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Augmented learning : research and design of mobile educational games / / Eric Klopfer
Augmented learning : research and design of mobile educational games / / Eric Klopfer
Autore Klopfer Eric
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2008
Descrizione fisica 1 online resource (272 p.)
Disciplina 371.33/7
Soggetto topico Educational games - Data processing
Educational games - Design and construction
Simulation games in education - Design and construction
Mobile computing
Pocket computers - Programming
Soggetto non controllato GAME STUDIES/Games in Education
EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 1-282-09955-8
9786612099557
0-262-27729-8
1-4356-4349-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Education innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
Record Nr. UNINA-9910781926103321
Klopfer Eric  
Cambridge, Mass., : MIT Press, ©2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Augmented learning : research and design of mobile educational games / / Eric Klopfer
Augmented learning : research and design of mobile educational games / / Eric Klopfer
Autore Klopfer Eric
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2008
Descrizione fisica 1 online resource (272 p.)
Disciplina 371.33/7
Soggetto topico Educational games - Data processing
Educational games - Design and construction
Simulation games in education - Design and construction
Mobile computing
Pocket computers - Programming
Soggetto non controllato GAME STUDIES/Games in Education
EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 1-282-09955-8
9786612099557
0-262-27729-8
1-4356-4349-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Education innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
Record Nr. UNINA-9910813953103321
Klopfer Eric  
Cambridge, Mass., : MIT Press, ©2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
Autore Kahne Joseph
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (xiii, 94 p. ) : ill. ;
Disciplina 794.8
Altri autori (Persone) MiddaughEllen
EvansChris (M. Christina)
Collana The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Soggetto topico Video games - Social aspects - United States
Video games and teenagers - United States
Youth - Political activity - United States
Youth - Social networks - United States
Soggetto non controllato EDUCATION/Digital Media & Learning
GAME STUDIES/Games in Education
SOCIAL SCIENCES/Media Studies
ISBN 0-262-25897-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Series Foreword -- Acknowledgments -- About This Report -- The Civic Dimensions of Video Games -- Youth Civic and Political Engagement -- Potential Links between Video Games and Youth Civic and Political Development -- Research Questions -- Study Design -- Findings -- Discussion and Implications -- Next Steps for Parents, Educators, and Game Designers -- Research Agenda -- Conclusion -- Appendix A: Parent and Teen Survey on Gaming and Civic Engagement Methodology -- Appendix B: Regression Analysis -- Notes.
Record Nr. UNISA-996320200103316
Kahne Joseph  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
Autore Kahne Joseph
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (xiii, 94 p. ) : ill. ;
Disciplina 794.8
Altri autori (Persone) MiddaughEllen
EvansChris (M. Christina)
Collana The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Soggetto topico Video games - Social aspects - United States
Video games and teenagers - United States
Youth - Political activity - United States
Youth - Social networks - United States
Soggetto non controllato EDUCATION/Digital Media & Learning
GAME STUDIES/Games in Education
SOCIAL SCIENCES/Media Studies
ISBN 0-262-25897-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Series Foreword -- Acknowledgments -- About This Report -- The Civic Dimensions of Video Games -- Youth Civic and Political Engagement -- Potential Links between Video Games and Youth Civic and Political Development -- Research Questions -- Study Design -- Findings -- Discussion and Implications -- Next Steps for Parents, Educators, and Game Designers -- Research Agenda -- Conclusion -- Appendix A: Parent and Teen Survey on Gaming and Civic Engagement Methodology -- Appendix B: Regression Analysis -- Notes.
Record Nr. UNINA-9910139368803321
Kahne Joseph  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Confronting the challenges of participatory culture : media education for the 21st century / / Henry Jenkins ; with Ravi Purushotma [and others]
Confronting the challenges of participatory culture : media education for the 21st century / / Henry Jenkins ; with Ravi Purushotma [and others]
Autore Jenkins Henry <1958->
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (xv, 129 p. )
Disciplina 302.23
Collana The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Soggetto topico Media literacy
Media literacy - Study and teaching
Mass media and culture
Mass media in education
Soggetto non controllato EDUCATION/Digital Media & Learning
EDUCATION/General
SOCIAL SCIENCES/Media Studies
ISBN 1-282-69457-X
9786612694578
0-262-25895-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Executive summary -- The needed skills in the new media culture -- Enabling participation -- Why we should teach media literacy: three core problems -- What should we teach? rethinking literacy -- Core media literacy skills -- Who should respond? a systemic approach to media education -- The challenge ahead: ensuring that all benefit from the expanding media landscape.
Record Nr. UNINA-9910306646403321
Jenkins Henry <1958->  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected code : why children need to learn programming / / Yasmin B. Kafai and Quinn Burke
Connected code : why children need to learn programming / / Yasmin B. Kafai and Quinn Burke
Autore Kafai Yasmin B
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2014]
Descrizione fisica 1 online resource (200 p.)
Disciplina 004.083
Altri autori (Persone) BurkeQuinn <1976->
Collana The John D. and Catherine T. Macarthur foundation series on digital media and learning
Soggetto topico Computers and children
Computer programming - Study and teaching (Secondary)
Scratch (Computer program language)
Constructivism (Education)
Soggetto non controllato EDUCATION/Digital Media & Learning
COMPUTER SCIENCE/General
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31925-X
0-262-31924-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Series Foreword; Foreword; Acknowledgments; 1 The Comeback of Coding; 2 Connected Learning; 3 From Code to Applications; 4 From Tools to Communities; 5 From Scratch to Remix; 6 From Screens to Tangibles; 7 Connected Teaching; 8 Coding for All; Notes; References; Index
Record Nr. UNINA-9910786791203321
Kafai Yasmin B  
Cambridge, Massachusetts : , : The MIT Press, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected code : why children need to learn programming / / Yasmin B. Kafai and Quinn Burke
Connected code : why children need to learn programming / / Yasmin B. Kafai and Quinn Burke
Autore Kafai Yasmin B
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2014]
Descrizione fisica 1 online resource (200 p.)
Disciplina 004.083
Altri autori (Persone) BurkeQuinn <1976->
Collana The John D. and Catherine T. Macarthur foundation series on digital media and learning
Soggetto topico Computers and children
Computer programming - Study and teaching (Secondary)
Scratch (Computer program language)
Constructivism (Education)
Soggetto non controllato EDUCATION/Digital Media & Learning
COMPUTER SCIENCE/General
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31925-X
0-262-31924-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Series Foreword; Foreword; Acknowledgments; 1 The Comeback of Coding; 2 Connected Learning; 3 From Code to Applications; 4 From Tools to Communities; 5 From Scratch to Remix; 6 From Screens to Tangibles; 7 Connected Teaching; 8 Coding for All; Notes; References; Index
Record Nr. UNINA-9910827750303321
Kafai Yasmin B  
Cambridge, Massachusetts : , : The MIT Press, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Autore Kafai Yasmin B.
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (211 p.)
Disciplina 794.8
Collana The John D. and Catherine T. MacArthur Foundation series on digital media and learning
Soggetto topico Education - Simulation methods
Shared virtual environments
Educational games
Preteens - Recreation
Soggetto non controllato GAME STUDIES/Games in Education
EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31785-0
0-262-31784-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Playgrounds for millions -- Digital footprints -- Identity play -- Social play -- Boundary play -- Science play -- Designing play -- Future play.
Record Nr. UNINA-9910790517803321
Kafai Yasmin B.  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Autore Kafai Yasmin B.
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (211 p.)
Disciplina 794.8
Collana The John D. and Catherine T. MacArthur Foundation series on digital media and learning
Soggetto topico Education - Simulation methods
Shared virtual environments
Educational games
Preteens - Recreation
Soggetto non controllato GAME STUDIES/Games in Education
EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31785-0
0-262-31784-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Playgrounds for millions -- Digital footprints -- Identity play -- Social play -- Boundary play -- Science play -- Designing play -- Future play.
Record Nr. UNINA-9910810813703321
Kafai Yasmin B.  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Digital youth with disabilities / / Meryl Alper
Digital youth with disabilities / / Meryl Alper
Autore Alper Meryl
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2014]
Descrizione fisica 1 online resource (120 p.)
Disciplina 305.9/08083
Collana The John D. and Catherine T. MacArthur Foundation reports on digital media and learning
Soggetto topico Mass media and youth - United States
Digital media - Social aspects - United States
Youth with disabilities - United States
Technology and youth - United States
Soggetto non controllato EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 0-262-32378-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents -- Series Foreword -- Acknowledgments -- 1 Introduction -- 2 The Trouble with Screen Time -- 3 Youth Sociality through and around Media -- 4 Evaluating Children's Media -- 5 Conclusion -- Appendix: Additional Resources on Digital Media and Youth with Disabilities -- Notes -- References -- The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning.
Record Nr. UNINA-9910132319703321
Alper Meryl  
Cambridge, Massachusetts : , : The MIT Press, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui