top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Architectonics of game spaces : the spatial logic of the virtual and its meaning for the real / / Ulrich Gotz, Andri Gerber
Architectonics of game spaces : the spatial logic of the virtual and its meaning for the real / / Ulrich Gotz, Andri Gerber
Autore Götz Ulrich
Edizione [1st ed.]
Pubbl/distr/stampa Bielefeld, : transcript Verlag, 2019
Descrizione fisica 1 online resource (343 pages) : illustrations (chiefly color), facsimiles, map, plan
Disciplina 720.2840285536
Collana Architekturen
Soggetto topico Virtual reality in architecture
Architecture - Planning
Soggetto non controllato Architecture
Computer Games
Digital Media
Game Architecture
Game Spaces
Media
Space
Video Games
ISBN 3-8394-4802-6
Classificazione ZH 2800
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Frontmatter 1 Contents 5 Introduction 9 Taking Risks! 27 Invisible (Game) Cities 47 In-World Realism 59 Video/Game 71 Games as Provinces of Meaning 85 Free your Imagination! 95 A Fascination for Empty Rooms 111 Towards an Architecture of Desire 119 The Architectonics of Game Spaces 135 Virtual World Weariness 153 The Lived Space of Computer Games 167 The Architectural Continuum 183 From Asteroids to Architectoids 201 Piercing all Layers of the Anthroposphere 215 Creating Fascinating Spaces 233 Augmented Play, Art, and Space 249 Play the City 265 Democracy, Video Games, and Urban Design 277 Video Game Urbanism 293 Bibliography/Ludography 313 Image Copyrights 331 Authors 335
Record Nr. UNISA-996344228203316
Götz Ulrich  
Bielefeld, : transcript Verlag, 2019
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Architectonics of game spaces : the spatial logic of the virtual and its meaning for the real / / Ulrich Gotz, Andri Gerber
Architectonics of game spaces : the spatial logic of the virtual and its meaning for the real / / Ulrich Gotz, Andri Gerber
Autore Götz Ulrich
Edizione [1st ed.]
Pubbl/distr/stampa Bielefeld, : transcript Verlag, 2019
Descrizione fisica 1 online resource (343 pages) : illustrations (chiefly color), facsimiles, map, plan
Disciplina 720.2840285536
Collana Architekturen
Soggetto topico Virtual reality in architecture
Architecture - Planning
Soggetto non controllato Architecture
Computer Games
Digital Media
Game Architecture
Game Spaces
Media
Space
Video Games
ISBN 3-8394-4802-6
Classificazione ZH 2800
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Frontmatter 1 Contents 5 Introduction 9 Taking Risks! 27 Invisible (Game) Cities 47 In-World Realism 59 Video/Game 71 Games as Provinces of Meaning 85 Free your Imagination! 95 A Fascination for Empty Rooms 111 Towards an Architecture of Desire 119 The Architectonics of Game Spaces 135 Virtual World Weariness 153 The Lived Space of Computer Games 167 The Architectural Continuum 183 From Asteroids to Architectoids 201 Piercing all Layers of the Anthroposphere 215 Creating Fascinating Spaces 233 Augmented Play, Art, and Space 249 Play the City 265 Democracy, Video Games, and Urban Design 277 Video Game Urbanism 293 Bibliography/Ludography 313 Image Copyrights 331 Authors 335
Record Nr. UNINA-9910433250903321
Götz Ulrich  
Bielefeld, : transcript Verlag, 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Effects of game and game-like training on neurocognitive plasticity / / topic editors, Guido P. H. Band, Leiden University, Netherlands, Chandramallika Basak, University of Texas at Dallas, USA, Heleen A. Slagter, University of Amsterdam, Netherlands, Michelle W. Voss, University of Iowa, USA
Effects of game and game-like training on neurocognitive plasticity / / topic editors, Guido P. H. Band, Leiden University, Netherlands, Chandramallika Basak, University of Texas at Dallas, USA, Heleen A. Slagter, University of Amsterdam, Netherlands, Michelle W. Voss, University of Iowa, USA
Pubbl/distr/stampa Frontiers Media SA, 2016
Descrizione fisica 1 electronic resource (103 p.)
Disciplina 612.8/2
Collana Frontiers Research Topics
Soggetto topico Game theory
Neuroplasticity
Soggetto non controllato Learning
Brain
transfer
Video Games
Cognition
brain plasticity
cognitive training
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910166647103321
Frontiers Media SA, 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Games and rules : game mechanics for the "Magic Circle" / / edited by Beat Suter, Mela Kocher, and René Bauer
Games and rules : game mechanics for the "Magic Circle" / / edited by Beat Suter, Mela Kocher, and René Bauer
Autore Suter Beat
Edizione [1st ed.]
Pubbl/distr/stampa Bielefeld, Germany, : transcript Verlag, 2019
Descrizione fisica 1 online resource (322 p.)
Disciplina 794.8
Collana Edition Medienwissenschaft
Soggetto topico Video games - Social aspects
Video games - Design
Soggetto non controllato Media & Communications
Games
Video Games
Media
Media Studies
Game Studies
Game Design
Ludology
Narratology
Motivation
Game Mechanics
Ergodic Systems
Aporia and Epiphany
Computer Games
Media Aesthetics
Media Art
ISBN 3-8394-4304-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Frontmatter 1 Contents 5 Introduction 7 Rules of Play as a Framework for the "Magic Circle" 19 Games as a Special Zone 35 Play Computers 47 Requirements for a General Game Mechanics Framework 67 Underneath and Beyond Mechanics 87 Hansel and Gretel 115 The Spectacular Space 139 Nonverbal Guidance Systems 169 Ethics as a Game Mechanism 193 The Player as Puppet 217 The Ethical Avatar 243 Rules Shape Spaces Spaces Shape Rules 259 Game Mechanics of Serious Urban Games 267 NPC and Me 293 When Game Mechanics Come Crawling out of Ant Colonies 299 Authors 317
Record Nr. UNISA-996309236603316
Suter Beat  
Bielefeld, Germany, : transcript Verlag, 2019
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Games and rules : game mechanics for the "Magic Circle" / / edited by Beat Suter, Mela Kocher, and René Bauer
Games and rules : game mechanics for the "Magic Circle" / / edited by Beat Suter, Mela Kocher, and René Bauer
Autore Suter Beat
Edizione [1st ed.]
Pubbl/distr/stampa Bielefeld, Germany, : transcript Verlag, 2019
Descrizione fisica 1 online resource (322 p.)
Disciplina 794.8
Collana Edition Medienwissenschaft
Soggetto topico Video games - Social aspects
Video games - Design
Soggetto non controllato Media & Communications
Games
Video Games
Media
Media Studies
Game Studies
Game Design
Ludology
Narratology
Motivation
Game Mechanics
Ergodic Systems
Aporia and Epiphany
Computer Games
Media Aesthetics
Media Art
ISBN 3-8394-4304-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Frontmatter 1 Contents 5 Introduction 7 Rules of Play as a Framework for the "Magic Circle" 19 Games as a Special Zone 35 Play Computers 47 Requirements for a General Game Mechanics Framework 67 Underneath and Beyond Mechanics 87 Hansel and Gretel 115 The Spectacular Space 139 Nonverbal Guidance Systems 169 Ethics as a Game Mechanism 193 The Player as Puppet 217 The Ethical Avatar 243 Rules Shape Spaces Spaces Shape Rules 259 Game Mechanics of Serious Urban Games 267 NPC and Me 293 When Game Mechanics Come Crawling out of Ant Colonies 299 Authors 317
Record Nr. UNINA-9910315224203321
Suter Beat  
Bielefeld, Germany, : transcript Verlag, 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Learning to see (better): Improving visual deficits with perceptual learning
Learning to see (better): Improving visual deficits with perceptual learning
Autore Marcello Maniglia
Pubbl/distr/stampa Frontiers Media SA, 2015
Descrizione fisica 1 electronic resource (95 p.)
Collana Frontiers Research Topics
Soggetto non controllato Vision restoration training
Pathologic nystagmus
tRNS
Video Games
Myopia
Amblyopia
Blindness
Presbyopia
Crowding
Macular Degeneration
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti Learning to see
Record Nr. UNINA-9910137091003321
Marcello Maniglia  
Frontiers Media SA, 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Medienqualität : Diskurse aus dem Grimme-Institut zu Fernsehen, Internet und Radio / Frauke Gerlach
Medienqualität : Diskurse aus dem Grimme-Institut zu Fernsehen, Internet und Radio / Frauke Gerlach
Autore Gerlach Frauke
Edizione [1st ed.]
Pubbl/distr/stampa Bielefeld, : transcript Verlag, 2020
Descrizione fisica 1 online resource (238 p.)
Disciplina 302.230943
Collana Edition Medienwissenschaft
Soggetto topico Fernsehen; TV; Mediendiskurs; Grimme-Preis; Qualität; Bewertung; Film; Grimme Online Award; Netz; Internet; Radio; Deutscher Radiopreis; Digitalisierung; Auszeichnung; Plattformen; Unterhaltung; Medien; Medientheorie; Computerspiele; Mediensoziologie; Medienwissenschaft; Television; Tv; Media Discourse; Grimme-preis; Quality; Rating; Web; Broadcast; German Radio Award; Digitalization; Award; Platforms; Entertainment; Media; Media Theory; Computer Games; Sociology of Media; Media Studies
Soggetto non controllato Award
Computer Games
Digitalization
Entertainment
Film
Grimme Online Award
Grimme-preis
Internet
Media Discourse
Media Studies
Media Theory
Media
Platforms
Quality
Rating
Society
Sociology of Media
Tv
Video Games
Web
ISBN 3-8394-5002-0
Classificazione AP 14000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Frontmatter 1 Inhalt 5 Vorwort 11 Einleitung: Mehr als eine Ehrung 15 Medienpreise und ihr Beitrag zum Qualitätsdiskurs 23 Fernsehqualität im Wandel - eine medienwissenschaftliche Diskursbetrachtung 35 Der Grimme-Preis als Qualitätssignal - eine quantitative Analyse in der Kategorie »Information & Kultur« 57 Werte, Normen und Leitlinien - Reflexionen über die »Grimme-DNA« 75 Die Anfänge des Grimme-Preises. Ein Spezialarchiv im Aufbau 91 Signale aus dem Marler Kloster: Aus der Arbeit der Grimme-Preis-Jury »Information & Kultur« 105 Der Lohn ist Erkenntnis: Der Qualitätsdiskurs in der Kategorie »Fiktion« 117 Wie sich aus Kreisen irgendwie doch Quadrate machen lassen: Der Qualitätsdiskurs in der Kategorie »Unterhaltung« 125 Endlich eine Lobby: Die lange Genese der Kategorie »Kinder & Jugend« 135 Der Preis und sein Verfahren 145 »Das Internet war für uns auch Neuland« - Die Konzeption des Grimme Online Award 153 Qualitätsbewertungsverfahren beim Grimme Online Award 165 Herausforderungen in der Qualitätsbewertung 171 Partizipativ - unabhängig - transparent. Das Wettbewerbsverfahren zum Grimme Online Award 181 »Die Grimme-Jury sagt«: Qualitätsprüfung per Dienstleister 189 Zum Qualitätsbegriff bei digitalen Spielen 201 Ausblick - Reflexionen über die Praktik der Grimme-Preisvergabe aus der Perspektive des medienwissenschaftlichen Qualitätsdiskurses 215 Ringen um das richtige Urteil - ein Fazit 221 Adolf-Grimme-Preis-Statut von 1964 227 Übersicht: Die Preise des Grimme-Instituts 230 Auszug aus dem Gesellschaftsvertrag der Grimme-Institut gGmbH 232 Autorinnen und Autoren 235 Danksagung 239
Record Nr. UNINA-9910411919703321
Gerlach Frauke  
Bielefeld, : transcript Verlag, 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Medienqualität : Diskurse aus dem Grimme-Institut zu Fernsehen, Internet und Radio / Frauke Gerlach
Medienqualität : Diskurse aus dem Grimme-Institut zu Fernsehen, Internet und Radio / Frauke Gerlach
Autore Gerlach Frauke
Edizione [1st ed.]
Pubbl/distr/stampa Bielefeld, : transcript Verlag, 2020
Descrizione fisica 1 online resource (238 p.)
Disciplina 302.230943
Collana Edition Medienwissenschaft
Soggetto topico Fernsehen; TV; Mediendiskurs; Grimme-Preis; Qualität; Bewertung; Film; Grimme Online Award; Netz; Internet; Radio; Deutscher Radiopreis; Digitalisierung; Auszeichnung; Plattformen; Unterhaltung; Medien; Medientheorie; Computerspiele; Mediensoziologie; Medienwissenschaft; Television; Tv; Media Discourse; Grimme-preis; Quality; Rating; Web; Broadcast; German Radio Award; Digitalization; Award; Platforms; Entertainment; Media; Media Theory; Computer Games; Sociology of Media; Media Studies
Soggetto non controllato Award
Computer Games
Digitalization
Entertainment
Film
Grimme Online Award
Grimme-preis
Internet
Media Discourse
Media Studies
Media Theory
Media
Platforms
Quality
Rating
Society
Sociology of Media
Tv
Video Games
Web
ISBN 3-8394-5002-0
Classificazione AP 14000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Frontmatter 1 Inhalt 5 Vorwort 11 Einleitung: Mehr als eine Ehrung 15 Medienpreise und ihr Beitrag zum Qualitätsdiskurs 23 Fernsehqualität im Wandel - eine medienwissenschaftliche Diskursbetrachtung 35 Der Grimme-Preis als Qualitätssignal - eine quantitative Analyse in der Kategorie »Information & Kultur« 57 Werte, Normen und Leitlinien - Reflexionen über die »Grimme-DNA« 75 Die Anfänge des Grimme-Preises. Ein Spezialarchiv im Aufbau 91 Signale aus dem Marler Kloster: Aus der Arbeit der Grimme-Preis-Jury »Information & Kultur« 105 Der Lohn ist Erkenntnis: Der Qualitätsdiskurs in der Kategorie »Fiktion« 117 Wie sich aus Kreisen irgendwie doch Quadrate machen lassen: Der Qualitätsdiskurs in der Kategorie »Unterhaltung« 125 Endlich eine Lobby: Die lange Genese der Kategorie »Kinder & Jugend« 135 Der Preis und sein Verfahren 145 »Das Internet war für uns auch Neuland« - Die Konzeption des Grimme Online Award 153 Qualitätsbewertungsverfahren beim Grimme Online Award 165 Herausforderungen in der Qualitätsbewertung 171 Partizipativ - unabhängig - transparent. Das Wettbewerbsverfahren zum Grimme Online Award 181 »Die Grimme-Jury sagt«: Qualitätsprüfung per Dienstleister 189 Zum Qualitätsbegriff bei digitalen Spielen 201 Ausblick - Reflexionen über die Praktik der Grimme-Preisvergabe aus der Perspektive des medienwissenschaftlichen Qualitätsdiskurses 215 Ringen um das richtige Urteil - ein Fazit 221 Adolf-Grimme-Preis-Statut von 1964 227 Übersicht: Die Preise des Grimme-Instituts 230 Auszug aus dem Gesellschaftsvertrag der Grimme-Institut gGmbH 232 Autorinnen und Autoren 235 Danksagung 239
Record Nr. UNISA-996359644903316
Gerlach Frauke  
Bielefeld, : transcript Verlag, 2020
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Noir affect / / Christopher Breu, Elizabeth A. Hatmaker, editors
Noir affect / / Christopher Breu, Elizabeth A. Hatmaker, editors
Pubbl/distr/stampa New York : , : Fordham University Press, , [2020]
Descrizione fisica 1 online resource (305 pages)
Disciplina 791.430909355
Soggetto topico Film noir
Soggetto genere / forma Electronic books.
Soggetto non controllato Affect
Film Noir
Negativity
Neoliberalism
Noir
Popular Culture
Psychoanalysis
Pulp literature
Video Games
ISBN 0-8232-8779-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front matter -- Contents -- Preface -- Introduction: Dark Passages -- 1. Toward Alphaville: Noir, Midcentury Communication, and the Management of Affect -- 2. Public Violence as Private Pathology: Noir Affect in The End of a Primitive -- 3. Cold Kink: Race and Sex in the African American Underworld -- 4. Noir Pedagogy: The Problem of Student Masochism in the Classroom Economy -- 5. The Shadows of the Twilight World: Beebo Brinker and the Circulation of Affect -- 6. Peripheral Noir, Mediation, and Capitalism: Noir Form, Noir Mediascape, Sociological Noir -- 7. Cyborg Affect and the Power of the Posthuman in the Ghost in the Shell Franchise -- 8. Playing with Negativity: Max Payne, Neoliberal Collapse, and the Noir Video Game -- 9. Chick Noir: Surveilling Femininity and the Affects of Loss in Gone Girl -- 10. Surplus Feelings: Neoliberal Noir and the Affective Economy of Debt -- 11. Capitalism as Affective Atmosphere: The Noir Worlds of Massimo Carlotto -- Afterword: Melodrama, Noir’s Kid Sister, or Crying in Trump’s America -- List of Contributors -- Index
Record Nr. UNINA-9910478926403321
New York : , : Fordham University Press, , [2020]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Noir affect / / Christopher Breu, Elizabeth A. Hatmaker, editors
Noir affect / / Christopher Breu, Elizabeth A. Hatmaker, editors
Pubbl/distr/stampa New York : , : Fordham University Press, , [2020]
Descrizione fisica 1 online resource (305 pages)
Disciplina 791.430909355
Soggetto topico Film noir
Soggetto non controllato Affect
Film Noir
Negativity
Neoliberalism
Noir
Popular Culture
Psychoanalysis
Pulp literature
Video Games
ISBN 0-8232-8779-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front matter -- Contents -- Preface -- Introduction: Dark Passages -- 1. Toward Alphaville: Noir, Midcentury Communication, and the Management of Affect -- 2. Public Violence as Private Pathology: Noir Affect in The End of a Primitive -- 3. Cold Kink: Race and Sex in the African American Underworld -- 4. Noir Pedagogy: The Problem of Student Masochism in the Classroom Economy -- 5. The Shadows of the Twilight World: Beebo Brinker and the Circulation of Affect -- 6. Peripheral Noir, Mediation, and Capitalism: Noir Form, Noir Mediascape, Sociological Noir -- 7. Cyborg Affect and the Power of the Posthuman in the Ghost in the Shell Franchise -- 8. Playing with Negativity: Max Payne, Neoliberal Collapse, and the Noir Video Game -- 9. Chick Noir: Surveilling Femininity and the Affects of Loss in Gone Girl -- 10. Surplus Feelings: Neoliberal Noir and the Affective Economy of Debt -- 11. Capitalism as Affective Atmosphere: The Noir Worlds of Massimo Carlotto -- Afterword: Melodrama, Noir’s Kid Sister, or Crying in Trump’s America -- List of Contributors -- Index
Record Nr. UNINA-9910794042603321
New York : , : Fordham University Press, , [2020]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui

Data di pubblicazione