ExamWise for CIW site designer : design methodology and technology CIW exam 1D0-420 / / Chad M. Bayer |
Autore | Bayer Chad M |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Friendswood, Tex., : TotalRecall Publications, Inc., c2003 |
Descrizione fisica | 1 online resource (572 p.) |
Collana | ExamWise to CIW certification series |
Soggetto topico |
Electronic data processing personnel - Certification
Web sites - Design - Examinations Web site development - Examinations Internetworking (Telecommunication) - Examinations |
ISBN | 0-585-47181-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Intro -- Table of Contents -- ExamWise For Exam 1D0-420 -- About the Author -- About the Book -- About Online Testing -- 1D0-420 Exam Preparation Guide -- Current CIW Exams -- Chapter 1: Web Publishing Concepts -- Chapter 2: Web Design Concepts -- Chapter 3: Navigation and Presentation Concepts -- Chapter 4: Third Party Applications -- Chapter 5: Scripting and Advanced HTML Features -- Chapter 6: Working with Graphics and Multimedia -- Money Back Book Guarantee -- Registration Instructions. |
Altri titoli varianti |
Exam Wise for CIW site designer
CIW site designer |
Record Nr. | UNINA-9910818922503321 |
Bayer Chad M | ||
Friendswood, Tex., : TotalRecall Publications, Inc., c2003 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
MCTS [[electronic resource] ] : Microsoft Silverlight 4 development (70-506) certification guide : a compact certification guide to help you prepare for, and pass, the (70-506) : TS : Microsoft Silverlight 4, development exam / / Johnny Tordgeman |
Autore | Tordgeman Johnny |
Pubbl/distr/stampa | Birmingham, : Packt Pub., 2012 |
Descrizione fisica | 1 online resource (291 p.) |
Disciplina | 005.276 |
Soggetto topico |
Multimedia systems - Examinations
Web sites - Design - Examinations Application software - Development - Examinations Web site development - Computer programs - Examinations |
Soggetto genere / forma | Electronic books. |
ISBN |
1-281-09016-6
9786613775528 1-84968-467-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Overview of Silverlight; What is Microsoft Silverlight; Setting up your development environment; Introducing XAML; Content controls; Namespaces; Naming your objects; Setting properties; The Silverlight application model; Integrating Silverlight with HTML; Using the object tag; Using the JavaScript helper files; In and out-of-browser support; Summary; Chapter 2: Laying out Our User Interface; Arranging content with panels; Creating your first Silverlight application; Grid
StackPanelCanvas; Border; ScrollViewer; ViewBox; Controlling the visibility; Using core and content controls; Using core controls; TextBox; TextBlock; Buttons; Using content controls; Creating user controls; Creating your first user control; The navigation framework; Adding new pages; Navigation events; NavigationService; The UriMapper class; The journal; Implementing caching; Displaying a collection of items; ItemsControl; ListBox; ComboBox; TreeView; DataGrid; Displaying data in DataGrid; DataGrid templating; Sorting; Playing media files; The MediaElement control; Digital Rights Management Working with audio filesAudioStreamCount and AudioStreamIndex; Balance; Volume; IsMuted; Displaying closed captioning; Test your knowledge; Summary; Chapter 3: Enhancing the User Interface; Creating or modifying the control styles; Styling on the element level; Styling at the page level; Explicit styling; Implicit styling; BasedOn styling; Styling at the global level; Styles hierarchy; Creating control templates; TemplateBinding; Showing the content; The ContentPresenter element; The ItemPresenter element; Attaching the style; Creating or modifying data templates Creating your first data templateDataForm templates; Using UserControl as a data template; Manipulating visuals; Getting ready; Skew transform; Rotate transform; Scale transform; Translate transform; Perspective transforms; Grouping transformations together; Pixel shaders; Animating visuals; Creating storyboards; Controlling the storyboard; Repeating and reversing storyboards; Implementing easing functions; Configuring bitmap caching; Implementing behaviors; Triggering storyboards by using behaviors; Create your own behavior; Managing the visual state; Test your knowledge; Summary Chapter 4: Implementing Application LogicHandle events; Adding events; Handling routed events; The AddHandler method; Consuming services asynchronously; Adding your first service reference; Configuring service endpoint; Handle timeouts; Cross-domain networking; Working with background threads; Spawning a background thread to execute code; Creating your first BackgroundWorker; Using the Dispatcher object; Working with the DispatcherTimer object; Working with dependency properties; The structure of dependency properties; Creating your first dependency property Interacting with attached properties |
Record Nr. | UNINA-9910462392903321 |
Tordgeman Johnny | ||
Birmingham, : Packt Pub., 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
MCTS [[electronic resource] ] : Microsoft Silverlight 4 development (70-506) certification guide : a compact certification guide to help you prepare for, and pass, the (70-506) : TS : Microsoft Silverlight 4, development exam / / Johnny Tordgeman |
Autore | Tordgeman Johnny |
Pubbl/distr/stampa | Birmingham, : Packt Pub., 2012 |
Descrizione fisica | 1 online resource (291 p.) |
Disciplina | 005.276 |
Soggetto topico |
Multimedia systems - Examinations
Web sites - Design - Examinations Application software - Development - Examinations Web site development - Computer programs - Examinations |
ISBN |
1-281-09016-6
9786613775528 1-84968-467-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Overview of Silverlight; What is Microsoft Silverlight; Setting up your development environment; Introducing XAML; Content controls; Namespaces; Naming your objects; Setting properties; The Silverlight application model; Integrating Silverlight with HTML; Using the object tag; Using the JavaScript helper files; In and out-of-browser support; Summary; Chapter 2: Laying out Our User Interface; Arranging content with panels; Creating your first Silverlight application; Grid
StackPanelCanvas; Border; ScrollViewer; ViewBox; Controlling the visibility; Using core and content controls; Using core controls; TextBox; TextBlock; Buttons; Using content controls; Creating user controls; Creating your first user control; The navigation framework; Adding new pages; Navigation events; NavigationService; The UriMapper class; The journal; Implementing caching; Displaying a collection of items; ItemsControl; ListBox; ComboBox; TreeView; DataGrid; Displaying data in DataGrid; DataGrid templating; Sorting; Playing media files; The MediaElement control; Digital Rights Management Working with audio filesAudioStreamCount and AudioStreamIndex; Balance; Volume; IsMuted; Displaying closed captioning; Test your knowledge; Summary; Chapter 3: Enhancing the User Interface; Creating or modifying the control styles; Styling on the element level; Styling at the page level; Explicit styling; Implicit styling; BasedOn styling; Styling at the global level; Styles hierarchy; Creating control templates; TemplateBinding; Showing the content; The ContentPresenter element; The ItemPresenter element; Attaching the style; Creating or modifying data templates Creating your first data templateDataForm templates; Using UserControl as a data template; Manipulating visuals; Getting ready; Skew transform; Rotate transform; Scale transform; Translate transform; Perspective transforms; Grouping transformations together; Pixel shaders; Animating visuals; Creating storyboards; Controlling the storyboard; Repeating and reversing storyboards; Implementing easing functions; Configuring bitmap caching; Implementing behaviors; Triggering storyboards by using behaviors; Create your own behavior; Managing the visual state; Test your knowledge; Summary Chapter 4: Implementing Application LogicHandle events; Adding events; Handling routed events; The AddHandler method; Consuming services asynchronously; Adding your first service reference; Configuring service endpoint; Handle timeouts; Cross-domain networking; Working with background threads; Spawning a background thread to execute code; Creating your first BackgroundWorker; Using the Dispatcher object; Working with the DispatcherTimer object; Working with dependency properties; The structure of dependency properties; Creating your first dependency property Interacting with attached properties |
Record Nr. | UNINA-9910790496503321 |
Tordgeman Johnny | ||
Birmingham, : Packt Pub., 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
MCTS : Microsoft Silverlight 4 development (70-506) certification guide : a compact certification guide to help you prepare for, and pass, the (70-506) : TS : Microsoft Silverlight 4, development exam / / Johnny Tordgeman |
Autore | Tordgeman Johnny |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Birmingham, : Packt Pub., 2012 |
Descrizione fisica | 1 online resource (291 p.) |
Disciplina | 005.276 |
Soggetto topico |
Multimedia systems - Examinations
Web sites - Design - Examinations Application software - Development - Examinations Web site development - Computer programs - Examinations |
ISBN |
1-281-09016-6
9786613775528 1-84968-467-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Overview of Silverlight; What is Microsoft Silverlight; Setting up your development environment; Introducing XAML; Content controls; Namespaces; Naming your objects; Setting properties; The Silverlight application model; Integrating Silverlight with HTML; Using the object tag; Using the JavaScript helper files; In and out-of-browser support; Summary; Chapter 2: Laying out Our User Interface; Arranging content with panels; Creating your first Silverlight application; Grid
StackPanelCanvas; Border; ScrollViewer; ViewBox; Controlling the visibility; Using core and content controls; Using core controls; TextBox; TextBlock; Buttons; Using content controls; Creating user controls; Creating your first user control; The navigation framework; Adding new pages; Navigation events; NavigationService; The UriMapper class; The journal; Implementing caching; Displaying a collection of items; ItemsControl; ListBox; ComboBox; TreeView; DataGrid; Displaying data in DataGrid; DataGrid templating; Sorting; Playing media files; The MediaElement control; Digital Rights Management Working with audio filesAudioStreamCount and AudioStreamIndex; Balance; Volume; IsMuted; Displaying closed captioning; Test your knowledge; Summary; Chapter 3: Enhancing the User Interface; Creating or modifying the control styles; Styling on the element level; Styling at the page level; Explicit styling; Implicit styling; BasedOn styling; Styling at the global level; Styles hierarchy; Creating control templates; TemplateBinding; Showing the content; The ContentPresenter element; The ItemPresenter element; Attaching the style; Creating or modifying data templates Creating your first data templateDataForm templates; Using UserControl as a data template; Manipulating visuals; Getting ready; Skew transform; Rotate transform; Scale transform; Translate transform; Perspective transforms; Grouping transformations together; Pixel shaders; Animating visuals; Creating storyboards; Controlling the storyboard; Repeating and reversing storyboards; Implementing easing functions; Configuring bitmap caching; Implementing behaviors; Triggering storyboards by using behaviors; Create your own behavior; Managing the visual state; Test your knowledge; Summary Chapter 4: Implementing Application LogicHandle events; Adding events; Handling routed events; The AddHandler method; Consuming services asynchronously; Adding your first service reference; Configuring service endpoint; Handle timeouts; Cross-domain networking; Working with background threads; Spawning a background thread to execute code; Creating your first BackgroundWorker; Using the Dispatcher object; Working with the DispatcherTimer object; Working with dependency properties; The structure of dependency properties; Creating your first dependency property Interacting with attached properties |
Record Nr. | UNINA-9910818883203321 |
Tordgeman Johnny | ||
Birmingham, : Packt Pub., 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|