Fictional Practices of Spirituality I : Interactive Media / / ed. by Leonardo Marcato, Felix Schniz |
Pubbl/distr/stampa | Bielefeld : , : transcript Verlag, , [2023] |
Descrizione fisica | 1 online resource (476 p.) |
Collana | Edition Kulturwissenschaft |
Soggetto topico | SOCIAL SCIENCE / Media Studies |
Soggetto non controllato |
Computer Games
Digital Media Game Design Interactive Fiction Media Studies Media Popular Culture Religion Religious Studies Spirituality Videogames |
ISBN | 3-8394-6192-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter -- Contents -- Introduction -- Part I - Role- Play and Spirituality -- The Epiphany Experiment -- Play to Find Yourself -- The Hunter Will Take You -- Part IIa - Practice: Game Design -- Conjuring The Witch's Way -- Practicing Dying -- Part IIb - Practice: Research -- Exploring Applications of Videogame Magic through Tumblr's Pop Culture Witchcraft -- Where the Magic is -- Part IIIa -Videogames: Experience -- I Believe in Videogames -- Fittingly Violent -- Part IIIb - Videogames: Perspective -- Spes Ultracombinatoria -- Sacred Places and Spatial Design in Fantasy- themed Isometric cRPGs -- Franchised Esotericism -- Part IIIc - Videogames: From the East -- Ex Anankes -- "At the Same Time ... Both Truth and Fiction" -- Religion and Spirituality in NieR: Automata -- Part IIId - Videogames: The Case Study of Dragon Age -- Negotiating Spiritual Uncertainty through the Lens of Videogames -- Religion According to Bioware -- Light, Blood, Stone, and Order -- Part IV - Concluding thoughts -- Unlocking the Spiritual Potential of Games |
Record Nr. | UNISA-996565564603316 |
Bielefeld : , : transcript Verlag, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Fictional Practices of Spirituality I : Interactive Media / / ed. by Leonardo Marcato, Felix Schniz |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Bielefeld : , : transcript Verlag, , [2023] |
Descrizione fisica | 1 online resource (476 p.) |
Disciplina | 794.801 |
Collana | Edition Kulturwissenschaft |
Soggetto topico | SOCIAL SCIENCE / Media Studies |
Soggetto non controllato |
Computer Games
Digital Media Game Design Interactive Fiction Media Studies Media Popular Culture Religion Religious Studies Spirituality Videogames |
ISBN | 3-8394-6192-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter -- Contents -- Introduction -- Part I - Role- Play and Spirituality -- The Epiphany Experiment -- Play to Find Yourself -- The Hunter Will Take You -- Part IIa - Practice: Game Design -- Conjuring The Witch's Way -- Practicing Dying -- Part IIb - Practice: Research -- Exploring Applications of Videogame Magic through Tumblr's Pop Culture Witchcraft -- Where the Magic is -- Part IIIa -Videogames: Experience -- I Believe in Videogames -- Fittingly Violent -- Part IIIb - Videogames: Perspective -- Spes Ultracombinatoria -- Sacred Places and Spatial Design in Fantasy- themed Isometric cRPGs -- Franchised Esotericism -- Part IIIc - Videogames: From the East -- Ex Anankes -- "At the Same Time ... Both Truth and Fiction" -- Religion and Spirituality in NieR: Automata -- Part IIId - Videogames: The Case Study of Dragon Age -- Negotiating Spiritual Uncertainty through the Lens of Videogames -- Religion According to Bioware -- Light, Blood, Stone, and Order -- Part IV - Concluding thoughts -- Unlocking the Spiritual Potential of Games |
Record Nr. | UNINA-9910764196103321 |
Bielefeld : , : transcript Verlag, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Gamepaddle : video games, education, empowerment |
Autore | Michaela Anderle |
Pubbl/distr/stampa | Ledizioni, 2016 |
Soggetto topico |
Recreation & Sports
Social Sciences |
Soggetto non controllato |
education
Videogames |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910137496803321 |
Michaela Anderle | ||
Ledizioni, 2016 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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