Consensual illusion : the mind in virtual reality / / Vanja Kljajevic |
Autore | Kljajevic Vanja |
Pubbl/distr/stampa | Berlin : , : Springer, , [2021] |
Descrizione fisica | 1 online resource (141 pages) |
Disciplina | 006.8 |
Collana | Cognitive Systems Monographs |
Soggetto topico |
Human-computer interaction
Virtual reality - Psychological aspects Realitat virtual Interacció persona-ordinador |
Soggetto genere / forma | Llibres electrònics |
ISBN | 3-662-63742-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910492139203321 |
Kljajevic Vanja | ||
Berlin : , : Springer, , [2021] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Cyberpsychology |
Pubbl/distr/stampa | [Brno, Czech Republic], : [Faculty of Social Studies, Masaryk University], [2007]- |
Soggetto topico |
Internet - Psychological aspects
Internet - Social aspects Virtual reality - Psychological aspects Virtual reality - Social aspects Multimedia systems - Psychological aspects Multimedia systems - Social aspects |
Soggetto genere / forma | Periodicals. |
Soggetto non controllato | Social Change |
Formato | Materiale a stampa |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Record Nr. | UNISA-996200090203316 |
[Brno, Czech Republic], : [Faculty of Social Studies, Masaryk University], [2007]- | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Cyberpsychology |
Pubbl/distr/stampa | [Brno, Czech Republic], : [Faculty of Social Studies, Masaryk University], [2007]- |
Soggetto topico |
Internet - Psychological aspects
Internet - Social aspects Virtual reality - Psychological aspects Virtual reality - Social aspects Multimedia systems - Psychological aspects Multimedia systems - Social aspects Internet - Aspect psychologique Internet - Aspect social Multimédia - Aspect psychologique Multimédia - Aspect social |
Soggetto genere / forma | Periodicals. |
Soggetto non controllato | Social Change |
Formato | Materiale a stampa |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910147211303321 |
[Brno, Czech Republic], : [Faculty of Social Studies, Masaryk University], [2007]- | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Gameworld interfaces / / Kristine Jørgensen |
Autore | Jorgensen Kristine <1978-> |
Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2013] |
Descrizione fisica | 1 online resource (191 p.) |
Disciplina | 794.8 |
Soggetto topico |
Computer games - Psychological aspects
Computer games - Design User interfaces (Computer systems) Virtual reality - Psychological aspects |
Soggetto genere / forma | Electronic books. |
ISBN | 0-262-31906-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Designing the game interface -- The gameworld -- The interface -- Towards a theory of the game interface. |
Record Nr. | UNINA-9910453397103321 |
Jorgensen Kristine <1978-> | ||
Cambridge, Massachusetts : , : The MIT Press, , [2013] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Gameworld interfaces / / Kristine Jørgensen |
Autore | Jorgensen Kristine <1978-> |
Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2013] |
Descrizione fisica | 1 online resource (191 p.) |
Disciplina | 794.8 |
Soggetto topico |
Video games - Psychological aspects
Video games - Design User interfaces (Computer systems) Virtual reality - Psychological aspects |
Soggetto non controllato |
GAME STUDIES/Game Design
GAME STUDIES/General DESIGN/Interactive Design |
ISBN |
0-262-31907-1
0-262-31906-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Designing the game interface -- The gameworld -- The interface -- Towards a theory of the game interface. |
Altri titoli varianti | Game world interfaces |
Record Nr. | UNINA-9910790835003321 |
Jorgensen Kristine <1978-> | ||
Cambridge, Massachusetts : , : The MIT Press, , [2013] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Gameworld interfaces / / Kristine Jørgensen |
Autore | Jorgensen Kristine <1978-> |
Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2013] |
Descrizione fisica | 1 online resource (191 p.) |
Disciplina | 794.8 |
Soggetto topico |
Video games - Psychological aspects
Video games - Design User interfaces (Computer systems) Virtual reality - Psychological aspects |
Soggetto non controllato |
GAME STUDIES/Game Design
GAME STUDIES/General DESIGN/Interactive Design |
ISBN |
0-262-31907-1
0-262-31906-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Designing the game interface -- The gameworld -- The interface -- Towards a theory of the game interface. |
Altri titoli varianti | Game world interfaces |
Record Nr. | UNINA-9910824917503321 |
Jorgensen Kristine <1978-> | ||
Cambridge, Massachusetts : , : The MIT Press, , [2013] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
In-game [[electronic resource] ] : from immersion to incorporation / / Gordon Calleja |
Autore | Calleja Gordon |
Pubbl/distr/stampa | Cambridge, MA, : MIT Press, c2011 |
Descrizione fisica | 1 online resource (235 p.) |
Disciplina | 794.8 |
Soggetto topico |
Video games - Psychological aspects
Video gamers - Psychology Virtual reality - Psychological aspects |
Soggetto genere / forma | Electronic books. |
ISBN |
1-283-30270-5
9786613302700 0-262-29545-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910461425403321 |
Calleja Gordon | ||
Cambridge, MA, : MIT Press, c2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
In-game : from immersion to incorporation / / Gordon Calleja |
Autore | Calleja Gordon |
Pubbl/distr/stampa | Cambridge, Mass., : MIT Press, ©2011 |
Descrizione fisica | 1 online resource (235 p.) |
Disciplina | 794.8 |
Soggetto topico |
Video games - Psychological aspects
Video gamers - Psychology Virtual reality - Psychological aspects |
Soggetto non controllato |
GAME STUDIES/General
SOCIAL SCIENCES/Media Studies |
ISBN |
0-262-29454-0
1-283-30270-5 9786613302700 0-262-29545-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Games will be games -- Immersion -- The player involvement model -- Kinaesthetic involvement -- Spatial involvement -- Shared involvement -- Narrative involvement -- Affective involvement -- Ludic involvement -- Incorporation. |
Record Nr. | UNINA-9910789717903321 |
Calleja Gordon | ||
Cambridge, Mass., : MIT Press, ©2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
In-game : from immersion to incorporation / / Gordon Calleja |
Autore | Calleja Gordon |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cambridge, MA, : MIT Press, c2011 |
Descrizione fisica | 1 online resource (235 p.) |
Disciplina | 794.8 |
Soggetto topico |
Video games - Psychological aspects
Video gamers - Psychology Virtual reality - Psychological aspects |
ISBN |
0-262-29454-0
1-283-30270-5 9786613302700 0-262-29545-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Games will be games -- Immersion -- The player involvement model -- Kinaesthetic involvement -- Spatial involvement -- Shared involvement -- Narrative involvement -- Affective involvement -- Ludic involvement -- Incorporation. |
Record Nr. | UNINA-9910808348703321 |
Calleja Gordon | ||
Cambridge, MA, : MIT Press, c2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Interacting with presence : HCI and the sense of presence in computer-mediated environments / / edited by Giuseppe Riva, John Waterworth, Dianne Murray |
Pubbl/distr/stampa | Warsaw, [Poland] ; ; Berlin, [Germany] : , : De Gruyter Open, , 2014 |
Descrizione fisica | 1 online resource (188 pages) : illustrations; digital, PDF file(s) |
Disciplina | 004.019 |
Soggetto topico |
Human-computer interaction - Psychological aspects
Virtual reality - Psychological aspects |
Soggetto non controllato | cyberpsychology, tele-presence, experiential interactio |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Front matter -- Contents -- Introduction: Editors' Introduction to Interacting with Presence -- 1 Extending the Self through the Tools and the Others: a General Framework for Presence and Social Presence in Mediated Interactions -- 2 Altered, Expanded and Distributed Embodiment: the Three Stages of Interactive Presence -- 3 Measuring Presence in the Simulating Brain -- 4 A Framework for Interactivity and Presence in Novel Bodies -- 5 Presence and Hyperpresence: Implications for Community Awareness -- 6 Measuring Social Presence in Team-Based Digital Games -- 7 Recreating Leisure: How Immersive Environments Can Promote Wellbeing -- 8 Therapeutic Presence in Mediated Psychotherapy: the Uncanny Stranger in the Room -- 9 Coping with Stress and Anxiety: the Role of Presence in Technology Mediated Environments -- 10 Does Gender Matter? Exploring Experiences of Physical and Social Presence in Men and Women -- 11 The Experience of Presence in Persuasive Virtual Environments -- Bios -- Index |
Record Nr. | UNISA-996308832803316 |
Warsaw, [Poland] ; ; Berlin, [Germany] : , : De Gruyter Open, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|