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Emerging Technology Applications to Promote Physical Activity and Health



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Autore: Lee Jung Eun Visualizza persona
Titolo: Emerging Technology Applications to Promote Physical Activity and Health Visualizza cluster
Pubblicazione: MDPI - Multidisciplinary Digital Publishing Institute, 2019
Descrizione fisica: 1 online resource (176 p.)
Soggetto non controllato: accelerometers
accelerometry
active video game
active video games
active video gaming
air quality
Amazon
Amazon Web Services
anxiety
app
augmented reality
Autism
autism spectrum disorder
breast cancer
cardiorespiratory fitness
depression
digital health
epoch
exercise
Fitbits
fitness
Google
Google Glass
health navigator
heart rate
intelligence quotient
Korean American immigrant women
light physical activity
locomotor skills
mammogram
measurement
mental health
mHealth
mobile phone-based health intervention
moderate-to-vigorous physical activity
motor activity
motor skill competence
musculoskeletal fitness
narrative review
object control skills
pedometers
perceived environmental factor
physical activity
physical activity assessment
physical activity levels
physical exercise
placement site
preoperative anxiety
preoperative experience
quality of life
real-time physical activity
recreational physical activity
safety
screen based sedentary behavior
sedentary behavior
sedentary behaviour
senior citizens
serious games
sex difference
smartglasses
social cognitive theory
social communication
socio-ecological model
technology
virtual reality
virtual reality game
wearable technology
wrist-worn activity tracker
young children
Persona (resp. second.): GaoZan
Sommario/riassunto: As technology becomes an ever-more prevalent part of everyday life, and population-based physical activity programs seek new ways to increase life-long engagement with physical activity, these two ideas have become increasingly linked. This Special Issue attempts to offer a thorough and critical examination of emerging technologies in physical activity and health promotion, considering technological interventions in different contexts (communities, clinics, schools, homes, etc.) among various populations, exploring the challenges of integrating technology into physical activity promotion, and offering solutions for its implementation. This Special Issue aims to take a broadly positive stance toward interactive technology initiatives and, while discussing some negative implications of an increased use of technology, offers practical recommendations for promoting physical activity through various emerging technologies, including, but not limited to: Active video games (exergaming); social media; mobile device apps; health wearables; mobile games, augmented reality games, global positioning and geographic information systems; and virtual reality. Offering a logical and clear critique of emerging technologies in physical activity and health promotion, this Special Issue will provide useful suggestions and practical implications for researchers, practitioners, and educators in the fields of public health, kinesiology, physical activity and health, and healthcare.
Titolo autorizzato: Emerging Technology Applications to Promote Physical Activity and Health  Visualizza cluster
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910346677803321
Lo trovi qui: Univ. Federico II
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