Cognition and Interaction: From Computers to Smart Objects and Autonomous Agents |
Autore | Rapp Amon |
Pubbl/distr/stampa | Frontiers Media SA, 2019 |
Descrizione fisica | 1 electronic resource (178 p.) |
Soggetto topico |
Science: general issues
Psychology |
Soggetto non controllato |
human-computer interaction
Wearable technologies virtual reality artificial intelligence affordances human-robot interaction smartobjects Internet of Things Ubiquitous Computing |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Cognition and Interaction |
Record Nr. | UNINA-9910557223603321 |
Rapp Amon | ||
Frontiers Media SA, 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Digital tools for seamless learning / / S�uleyman Nihat �Sad and Martin Ebner, editors |
Autore | Şad Süleyman Nihat |
Pubbl/distr/stampa | Hershey, PA : , : Information Science Reference, , [2017] |
Descrizione fisica | 1 online resource (xx, 397 pages) : illustrations (chiefly color) |
Disciplina | 371.33 |
Collana | Advances in Educational Technologies and Instructional Design (AETID) Book Series |
Soggetto topico |
Educational technology
Computer-assisted instruction Internet in education |
Soggetto non controllato |
Augmented reality
Distance education Gamification Internet of things Mobile learning Social media Virtual learning Wearable technologies |
ISBN |
9781522516927
9781522516934 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
A math training platform to foster individual learning / Edgar Neuherz, Martin Ebner -- Augmented reality with mobile and ubiquitous learning: immersive, enriched, situated, and seamless learning experiences / Aras Bozkurt -- Brave new digital tools for action research in education: a beginner's guide / Reinhard Bauer [and 4 others] -- Designing seamless learning using role-playing experiences / Sherry Jones [and 3 others] -- Education, "pointsification," empowerment?: a critical view on the use of gamification in educational contexts / Stefan Piasecki -- Enhancing learning with wearable technologies in and out of educational settings / Elif Bugra Kuzu Demir, Kadir Demir -- Exploring the educational potential of internet of things (IoT) in seamless learning / Veysel Demirer, Betül Aydın, Seyma Betül Çelik -- How to design a mathematical learning app suitable for children: the myth of digital natives / Elke Höfler, Gerald Geier, Claudia Zimmermann -- Is digital age "a tsunami" for distance education?: functional roles of scaffolding and meta-communication in digital learning environment / Ugur Demiray -- Learning with social media: a case study at a Latin American university / Eduardo Adrián Toloza, Wolfram Lothar Laaser -- Linking virtual and real-life environments: scrutinizing ubiquitous learning scenarios / Stephanie Moser --
Motivational and ethical issues in seamless learning: use of tablet PCs in a mobile and ubiquitous technology-enhanced learning context / Pelin Yüksel, Süleyman Nihat Sad, Soner Yıldırım -- Social media in higher education: enriching graduate students' professional growth outside the classroom / Enilda Romero-Hall -- Social media strategies for seamless learning: approaches and metrics / Stefanie Panke, Christian Kohls, Birgit Gaiser -- The adoption of mobile devices as digital tools for seamless learning / Gürol Yokus, Tugba Yanpar Yelken -- Virtual learning: videogames and virtual reality in education / Martha Burkle, Michael Magee. |
Record Nr. | UNINA-9910155145603321 |
Şad Süleyman Nihat | ||
Hershey, PA : , : Information Science Reference, , [2017] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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