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50 digital team-building games [[electronic resource] ] : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen
50 digital team-building games [[electronic resource] ] : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen
Autore Chen John <1967->
Edizione [1st edition]
Pubbl/distr/stampa Hoboken, N.J., : Wiley, 2012
Descrizione fisica 1 online resource (236 p.)
Disciplina 658.4/022
Soggetto topico Teams in the workplace
Social groups
Treball en equip
Grups socials
Soggetto genere / forma Llibres electrònics
ISBN 1-118-24031-6
1-119-20326-0
1-280-58878-0
9786613618610
1-118-22737-9
Classificazione BUS041000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 50 Digital Team-Building Games: Fast, Fun Meeting Openers, Group Activities and Adventures Using Social Media, Smart Phones, GPS, Tablets, and More; Contents; 50 Digital Team-Building Games Quick Start; How to Use This Matrix; Preface: How to Use the Games in This Book; Purpose; Initiatives or Team-Building Games; Preparation; Test Your Technology; Prepare Your Teammates; Participant Map; Facilitator Tree; Plan B (C, D, and E); Event; Log in Early; Create Invitation and Inclusion; Improv and Engage; Facilitate Success; End on a High Note and Follow Up; Facilitator Debrief
Digital Team-Building Games Checklist-PIPEAcknowledgments; How Twitter Made This Book Happen; Introduction to 50 Digital Team-Building Games; Why Should You Buy This Book?; Where the Games Come From; The Education of a Digital Team Builder; Chapter 1: Icebreakers; Me in 140 Characters or Less-Twitter Hypernetworking; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Alpha Names-Learn Names While Learning Team Process; Goals; Game Summary; Setup; Instructions to the Audience; Power Tip; Debrief; Variations; Case Study
Where in the World Whiteboarding-Draw Who You Are and Where You're FromGoals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Photo Booth-iPad 2 or Photo-Based Networking; Goals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Pinterest-Pin Pictures and Websites for a Common Topic; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Debrief; Case Study; Chapter 2: Communication/Games for Speakers; Texting Q&A-Asking Anonymous Questions Via Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips
DebriefCase Study; Raising Hands-Have You Ever . . . ?; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Polling-Team Consensus by Technology; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Case Study; TwitterStorm-Crowdsourcing Goodness; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Power Tips; Debrief; Case Study; Twitter Tools to Track Tweets:; A Good Overall How-To Guide for Twitter Chats; Current List of More than 500 Twitter Chats Happening Weekly
Go Ahead, Caller-Improving Teleconference Skills with a Game ShowGoals; Game Summary; Setup; Instructions to the Audience; Power Tips; Variations; Case Study; Model Citizen-Testing Communication Assumptions by Building a Model They Can't See; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Backchannel-Instant Feedback by Group Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Case Study; Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each; Goals; Game Summary; Setup
Instructions to the Audience
Record Nr. UNINA-9910141263403321
Chen John <1967->  
Hoboken, N.J., : Wiley, 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
50 digital team-building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen
50 digital team-building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen
Autore Chen John <1967->
Edizione [1st edition]
Pubbl/distr/stampa Hoboken, N.J., : Wiley, 2012
Descrizione fisica 1 online resource (236 p.)
Disciplina 658.4/022
Soggetto topico Teams in the workplace
Social groups
Treball en equip
Grups socials
Soggetto genere / forma Llibres electrònics
ISBN 1-118-24031-6
1-119-20326-0
1-280-58878-0
9786613618610
1-118-22737-9
Classificazione BUS041000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 50 Digital Team-Building Games: Fast, Fun Meeting Openers, Group Activities and Adventures Using Social Media, Smart Phones, GPS, Tablets, and More; Contents; 50 Digital Team-Building Games Quick Start; How to Use This Matrix; Preface: How to Use the Games in This Book; Purpose; Initiatives or Team-Building Games; Preparation; Test Your Technology; Prepare Your Teammates; Participant Map; Facilitator Tree; Plan B (C, D, and E); Event; Log in Early; Create Invitation and Inclusion; Improv and Engage; Facilitate Success; End on a High Note and Follow Up; Facilitator Debrief
Digital Team-Building Games Checklist-PIPEAcknowledgments; How Twitter Made This Book Happen; Introduction to 50 Digital Team-Building Games; Why Should You Buy This Book?; Where the Games Come From; The Education of a Digital Team Builder; Chapter 1: Icebreakers; Me in 140 Characters or Less-Twitter Hypernetworking; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Alpha Names-Learn Names While Learning Team Process; Goals; Game Summary; Setup; Instructions to the Audience; Power Tip; Debrief; Variations; Case Study
Where in the World Whiteboarding-Draw Who You Are and Where You're FromGoals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Photo Booth-iPad 2 or Photo-Based Networking; Goals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Pinterest-Pin Pictures and Websites for a Common Topic; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Debrief; Case Study; Chapter 2: Communication/Games for Speakers; Texting Q&A-Asking Anonymous Questions Via Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips
DebriefCase Study; Raising Hands-Have You Ever . . . ?; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Polling-Team Consensus by Technology; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Case Study; TwitterStorm-Crowdsourcing Goodness; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Power Tips; Debrief; Case Study; Twitter Tools to Track Tweets:; A Good Overall How-To Guide for Twitter Chats; Current List of More than 500 Twitter Chats Happening Weekly
Go Ahead, Caller-Improving Teleconference Skills with a Game ShowGoals; Game Summary; Setup; Instructions to the Audience; Power Tips; Variations; Case Study; Model Citizen-Testing Communication Assumptions by Building a Model They Can't See; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Backchannel-Instant Feedback by Group Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Case Study; Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each; Goals; Game Summary; Setup
Instructions to the Audience
Altri titoli varianti Digital team building games
Fifty digital team building games
Record Nr. UNINA-9910829088203321
Chen John <1967->  
Hoboken, N.J., : Wiley, 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connections in the clinic : relational narratives from team-based primary care / / edited by Randall Reitz, Laura E. Sudano, and Mark P. Knudson
Connections in the clinic : relational narratives from team-based primary care / / edited by Randall Reitz, Laura E. Sudano, and Mark P. Knudson
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2022]
Descrizione fisica 1 online resource (276 pages)
Disciplina 610.69
Soggetto topico Primary care (Medicine)
Health care teams
Atenció primària
Treball en equip
Soggetto genere / forma Llibres electrònics
ISBN 3-030-46274-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910520059303321
Cham, Switzerland : , : Springer, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The hidden barriers and enablers of team-based ideation / / Linda Suzanne Folk
The hidden barriers and enablers of team-based ideation / / Linda Suzanne Folk
Autore Folk Linda Suzanne
Pubbl/distr/stampa Cham, Switzerland : , : Palgrave Macmillan, , [2022]
Descrizione fisica 1 online resource (136 pages)
Disciplina 658.4063
Collana Palgrave studies in creativity and innovation in organizations series
Soggetto topico Creative ability in business
Teams in the workplace
Treball en equip
Creativitat en els negocis
Soggetto genere / forma Llibres electrònics
ISBN 9783031167959
9783031167942
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Process Gains and Losses in Organisational Team Creativity -- How to Use This Book -- Contents -- List of Figures -- Introduction -- Chapter 1: Creativity Research Primer -- 1.1 Cornerstones of Creativity Research -- Defining Creativity -- The 4 P of Creativity -- Creativity as System -- 1.2 The Emergence of Team Creativity Research -- Theories of Creativity Linked to the Potential for Collaboration -- Team Creativity Research -- 1.3 New Perspectives on Creativity -- References -- Chapter 2: Ideation Research -- 2.1 The Debated Value of Team Ideation -- 2.2 Not a Monolith -- Collaboration Goal -- Group Structure -- Collaboration Tightness -- Technology -- 2.3 Team Ideation Frameworks -- 2.4 Combinations of Contributions Framework -- References -- Chapter 3: Understanding the Team Process Loss Factors Impacting Creativity -- 3.1 Groupthink -- 3.2 Production Blocking -- 3.3 Communication Speed -- 3.4 Cognitive Interference or Cognitive Inertia -- 3.5 Evaluation Apprehension -- 3.6 Social Loafing -- References -- Chapter 4: Hidden Blockers of Ideation in Practice -- 4.1 A Brief Explainer of the Creative Industries -- 4.2 The Goal of a Business Is to Make Money -- 4.3 Innovation Theatre -- 4.4 Incentive Structures -- Individual Incentives -- Group Incentives -- References -- Chapter 5: Achieving Synergy -- 5.1 Process: Structuring the Team-Level Process -- Creating and Delivering the Creative Brief -- Importance of Clear Timelines -- Diverge and Converge -- 5.2 Leadership: Be a Guide, Not a Leader -- Provide Emotional Support -- Facilitate, Do Not Participate -- Expectation Setting -- 5.3 Team Composition -- Diversity -- Team Size -- Team Fit -- 5.4 Team Dynamics -- Motivation -- Participative Safety -- Input Acceptance -- The Value of Partnership -- References -- Chapter 6: Suggestions for Implementation.
6.1 Facilitate Respect, Not Closeness -- 6.2 The Brief Is Essential -- 6.3 Stern Empathy -- 6.4 Strive to Be a Catalyst -- References -- Overall Bibliography.
Record Nr. UNINA-9910637705503321
Folk Linda Suzanne  
Cham, Switzerland : , : Palgrave Macmillan, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Resilience In The Team : Ideas And Application Concepts For Team Development / / by Monika Huber
Resilience In The Team : Ideas And Application Concepts For Team Development / / by Monika Huber
Autore Huber Monika
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (62 pages)
Disciplina 658.4022
Collana Springer essentials
Soggetto topico Psychological consultation
Psychology, Industrial
Personal coaching
Consulting
Work and Organizational Psychology
Coaching
Psicologia del treball
Mentoria en l'empresa
Treball en equip
Soggetto genere / forma Llibres electrònics
Soggetto non controllato Economics
Business & Economics
ISBN 3-658-39782-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Resilience research and selected studies on resilience -- Definition of resilience -- Teamwork and resilience in the team -- Resilience factors -- Example of process support to promote resilience in the team.
Record Nr. UNINA-9910728943003321
Huber Monika  
Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui