Archaeogaming : an introduction to archaeology in and of video games / / Andrew Reinhard
| Archaeogaming : an introduction to archaeology in and of video games / / Andrew Reinhard |
| Autore | Reinhard Andrew |
| Pubbl/distr/stampa | New York ; ; Oxford : , : Berghahn Books, , [2018] |
| Descrizione fisica | 1 online resource (236 pages) |
| Disciplina | 930.10285 |
| Soggetto topico |
Virtual reality in archaeology
Imaging systems in archaeology Video games - Technological innovations Archaeology - Computer simulation |
| Soggetto non controllato |
Archaeologists
Digital Heritage Material Culture archaeogaming archaeology digital archaeology digital artifacts gaming studies gaming media studies video games |
| ISBN | 1-78533-874-9 |
| Classificazione | NF 1129 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Real-world archaeogaming -- Playing as archaeologists -- Video games as archaeological sites -- Material culture of the immaterial. |
| Record Nr. | UNINA-9910796820403321 |
Reinhard Andrew
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| New York ; ; Oxford : , : Berghahn Books, , [2018] | ||
| Lo trovi qui: Univ. Federico II | ||
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Archaeogaming : an introduction to archaeology in and of video games / / Andrew Reinhard
| Archaeogaming : an introduction to archaeology in and of video games / / Andrew Reinhard |
| Autore | Reinhard Andrew |
| Pubbl/distr/stampa | New York ; ; Oxford : , : Berghahn Books, , [2018] |
| Descrizione fisica | 1 online resource (236 pages) |
| Disciplina | 930.10285 |
| Soggetto topico |
Virtual reality in archaeology
Imaging systems in archaeology Video games - Technological innovations Archaeology - Computer simulation |
| Soggetto non controllato |
Archaeologists
Digital Heritage Material Culture archaeogaming archaeology digital archaeology digital artifacts gaming studies gaming media studies video games |
| ISBN | 1-78533-874-9 |
| Classificazione | NF 1129 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Real-world archaeogaming -- Playing as archaeologists -- Video games as archaeological sites -- Material culture of the immaterial. |
| Record Nr. | UNINA-9910816457403321 |
Reinhard Andrew
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| New York ; ; Oxford : , : Berghahn Books, , [2018] | ||
| Lo trovi qui: Univ. Federico II | ||
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Jewish Studies in the Digital Age / / ed. by Michelle Margolis, Amalia S. Levi, Daniel Stökl Ben Ezra, Miriam Rürup, Gerben Zaagsma
| Jewish Studies in the Digital Age / / ed. by Michelle Margolis, Amalia S. Levi, Daniel Stökl Ben Ezra, Miriam Rürup, Gerben Zaagsma |
| Pubbl/distr/stampa | München ; ; Wien : , : De Gruyter Oldenbourg, , [2022] |
| Descrizione fisica | 1 online resource (VII, 382 p.) |
| Disciplina | 909.04924 |
| Collana | Studies in Digital History and Hermeneutics |
| Soggetto topico |
Digital humanities
Jews - Study and teaching (Higher) |
| Soggetto genere / forma | Conference papers and proceedings. |
| Soggetto non controllato |
Digital Heritage
Digital History Digital Humanities Jewish Studies |
| ISBN | 3-11-074482-1 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Frontmatter -- Contents -- Jewish Studies in the Digital Age: Introduction -- Collections -- Digitizing Holocaust Memories -- The Culture of the Very Rich and Very Poor: Do Digital Museum Collections Tell us Anything about Jewish Culture? -- How “Tools” Produce “Data”: Searching in a Large Digital Corpus of Audiovisual Holocaust Testimonies -- N-gram-based Content Indexing: Semiautomated Analysis of Holocaust Testimonies -- Spatiality -- Mapping Forced Academic Migration -- The GIS prism: Beyond the Myth of Stockholm’s Ostjuden -- Archival Research, Virtual Reality, and 3D Modeling: Toward a Comprehensive Reconstruction of the Ghetto of Florence -- Introducing “Kol ha-Nekudot”/“All the Points”/“Kull al-Nuqaṭ”: Interactive, Online Mapping of the Israeli-Palestinian Region (1840–Present) -- Text -- The Digital Humanities and the Ladino Press: Using Machine Learning to Extract and Analyze Visual Content in Historic Ladino Newspapers -- Using Nodegoat to Track Gendered Political Networks: Henrietta Klotz’s Influence on Henry Morgenthau Jr.’s Advocacy for Jewish Refugees and the State of Israel -- Constructing the Modern Jewish “Present”: Time and Time Cycles in HaTzfira -- “Not a Day Without a Line”: Studying the Petitions of Soviet Jewish Refuseniks with the Visualization Tools in R -- Computational -- Digitizing Kennicott’s Collation of the Hebrew Bible: Experiences of Encoding and of Computer-assisted Stemmatic Analysis -- Automatic Identification of Biblical Citations and Allusions in Hebrew Texts -- Is a Deep Learning Algorithm Effective for the Classification of Medieval Hebrew Scripts? -- Projecting Punctuation From an Interpolated Translation and Commentary -- List of Contributors |
| Record Nr. | UNISA-996492067003316 |
| München ; ; Wien : , : De Gruyter Oldenbourg, , [2022] | ||
| Lo trovi qui: Univ. di Salerno | ||
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Proceedings of the Satellite Workshops of ICVGIP 2021 / Uma Mudenagudi ... [et al.] editors
| Proceedings of the Satellite Workshops of ICVGIP 2021 / Uma Mudenagudi ... [et al.] editors |
| Autore | Indian Conference on Computer Vision, Graphics, and Image Processing : 12. : 2021 |
| Pubbl/distr/stampa | Singapore, : Springer, 2022 |
| Descrizione fisica | vii, 264 p. : ill. ; 24 cm |
| Soggetto topico |
00B25 - Proceedings of conferences of miscellaneous specific interest [MSC 2020]
68-XX - Computer science [MSC 2020] 68Txx - Artificial intelligence [MSC 2020] 94-XX - Information and communication theory, circuits [MSC 2020] |
| Soggetto non controllato |
3D Reconstruction
Archaeological Sites Archiving Crowdsourcing Cultural Heritage Digital Heritage Document Analysis and Recognition MedImage 2021 Medical Image Processing Restoration Satellite Workshops of ICVGIP 2021 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNICAMPANIA-VAN00284222 |
Indian Conference on Computer Vision, Graphics, and Image Processing : 12. : 2021
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| Singapore, : Springer, 2022 | ||
| Lo trovi qui: Univ. Vanvitelli | ||
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