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Playing with religion in digital games / / edited by Heidi A. Campbell and Gregory Price Grieve
Playing with religion in digital games / / edited by Heidi A. Campbell and Gregory Price Grieve
Pubbl/distr/stampa Bloomington, Indiana : , : Indiana University Press, , 2014
Descrizione fisica 1 online resource (314 p.)
Disciplina 794.8
Collana Digital Game Studies
Soggetto topico Video games - Religious aspects
Soggetto genere / forma Electronic books.
ISBN 0-253-01244-9
0-253-01263-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction : what playing with religion offers digital game studies / Heidi A. Campbell and Gregory Price Grieve -- Dreidels to Dante's Inferno : toward a typology of religious games / Jason Anthony -- Locating the pixelated Jew : a multimodal method for exploring Judaism in The Shivah / Isamar Carrillo Masso and Nathan Abrams -- The global mediatization of Hinduism through digital games : representation versus simulation in Hanuman : boy warrior / Xenia Zeiler -- Silent Hill and Fatal Frame : finding franscendent horror in and beyond the Haunted Magic Circle / Brenda S. Gardenour Walter -- From Kuma\War to Quraish : representation of Islam in Arab and American video games / Vít [S,HAC]isler -- Citing the medieval : using religion as world-building infrastructure in fantasy MMORPGs / Rabia Gregory -- Hardcore Christian gamers : how religion shapes evangelical play / Shanny Luft -- Filtering cultural feedback : religion, censorship, and localization in Actraiser and other mainstream video games / Peter Likarish -- The importance of playing in earnest / Rachel Wagner -- "God modes" and "God moods" : what does a digital game need to be spiritually effective? / Oliver Steffen -- Bridging multiple realities : religion, play, and Alfred Schutz's theory of the life-world / Michael Waltemathe -- They kill mystery : the mechanistic bias of video game representations of religion and spirituality / Kevin Schut.
Record Nr. UNINA-9910458584403321
Bloomington, Indiana : , : Indiana University Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Playing with religion in digital games / / edited by Heidi A. Campbell and Gregory Price Grieve
Playing with religion in digital games / / edited by Heidi A. Campbell and Gregory Price Grieve
Pubbl/distr/stampa Bloomington, Indiana : , : Indiana University Press, , 2014
Descrizione fisica 1 online resource (314 p.)
Disciplina 794.8
Collana Digital Game Studies
Soggetto topico Video games - Religious aspects
ISBN 0-253-01244-9
0-253-01263-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction : what playing with religion offers digital game studies / Heidi A. Campbell and Gregory Price Grieve -- Dreidels to Dante's Inferno : toward a typology of religious games / Jason Anthony -- Locating the pixelated Jew : a multimodal method for exploring Judaism in The Shivah / Isamar Carrillo Masso and Nathan Abrams -- The global mediatization of Hinduism through digital games : representation versus simulation in Hanuman : boy warrior / Xenia Zeiler -- Silent Hill and Fatal Frame : finding franscendent horror in and beyond the Haunted Magic Circle / Brenda S. Gardenour Walter -- From Kuma\War to Quraish : representation of Islam in Arab and American video games / Vít [S,HAC]isler -- Citing the medieval : using religion as world-building infrastructure in fantasy MMORPGs / Rabia Gregory -- Hardcore Christian gamers : how religion shapes evangelical play / Shanny Luft -- Filtering cultural feedback : religion, censorship, and localization in Actraiser and other mainstream video games / Peter Likarish -- The importance of playing in earnest / Rachel Wagner -- "God modes" and "God moods" : what does a digital game need to be spiritually effective? / Oliver Steffen -- Bridging multiple realities : religion, play, and Alfred Schutz's theory of the life-world / Michael Waltemathe -- They kill mystery : the mechanistic bias of video game representations of religion and spirituality / Kevin Schut.
Record Nr. UNINA-9910790926403321
Bloomington, Indiana : , : Indiana University Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Playing with religion in digital games / / edited by Heidi A. Campbell and Gregory Price Grieve
Playing with religion in digital games / / edited by Heidi A. Campbell and Gregory Price Grieve
Pubbl/distr/stampa Bloomington, Indiana : , : Indiana University Press, , 2014
Descrizione fisica 1 online resource (314 p.)
Disciplina 794.8
Collana Digital Game Studies
Soggetto topico Video games - Religious aspects
ISBN 0-253-01244-9
0-253-01263-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction : what playing with religion offers digital game studies / Heidi A. Campbell and Gregory Price Grieve -- Dreidels to Dante's Inferno : toward a typology of religious games / Jason Anthony -- Locating the pixelated Jew : a multimodal method for exploring Judaism in The Shivah / Isamar Carrillo Masso and Nathan Abrams -- The global mediatization of Hinduism through digital games : representation versus simulation in Hanuman : boy warrior / Xenia Zeiler -- Silent Hill and Fatal Frame : finding franscendent horror in and beyond the Haunted Magic Circle / Brenda S. Gardenour Walter -- From Kuma\War to Quraish : representation of Islam in Arab and American video games / Vít [S,HAC]isler -- Citing the medieval : using religion as world-building infrastructure in fantasy MMORPGs / Rabia Gregory -- Hardcore Christian gamers : how religion shapes evangelical play / Shanny Luft -- Filtering cultural feedback : religion, censorship, and localization in Actraiser and other mainstream video games / Peter Likarish -- The importance of playing in earnest / Rachel Wagner -- "God modes" and "God moods" : what does a digital game need to be spiritually effective? / Oliver Steffen -- Bridging multiple realities : religion, play, and Alfred Schutz's theory of the life-world / Michael Waltemathe -- They kill mystery : the mechanistic bias of video game representations of religion and spirituality / Kevin Schut.
Record Nr. UNINA-9910809370803321
Bloomington, Indiana : , : Indiana University Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The Pop Theology of Videogames : Producing and Playing with Religion / / Lars de Wildt
The Pop Theology of Videogames : Producing and Playing with Religion / / Lars de Wildt
Autore De Wildt Lars
Edizione [First edition.]
Pubbl/distr/stampa Amsterdam : , : Amsterdam University Press, , 2023
Descrizione fisica 1 online resource (158 pages) : illustrations
Disciplina 794.8
Collana Games and Play
Soggetto topico Video games - Religious aspects - Christianity
Video games - Religious aspects
Soggetto non controllato Videogames, religion, production studies, consumption studies, qualitative sociology
ISBN 90-485-5513-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1. Introduction -- Part I. Producing Religion "Which choices lead game-makers to use religion in their videogames?" -- Chapter 2. Making Religion at Ubisoft -- Chapter 3. Indie-pendent: the Arthouse Gods of Indie games -- Part II. Consuming Religion "How do players make sense of and relate to religion in videogames?" -- Chapter 4. Public Religion on Videogame Forums -- Chapter 5. Single-player Religion -- Part III. Conclusion -- Chapter 6. Pop Theology. -- Bibliography -- Index.
Record Nr. UNINA-9910682542103321
De Wildt Lars  
Amsterdam : , : Amsterdam University Press, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The Pop Theology of Videogames : Producing and Playing with Religion / / Lars de Wildt
The Pop Theology of Videogames : Producing and Playing with Religion / / Lars de Wildt
Autore De Wildt Lars
Edizione [First edition.]
Pubbl/distr/stampa Amsterdam : , : Amsterdam University Press, , 2023
Descrizione fisica 1 online resource (158 pages) : illustrations
Disciplina 794.8
Collana Games and Play
Soggetto topico Video games - Religious aspects - Christianity
Video games - Religious aspects
Soggetto non controllato Videogames, religion, production studies, consumption studies, qualitative sociology
ISBN 90-485-5513-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1. Introduction -- Part I. Producing Religion "Which choices lead game-makers to use religion in their videogames?" -- Chapter 2. Making Religion at Ubisoft -- Chapter 3. Indie-pendent: the Arthouse Gods of Indie games -- Part II. Consuming Religion "How do players make sense of and relate to religion in videogames?" -- Chapter 4. Public Religion on Videogame Forums -- Chapter 5. Single-player Religion -- Part III. Conclusion -- Chapter 6. Pop Theology. -- Bibliography -- Index.
Record Nr. UNISA-996524971103316
De Wildt Lars  
Amsterdam : , : Amsterdam University Press, , 2023
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
The sacred & the digital : critical depictions of religions in video games / / special issue editor, Frank G. Bosman
The sacred & the digital : critical depictions of religions in video games / / special issue editor, Frank G. Bosman
Pubbl/distr/stampa Basel, Switzerland : , : MDPI - Multidisciplinary Digital Publishing Institute, , [2019]
Descrizione fisica 1 online resource (184 pages)
Disciplina 794.8
Soggetto topico Video games - Religious aspects
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910674008603321
Basel, Switzerland : , : MDPI - Multidisciplinary Digital Publishing Institute, , [2019]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The sacred & the digital : critical depictions of religions in video games / / special issue editor, Frank G. Bosman
The sacred & the digital : critical depictions of religions in video games / / special issue editor, Frank G. Bosman
Pubbl/distr/stampa Basel, Switzerland : , : MDPI, , [2019]
Descrizione fisica 1 online resource (182 pages) : illustrations
Disciplina 794.8
Soggetto topico Video games - Religious aspects
ISBN 3-03897-831-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910765798303321
Basel, Switzerland : , : MDPI, , [2019]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui