "Ukrzaliznytsia" knowledge knowledge management knowledge management quality knowledge sharing management marketing activity mobile applications natural language processing neural disaster Polish social media users question answering systems question classification sales activity smartphones social media social media in business social media marketing strategy sustainable development Taiwan tourism tourist destinations trust Twitter analysis usage of smartphones women word frequency |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910557419303321 |
Paliszkiewicz Joanna
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| Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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