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The art of failure [[electronic resource] ] : an essay on the pain of playing video games / / Jesper Juul
The art of failure [[electronic resource] ] : an essay on the pain of playing video games / / Jesper Juul
Autore Juul Jesper <1970->
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, c2013
Descrizione fisica xiii, 157 p
Disciplina 794.8
Collana Playful thinking
Soggetto topico Video games - Psychological aspects
Video games - Philosophy
Failure (Psychology)
Soggetto genere / forma Electronic books.
ISBN 1-299-22071-1
0-262-31312-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction: the paradox of failure -- The paradox of failure and the paradox of tragedy -- The feeling of failure -- Designing failure -- Fictional failure -- The art of failure.
Record Nr. UNINA-9910465485103321
Juul Jesper <1970->  
Cambridge, Mass., : MIT Press, c2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The art of failure [[electronic resource] ] : an essay on the pain of playing video games / / Jesper Juul
The art of failure [[electronic resource] ] : an essay on the pain of playing video games / / Jesper Juul
Autore Juul Jesper <1970->
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, c2013
Descrizione fisica xiii, 157 p
Disciplina 794.8
Collana Playful thinking
Soggetto topico Video games - Psychological aspects
Video games - Philosophy
Failure (Psychology)
ISBN 0-262-31313-8
1-299-22071-1
0-262-31312-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction: the paradox of failure -- The paradox of failure and the paradox of tragedy -- The feeling of failure -- Designing failure -- Fictional failure -- The art of failure.
Record Nr. UNINA-9910792079203321
Juul Jesper <1970->  
Cambridge, Mass., : MIT Press, c2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The art of failure : an essay on the pain of playing video games / / Jesper Juul
The art of failure : an essay on the pain of playing video games / / Jesper Juul
Autore Juul Jesper <1970->
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, c2013
Descrizione fisica xiii, 157 p
Disciplina 794.8
Collana Playful thinking
Soggetto topico Video games - Psychological aspects
Video games - Philosophy
Failure (Psychology)
ISBN 0-262-31313-8
1-299-22071-1
0-262-31312-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction: the paradox of failure -- The paradox of failure and the paradox of tragedy -- The feeling of failure -- Designing failure -- Fictional failure -- The art of failure.
Record Nr. UNINA-9910812613203321
Juul Jesper <1970->  
Cambridge, Mass., : MIT Press, c2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The art of videogames [[electronic resource] /] / Grant Tavinor
The art of videogames [[electronic resource] /] / Grant Tavinor
Autore Tavinor Grant
Pubbl/distr/stampa Malden, MA, : Wiley-Blackwell, 2009
Descrizione fisica 1 online resource (241 p.)
Disciplina 794.8
794.801
Collana New directions in aesthetics
Soggetto topico Video games - Philosophy
Video games - Social aspects
Soggetto genere / forma Electronic books.
ISBN 1-283-20467-3
9786613204677
1-4051-8788-3
1-4443-1017-8
1-4443-1018-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto THE ART OFVIDEOGAMES; CONTENTS; ACKNOWLEDGMENTS; 1 THE NEW ART OF VIDEOGAMES; 2 WHAT ARE VIDEOGAMES ANYWAY?; 3 VIDEOGAMES AND FICTION; 4 STEPPING INTO FICTIONAL WORLDS; 5 GAMES THROUGH FICTION; 6 VIDEOGAMES AND NARRATIVE; 7 EMOTION IN VIDEOGAMING; 8 THE MORALITY OF VIDEOGAMES; 9 VIDEOGAMES AS ART; GLOSSARY; REFERENCES; INDEX
Record Nr. UNINA-9910139957903321
Tavinor Grant  
Malden, MA, : Wiley-Blackwell, 2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The art of videogames / / Grant Tavinor
The art of videogames / / Grant Tavinor
Autore Tavinor Grant
Edizione [1st ed.]
Pubbl/distr/stampa Malden, MA, : Wiley-Blackwell, 2009
Descrizione fisica 1 online resource (241 p.)
Disciplina 794.8
794.801
Collana New directions in aesthetics
Soggetto topico Video games - Philosophy
Video games - Social aspects
ISBN 1-283-20467-3
9786613204677
1-4051-8788-3
1-4443-1017-8
1-4443-1018-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto THE ART OFVIDEOGAMES; CONTENTS; ACKNOWLEDGMENTS; 1 THE NEW ART OF VIDEOGAMES; 2 WHAT ARE VIDEOGAMES ANYWAY?; 3 VIDEOGAMES AND FICTION; 4 STEPPING INTO FICTIONAL WORLDS; 5 GAMES THROUGH FICTION; 6 VIDEOGAMES AND NARRATIVE; 7 EMOTION IN VIDEOGAMING; 8 THE MORALITY OF VIDEOGAMES; 9 VIDEOGAMES AS ART; GLOSSARY; REFERENCES; INDEX
Record Nr. UNINA-9910826474703321
Tavinor Grant  
Malden, MA, : Wiley-Blackwell, 2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beyond choices : the design of ethical gameplay / / Miguel Sicart
Beyond choices : the design of ethical gameplay / / Miguel Sicart
Autore Sicart Miguel <1978-, >
Pubbl/distr/stampa Cambridge, Massachusetts : , : MIT Press, , [2013]
Descrizione fisica 1 online resource (189 p.)
Disciplina 794.8
Soggetto topico Video games - Moral and ethical aspects
Video games - Philosophy
Soggetto genere / forma Electronic books.
ISBN 0-262-31712-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Introduction -- 2. Defining ethical gameplay -- 3. Being a game -- 4. The player, the player -- 5. The design of ethical gameplay --
Record Nr. UNINA-9910452902303321
Sicart Miguel <1978-, >  
Cambridge, Massachusetts : , : MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beyond choices : the design of ethical gameplay / / Miguel Sicart
Beyond choices : the design of ethical gameplay / / Miguel Sicart
Autore Sicart Miguel <1978->
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (189 p.)
Disciplina 794.8
Soggetto topico Video games - Moral and ethical aspects
Video games - Philosophy
Soggetto non controllato Ethical gameplay
Video game design
GAME STUDIES/Game Design
PHILOSOPHY/Ethics & Bioethics
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31713-3
0-262-31712-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Introduction -- 2. Defining ethical gameplay -- 3. Being a game -- 4. The player, the player -- 5. The design of ethical gameplay --
Record Nr. UNINA-9910790417903321
Sicart Miguel <1978->  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beyond choices : the design of ethical gameplay / / Miguel Sicart
Beyond choices : the design of ethical gameplay / / Miguel Sicart
Autore Sicart Miguel <1978->
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (189 p.)
Disciplina 794.8
Soggetto topico Video games - Moral and ethical aspects
Video games - Philosophy
Soggetto non controllato Ethical gameplay
Video game design
GAME STUDIES/Game Design
PHILOSOPHY/Ethics & Bioethics
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31713-3
0-262-31712-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Introduction -- 2. Defining ethical gameplay -- 3. Being a game -- 4. The player, the player -- 5. The design of ethical gameplay --
Record Nr. UNINA-9910824895803321
Sicart Miguel <1978->  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
BioShock and philosophy : irrational game, rational book / / edited by Luke Cuddy
BioShock and philosophy : irrational game, rational book / / edited by Luke Cuddy
Pubbl/distr/stampa Chichester, England : , : Wiley Blackwell, , 2015
Descrizione fisica 1 online resource (161 pages)
Disciplina 794.8/1536
Collana Blackwell Philosophy and Pop Culture Series
Soggetto topico Video games - Philosophy
Video games - Design
ISBN 1-118-91588-7
1-118-91587-9
Classificazione PHI000000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Machine generated contents note: Hacking Into This Book (Introduction) Luke Cuddy Level 1 Research Bonus: Increased Wisdom Capacity 1: BioShock's Meta-Narrative: What BioShock Teaches the Gamer about Gaming Collin Pointon 2: The Value of Art in BioShock: Ayn Rand, Emotion, and Choice Jason Rose 3: SHODAN vs. The Many--or--Mind vs. The Body Robert M. Mentyka 4: "The Cage is Somber:" A Feminist Understanding of Elizabeth Catlyn Origitano Tears, Time, and Reality 5: Rapture in a Physical World: Did Andrew Ryan Choose the Impossible? James Cook 6: Would You Kindly Bring us the Girl and Wipe Away the Debt: Free Will and Moral Responsibility in BioShock Infinite Oliver Laas 7: BioShock as Plato's Cave Roger Travis 8: BioShock Infinite and Transworld Individuality: Identity Across Space and Time Charles Joshua Horn 9: Shockingly Limited: Escaping Columbia's God of Necessity Scott Squires and James McBain The "Union" and the Sodom Below 10: "The Bindings are There as a Safeguard:" Sovereignty and Political Decisions in BioShock Infinite Rick Elmore 11: Propaganda, Lies, and Bullshit in BioShock's Rapture Rachel McKinnon 12: The Vox Populi Group, Marx, and Equal Rights for All Tyler DeHaven and Chris Hendrickson The Circus of Values 13: Infinite Lighthouses, Infinite Stories: BioShock and the Aesthetics of Video Game Storytelling Laszlo Kajtar 14: Have You Ever Been To Rapture? BioShock as an Introduction to Phenomenology Stefan Schevelier 15: "Evolve today!" Human Enhancement Technologies in the BioShock Universe Simon Ledder 16: Vending Machine Values: Buying Beauty and Morality in BioShock Michael J. Muniz .
Record Nr. UNINA-9910131288803321
Chichester, England : , : Wiley Blackwell, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
BioShock and philosophy : irrational game, rational book / / edited by Luke Cuddy
BioShock and philosophy : irrational game, rational book / / edited by Luke Cuddy
Pubbl/distr/stampa Chichester, England : , : Wiley Blackwell, , 2015
Descrizione fisica 1 online resource (161 pages)
Disciplina 794.8/1536
Collana Blackwell Philosophy and Pop Culture Series
Soggetto topico Video games - Philosophy
Video games - Design
ISBN 1-118-91588-7
1-118-91587-9
Classificazione PHI000000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Machine generated contents note: Hacking Into This Book (Introduction) Luke Cuddy Level 1 Research Bonus: Increased Wisdom Capacity 1: BioShock's Meta-Narrative: What BioShock Teaches the Gamer about Gaming Collin Pointon 2: The Value of Art in BioShock: Ayn Rand, Emotion, and Choice Jason Rose 3: SHODAN vs. The Many--or--Mind vs. The Body Robert M. Mentyka 4: "The Cage is Somber:" A Feminist Understanding of Elizabeth Catlyn Origitano Tears, Time, and Reality 5: Rapture in a Physical World: Did Andrew Ryan Choose the Impossible? James Cook 6: Would You Kindly Bring us the Girl and Wipe Away the Debt: Free Will and Moral Responsibility in BioShock Infinite Oliver Laas 7: BioShock as Plato's Cave Roger Travis 8: BioShock Infinite and Transworld Individuality: Identity Across Space and Time Charles Joshua Horn 9: Shockingly Limited: Escaping Columbia's God of Necessity Scott Squires and James McBain The "Union" and the Sodom Below 10: "The Bindings are There as a Safeguard:" Sovereignty and Political Decisions in BioShock Infinite Rick Elmore 11: Propaganda, Lies, and Bullshit in BioShock's Rapture Rachel McKinnon 12: The Vox Populi Group, Marx, and Equal Rights for All Tyler DeHaven and Chris Hendrickson The Circus of Values 13: Infinite Lighthouses, Infinite Stories: BioShock and the Aesthetics of Video Game Storytelling Laszlo Kajtar 14: Have You Ever Been To Rapture? BioShock as an Introduction to Phenomenology Stefan Schevelier 15: "Evolve today!" Human Enhancement Technologies in the BioShock Universe Simon Ledder 16: Vending Machine Values: Buying Beauty and Morality in BioShock Michael J. Muniz .
Record Nr. UNINA-9910814136203321
Chichester, England : , : Wiley Blackwell, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui