Architectonics of Game Spaces : The Spatial Logic of the Virtual and Its Meaning for the Real / Andri Gerber, Ulrich Götz
| Architectonics of Game Spaces : The Spatial Logic of the Virtual and Its Meaning for the Real / Andri Gerber, Ulrich Götz |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2020 |
| Descrizione fisica | 1 online resource (343 pages) : illustrations (chiefly color), facsimiles, map, plan |
| Disciplina | 720.2840285536 |
| Collana | Architekturen |
| Soggetto topico |
Virtual Environments
Game Spaces Game Architecture Video Games Architecture Media Space Computer Games Digital Media |
| ISBN |
9783839448021
3839448026 |
| Classificazione | ZH 2800 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Frontmatter 1 Contents 5 Introduction 9 Taking Risks! 27 Invisible (Game) Cities 47 In-World Realism 59 Video/Game 71 Games as Provinces of Meaning 85 Free your Imagination! 95 A Fascination for Empty Rooms 111 Towards an Architecture of Desire 119 The Architectonics of Game Spaces 135 Virtual World Weariness 153 The Lived Space of Computer Games 167 The Architectural Continuum 183 From Asteroids to Architectoids 201 Piercing all Layers of the Anthroposphere 215 Creating Fascinating Spaces 233 Augmented Play, Art, and Space 249 Play the City 265 Democracy, Video Games, and Urban Design 277 Video Game Urbanism 293 Bibliography/Ludography 313 Image Copyrights 331 Authors 335 |
| Altri titoli varianti | Gerber/Götz (eds.), Architectonics of Games Spaces The Spatial Logic of the Virtual and Its Meaning for the Real |
| Record Nr. | UNINA-9910433250903321 |
| Bielefeld, : transcript Verlag, 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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Games and Rules : Game Mechanics for the »Magic Circle« / Beat Suter, Mela Kocher, René Bauer
| Games and Rules : Game Mechanics for the »Magic Circle« / Beat Suter, Mela Kocher, René Bauer |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2019 |
| Descrizione fisica | 1 online resource (322 p.) |
| Disciplina | 794.8 |
| Collana | Edition Medienwissenschaft |
| Soggetto topico |
Games
Video Games Media Media Studies Game Studies Game Design Ludology Narratology Motivation Game Mechanics Ergodic Systems Aporia and Epiphany Computer Games Media Aesthetics Media Art |
| ISBN |
9783839443040
3839443040 |
| Classificazione | ST 324 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Frontmatter 1 Contents 5 Introduction 7 Rules of Play as a Framework for the "Magic Circle" 19 Games as a Special Zone 35 Play Computers 47 Requirements for a General Game Mechanics Framework 67 Underneath and Beyond Mechanics 87 Hansel and Gretel 115 The Spectacular Space 139 Nonverbal Guidance Systems 169 Ethics as a Game Mechanism 193 The Player as Puppet 217 The Ethical Avatar 243 Rules Shape Spaces Spaces Shape Rules 259 Game Mechanics of Serious Urban Games 267 NPC and Me 293 When Game Mechanics Come Crawling out of Ant Colonies 299 Authors 317 |
| Altri titoli varianti | Suter et al. (eds.), Games and Rules Game Mechanics for the »Magic Circle« |
| Record Nr. | UNINA-9910315224203321 |
| Bielefeld, : transcript Verlag, 2019 | ||
| Lo trovi qui: Univ. Federico II | ||
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International journal of computer games technology
| International journal of computer games technology |
| Pubbl/distr/stampa | [Cairo, Egypt], : Hindawi Pub. Corp., 2008- |
| Descrizione fisica | 1 online resource |
| Soggetto topico |
Video games - Design
Video games - Programming Video Games Jeux d'ordinateur Jeux d'ordinateur - Programmation Jeux d'ordinateur - Conception video games Computer games - Design |
| Soggetto genere / forma | Periodicals. |
| Soggetto non controllato | Computer Science |
| ISSN | 1687-7055 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | IJCGT |
| Record Nr. | UNISA-996321178903316 |
| [Cairo, Egypt], : Hindawi Pub. Corp., 2008- | ||
| Lo trovi qui: Univ. di Salerno | ||
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International journal of computer games technology
| International journal of computer games technology |
| Pubbl/distr/stampa | [Cairo, Egypt], : Hindawi Pub. Corp., 2008- |
| Descrizione fisica | 1 online resource |
| Disciplina | 794.81 |
| Soggetto topico |
Video games - Design
Video games - Programming Video Games Jeux d'ordinateur Jeux d'ordinateur - Programmation Jeux d'ordinateur - Conception video games |
| Soggetto genere / forma | Periodicals. |
| ISSN | 1687-7055 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | IJCGT |
| Record Nr. | UNINA-9910142674403321 |
| [Cairo, Egypt], : Hindawi Pub. Corp., 2008- | ||
| Lo trovi qui: Univ. Federico II | ||
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JMIR serious games
| JMIR serious games |
| Pubbl/distr/stampa | Toronto : , : JMIR Publications, , [2013]- |
| Descrizione fisica | 1 online resource |
| Soggetto topico |
Medicine - Computer simulation
Video games Medical Informatics Video Games Computer games |
| Soggetto genere / forma |
Periodical
Fulltext Internet Resources. Periodicals. |
| ISSN | 2291-9279 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | JSG |
| Record Nr. | UNISA-996321069403316 |
| Toronto : , : JMIR Publications, , [2013]- | ||
| Lo trovi qui: Univ. di Salerno | ||
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JMIR serious games
| JMIR serious games |
| Pubbl/distr/stampa | Toronto : , : JMIR Publications, , [2013]- |
| Descrizione fisica | 1 online resource |
| Soggetto topico |
Medicine - Computer simulation
Video games Medical Informatics Video Games |
| Soggetto genere / forma |
Periodical
Fulltext Internet Resources. Periodicals. |
| ISSN | 2291-9279 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | JSG |
| Record Nr. | UNINA-9910132345203321 |
| Toronto : , : JMIR Publications, , [2013]- | ||
| Lo trovi qui: Univ. Federico II | ||
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SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health : book of proceedings
| SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health : book of proceedings |
| Pubbl/distr/stampa | Piscataway, NJ : , : IEEE, , [2011]- |
| Descrizione fisica | 1 online resource |
| Disciplina | 610 |
| Soggetto topico |
Medicine - Computer simulation
Computer games Computer Simulation Medicine Video Games Medical Informatics |
| Soggetto genere / forma |
Congress.
Conference papers and proceedings. |
| ISSN | 2573-3060 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Altri titoli varianti |
Serious Games and Applications for Health (SeGAH), IEEE International Conference on
IEEE International Conference on Serious Games and Applications for Health (SeGAH ...) |
| Record Nr. | UNISA-996280753003316 |
| Piscataway, NJ : , : IEEE, , [2011]- | ||
| Lo trovi qui: Univ. di Salerno | ||
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SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health : book of proceedings
| SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health : book of proceedings |
| Pubbl/distr/stampa | Piscataway, NJ : , : IEEE, , [2011]- |
| Descrizione fisica | 1 online resource |
| Disciplina | 610 |
| Soggetto topico |
Medicine - Computer simulation
Video games Computer Simulation Medicine Video Games Medical Informatics Computer games |
| Soggetto genere / forma |
Congress.
Conference papers and proceedings. |
| ISSN | 2573-3060 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | eng |
| Altri titoli varianti |
Serious Games and Applications for Health (SeGAH), IEEE International Conference on
IEEE International Conference on Serious Games and Applications for Health (SeGAH ...) |
| Record Nr. | UNINA-9910626156803321 |
| Piscataway, NJ : , : IEEE, , [2011]- | ||
| Lo trovi qui: Univ. Federico II | ||
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Time and Space in Video Games : A Cognitive-Formalist Approach / Federico Alvarez Igarzábal
| Time and Space in Video Games : A Cognitive-Formalist Approach / Federico Alvarez Igarzábal |
| Autore | Alvarez Igarzábal Federico <p>Federico Alvarez Igarzábal, TH Köln, Deutschland </p> |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2023 |
| Descrizione fisica | 1 online resource (233 pages) |
| Disciplina | 794.8 |
| Collana | Bild und Bit. Studien zur digitalen Medienkultur |
| Soggetto topico |
Computer
Games Time Video Games Sequencing Space Aesthetics Cognitive Science Time Perception Media Popular Culture Computer Games Media Aesthetics Digital Media Media Studies |
| ISBN |
9783839447130
3839447135 |
| Classificazione | AP 15963 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Frontmatter 1 Contents 5 Introduction 9 The State Machine and the Present Moment 33 Structuring Gametime 53 Cause, Effect, and Player-Centric Time 85 Predictive Thinking in Virtual Worlds 101 The Groundhog Day Effect 115 The Hybrid Narrator 139 The Speed of Time 159 Marshmallows and Bullets 175 Chekhov's BFG 191 Conclusion 205 Acknowledgements 211 References 213 |
| Altri titoli varianti | Alvarez Igarzábal, Time and Space in Video A Cognitive-Formalist Approach |
| Record Nr. | UNINA-9910745597803321 |
Alvarez Igarzábal Federico <p>Federico Alvarez Igarzábal, TH Köln, Deutschland </p>
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| Bielefeld, : transcript Verlag, 2023 | ||
| Lo trovi qui: Univ. Federico II | ||
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Violent video game effects on children and adolescents : theory, research, and public policy / / Craig A. Anderson, Douglas A. Gentile, Katherine E. Buckley
| Violent video game effects on children and adolescents : theory, research, and public policy / / Craig A. Anderson, Douglas A. Gentile, Katherine E. Buckley |
| Autore | Anderson Craig Alan <1952-> |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Oxford ; ; New York, : Oxford University Press, 2007 |
| Descrizione fisica | viii, 190 p. : ill |
| Disciplina | 302.23/1 |
| Altri autori (Persone) |
GentileDouglas A. <1964->
BuckleyKatherine E |
| Soggetto topico |
Video games and children
Video games and teenagers Violence in mass media Children and violence Youth and violence Aggressiveness in children Aggressiveness in adolescence Video Games Aggression Violence Child Adolescent |
| ISBN |
9786611163518
9780195345568 0195345568 9780199893393 019989339X 9781429468947 1429468947 9781281163516 1281163511 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects. |
| Record Nr. | UNINA-9910955539003321 |
Anderson Craig Alan <1952->
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| Oxford ; ; New York, : Oxford University Press, 2007 | ||
| Lo trovi qui: Univ. Federico II | ||
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