Hong Kong journal of occupational therapy |
Pubbl/distr/stampa | [Hong Kong], : Elsevier |
Disciplina | 615.8/515 |
Soggetto topico |
Occupational therapy
Medical rehabilitation Occupational Therapy Rehabilitació mèdica Teràpia ocupacional |
Soggetto genere / forma |
Periodical
Periodicals. Revistes electròniques. |
Soggetto non controllato | Occupational Therapy & Rehabilitation |
ISSN | 1876-4398 |
Formato | Materiale a stampa |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti | HKJOT |
Record Nr. | UNISA-996199507903316 |
[Hong Kong], : Elsevier | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Hong Kong journal of occupational therapy |
Pubbl/distr/stampa | [Hong Kong], : Elsevier |
Disciplina | 615.8/515 |
Soggetto topico |
Occupational therapy
Medical rehabilitation Occupational Therapy Rehabilitació mèdica Teràpia ocupacional |
Soggetto genere / forma |
Periodical
Periodicals. Revistes electròniques. |
ISSN | 1876-4398 |
Formato | Materiale a stampa |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti | HKJOT |
Record Nr. | UNINA-9910146883703321 |
[Hong Kong], : Elsevier | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Left-Handedness and Brain Asymmetries : An Introduction / / by Sebastian Ocklenburg |
Autore | Ocklenburg Sebastian |
Edizione | [1st ed. 2024.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2024 |
Descrizione fisica | 1 online resource (43 pages) |
Disciplina | 612.8 |
Collana | Springer essentials |
Soggetto topico |
Neurosciences
Neuropsychology Neurology Occupational therapy Sports sciences Neuroscience Occupational Therapy Sport Science Neurociències Neuropsicologia Neurologia Teràpia ocupacional Ciències de l'esport |
Soggetto genere / forma | Llibres electrònics |
ISBN |
9783662692851
9783662692844 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Introduction -- What is Left-Handedness? -- Brain Asymmetries: Left-Right Differences in the Brain -- How Do Left-Handedness and Brain Asymmetries Occur? -- Left-Pawedness: Brain Asymmetries in the Animal Kingdom -- The Evolution of Left-Handedness and Brain Asymmetries -- Left-Handedness and Cognitive Functions -- Do Left-Handers Have an Advantage in Sports? -- Relearning Handedness and Its Consequences -- Left-Handedness and Brain Asymmetries in the Clinical Context. |
Record Nr. | UNINA-9910865275103321 |
Ocklenburg Sebastian | ||
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Virtual Reality Games for Rehabilitation / / edited by Eva Brooks, David J. Brown |
Autore | Brooks Eva |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | New York, NY : , : Springer New York : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (279 pages) |
Disciplina | 610.285 |
Altri autori (Persone) | BrownDavid J |
Collana | Virtual Reality Technologies for Health and Clinical Applications |
Soggetto topico |
Medical sciences
Neuropsicologia Teràpia ocupacional Fisioteràpia Psicologia de la salut Neuropsychology Application software Physical therapy Occupational therapy Clinical health psychology Health Sciences Computer and Information Systems Applications Physiotherapy Occupational Therapy Health Psychology Realitat virtual Jocs Rehabilitació |
Soggetto genere / forma | Llibres electrònics |
ISBN | 1-0716-3371-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Preface -- Introduction -- 1. Games for stroke rehabilitation an overview -- 2. A Framework for Designing Tabletop Games in Group-based Motor Rehabilitation -- 3. The Role of VR Simulation and Game Technology in the Understanding and Treatment of Visual Impairments -- 4. Methodology for the Co-Design of shared VR environments with adults with developmental and intellectual disabilities using the Oculus Quest -- 5. Amplifying Ability: Engaging Young People with Autism Spectrum Disorders through Gesture, Movement and Sound Technologies -- 6. Investigating the Effectiveness of Paper-Based and Computer-Presented Social Stories for Children with Autism Spectrum Conditions in an Autism-Specific Special School -- 7. A Colour-Coded Analysis of Movement Dynamics Associated to Potentials of Motion-Based Commercial Games to Supplement Training of Patients Diagnosed with Fibromyalgia Syndrome -- 8. The design, development, and evaluation of an accessible serious gaming system for children with cerebral palsy -- 9. Designing a general open authorable digital ecosystem for educational games to support special learning needs -- 10. How does the alteration of an avatar’s proportions affect experience and performance when controlling it? -- 11. Video Games for Players with Visual Disabilities. |
Record Nr. | UNINA-9910746081003321 |
Brooks Eva | ||
New York, NY : , : Springer New York : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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