Adult education and vocational training in the digital age / / Victor C.X. Wang, Florida Atlantic University, USA |
Pubbl/distr/stampa | Hershey, PA : , : Information Science Reference, , [2017] |
Descrizione fisica | 1 online resource (xxvi, 294 pages) : illustrations (some color) |
Disciplina | 374/.26 |
Collana | Advances in Higher Education and Professional Development (AHEPD) Book Series |
Soggetto topico |
Adult education - Computer-assisted instruction
Vocational education - Computer-assisted instruction |
Soggetto non controllato |
Critical thinking skills
Gender considerations Instructional design Online learning Problem-based learning School leadership Serious games |
ISBN |
9781522509301
9781522509295 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Teaching for critical thinking / Stephen Brookfield -- Public-private partnership principles applied to industry-school partnership to support technical and vocational education / Hitendra Pillay [and 3 others] -- Deep learning and online education as an informal learning process: is there a relationship between deep learning and online education as an informal learning process? / Theresa Neimann, Victor C. X. Wang -- Digital technologies as a change agent in problem-based activities: a comparison of online and campus-based PBL in Swedish firefighter training / Robert Holmgren -- The demand, content, and entrance criteria of operations management programmes under the context of internationalization: an empirical comparative investigation / Chengbo Wang [and 3 others] -- Internet technologies and online learning / Victor C. X. Wang, Theresa Neimann -- The serious use of play and metaphor: LEGO® models and labyrinths / Alison James, Stephen Brookfield -- The need for imagination and creativity in instructional design / Pat Gibson -- In one voice: aspiring and practicing school leaders embrace the need for a more integrated approach to leadership preparation and development / Eleanor Drago-Severson, Patricia Maslin-Ostrowski, Alexander M. Hoffman -- Learning physical and digital conviviality through practice stories / Peter Willis -- The essence of powerful teaching / Stephen Brookfield --
Influences of gender and computer gaming experience in occupational desktop virtual environments: a cross-case analysis study / Lynna J. Ausburn, Floyd B. Ausburn, Paul J. Kroutter -- Workplace incivility and conflict management styles: predicting job performance, organizational commitment, and turnover intent / Thomas G. Reio, Jr., Jeannie Trudel -- What Is CTE?: practitioners struggle to define their field in the United States / Edward C. Fletcher Jr., Johanna L. Lasonen, Victor M. Hernandez-Gantes. |
Record Nr. | UNINA-9910150332603321 |
Hershey, PA : , : Information Science Reference, , [2017] | ||
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Lo trovi qui: Univ. Federico II | ||
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International journal of virtual and augmented reality |
Pubbl/distr/stampa | Hershey, PA : , : IGI Global, , [2017-] |
Disciplina | 006.8 |
Soggetto topico |
Virtual reality
Augmented reality |
Soggetto genere / forma | Periodicals. |
Soggetto non controllato |
3D interactive graphics
Collaborative environments Computer simulation Computer vision Gamification Human-computer interaction Immersive technologies Mixed reality Multimedia technologies Multimodal devices Serious games Smart environments Sound spatialization Spatial positioning Virtual worlds |
ISSN | 2473-5388 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti | IJVAR |
Record Nr. | UNISA-996546858703316 |
Hershey, PA : , : IGI Global, , [2017-] | ||
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Lo trovi qui: Univ. di Salerno | ||
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