Human Enhancement Technologies and Our Merger with Machines
| Human Enhancement Technologies and Our Merger with Machines |
| Autore | Barfield Woodrow |
| Pubbl/distr/stampa | Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2021 |
| Descrizione fisica | 1 online resource (226 p.) |
| Soggetto topico | Technology: general issues |
| Soggetto non controllato |
ableism
alienation assisted reproductive technologies (ART) autonomy bionics biotechnology brain science brain-computer interface brain-computer interface (BCI) brain-machine interface (BMI) cognitive enhancement cognitive liberty copyright copyright law CRISPR cultural studies cultural technology cyborg cyborgs disability discrimination Disney embryo selection engineering enhancement technology ethical ethics evolution gene editing genome-wide association studies (GWAS) Homo sapiens Homo technologicus human enhancement human enhancements human rights human-machine interaction human-robot interaction identity implants in vitro gametogenesis (IVG) informed consent intellectual property international law legal and social Issues (ELSI) marketing military ethics mind moral enhancement n/a narrative review neuroethics neuropolitics neuroprosthesis new senses numeric identity patent law posthumans prosthesis public opinion racism sense of agency speciesism supercrip superhumans upgrading humans voting vulnerability |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910557334203321 |
Barfield Woodrow
|
||
| Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2021 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
The Art of Adaptation in Film and Video Games
| The Art of Adaptation in Film and Video Games |
| Autore | Thomas Christian |
| Pubbl/distr/stampa | Basel, : MDPI Books, 2022 |
| Descrizione fisica | 1 electronic resource (254 p.) |
| Soggetto topico | Film, TV & radio |
| Soggetto non controllato |
Mulan
adaptation Disney Orientalism cultural authenticity cultural palimpsest Chinese cinema science fiction The Wandering Earth patricide patrilineality nationalism media mass culture film digital games film adaptation experimental game design game design process documentation T.S. Eliot Prufrock remediation comic strip animated film split screen video poem YouTube dramatic monologue photographic montage Contagion propaganda pandemic premediation Steven Soderbergh Scott Z. Burns transit migrants empathy liminal spaces Bildungsroman modernity videogames Shakespeare Tale of a Forest biodiversity documentary ecocriticism environmental narrative forest nature photography nostalgia species video games game studies Star Wars George Lucas game reviews criticism thematic analysis Japanese video games game localization cultural adaptation localization approaches localization strategies domestication foreignization reception trauma origin psychoanalysis repetition impossibility loss representation extremity writing image failure memoir missed experience creative writing studies screenwriting video game narrative design interactive writing horror film horror video games survival horror character development sci-fi thriller genre tropes methodology |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910595074903321 |
Thomas Christian
|
||
| Basel, : MDPI Books, 2022 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||