Arcade Britannia : a social history of the British amusement arcade / / Alan Meades
| Arcade Britannia : a social history of the British amusement arcade / / Alan Meades |
| Autore | Meades Alan F. |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2022] |
| Descrizione fisica | 1 online resource (334 pages) |
| Disciplina | 794.8 |
| Collana | Game Histories / edited by Henry Lowood and Raiford Guins |
| Soggetto topico |
Recreation centers - Great Britain - History
Video arcades - Great Britain - History |
| Soggetto non controllato |
GAMES & ACTIVITIES / Video & Mobile
HISTORY / Europe / Great Britain / General SOCIAL SCIENCE / Popular Culture |
| ISBN |
0-262-37235-5
0-262-37234-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Intro -- Series Page -- Title Page -- Copyright -- Contents -- Series Foreword -- Preface -- Acknowledgments -- 1. The British Arcade Versus the Mythic Arcade -- 2. From Showfolk and Sanddancers to the 1960 Gaming Act -- 3. Coin-Op Entrepreneurialism -- 4. "Get This Lousy Piece of Legislation Put Right" -- 5. Pings, Pongs, and Pioneers -- 6. Copyright Defenders and the British Videogame Crash -- 7. The Invader's Revenge -- 8. Anti-Groups, Addiction, and the Arcade as Cinema -- 9. SegaWorld, Street Fighter II, and Exporting Games to Japan -- 10. Gold Dust, 20p Fruit Machines, and Redemption -- 11. A Historic Accident -- References -- Index. |
| Record Nr. | UNINA-9910624329503321 |
Meades Alan F.
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| Cambridge, Massachusetts : , : The MIT Press, , [2022] | ||
| Lo trovi qui: Univ. Federico II | ||
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Mainstreaming and game journalism / / David B. Nieborg and Maxwell Foxman
| Mainstreaming and game journalism / / David B. Nieborg and Maxwell Foxman |
| Autore | Nieborg David B. |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Cambridge : , : The MIT Press, , [2023] |
| Descrizione fisica | 1 online resource (146 pages) |
| Disciplina | 794.8 |
| Collana | Playful thinking |
| Soggetto topico |
Video games - Press coverage
Video games - Social aspects |
| Soggetto non controllato |
SOCIAL SCIENCE / Media Studies
GAMES & ACTIVITIES / Video & Mobile LANGUAGE ARTS & DISCIPLINES / Journalism |
| ISBN |
0-262-37550-8
0-262-37551-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Intro -- Contents -- On Thinking Playfully -- 1 Introduction: "Shall I Explain the Game?" -- 2 Moving Away from the Mainstream -- 3 Passionate Experts -- 4 The Many Streams of Game Journalism -- 5 What It's Actually About -- 6 Conclusion: Mainstream Is a Verb -- Notes -- Bibliography -- Index. |
| Record Nr. | UNINA-9910901890603321 |
Nieborg David B.
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| Cambridge : , : The MIT Press, , [2023] | ||
| Lo trovi qui: Univ. Federico II | ||
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Playing at a distance : borderlands of video game aesthetic / / Sonia Fizek
| Playing at a distance : borderlands of video game aesthetic / / Sonia Fizek |
| Autore | Fizek Sonia |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Cambridge, Massachusett : , : The MIT Press, , [2022] |
| Descrizione fisica | 1 online resource (187 pages) |
| Disciplina | 794.8/3 |
| Collana | The MIT Press |
| Soggetto topico |
Video games - Design
Aesthetics |
| Soggetto non controllato |
SOCIAL SCIENCE / Media Studies
SOCIAL SCIENCE / Technology Studies GAMES & ACTIVITIES / Video & Mobile |
| ISBN |
0-262-37218-5
0-262-37219-3 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Intro -- Cover -- Title Page -- Copyright Page -- Contents -- Acknowledgments -- Prelude: Play at a Distance -- 1 Beyond Interactivity -- 2 Interpassive Play -- 3 Ambient Play -- 4 Automated Play -- 5 Intra-active Play -- 6 Spectated Play -- Postlude: Distance at Play -- Notes -- Bibliography -- Index. |
| Record Nr. | UNINA-9910624329803321 |
Fizek Sonia
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| Cambridge, Massachusett : , : The MIT Press, , [2022] | ||
| Lo trovi qui: Univ. Federico II | ||
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Wandering games / / Melissa Kagen
| Wandering games / / Melissa Kagen |
| Autore | Kagen Melissa |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2022] |
| Descrizione fisica | 1 online resource (203 pages) |
| Disciplina | 794.8 |
| Collana | The MIT Press |
| Soggetto topico |
Walking simulator games
Video games |
| Soggetto non controllato |
GAMES & ACTIVITIES / Video & Mobile
COMPUTERS / Virtual & Augmented Reality SOCIAL SCIENCE / Popular Culture |
| ISBN |
0-262-37097-2
0-262-37098-0 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Intro -- Title Page -- Copyright -- Table of Contents -- Acknowledgments -- 1. Introduction -- Work -- Gender -- Colonialism -- Death -- Subversive Walks -- Pedestrian Performance -- Digressive Literature -- Walking in Games -- 2. Late Capitalism: Caring for Corpses in Return of the Obra Dinn -- An Archive of Corpses -- Death and Its Aftermath -- Rendering the "Moment" -- Late Capitalism -- 3. Romantic Precarity: Eastshade as a Fantasy of Work -- Romantic Wandering -- A Labor of Love -- Playing with Precarity -- 4. Walking in Circles: Bodily Constraints in Ritual of the Moon -- Women in Space -- Temporalities under Constraint -- Wandering Wombs -- 5. Traveling Through: Decentering the Explorer in 80 Days -- The Politics of Empty Space -- Traveling Through -- Turning Space into Time -- 6. Language Worlds: Empire and Undoing in Heaven's Vault -- Worlds Made of Words -- Language of Empire -- Decolonial Digressions -- 7. After Life: Death Stranding and The Last of Us Part II -- Postapocalyptic Pastorals -- Endless Wandering -- 8. Conclusion -- Bibliography -- Ludography -- Filmography -- Index. |
| Record Nr. | UNINA-9910624330003321 |
Kagen Melissa
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| Cambridge, Massachusetts : , : The MIT Press, , [2022] | ||
| Lo trovi qui: Univ. Federico II | ||
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