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An ACT-R model of elliptical endpoint error distributions in a mobile touchscreen 2-D Fitts' law task / / Kristen K. Greene; Melissa A. Gallagher; Franklin P. Tamborello; II
An ACT-R model of elliptical endpoint error distributions in a mobile touchscreen 2-D Fitts' law task / / Kristen K. Greene; Melissa A. Gallagher; Franklin P. Tamborello; II
Pubbl/distr/stampa Gaithersburg, MD : , : U.S. Dept. of Commerce, National Institute of Standards and Technology, , 2014
Descrizione fisica 1 online resource (36 pages) : illustrations (black and white)
Altri autori (Persone) GallagherMelissa A
GreeneKristen K
TamborelloFranklin P., II.
Collana NISTIR
Soggetto topico Mice (Computers)
Touch screens
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910709589803321
Gaithersburg, MD : , : U.S. Dept. of Commerce, National Institute of Standards and Technology, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
API design for a MicroTouch touch screen input controller [[electronic resource] /] / Steven Choy
API design for a MicroTouch touch screen input controller [[electronic resource] /] / Steven Choy
Pubbl/distr/stampa Aberdeen Proving Ground, MD : , : U.S. Army Research Laboratory, , [2000]
Descrizione fisica 1 online resource (iii, 29 pages)
Altri autori (Persone) ChoySteven
Collana ARL-TR
Soggetto topico Touch screens
User interfaces (Computer systems) - Programming
Application software - Programming
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti Application programming interface design for a MicroTouch touch screen input controller
Record Nr. UNINA-9910699645003321
Aberdeen Proving Ground, MD : , : U.S. Army Research Laboratory, , [2000]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Design and testing of a mobile touchscreen Interface for multi-modal biometric capture / / Kristen K. Greene; Ross J. Micheals; Kayee Kwong; Gregory P. Fiumara
Design and testing of a mobile touchscreen Interface for multi-modal biometric capture / / Kristen K. Greene; Ross J. Micheals; Kayee Kwong; Gregory P. Fiumara
Pubbl/distr/stampa Gaithersburg, MD : , : U.S. Dept. of Commerce, National Institute of Standards and Technology, , 2014
Descrizione fisica 1 online resource (75 pages) : illustrations (color)
Altri autori (Persone) FiumaraGregory P
GreeneKristen K
KwongKayee
MichaelsRoss J
Collana NISTIR
Soggetto topico Biometry
Touch screens
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910709590503321
Gaithersburg, MD : , : U.S. Dept. of Commerce, National Institute of Standards and Technology, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Instant website touch integration / / Alexander Dickson
Instant website touch integration / / Alexander Dickson
Autore Dickson Alexander
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2013
Descrizione fisica 1 online resource (50 p.)
Soggetto topico Touch screens
Web applications
Soggetto genere / forma Electronic books.
ISBN 1-78328-050-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910453496903321
Dickson Alexander  
Birmingham : , : Packt Publishing, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Screen Space Reconfigured / edited by Susanne O. Soether and Synne T. Bull
Screen Space Reconfigured / edited by Susanne O. Soether and Synne T. Bull
Pubbl/distr/stampa Baltimore, Maryland : , : Project Muse, , 2020
Descrizione fisica 1 online resource (332 pages) : : illustrations (some color)
Disciplina 791
Collana MediaMatters
Soggetto topico Video art
Touch screens
3-D films
Motion picture projection
Soggetto genere / forma Electronic books.
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface / Susanne O. Saether and Synne T. Bull -- Introduction : screen space reconfigured / Susanne O. Saether and Synne T. Bull -- Surface tension, screen space / Giuliana Bruno -- Knowing not what to believe : digital space and entanglement in Life of Pi , Gravity, and Interstellar / William Brown -- Digital 3D, parallax effects, and the construction of film space in Tangled 3D and Cave of Forgotten Dreams 3D / Kristen Whissel -- Reconfigurations of screen borders : the new or not-so-new aspect ratios / Miriam Ross -- Face, frame, fragment : refiguring space in found-footage cinema / Allan Cameron -- Looking up, looking down : a new vision in motion / Jennifer Pranolo -- Surface explorations : 3D moving images as cartographies of time / Nanna Verhoeff -- Touch/space : the haptic in 21st-century video art / Susanne O. Saether -- Screenic (re)orientations : desktop, tabletop, tablet, booklet, touchscreen , etc. / Miriam De Rosa and Wanda Strauven -- 'Nothing will have taken place -- except place ' : the unsettling nature of camera movement / Tom Gunning -- The phantasmagoric dispositif : an assembly of bodies and images in real time and space / Noam M. Elcott.
Record Nr. UNINA-9910476892603321
Baltimore, Maryland : , : Project Muse, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Screen space reconfigured / / editors, Susanne O. Soether, Synne T. Bull
Screen space reconfigured / / editors, Susanne O. Soether, Synne T. Bull
Edizione [1st ed.]
Pubbl/distr/stampa Baltimore, Maryland : , : Project Muse, , 2020
Descrizione fisica 1 online resource (332 pages) : illustrations (some color)
Disciplina 791
Collana MediaMatters
Soggetto topico Video art
Touch screens
3-D films
Motion picture projection
Soggetto non controllato 3D
Aerial View
Haptics
Post-perspectival
Screen space
ISBN 90-485-2905-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface / Susanne O. Saether and Synne T. Bull -- Introduction : screen space reconfigured / Susanne O. Saether and Synne T. Bull -- Surface tension, screen space / Giuliana Bruno -- Knowing not what to believe : digital space and entanglement in Life of Pi , Gravity, and Interstellar / William Brown -- Digital 3D, parallax effects, and the construction of film space in Tangled 3D and Cave of Forgotten Dreams 3D / Kristen Whissel -- Reconfigurations of screen borders : the new or not-so-new aspect ratios / Miriam Ross -- Face, frame, fragment : refiguring space in found-footage cinema / Allan Cameron -- Looking up, looking down : a new vision in motion / Jennifer Pranolo -- Surface explorations : 3D moving images as cartographies of time / Nanna Verhoeff -- Touch/space : the haptic in 21st-century video art / Susanne O. Saether -- Screenic (re)orientations : desktop, tabletop, tablet, booklet, touchscreen , etc. / Miriam De Rosa and Wanda Strauven -- 'Nothing will have taken place -- except place ' : the unsettling nature of camera movement / Tom Gunning -- The phantasmagoric dispositif : an assembly of bodies and images in real time and space / Noam M. Elcott.
Record Nr. UNISA-996359643603316
Baltimore, Maryland : , : Project Muse, , 2020
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Screen space reconfigured / / editors, Susanne O. Soether, Synne T. Bull
Screen space reconfigured / / editors, Susanne O. Soether, Synne T. Bull
Edizione [1st ed.]
Pubbl/distr/stampa Baltimore, Maryland : , : Project Muse, , 2020
Descrizione fisica 1 online resource (332 pages) : illustrations (some color)
Disciplina 791
Collana MediaMatters
Soggetto topico Video art
Touch screens
3-D films
Motion picture projection
Soggetto non controllato 3D
Aerial View
Haptics
Post-perspectival
Screen space
ISBN 90-485-2905-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface / Susanne O. Saether and Synne T. Bull -- Introduction : screen space reconfigured / Susanne O. Saether and Synne T. Bull -- Surface tension, screen space / Giuliana Bruno -- Knowing not what to believe : digital space and entanglement in Life of Pi , Gravity, and Interstellar / William Brown -- Digital 3D, parallax effects, and the construction of film space in Tangled 3D and Cave of Forgotten Dreams 3D / Kristen Whissel -- Reconfigurations of screen borders : the new or not-so-new aspect ratios / Miriam Ross -- Face, frame, fragment : refiguring space in found-footage cinema / Allan Cameron -- Looking up, looking down : a new vision in motion / Jennifer Pranolo -- Surface explorations : 3D moving images as cartographies of time / Nanna Verhoeff -- Touch/space : the haptic in 21st-century video art / Susanne O. Saether -- Screenic (re)orientations : desktop, tabletop, tablet, booklet, touchscreen , etc. / Miriam De Rosa and Wanda Strauven -- 'Nothing will have taken place -- except place ' : the unsettling nature of camera movement / Tom Gunning -- The phantasmagoric dispositif : an assembly of bodies and images in real time and space / Noam M. Elcott.
Record Nr. UNINA-9910401939103321
Baltimore, Maryland : , : Project Muse, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Touch screen theory : digital devices and feelings / / Michele White
Touch screen theory : digital devices and feelings / / Michele White
Autore White Michele <1962->
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2022]
Descrizione fisica 1 online resource (278 pages)
Disciplina 004.01/9
Collana The MIT Press
Soggetto topico Human-computer interaction - Social aspects
Touch screens
Soggetto non controllato SOCIAL SCIENCE / Technology Studies
SOCIAL SCIENCE / Media Studies
TECHNOLOGY & ENGINEERING / Social Aspects
ISBN 0-262-37230-4
0-262-37231-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Title Page -- Copyright -- Contents -- Preface and Acknowledgments -- Introduction: The Touchscreen That "fills the hand": Physically Touching and Emotionally Feeling Devices -- 1. The "iPhone fingernail problem": The Gender Scripts of Capacitive Phones -- 2. The "interface, represented as a skin": Oleophobic Coatings, Touchscreen "Scars," and "Naked" Devices -- 3. The "heart of social media": Configuring Love Buttons, Hearting, and Members' Gender and Feelings -- 4. Screen "Tapping into your heart": Autonomous Sensory Meridian Response Videos, ASMRtists, and Tactile Addresses -- Afterword: Being "less touchy-feely" During the Pandemic: Socially Distancing and Emotionally Feeling -- Selected Bibliography -- Index.
Record Nr. UNINA-9910624329603321
White Michele <1962->  
Cambridge, Massachusetts : , : The MIT Press, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Touch-based human-machine interaction : principles and applications / / Shuo Gao [and three others]
Touch-based human-machine interaction : principles and applications / / Shuo Gao [and three others]
Autore Gao Shuo
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (244 pages)
Disciplina 620.8
Soggetto topico Human-machine systems - Manual control
Touch screens
Haptic devices
ISBN 3-030-68948-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Chapter 1: Ambient Touch Interactivities -- References -- Chapter 2: Properties of Touch Events -- 2.1 Finger´s Physical Properties -- 2.1.1 Physical Characteristics of Human Fingers and Touch Events -- 2.1.2 Characterization of Touch Events -- 2.2 User´s Touch Behavior -- 2.2.1 Dynamic Force Touch Behavior -- 2.2.2 Static Force Touch Behavior -- 2.2.2.1 Instable Force Amplitudes Induced by Inevitable Finger Movement -- 2.2.2.2 Force Hysteresis Phenomenon -- References -- Chapter 3: Touch Detection Technologies -- 3.1 Contact-Based Touch Detection Techniques -- 3.1.1 Resistive-Based Techniques -- 3.1.1.1 Working Principle -- Four-Wire Structure -- Calculation of the Y Coordinate -- Calculation of the X Coordinate -- Five-Wire Construction -- Calculation of the Y Coordinate -- Calculation of the X Coordinate -- 3.1.1.2 Resistive Touch-Sensing System -- 3.1.1.3 Pros and Cons -- 3.1.2 Capacitive-Based Techniques -- 3.1.2.1 Surface Capacitance Touch Panel -- 3.1.2.2 Projected Capacitance Touch Panel -- Self-Capacitive Architecture -- Mutual-Capacitive Architecture -- Projected Capacitive Touch Panel Construction -- 3.1.2.3 Characteristics of Capacitive Touch Signals -- 3.1.3 Acoustic-Based Techniques -- 3.1.3.1 Active Acoustic Techniques -- Surface Acoustic Wave (SAW) -- Finger Reflection-Based Acoustic Touch Panel -- Bezel-Less Acoustic Touch Panel -- 3.1.3.2 Passive Acoustic Techniques -- Acoustic Pulse Recognition -- Dispersive Signal Technology -- 3.1.3.3 Pros and Cons -- 3.1.4 Optical-Based Techniques -- 3.1.4.1 Brief History and Current Status -- 3.1.4.2 Infrared Touch Sensing -- Working Principle -- Pros and Cons -- 3.1.4.3 Digital Waveguide Touch -- Working Principle -- Pros and Cons -- 3.1.4.4 Camera (CCD/CMOS)-Based Optical Touch Sensing -- Working Principle -- Pros and Cons.
3.1.4.5 Frustrated Total Internal Reflection -- Working Principle -- Pros and Cons -- 3.1.4.6 Diffused Illumination -- Working Principle -- Pros and Cons -- 3.1.4.7 Laser Light Plane -- Working Principle -- Pros and Cons -- 3.1.4.8 LED Light Plane -- Working Principle -- Pros and Cons -- 3.1.4.9 Conclusions -- 3.1.5 Piezoelectric-Based Techniques -- 3.1.5.1 A Brief History of Piezoelectric Touch Panel -- 3.1.5.2 Working Principle -- 3.1.5.3 Typical Architecture -- 3.1.5.4 Typical Readout Circuit and System Construction -- 3.1.5.5 Pros and Cons -- 3.1.5.6 Commercial Products -- 3.1.5.7 Recent Research Advances -- 3.1.6 Piezoresistive-Based Techniques -- 3.1.6.1 Working Principle -- 3.1.6.2 Typical Architecture -- 3.1.6.3 Pros and Cons -- 3.1.7 Pyroelectric-Based Techniques -- 3.1.7.1 Working Principle -- 3.1.7.2 Relevant Studies -- 3.1.7.3 Pros and Cons -- 3.1.8 Triboelectric-Based Techniques -- 3.1.8.1 Working Principle -- Dielectric-to-Dielectric Case -- Metal-to-Dielectric Case -- 3.1.8.2 State-of-the-Art Work -- 3.1.8.3 Pros and Cons -- 3.2 Non-contact Techniques -- 3.2.1 Camera-Based Techniques -- 3.2.2 Inertial Motion Unit-Based Techniques -- 3.2.3 Electromyogram-Based Detection Techniques -- 3.2.4 Electrical Capacitance Tomography-Based Techniques -- 3.2.4.1 Working Principle -- 3.2.4.2 LBP Algorithm -- 3.2.4.3 Landweber Iterative Algorithm -- 3.2.4.4 Sensor Structure and Stimulation Method -- Structures of 2D ECT Touch Panels -- Structures of 3D ECT Touch Panels -- 3.2.4.5 System Construction -- 3.2.4.6 Pros and Cons -- 3.2.5 Electrical Impedance Tomography-Based Techniques -- References -- Chapter 4: Haptic Feedback -- 4.1 A Brief Introduction of Feedback Technology -- 4.1.1 Feedback Technology in HMI Systems -- 4.1.2 Limitations of Conventional Visual and Auditory Feedback -- 4.2 Haptic Feedback Technology -- 4.2.1 Vibration Technology.
4.2.1.1 Inertial Actuator -- Eccentric Rotating Mass -- Working Principle -- Pros and Cons -- Linear Resonant Actuators -- Working Principle -- Pros and Cons -- Piezoelectric Actuator -- Working Principle -- Pros and Cons -- Surface Actuator -- Working Principle -- Pros and Cons -- Electroactive Polymer (EAP) Actuator -- Working Principle -- Pros and Cons -- Capacitive Electrosensory Interface -- Working Principle -- Pros and Cons -- 4.2.2 Bioelectrical Stimulation Technique -- 4.2.2.1 Functional Electrical Stimulation -- Working Principle -- Pros and Cons -- 4.2.2.2 Electrical Muscle Stimulation -- Working Principle -- Pros and Cons -- References -- Chapter 5: Performance Optimization -- 5.1 Capacitive TSP for 2D Detection -- 5.1.1 Noise Reduction -- 5.1.2 Noise Source -- 5.1.2.1 Main Noise Source in TSP -- 5.1.2.2 Noise from Display Panel -- 5.1.3 Solution for Noise Reduction -- 5.1.3.1 Circuitry-Based Techniques -- 5.1.3.2 Algorithm-Based Techniques -- 5.1.3.3 Pixel Level-Based Noise Reduction Techniques -- 5.1.3.4 Frame Level-Based Noise Reduction Techniques -- 5.1.4 Techniques for Fast Readout Speed and Low Power Consumption -- 5.1.5 Time and Frequency Domain -- 5.1.6 Spatial Domain -- 5.1.7 Conclusion -- 5.2 Piezoelectric TSP for 3D Force Touch Detection -- 5.2.1 Touch Event-Related Instable Responsivity Issues -- 5.2.1.1 Contact Area and Touch Direction -- 5.2.1.2 Touch Speed -- 5.2.2 Touch Panel´s Mechanical Property-Induced Low Force Detection Accuracy -- 5.2.2.1 Boundary Condition -- 5.2.2.2 Preload Effect -- 5.2.2.3 Interference from Adjacent Force Touches -- 5.2.3 Conclusion -- References -- Chapter 6: User Experience Evaluation -- 6.1 The Definition of User Experience -- 6.1.1 The Importance of User Experience Evaluation -- 6.2 The Development of User Experience Evaluation -- 6.2.1 From Behavior to Perception.
6.2.2 Immersive Assessment -- 6.2.3 Studies for Special Design -- 6.3 Evaluation Methods -- 6.3.1 Usability Test -- 6.3.1.1 Screen-Based Interaction -- 6.3.1.2 No Screen-Based Interaction -- 6.3.2 Behavioral Observation -- 6.3.3 Behavioral Measures -- 6.3.3.1 Eye Tracking -- 6.3.3.2 Facial Expression -- 6.3.3.3 Physiological Measures -- 6.3.4 Physiological Signals -- 6.3.4.1 Electromyography -- 6.3.4.2 Electrodermal Activity and Galvanic Skin Response -- 6.3.4.3 Cardiovascular Measures -- 6.3.4.4 Electroencephalography -- 6.3.5 Affective Index -- 6.3.5.1 Cognitive Load -- 6.3.5.2 Attention -- 6.3.5.3 Stress -- 6.3.5.4 Engagement -- 6.3.6 Survey and Questionnaires -- 6.3.6.1 Questionnaires -- Demographic Questionnaire -- Likert Scale -- 6.3.6.2 User Experience Questionnaire -- 6.3.6.3 Presence Questionnaire -- 6.3.6.4 NASA TLX -- 6.3.6.5 Interview and Qualitative Observation -- References -- Chapter 7: Emerging Applications -- 7.1 Interactivity for Flexible Displays -- 7.1.1 Materials for Flexible Touch Panels -- 7.1.1.1 Flexible Electrode -- Carbon Conductors -- Metal Conductors -- Polymeric Conductors -- Ionic Conductors -- 7.1.1.2 Flexible Dielectric -- 7.1.1.3 Flexible Substrate and Cover -- 7.1.2 Flexible Touch-Sensing Techniques -- 7.1.2.1 Flexible Capacitive Touch Panels -- 7.1.2.2 Flexible Piezoelectric Touch Panels -- 7.1.2.3 Flexible Piezoresistive and Resistive Touch Panels -- 7.1.2.4 Flexible Triboelectric Touch Panels -- 7.1.2.5 Flexible Ion Touch Panels -- 7.1.3 Commercial Products Used in Interactive Displays -- 7.2 Usage in Extreme Conditions -- 7.2.1 Water -- 7.2.2 Vibration -- 7.2.3 Extreme Temperatures -- 7.2.4 Sunlight -- 7.3 Interactivity with Virtual Reality -- 7.3.1 The System Composition of VR -- 7.3.2 Applications of VR Devices -- 7.3.2.1 Data Visualization and Interactions -- 7.3.2.2 Training -- 7.3.2.3 E-Commerce.
7.3.2.4 Education -- 7.3.2.5 Entertainment -- 7.4 Touch and Speech Combined Interactivity -- 7.4.1 Characteristics of Touch and Speech Interactions -- 7.4.2 Enabling Accurate and Efficient Input -- 7.4.3 Accommodating a Wide Range of Users and More Conditions -- 7.4.4 New Applications -- 7.5 Emotion Detection -- 7.6 Big-Data-Enabled Cyber Security -- References -- Chapter 8: Conclusion -- Index.
Record Nr. UNINA-9910484741303321
Gao Shuo  
Cham, Switzerland : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Touch-based human-machine interaction : principles and applications / / Shuo Gao [and three others]
Touch-based human-machine interaction : principles and applications / / Shuo Gao [and three others]
Autore Gao Shuo
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (244 pages)
Disciplina 620.8
Soggetto topico Human-machine systems - Manual control
Touch screens
Haptic devices
ISBN 3-030-68948-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Chapter 1: Ambient Touch Interactivities -- References -- Chapter 2: Properties of Touch Events -- 2.1 Finger´s Physical Properties -- 2.1.1 Physical Characteristics of Human Fingers and Touch Events -- 2.1.2 Characterization of Touch Events -- 2.2 User´s Touch Behavior -- 2.2.1 Dynamic Force Touch Behavior -- 2.2.2 Static Force Touch Behavior -- 2.2.2.1 Instable Force Amplitudes Induced by Inevitable Finger Movement -- 2.2.2.2 Force Hysteresis Phenomenon -- References -- Chapter 3: Touch Detection Technologies -- 3.1 Contact-Based Touch Detection Techniques -- 3.1.1 Resistive-Based Techniques -- 3.1.1.1 Working Principle -- Four-Wire Structure -- Calculation of the Y Coordinate -- Calculation of the X Coordinate -- Five-Wire Construction -- Calculation of the Y Coordinate -- Calculation of the X Coordinate -- 3.1.1.2 Resistive Touch-Sensing System -- 3.1.1.3 Pros and Cons -- 3.1.2 Capacitive-Based Techniques -- 3.1.2.1 Surface Capacitance Touch Panel -- 3.1.2.2 Projected Capacitance Touch Panel -- Self-Capacitive Architecture -- Mutual-Capacitive Architecture -- Projected Capacitive Touch Panel Construction -- 3.1.2.3 Characteristics of Capacitive Touch Signals -- 3.1.3 Acoustic-Based Techniques -- 3.1.3.1 Active Acoustic Techniques -- Surface Acoustic Wave (SAW) -- Finger Reflection-Based Acoustic Touch Panel -- Bezel-Less Acoustic Touch Panel -- 3.1.3.2 Passive Acoustic Techniques -- Acoustic Pulse Recognition -- Dispersive Signal Technology -- 3.1.3.3 Pros and Cons -- 3.1.4 Optical-Based Techniques -- 3.1.4.1 Brief History and Current Status -- 3.1.4.2 Infrared Touch Sensing -- Working Principle -- Pros and Cons -- 3.1.4.3 Digital Waveguide Touch -- Working Principle -- Pros and Cons -- 3.1.4.4 Camera (CCD/CMOS)-Based Optical Touch Sensing -- Working Principle -- Pros and Cons.
3.1.4.5 Frustrated Total Internal Reflection -- Working Principle -- Pros and Cons -- 3.1.4.6 Diffused Illumination -- Working Principle -- Pros and Cons -- 3.1.4.7 Laser Light Plane -- Working Principle -- Pros and Cons -- 3.1.4.8 LED Light Plane -- Working Principle -- Pros and Cons -- 3.1.4.9 Conclusions -- 3.1.5 Piezoelectric-Based Techniques -- 3.1.5.1 A Brief History of Piezoelectric Touch Panel -- 3.1.5.2 Working Principle -- 3.1.5.3 Typical Architecture -- 3.1.5.4 Typical Readout Circuit and System Construction -- 3.1.5.5 Pros and Cons -- 3.1.5.6 Commercial Products -- 3.1.5.7 Recent Research Advances -- 3.1.6 Piezoresistive-Based Techniques -- 3.1.6.1 Working Principle -- 3.1.6.2 Typical Architecture -- 3.1.6.3 Pros and Cons -- 3.1.7 Pyroelectric-Based Techniques -- 3.1.7.1 Working Principle -- 3.1.7.2 Relevant Studies -- 3.1.7.3 Pros and Cons -- 3.1.8 Triboelectric-Based Techniques -- 3.1.8.1 Working Principle -- Dielectric-to-Dielectric Case -- Metal-to-Dielectric Case -- 3.1.8.2 State-of-the-Art Work -- 3.1.8.3 Pros and Cons -- 3.2 Non-contact Techniques -- 3.2.1 Camera-Based Techniques -- 3.2.2 Inertial Motion Unit-Based Techniques -- 3.2.3 Electromyogram-Based Detection Techniques -- 3.2.4 Electrical Capacitance Tomography-Based Techniques -- 3.2.4.1 Working Principle -- 3.2.4.2 LBP Algorithm -- 3.2.4.3 Landweber Iterative Algorithm -- 3.2.4.4 Sensor Structure and Stimulation Method -- Structures of 2D ECT Touch Panels -- Structures of 3D ECT Touch Panels -- 3.2.4.5 System Construction -- 3.2.4.6 Pros and Cons -- 3.2.5 Electrical Impedance Tomography-Based Techniques -- References -- Chapter 4: Haptic Feedback -- 4.1 A Brief Introduction of Feedback Technology -- 4.1.1 Feedback Technology in HMI Systems -- 4.1.2 Limitations of Conventional Visual and Auditory Feedback -- 4.2 Haptic Feedback Technology -- 4.2.1 Vibration Technology.
4.2.1.1 Inertial Actuator -- Eccentric Rotating Mass -- Working Principle -- Pros and Cons -- Linear Resonant Actuators -- Working Principle -- Pros and Cons -- Piezoelectric Actuator -- Working Principle -- Pros and Cons -- Surface Actuator -- Working Principle -- Pros and Cons -- Electroactive Polymer (EAP) Actuator -- Working Principle -- Pros and Cons -- Capacitive Electrosensory Interface -- Working Principle -- Pros and Cons -- 4.2.2 Bioelectrical Stimulation Technique -- 4.2.2.1 Functional Electrical Stimulation -- Working Principle -- Pros and Cons -- 4.2.2.2 Electrical Muscle Stimulation -- Working Principle -- Pros and Cons -- References -- Chapter 5: Performance Optimization -- 5.1 Capacitive TSP for 2D Detection -- 5.1.1 Noise Reduction -- 5.1.2 Noise Source -- 5.1.2.1 Main Noise Source in TSP -- 5.1.2.2 Noise from Display Panel -- 5.1.3 Solution for Noise Reduction -- 5.1.3.1 Circuitry-Based Techniques -- 5.1.3.2 Algorithm-Based Techniques -- 5.1.3.3 Pixel Level-Based Noise Reduction Techniques -- 5.1.3.4 Frame Level-Based Noise Reduction Techniques -- 5.1.4 Techniques for Fast Readout Speed and Low Power Consumption -- 5.1.5 Time and Frequency Domain -- 5.1.6 Spatial Domain -- 5.1.7 Conclusion -- 5.2 Piezoelectric TSP for 3D Force Touch Detection -- 5.2.1 Touch Event-Related Instable Responsivity Issues -- 5.2.1.1 Contact Area and Touch Direction -- 5.2.1.2 Touch Speed -- 5.2.2 Touch Panel´s Mechanical Property-Induced Low Force Detection Accuracy -- 5.2.2.1 Boundary Condition -- 5.2.2.2 Preload Effect -- 5.2.2.3 Interference from Adjacent Force Touches -- 5.2.3 Conclusion -- References -- Chapter 6: User Experience Evaluation -- 6.1 The Definition of User Experience -- 6.1.1 The Importance of User Experience Evaluation -- 6.2 The Development of User Experience Evaluation -- 6.2.1 From Behavior to Perception.
6.2.2 Immersive Assessment -- 6.2.3 Studies for Special Design -- 6.3 Evaluation Methods -- 6.3.1 Usability Test -- 6.3.1.1 Screen-Based Interaction -- 6.3.1.2 No Screen-Based Interaction -- 6.3.2 Behavioral Observation -- 6.3.3 Behavioral Measures -- 6.3.3.1 Eye Tracking -- 6.3.3.2 Facial Expression -- 6.3.3.3 Physiological Measures -- 6.3.4 Physiological Signals -- 6.3.4.1 Electromyography -- 6.3.4.2 Electrodermal Activity and Galvanic Skin Response -- 6.3.4.3 Cardiovascular Measures -- 6.3.4.4 Electroencephalography -- 6.3.5 Affective Index -- 6.3.5.1 Cognitive Load -- 6.3.5.2 Attention -- 6.3.5.3 Stress -- 6.3.5.4 Engagement -- 6.3.6 Survey and Questionnaires -- 6.3.6.1 Questionnaires -- Demographic Questionnaire -- Likert Scale -- 6.3.6.2 User Experience Questionnaire -- 6.3.6.3 Presence Questionnaire -- 6.3.6.4 NASA TLX -- 6.3.6.5 Interview and Qualitative Observation -- References -- Chapter 7: Emerging Applications -- 7.1 Interactivity for Flexible Displays -- 7.1.1 Materials for Flexible Touch Panels -- 7.1.1.1 Flexible Electrode -- Carbon Conductors -- Metal Conductors -- Polymeric Conductors -- Ionic Conductors -- 7.1.1.2 Flexible Dielectric -- 7.1.1.3 Flexible Substrate and Cover -- 7.1.2 Flexible Touch-Sensing Techniques -- 7.1.2.1 Flexible Capacitive Touch Panels -- 7.1.2.2 Flexible Piezoelectric Touch Panels -- 7.1.2.3 Flexible Piezoresistive and Resistive Touch Panels -- 7.1.2.4 Flexible Triboelectric Touch Panels -- 7.1.2.5 Flexible Ion Touch Panels -- 7.1.3 Commercial Products Used in Interactive Displays -- 7.2 Usage in Extreme Conditions -- 7.2.1 Water -- 7.2.2 Vibration -- 7.2.3 Extreme Temperatures -- 7.2.4 Sunlight -- 7.3 Interactivity with Virtual Reality -- 7.3.1 The System Composition of VR -- 7.3.2 Applications of VR Devices -- 7.3.2.1 Data Visualization and Interactions -- 7.3.2.2 Training -- 7.3.2.3 E-Commerce.
7.3.2.4 Education -- 7.3.2.5 Entertainment -- 7.4 Touch and Speech Combined Interactivity -- 7.4.1 Characteristics of Touch and Speech Interactions -- 7.4.2 Enabling Accurate and Efficient Input -- 7.4.3 Accommodating a Wide Range of Users and More Conditions -- 7.4.4 New Applications -- 7.5 Emotion Detection -- 7.6 Big-Data-Enabled Cyber Security -- References -- Chapter 8: Conclusion -- Index.
Record Nr. UNISA-996464421203316
Gao Shuo  
Cham, Switzerland : , : Springer, , [2021]
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