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The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
Autore Kahne Joseph
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (xiii, 94 p. ) : ill. ;
Disciplina 794.8
Altri autori (Persone) MiddaughEllen
EvansChris (M. Christina)
Collana The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Soggetto topico Video games - Social aspects - United States
Video games and teenagers - United States
Youth - Political activity - United States
Youth - Social networks - United States
Soggetto non controllato EDUCATION/Digital Media & Learning
GAME STUDIES/Games in Education
SOCIAL SCIENCES/Media Studies
ISBN 0-262-25897-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Series Foreword -- Acknowledgments -- About This Report -- The Civic Dimensions of Video Games -- Youth Civic and Political Engagement -- Potential Links between Video Games and Youth Civic and Political Development -- Research Questions -- Study Design -- Findings -- Discussion and Implications -- Next Steps for Parents, Educators, and Game Designers -- Research Agenda -- Conclusion -- Appendix A: Parent and Teen Survey on Gaming and Civic Engagement Methodology -- Appendix B: Regression Analysis -- Notes.
Record Nr. UNISA-996320200103316
Kahne Joseph  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
The civic potential of video games / / Joseph Kahne, Ellen Middaugh, and Chris Evans
Autore Kahne Joseph
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (xiii, 94 p. ) : ill. ;
Disciplina 794.8
Altri autori (Persone) MiddaughEllen
EvansChris (M. Christina)
Collana The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Soggetto topico Video games - Social aspects - United States
Video games and teenagers - United States
Youth - Political activity - United States
Youth - Social networks - United States
Soggetto non controllato EDUCATION/Digital Media & Learning
GAME STUDIES/Games in Education
SOCIAL SCIENCES/Media Studies
ISBN 0-262-25897-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Series Foreword -- Acknowledgments -- About This Report -- The Civic Dimensions of Video Games -- Youth Civic and Political Engagement -- Potential Links between Video Games and Youth Civic and Political Development -- Research Questions -- Study Design -- Findings -- Discussion and Implications -- Next Steps for Parents, Educators, and Game Designers -- Research Agenda -- Conclusion -- Appendix A: Parent and Teen Survey on Gaming and Civic Engagement Methodology -- Appendix B: Regression Analysis -- Notes.
Record Nr. UNINA-9910139368803321
Kahne Joseph  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Coin-operated Americans : rebooting boyhood at the video game arcade / / Carly A. Kocurek
Coin-operated Americans : rebooting boyhood at the video game arcade / / Carly A. Kocurek
Autore Kocurek Carly A.
Pubbl/distr/stampa Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
Descrizione fisica 1 online resource (274 p.)
Disciplina 794.8
Soggetto topico Video games - United States - History
Video games - Social aspects - United States
Coin-operated machines - United States - History
Boys - United States
Soggetto genere / forma Electronic books.
ISBN 1-4529-4520-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Acknowledgments; Introduction; 1. THE MICROCOSMIC ARCADE: Playing at the Cultural Vanguard; 2. GAMING'S GOLD MEDALISTS: Twin Galaxies and the Rush to Competitive Gaming; 3. ADAPTING VIOLENCE: Death Race and the History of Gaming Moral Panic; 4. ANARCHY IN THE ARCADE: Regulating Coin-Op Video Games; 5. PLAY SAVES THE DAY: TRON, WarGames, and the Gamer as Protagonist; 6. THE ARCADE IS DEAD, LONG LIVE THE ARCADE: Nostalgia in an Era of Ubiquitous Computing; 7. THE FUTURE IS NOW: Changes in Gaming Culture; Notes; Bibliography; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P
QR; S; T; U; V; W
Record Nr. UNINA-9910460591103321
Kocurek Carly A.  
Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Coin-operated Americans : rebooting boyhood at the video game arcade / / Carly A. Kocurek
Coin-operated Americans : rebooting boyhood at the video game arcade / / Carly A. Kocurek
Autore Kocurek Carly A.
Pubbl/distr/stampa Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
Descrizione fisica 1 online resource (274 p.)
Disciplina 794.8
Soggetto topico Video games - United States - History
Video games - Social aspects - United States
Coin-operated machines - United States - History
Boys - United States
ISBN 1-4529-4520-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Acknowledgments; Introduction; 1. THE MICROCOSMIC ARCADE: Playing at the Cultural Vanguard; 2. GAMING'S GOLD MEDALISTS: Twin Galaxies and the Rush to Competitive Gaming; 3. ADAPTING VIOLENCE: Death Race and the History of Gaming Moral Panic; 4. ANARCHY IN THE ARCADE: Regulating Coin-Op Video Games; 5. PLAY SAVES THE DAY: TRON, WarGames, and the Gamer as Protagonist; 6. THE ARCADE IS DEAD, LONG LIVE THE ARCADE: Nostalgia in an Era of Ubiquitous Computing; 7. THE FUTURE IS NOW: Changes in Gaming Culture; Notes; Bibliography; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P
QR; S; T; U; V; W
Record Nr. UNINA-9910797706203321
Kocurek Carly A.  
Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Coin-operated Americans : rebooting boyhood at the video game arcade / / Carly A. Kocurek
Coin-operated Americans : rebooting boyhood at the video game arcade / / Carly A. Kocurek
Autore Kocurek Carly A.
Pubbl/distr/stampa Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
Descrizione fisica 1 online resource (274 p.)
Disciplina 794.8
Soggetto topico Video games - United States - History
Video games - Social aspects - United States
Coin-operated machines - United States - History
Boys - United States
ISBN 1-4529-4520-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Acknowledgments; Introduction; 1. THE MICROCOSMIC ARCADE: Playing at the Cultural Vanguard; 2. GAMING'S GOLD MEDALISTS: Twin Galaxies and the Rush to Competitive Gaming; 3. ADAPTING VIOLENCE: Death Race and the History of Gaming Moral Panic; 4. ANARCHY IN THE ARCADE: Regulating Coin-Op Video Games; 5. PLAY SAVES THE DAY: TRON, WarGames, and the Gamer as Protagonist; 6. THE ARCADE IS DEAD, LONG LIVE THE ARCADE: Nostalgia in an Era of Ubiquitous Computing; 7. THE FUTURE IS NOW: Changes in Gaming Culture; Notes; Bibliography; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P
QR; S; T; U; V; W
Record Nr. UNINA-9910822952803321
Kocurek Carly A.  
Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mortal Kombat : games of death / / David Church
Mortal Kombat : games of death / / David Church
Autore Church David <1982->
Pubbl/distr/stampa Ann Arbor, Michigan : , : University of Michigan Press, , 2022
Descrizione fisica 1 online resource (viii, 151 pages) : illustrations
Disciplina 794.8
Collana Landmark video games
Soggetto topico Mortal Kombat (Game)
Video games - Social aspects - United States
Video games - United States - History
ISBN 0-472-90262-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Acknowledgments -- Introduction: ABACABB -- One. Ludic Precursors and Generic Innovations -- Two. Cinematic Influences and Cultural Politics -- Three. Mortal Kontroversy -- or, Dispatches from the Console Wars -- Four. Imitation, Derivation, and Reinvention -- Notes -- Glossary -- Mortal Kombat Ludography -- Bibliography -- Index.
Record Nr. UNINA-9910647292203321
Church David <1982->  
Ann Arbor, Michigan : , : University of Michigan Press, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Tempest : geometries of play / / Judd Ethan Ruggill and Ken S. McAllister
Tempest : geometries of play / / Judd Ethan Ruggill and Ken S. McAllister
Autore Ruggill Judd Ethan
Edizione [1st ed.]
Pubbl/distr/stampa Ann Arbor : , : University of Michigan Press, , 2015
Descrizione fisica 1 online resource (167 pages) : digital, PDF file(s)
Disciplina 794.8
Collana Landmark video games
Digitalculturebooks
Soggetto topico Tempest (Video game)
Video games - Design - History
Video games - Social aspects - United States
ISBN 0-472-90010-2
0-472-12114-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; List of Figures; Introduction; One: Reading Tempest; Two: A Genealogy of Tempest; Three: Contexts; Four: Life after Tempest; Five: Conclusion; Appendixes; Appendix A: Relevant Software and Hardware Companies Created between 1979 and 1982; Appendix B: Arcade Machines Released between 1979 and 1982; Notes; Works Cited; Index
Record Nr. UNINA-9910137522103321
Ruggill Judd Ethan  
Ann Arbor : , : University of Michigan Press, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui