50 digital team-building games [[electronic resource] ] : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen |
Autore | Chen John <1967-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | Hoboken, N.J., : Wiley, 2012 |
Descrizione fisica | 1 online resource (236 p.) |
Disciplina | 658.4/022 |
Soggetto topico |
Teams in the workplace
Social groups Treball en equip Grups socials |
Soggetto genere / forma | Llibres electrònics |
ISBN |
1-118-24031-6
1-119-20326-0 1-280-58878-0 9786613618610 1-118-22737-9 |
Classificazione | BUS041000 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
50 Digital Team-Building Games: Fast, Fun Meeting Openers, Group Activities and Adventures Using Social Media, Smart Phones, GPS, Tablets, and More; Contents; 50 Digital Team-Building Games Quick Start; How to Use This Matrix; Preface: How to Use the Games in This Book; Purpose; Initiatives or Team-Building Games; Preparation; Test Your Technology; Prepare Your Teammates; Participant Map; Facilitator Tree; Plan B (C, D, and E); Event; Log in Early; Create Invitation and Inclusion; Improv and Engage; Facilitate Success; End on a High Note and Follow Up; Facilitator Debrief
Digital Team-Building Games Checklist-PIPEAcknowledgments; How Twitter Made This Book Happen; Introduction to 50 Digital Team-Building Games; Why Should You Buy This Book?; Where the Games Come From; The Education of a Digital Team Builder; Chapter 1: Icebreakers; Me in 140 Characters or Less-Twitter Hypernetworking; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Alpha Names-Learn Names While Learning Team Process; Goals; Game Summary; Setup; Instructions to the Audience; Power Tip; Debrief; Variations; Case Study Where in the World Whiteboarding-Draw Who You Are and Where You're FromGoals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Photo Booth-iPad 2 or Photo-Based Networking; Goals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Pinterest-Pin Pictures and Websites for a Common Topic; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Debrief; Case Study; Chapter 2: Communication/Games for Speakers; Texting Q&A-Asking Anonymous Questions Via Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips DebriefCase Study; Raising Hands-Have You Ever . . . ?; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Polling-Team Consensus by Technology; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Case Study; TwitterStorm-Crowdsourcing Goodness; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Power Tips; Debrief; Case Study; Twitter Tools to Track Tweets:; A Good Overall How-To Guide for Twitter Chats; Current List of More than 500 Twitter Chats Happening Weekly Go Ahead, Caller-Improving Teleconference Skills with a Game ShowGoals; Game Summary; Setup; Instructions to the Audience; Power Tips; Variations; Case Study; Model Citizen-Testing Communication Assumptions by Building a Model They Can't See; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Backchannel-Instant Feedback by Group Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Case Study; Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each; Goals; Game Summary; Setup Instructions to the Audience |
Record Nr. | UNINA-9910141263403321 |
Chen John <1967-> | ||
Hoboken, N.J., : Wiley, 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
50 digital team-building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen |
Autore | Chen John <1967-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | Hoboken, N.J., : Wiley, 2012 |
Descrizione fisica | 1 online resource (236 p.) |
Disciplina | 658.4/022 |
Soggetto topico |
Teams in the workplace
Social groups Treball en equip Grups socials |
Soggetto genere / forma | Llibres electrònics |
ISBN |
1-118-24031-6
1-119-20326-0 1-280-58878-0 9786613618610 1-118-22737-9 |
Classificazione | BUS041000 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
50 Digital Team-Building Games: Fast, Fun Meeting Openers, Group Activities and Adventures Using Social Media, Smart Phones, GPS, Tablets, and More; Contents; 50 Digital Team-Building Games Quick Start; How to Use This Matrix; Preface: How to Use the Games in This Book; Purpose; Initiatives or Team-Building Games; Preparation; Test Your Technology; Prepare Your Teammates; Participant Map; Facilitator Tree; Plan B (C, D, and E); Event; Log in Early; Create Invitation and Inclusion; Improv and Engage; Facilitate Success; End on a High Note and Follow Up; Facilitator Debrief
Digital Team-Building Games Checklist-PIPEAcknowledgments; How Twitter Made This Book Happen; Introduction to 50 Digital Team-Building Games; Why Should You Buy This Book?; Where the Games Come From; The Education of a Digital Team Builder; Chapter 1: Icebreakers; Me in 140 Characters or Less-Twitter Hypernetworking; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Alpha Names-Learn Names While Learning Team Process; Goals; Game Summary; Setup; Instructions to the Audience; Power Tip; Debrief; Variations; Case Study Where in the World Whiteboarding-Draw Who You Are and Where You're FromGoals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Photo Booth-iPad 2 or Photo-Based Networking; Goals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Pinterest-Pin Pictures and Websites for a Common Topic; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Debrief; Case Study; Chapter 2: Communication/Games for Speakers; Texting Q&A-Asking Anonymous Questions Via Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips DebriefCase Study; Raising Hands-Have You Ever . . . ?; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Polling-Team Consensus by Technology; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Case Study; TwitterStorm-Crowdsourcing Goodness; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Power Tips; Debrief; Case Study; Twitter Tools to Track Tweets:; A Good Overall How-To Guide for Twitter Chats; Current List of More than 500 Twitter Chats Happening Weekly Go Ahead, Caller-Improving Teleconference Skills with a Game ShowGoals; Game Summary; Setup; Instructions to the Audience; Power Tips; Variations; Case Study; Model Citizen-Testing Communication Assumptions by Building a Model They Can't See; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Backchannel-Instant Feedback by Group Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Case Study; Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each; Goals; Game Summary; Setup Instructions to the Audience |
Altri titoli varianti |
Digital team building games
Fifty digital team building games |
Record Nr. | UNINA-9910829088203321 |
Chen John <1967-> | ||
Hoboken, N.J., : Wiley, 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Connections in the clinic : relational narratives from team-based primary care / / edited by Randall Reitz, Laura E. Sudano, and Mark P. Knudson |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2022] |
Descrizione fisica | 1 online resource (276 pages) |
Disciplina | 610.69 |
Soggetto topico |
Primary care (Medicine)
Health care teams Atenció primària Treball en equip |
Soggetto genere / forma | Llibres electrònics |
ISBN | 3-030-46274-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910520059303321 |
Cham, Switzerland : , : Springer, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
The hidden barriers and enablers of team-based ideation / / Linda Suzanne Folk |
Autore | Folk Linda Suzanne |
Pubbl/distr/stampa | Cham, Switzerland : , : Palgrave Macmillan, , [2022] |
Descrizione fisica | 1 online resource (136 pages) |
Disciplina | 658.4063 |
Collana | Palgrave studies in creativity and innovation in organizations series |
Soggetto topico |
Creative ability in business
Teams in the workplace Treball en equip Creativitat en els negocis |
Soggetto genere / forma | Llibres electrònics |
ISBN |
9783031167959
9783031167942 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Process Gains and Losses in Organisational Team Creativity -- How to Use This Book -- Contents -- List of Figures -- Introduction -- Chapter 1: Creativity Research Primer -- 1.1 Cornerstones of Creativity Research -- Defining Creativity -- The 4 P of Creativity -- Creativity as System -- 1.2 The Emergence of Team Creativity Research -- Theories of Creativity Linked to the Potential for Collaboration -- Team Creativity Research -- 1.3 New Perspectives on Creativity -- References -- Chapter 2: Ideation Research -- 2.1 The Debated Value of Team Ideation -- 2.2 Not a Monolith -- Collaboration Goal -- Group Structure -- Collaboration Tightness -- Technology -- 2.3 Team Ideation Frameworks -- 2.4 Combinations of Contributions Framework -- References -- Chapter 3: Understanding the Team Process Loss Factors Impacting Creativity -- 3.1 Groupthink -- 3.2 Production Blocking -- 3.3 Communication Speed -- 3.4 Cognitive Interference or Cognitive Inertia -- 3.5 Evaluation Apprehension -- 3.6 Social Loafing -- References -- Chapter 4: Hidden Blockers of Ideation in Practice -- 4.1 A Brief Explainer of the Creative Industries -- 4.2 The Goal of a Business Is to Make Money -- 4.3 Innovation Theatre -- 4.4 Incentive Structures -- Individual Incentives -- Group Incentives -- References -- Chapter 5: Achieving Synergy -- 5.1 Process: Structuring the Team-Level Process -- Creating and Delivering the Creative Brief -- Importance of Clear Timelines -- Diverge and Converge -- 5.2 Leadership: Be a Guide, Not a Leader -- Provide Emotional Support -- Facilitate, Do Not Participate -- Expectation Setting -- 5.3 Team Composition -- Diversity -- Team Size -- Team Fit -- 5.4 Team Dynamics -- Motivation -- Participative Safety -- Input Acceptance -- The Value of Partnership -- References -- Chapter 6: Suggestions for Implementation.
6.1 Facilitate Respect, Not Closeness -- 6.2 The Brief Is Essential -- 6.3 Stern Empathy -- 6.4 Strive to Be a Catalyst -- References -- Overall Bibliography. |
Record Nr. | UNINA-9910637705503321 |
Folk Linda Suzanne | ||
Cham, Switzerland : , : Palgrave Macmillan, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Resilience In The Team : Ideas And Application Concepts For Team Development / / by Monika Huber |
Autore | Huber Monika |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (62 pages) |
Disciplina | 658.4022 |
Collana | Springer essentials |
Soggetto topico |
Psychological consultation
Psychology, Industrial Personal coaching Consulting Work and Organizational Psychology Coaching Psicologia del treball Mentoria en l'empresa Treball en equip |
Soggetto genere / forma | Llibres electrònics |
Soggetto non controllato |
Economics
Business & Economics |
ISBN | 3-658-39782-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Resilience research and selected studies on resilience -- Definition of resilience -- Teamwork and resilience in the team -- Resilience factors -- Example of process support to promote resilience in the team. |
Record Nr. | UNINA-9910728943003321 |
Huber Monika | ||
Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|