Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson |
Autore | Anderson Jermaine G |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, c2012 |
Descrizione fisica | 1 online resource (404 p.) |
Disciplina | 006.786 |
Collana | Wrox programmer to programmer |
Soggetto topico |
Interactive multimedia
Web sites - Design Application software - Development Web site development - Computer programs |
Soggetto genere / forma | Electronic books. |
ISBN |
1-283-30667-0
9786613306678 1-118-19334-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views
Creating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OS Updating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture Events Utilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error Handling Handling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App Example Using SQLite for Storing Data |
Record Nr. | UNINA-9910457770103321 |
Anderson Jermaine G
![]() |
||
Indianapolis, Ind., : Wiley, c2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson |
Autore | Anderson Jermaine G |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, c2012 |
Descrizione fisica | 1 online resource (404 p.) |
Disciplina | 006.786 |
Collana | Wrox programmer to programmer |
Soggetto topico |
Interactive multimedia
Web sites - Design Application software - Development Web site development - Computer programs |
ISBN |
1-283-30667-0
9786613306678 1-118-19334-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views
Creating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OS Updating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture Events Utilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error Handling Handling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App Example Using SQLite for Storing Data |
Record Nr. | UNINA-9910781993203321 |
Anderson Jermaine G
![]() |
||
Indianapolis, Ind., : Wiley, c2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson |
Autore | Anderson Jermaine G |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, c2012 |
Descrizione fisica | 1 online resource (404 p.) |
Disciplina | 006.786 |
Collana | Wrox programmer to programmer |
Soggetto topico |
Interactive multimedia
Web sites - Design Application software - Development Web site development - Computer programs |
ISBN |
1-283-30667-0
9786613306678 1-118-19334-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views
Creating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OS Updating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture Events Utilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error Handling Handling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App Example Using SQLite for Storing Data |
Record Nr. | UNINA-9910827509903321 |
Anderson Jermaine G
![]() |
||
Indianapolis, Ind., : Wiley, c2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The book of visual studio.Net [[electronic resource] ] : aguide for developers / / Robert B. Dunaway |
Autore | Dunaway Robert B |
Pubbl/distr/stampa | San Francisco, Calif., : No Starch Press, c2002 |
Descrizione fisica | xix, 369 p. : ill |
Disciplina | 005.2/76 |
Soggetto topico |
Microsoft .NET Framework
Web site development - Computer programs Application software - Development - Computer programs |
Soggetto genere / forma | Electronic books. |
ISBN | 1-59327-023-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910456342203321 |
Dunaway Robert B
![]() |
||
San Francisco, Calif., : No Starch Press, c2002 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The book of visual studio.Net [[electronic resource] ] : aguide for developers / / Robert B. Dunaway |
Autore | Dunaway Robert B |
Pubbl/distr/stampa | San Francisco, Calif., : No Starch Press, c2002 |
Descrizione fisica | xix, 369 p. : ill |
Disciplina | 005.2/76 |
Soggetto topico |
Microsoft .NET Framework
Web site development - Computer programs Application software - Development - Computer programs |
ISBN | 1-59327-023-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910780126403321 |
Dunaway Robert B
![]() |
||
San Francisco, Calif., : No Starch Press, c2002 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The book of visual studio.Net [[electronic resource] ] : aguide for developers / / Robert B. Dunaway |
Autore | Dunaway Robert B |
Pubbl/distr/stampa | San Francisco, Calif., : No Starch Press, c2002 |
Descrizione fisica | xix, 369 p. : ill |
Disciplina | 005.2/76 |
Soggetto topico |
Microsoft .NET Framework
Web site development - Computer programs Application software - Development - Computer programs |
ISBN | 1-59327-023-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910825948203321 |
Dunaway Robert B
![]() |
||
San Francisco, Calif., : No Starch Press, c2002 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
CSS3 foundations [[electronic resource] /] / Ian Lunn |
Autore | Lunn Ian |
Edizione | [1st edition] |
Pubbl/distr/stampa | Chichester, West Sussex, : Wiley, 2013 |
Descrizione fisica | 1 online resource (354 p.) |
Disciplina | 006.74 |
Collana | Treehouse Book Series |
Soggetto topico |
Cascading style sheets
Web site development - Computer programs Web sites - Design |
Soggetto genere / forma | Electronic books. |
ISBN |
1-118-42516-2
1-299-18723-4 1-118-42514-6 1-118-42515-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. Introduction -- pt. 2. Learning CSS syntax and adding presentational styles -- pt. 3. Building a solid and adaptable page structure -- pt. 4. Typography -- pt. 5. Taking it to the next level with transforms and animations -- pt. 6. Preparing for multiple browsers and devices. |
Record Nr. | UNINA-9910463430703321 |
Lunn Ian
![]() |
||
Chichester, West Sussex, : Wiley, 2013 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
CSS3 foundations [[electronic resource] /] / Ian Lunn |
Autore | Lunn Ian |
Edizione | [1st edition] |
Pubbl/distr/stampa | Chichester, West Sussex, : Wiley, 2013 |
Descrizione fisica | 1 online resource (354 p.) |
Disciplina | 006.74 |
Collana | Treehouse Book Series |
Soggetto topico |
Cascading style sheets
Web site development - Computer programs Web sites - Design |
ISBN |
1-118-42516-2
1-299-18723-4 1-118-42514-6 1-118-42515-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. Introduction -- pt. 2. Learning CSS syntax and adding presentational styles -- pt. 3. Building a solid and adaptable page structure -- pt. 4. Typography -- pt. 5. Taking it to the next level with transforms and animations -- pt. 6. Preparing for multiple browsers and devices. |
Record Nr. | UNINA-9910786163703321 |
Lunn Ian
![]() |
||
Chichester, West Sussex, : Wiley, 2013 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
CSS3 foundations [[electronic resource] /] / Ian Lunn |
Autore | Lunn Ian |
Edizione | [1st edition] |
Pubbl/distr/stampa | Chichester, West Sussex, : Wiley, 2013 |
Descrizione fisica | 1 online resource (354 p.) |
Disciplina | 006.74 |
Collana | Treehouse Book Series |
Soggetto topico |
Cascading style sheets
Web site development - Computer programs Web sites - Design |
ISBN |
1-118-42516-2
1-299-18723-4 1-118-42514-6 1-118-42515-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. Introduction -- pt. 2. Learning CSS syntax and adding presentational styles -- pt. 3. Building a solid and adaptable page structure -- pt. 4. Typography -- pt. 5. Taking it to the next level with transforms and animations -- pt. 6. Preparing for multiple browsers and devices. |
Record Nr. | UNINA-9910826790003321 |
Lunn Ian
![]() |
||
Chichester, West Sussex, : Wiley, 2013 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Django design patterns and best practices : industry-standard web development techniques and solutions using Python / / Arun Ravindran |
Autore | Ravindran Arun |
Edizione | [Second edition.] |
Pubbl/distr/stampa | Birmingham ; ; Mumbai : , : Packt, , [2018] |
Descrizione fisica | 1 online resource |
Disciplina | 006.7 |
Soggetto topico |
Web sites - Authoring programs
Web site development - Computer programs |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Chapter 1: Django and Patterns; Why Django?; The story of Django; A framework is born; Removing the magic; Django keeps getting better; How does Django work?; What is a pattern?; Gang of four patterns; Is Django MVC?; Fowler's patterns; Are there more patterns?; Patterns in this book; Criticism of patterns; How to use patterns; Python Zen and Django's design philosophy; Summary; Chapter 2: Application Design; How to gather requirements?; Are you a storyteller?; HTML mockups.; Designing the application; Dividing a project into apps; Reuse or roll-your-own?; My app sandbox; Which packages made it?; Best practices before starting a project; SuperBook -- your mission, should you choose to accept it; Why Python 3?; Which Django Version to use; Starting the project; Summary; Chapter 3: Models; M is bigger than V and C; The model hunt; Splitting models.py into multiple files; Structural patterns; Patterns -- normalized models; Problem details; Solution details; Three steps of normalization; First normal form (1NF); Second normal form (2NF); Third normal form (3NF).; Django models; Performance and denormalization; Should we always normalize?; Pattern -- model mixins; Problem details; Solution details; Model mixins; Pattern -- user profiles; Problem details; Solution details; Signals; Admin; Multiple profile types; Pattern -- service objects; Problem details; Solution details; Retrieval patterns; Pattern -- property field; Problem details; Solution details; Cached properties; Pattern -- custom model managers; Problem details; Solution details; Set operations on QuerySets; Chaining multiple QuerySets; Migrations; Summary; Chapter 4: Views and URLs.; A view from the topViews got classier; Class-based generic views; Class-Based Views are not always Class-Based Generic Views; View mixins; Order of mixins; Decorators; View patterns; Pattern -- access controlled views; Problem details; Solution details; Pattern -- context enhancers; Problem details; Solution details; Pattern -- services; Problem details; Solution details; Designing URLs; URL anatomy; What happens in urls.py?; Simplified URL pattern syntax; Regular expression URL pattern syntax; Can the simplified syntax replace regular expressions?; Names and namespaces; Pattern order.; URL pattern stylesDepartment store URLs; RESTful URLs; React.js, Vue.js, and other view replacements; Summary; Chapter 5: Templates; Understanding Django's template language features; Variables; Attributes; Filters; Tags; Philosophy -- don't invent a programming language; Jinja2; Organizing templates; How templates work; Using Bootstrap; But they all look the same!; Lightweight alternatives; Template patterns; Pattern -- template inheritance tree; Problem details; Solution details; Pattern -- the active link; Problem details; Solution details; A template-only solution; Custom tags; Summary. |
Record Nr. | UNINA-9910794634603321 |
Ravindran Arun
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Birmingham ; ; Mumbai : , : Packt, , [2018] | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|