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Kill the Overseer! : The Gamification of Slave Resistance
Kill the Overseer! : The Gamification of Slave Resistance
Autore Lauro Sarah Juliet
Pubbl/distr/stampa University of Minnesota Press, 2020
Descrizione fisica 1 online resource (1 online resource 103 p..)
Disciplina 794.84552
Collana Forerunners: Ideas First
Soggetto topico Video games - Social aspects
Video games - Moral and ethical aspects
Slavery in mass media
GAMES / Video & Electronic
Video games - Political aspects
ISBN 1-4529-6549-8
1-5179-1100-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover Page -- Half Title -- Series Page -- Title Page -- Copyright Page -- Contents -- Videogames as Commemoration -- Nat Turner and Harriet Tubman -- Paths to Freedom -- A Close Playing: Flight to Freedom -- "Make History Yours": An Introduction to Assassin's Creed -- Avatar Trouble and Aveline -- Untranslated -- Failure and Freedom Cry -- A Digital Fragment -- Untitled -- Acknowledgments -- About the Author
Record Nr. UNINA-9910437642303321
Lauro Sarah Juliet  
University of Minnesota Press, 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Making democracy fun : how game design can empower citizens and transform politics / / Josh Lerner
Making democracy fun : how game design can empower citizens and transform politics / / Josh Lerner
Autore Lerner Josh <1978->
Pubbl/distr/stampa Cambridge, Massachusetts : , : MIT Press, , [2014]
Descrizione fisica 1 online resource (288 p.)
Disciplina 794.8
Soggetto topico Video games - Political aspects
Video games - Design
Democracy
Soggetto genere / forma Electronic books.
ISBN 0-262-32151-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Acknowledgments; 1 Should Democracy Be Fun?; 2 Games, Play, and Democracy; 3 What Game Design Can Teach Us about Democracy; 4 Not Just Child's Play: Games in Democratic Processes; 5 Rosario Hábitat: Designing Participation Like a Game; 6 Toronto Community Housing: Game Design in Less Fertile Soils; 7 My Game Design Experiment; Conclusion; Notes; Bibliography; Index
Record Nr. UNINA-9910464430503321
Lerner Josh <1978->  
Cambridge, Massachusetts : , : MIT Press, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Making democracy fun : how game design can empower citizens and transform politics / / Josh Lerner
Making democracy fun : how game design can empower citizens and transform politics / / Josh Lerner
Autore Lerner Josh <1978->
Pubbl/distr/stampa Cambridge, Massachusetts : , : MIT Press, , [2014]
Descrizione fisica 1 online resource (288 p.)
Disciplina 794.8
Soggetto topico Video games - Political aspects
Video games - Design
Democracy
Soggetto non controllato GAME STUDIES/Game Design
SOCIAL SCIENCES/Political Science/General
SOCIAL SCIENCES/Media Studies
ISBN 0-262-32152-1
0-262-32151-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Acknowledgments; 1 Should Democracy Be Fun?; 2 Games, Play, and Democracy; 3 What Game Design Can Teach Us about Democracy; 4 Not Just Child's Play: Games in Democratic Processes; 5 Rosario Hábitat: Designing Participation Like a Game; 6 Toronto Community Housing: Game Design in Less Fertile Soils; 7 My Game Design Experiment; Conclusion; Notes; Bibliography; Index
Altri titoli varianti How game design can empower citizens and transform politics
Record Nr. UNINA-9910789016903321
Lerner Josh <1978->  
Cambridge, Massachusetts : , : MIT Press, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Making democracy fun : how game design can empower citizens and transform politics / / Josh Lerner
Making democracy fun : how game design can empower citizens and transform politics / / Josh Lerner
Autore Lerner Josh <1978->
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Massachusetts : , : MIT Press, , [2014]
Descrizione fisica 1 online resource (288 p.)
Disciplina 794.8
Soggetto topico Video games - Political aspects
Video games - Design
Democracy
ISBN 0-262-32152-1
0-262-32151-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Acknowledgments; 1 Should Democracy Be Fun?; 2 Games, Play, and Democracy; 3 What Game Design Can Teach Us about Democracy; 4 Not Just Child's Play: Games in Democratic Processes; 5 Rosario Hábitat: Designing Participation Like a Game; 6 Toronto Community Housing: Game Design in Less Fertile Soils; 7 My Game Design Experiment; Conclusion; Notes; Bibliography; Index
Altri titoli varianti How game design can empower citizens and transform politics
Record Nr. UNINA-9910973816703321
Lerner Josh <1978->  
Cambridge, Massachusetts : , : MIT Press, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Politiken des (digitalen) Spiels : Transdisziplinäre Perspektiven / / hrsg. von Arno Görgen, Tobias Unterhuber
Politiken des (digitalen) Spiels : Transdisziplinäre Perspektiven / / hrsg. von Arno Görgen, Tobias Unterhuber
Autore Arno Görgen
Edizione [1st ed.]
Pubbl/distr/stampa Transcript Verlag, 2023
Descrizione fisica 1 online resource (360 p.)
Disciplina 000
Collana Game Studies
Soggetto topico SOCIAL SCIENCE / Popular Culture
Video games - Political aspects
Video games - Social aspects
Social sciences
ISBN 9783732867905
3732867900
9783839467909
383946790X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Frontmatter -- Inhalt -- Politiken des (digitalen) Spiels zwischen Affirmation und Antagonismus -- Analysen -- Computerrollenspiele -- Wie dem Spielen das Töten beigebracht wurde -- »Neue Bedingungen für den Zufall« -- »Nintendo What Nintendon’t« -- »Historiker analysieren« -- Game Over? -- »Are you an Idiot? It’s a freaking videogame!« -- Regulationen des Computerspielens in Internetcafés um 2000 -- Spuren auf Papier -- »Do you have a moment to increase world awesome?« -- Miszellen -- 8 Minuten, 46 Sekunden -- Politiken der Spielwirkung -- Verschwören, Verwirren, Verleumden -- PROJEKT CH+ Spielerische Demokratieförderung -- Part of the Game -- Überwachen und Strafen im Online-Gaming? -- The Special Sauce of Total Refusal -- Werkstattbericht zu »Spuren auf Papier« -- Interviews -- »Ich bin überrascht, dass ich überlebt habe« -- Rechtsterrorismus und die Gaming-Welt -- »Unsere Vision ist eine Gesellschaft, die alle Potenziale von Games nicht nur kennt, sondern auch einsetzt« -- »Ihr wisst schon, dass ihr Künstler seid?« -- »Wenn ein Medium erwachsen wird, muss man auch diskutieren, wie es wirkt« -- Die Autor*innen -- Editorial
Record Nr. UNINA-9910832999303321
Arno Görgen  
Transcript Verlag, 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui