The computer games journal
| The computer games journal |
| Pubbl/distr/stampa | [New York] : , : Springer, , 2015- |
| Descrizione fisica | 1 online resource (volumes) |
| Disciplina |
793
004 |
| Soggetto topico |
Video games
Computer games Videojocs Informàtica recreativa |
| Soggetto genere / forma |
Periodicals.
Revistes electròniques. |
| ISSN | 2052-773X |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910874541603321 |
| [New York] : , : Springer, , 2015- | ||
| Lo trovi qui: Univ. Federico II | ||
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Dynamic games and applications
| Dynamic games and applications |
| Pubbl/distr/stampa | [Place of publication not identified], : Springer Nature, 2011- |
| Disciplina | 519.3 |
| Soggetto topico |
Game theory
Teoria de jocs Videojocs |
| Soggetto genere / forma |
Periodicals.
Revistes electròniques. |
| ISSN | 2153-0793 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910307945003321 |
| [Place of publication not identified], : Springer Nature, 2011- | ||
| Lo trovi qui: Univ. Federico II | ||
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Gamificación : fundamentos y aplicaciones / / Ferran Teixes
| Gamificación : fundamentos y aplicaciones / / Ferran Teixes |
| Autore | Teixes Ferran |
| Edizione | [Primera edición] |
| Pubbl/distr/stampa | Barcelona : , : Editorial UOC, , septiembre de 2014 |
| Descrizione fisica | 1 online resource (137 pages) |
| Collana | UOC Business School |
| Soggetto topico |
Ludificació
Videojocs |
| ISBN |
9788490646694
84-9064-669-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | spa |
| Record Nr. | UNINA-9910838235103321 |
Teixes Ferran
|
||
| Barcelona : , : Editorial UOC, , septiembre de 2014 | ||
| Lo trovi qui: Univ. Federico II | ||
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Virtual and Augmented Reality, Simulation and Serious Games for Education / / edited by Yiyu Cai, Wouter van Joolingen, Koen Veermans
| Virtual and Augmented Reality, Simulation and Serious Games for Education / / edited by Yiyu Cai, Wouter van Joolingen, Koen Veermans |
| Edizione | [1st ed. 2021.] |
| Pubbl/distr/stampa | Singapore : , : Springer Nature Singapore : , : Imprint : Springer, , 2021 |
| Descrizione fisica | 1 online resource (187 pages) |
| Disciplina | 794.8 |
| Collana | Gaming Media and Social Effects |
| Soggetto topico |
Computational intelligence
Educational technology User interfaces (Computer systems) Human-computer interaction Computational Intelligence Digital Education and Educational Technology User Interfaces and Human Computer Interaction Realitat virtual Videojocs Ludificació Jocs educatius |
| Soggetto genere / forma |
Congressos
Llibres electrònics |
| ISBN | 981-16-1361-3 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Introduction -- The Number Navigation Game: an overview of an iterative design process -- The effects of a role-playing game and a software simulation tool on elementary school students’ understanding when modelling feeding relations in ecosystems -- Augmented reality application for chemical engineering unit operations -- The use of immersive virtual reality technology to Deepen Learning in Singapore schools. |
| Record Nr. | UNINA-9910495237503321 |
| Singapore : , : Springer Nature Singapore : , : Imprint : Springer, , 2021 | ||
| Lo trovi qui: Univ. Federico II | ||
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