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2016 2nd International Conference on Wireless and Telematics (ICWT) / / Institute of Electrical and Electronics Engineers
2016 2nd International Conference on Wireless and Telematics (ICWT) / / Institute of Electrical and Electronics Engineers
Pubbl/distr/stampa Piscataway : , : IEEE, , 2016
Descrizione fisica 1 online resource : illustrations
Disciplina 385
Soggetto topico Telematics
ISBN 1-5090-2649-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti 2016 2nd International Conference on Wireless and Telematics
Record Nr. UNINA-9910172646303321
Piscataway : , : IEEE, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
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2016 2nd International Conference on Wireless and Telematics (ICWT) / / Institute of Electrical and Electronics Engineers
2016 2nd International Conference on Wireless and Telematics (ICWT) / / Institute of Electrical and Electronics Engineers
Pubbl/distr/stampa Piscataway : , : IEEE, , 2016
Descrizione fisica 1 online resource : illustrations
Disciplina 385
Soggetto topico Telematics
ISBN 1-5090-2649-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti 2016 2nd International Conference on Wireless and Telematics
Record Nr. UNISA-996279847303316
Piscataway : , : IEEE, , 2016
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
2017 3rd International Conference on Wireless and Telematics : 27-28 July 2017, Palembang, Indonesia / / IEEE Computer Society
2017 3rd International Conference on Wireless and Telematics : 27-28 July 2017, Palembang, Indonesia / / IEEE Computer Society
Pubbl/distr/stampa Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2017
Descrizione fisica 1 online resource (147 pages)
Disciplina 302.23
Soggetto topico Telematics
Wireless communication systems
ISBN 1-5090-6419-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996280255503316
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2017
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
2017 3rd International Conference on Wireless and Telematics : 27-28 July 2017, Palembang, Indonesia / / IEEE Computer Society
2017 3rd International Conference on Wireless and Telematics : 27-28 July 2017, Palembang, Indonesia / / IEEE Computer Society
Pubbl/distr/stampa Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2017
Descrizione fisica 1 online resource (147 pages)
Disciplina 302.23
Soggetto topico Telematics
Wireless communication systems
ISBN 1-5090-6419-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910258258103321
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
3D videocommunication [[electronic resource] ] : algorithms, concepts, and real-time systems in human centred communication / / edited by Oliver Schreer, Peter Kauff, Thomas Sikora
3D videocommunication [[electronic resource] ] : algorithms, concepts, and real-time systems in human centred communication / / edited by Oliver Schreer, Peter Kauff, Thomas Sikora
Pubbl/distr/stampa Chichester, England ; ; Hoboken, NJ, : Wiley, 2005
Descrizione fisica 1 online resource (366 p.)
Disciplina 006.7
621.38833
Altri autori (Persone) SchreerOliver
KauffPeter
SikoraThomas
Soggetto topico Telematics
Three-dimensional imaging
Videoconferencing
Virtual reality
Soggetto genere / forma Electronic books.
ISBN 1-280-24277-9
9786610242771
0-470-02273-6
0-470-02272-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 3D Videocommunication; Contents; List of Contributors; Symbols; Abbreviations; Introduction; Section I Applications of 3D Videocommunication; 1 History of Telepresence; 1.1 Introduction; 1.2 The Art of Immersion: Barker's Panoramas; 1.3 Cinerama and Sensorama; 1.4 Virtual Environments; 1.5 Teleoperation and Telerobotics; 1.6 Telecommunications; 1.7 Conclusion; References; 2 3D TV Broadcasting; 2.1 Introduction; 2.2 History of 3D TV Research; 2.3 A Modern Approach to 3D TV; 2.3.1 A Comparison with a Stereoscopic Video Chain; 2.4 Stereoscopic View Synthesis; 2.4.1 3D Image Warping
2.4.2 A 'Virtual' Stereo Camera2.4.3 The Disocclusion Problem; 2.5 Coding of 3D Imagery; 2.5.1 Human Factor Experiments; 2.6 Conclusions; Acknowledgements; References; 3 3D in Content Creation and Post-production; 3.1 Introduction; 3.2 Current Techniques for Integrating Real and Virtual Scene Content; 3.3 Generation of 3D Models of Dynamic Scenes; 3.4 Implementation of a Bidirectional Interface Between Real and Virtual Scenes; 3.4.1 Head Tracking; 3.4.2 View-dependent Rendering; 3.4.3 Mask Generation; 3.4.4 Texturing; 3.4.5 Collision Detection; 3.5 Conclusions; References
4 Free Viewpoint Systems4.1 General Overview of Free Viewpoint Systems; 4.2 Image Domain System; 4.2.1 EyeVision; 4.2.2 3D-TV; 4.2.3 Free Viewpoint Play; 4.3 Ray-space System; 4.3.1 FTV (Free Viewpoint TV); 4.3.2 Bird's-eye View System; 4.3.3 Light Field Video Camera System; 4.4 Surface Light Field System; 4.5 Model-based System; 4.5.1 3D Room; 4.5.2 3D Video; 4.5.3 Multi-texturing; 4.6 Integral Photography System; 4.6.1 NHK System; 4.6.2 1D-II 3D Display System; 4.7 Summary; References; 5 Immersive Videoconferencing; 5.1 Introduction; 5.2 The Meaning of Telepresence in Videoconferencing
5.3 Multi-party Communication Using the Shared Table Concept5.4 Experimental Systems for Immersive Videoconferencing; 5.5 Perspective and Trends; Acknowledgements; References; Section II 3D Data Representation and Processing; 6 Fundamentals of Multiple-view Geometry; 6.1 Introduction; 6.2 Pinhole Camera Geometry; 6.3 Two-view Geometry; 6.3.1 Introduction; 6.3.2 Epipolar Geometry; 6.3.3 Rectification; 6.3.4 3D Reconstruction; 6.4 N-view Geometry; 6.4.1 Trifocal Geometry; 6.4.2 The Trifocal Tensor; 6.4.3 Multiple-view Constraints; 6.4.4 Uncalibrated Reconstruction from N views
6.4.5 Autocalibration6.5 Summary; References; 7 Stereo Analysis; 7.1 Stereo Analysis Using Two Cameras; 7.1.1 Standard Area-based Stereo Analysis; 7.1.2 Fast Real-time Approaches; 7.1.3 Post-processing; 7.2 Disparity From Three or More Cameras; 7.2.1 Two-camera versus Three-camera Disparity; 7.2.2 Correspondence Search with Three Views; 7.2.3 Post-processing; 7.3 Conclusion; References; 8 Reconstruction of Volumetric 3D Models; 8.1 Introduction; 8.2 Shape-from-Silhouette; 8.2.1 Rendering of Volumetric Models; 8.2.2 Octree Representation of Voxel Volumes
8.2.3 Camera Calibration from Silhouettes
Record Nr. UNINA-9910143745003321
Chichester, England ; ; Hoboken, NJ, : Wiley, 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
3D videocommunication [[electronic resource] ] : algorithms, concepts, and real-time systems in human centred communication / / edited by Oliver Schreer, Peter Kauff, Thomas Sikora
3D videocommunication [[electronic resource] ] : algorithms, concepts, and real-time systems in human centred communication / / edited by Oliver Schreer, Peter Kauff, Thomas Sikora
Pubbl/distr/stampa Chichester, England ; ; Hoboken, NJ, : Wiley, 2005
Descrizione fisica 1 online resource (366 p.)
Disciplina 006.7
621.38833
Altri autori (Persone) SchreerOliver
KauffPeter
SikoraThomas
Soggetto topico Telematics
Three-dimensional imaging
Videoconferencing
Virtual reality
ISBN 1-280-24277-9
9786610242771
0-470-02273-6
0-470-02272-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 3D Videocommunication; Contents; List of Contributors; Symbols; Abbreviations; Introduction; Section I Applications of 3D Videocommunication; 1 History of Telepresence; 1.1 Introduction; 1.2 The Art of Immersion: Barker's Panoramas; 1.3 Cinerama and Sensorama; 1.4 Virtual Environments; 1.5 Teleoperation and Telerobotics; 1.6 Telecommunications; 1.7 Conclusion; References; 2 3D TV Broadcasting; 2.1 Introduction; 2.2 History of 3D TV Research; 2.3 A Modern Approach to 3D TV; 2.3.1 A Comparison with a Stereoscopic Video Chain; 2.4 Stereoscopic View Synthesis; 2.4.1 3D Image Warping
2.4.2 A 'Virtual' Stereo Camera2.4.3 The Disocclusion Problem; 2.5 Coding of 3D Imagery; 2.5.1 Human Factor Experiments; 2.6 Conclusions; Acknowledgements; References; 3 3D in Content Creation and Post-production; 3.1 Introduction; 3.2 Current Techniques for Integrating Real and Virtual Scene Content; 3.3 Generation of 3D Models of Dynamic Scenes; 3.4 Implementation of a Bidirectional Interface Between Real and Virtual Scenes; 3.4.1 Head Tracking; 3.4.2 View-dependent Rendering; 3.4.3 Mask Generation; 3.4.4 Texturing; 3.4.5 Collision Detection; 3.5 Conclusions; References
4 Free Viewpoint Systems4.1 General Overview of Free Viewpoint Systems; 4.2 Image Domain System; 4.2.1 EyeVision; 4.2.2 3D-TV; 4.2.3 Free Viewpoint Play; 4.3 Ray-space System; 4.3.1 FTV (Free Viewpoint TV); 4.3.2 Bird's-eye View System; 4.3.3 Light Field Video Camera System; 4.4 Surface Light Field System; 4.5 Model-based System; 4.5.1 3D Room; 4.5.2 3D Video; 4.5.3 Multi-texturing; 4.6 Integral Photography System; 4.6.1 NHK System; 4.6.2 1D-II 3D Display System; 4.7 Summary; References; 5 Immersive Videoconferencing; 5.1 Introduction; 5.2 The Meaning of Telepresence in Videoconferencing
5.3 Multi-party Communication Using the Shared Table Concept5.4 Experimental Systems for Immersive Videoconferencing; 5.5 Perspective and Trends; Acknowledgements; References; Section II 3D Data Representation and Processing; 6 Fundamentals of Multiple-view Geometry; 6.1 Introduction; 6.2 Pinhole Camera Geometry; 6.3 Two-view Geometry; 6.3.1 Introduction; 6.3.2 Epipolar Geometry; 6.3.3 Rectification; 6.3.4 3D Reconstruction; 6.4 N-view Geometry; 6.4.1 Trifocal Geometry; 6.4.2 The Trifocal Tensor; 6.4.3 Multiple-view Constraints; 6.4.4 Uncalibrated Reconstruction from N views
6.4.5 Autocalibration6.5 Summary; References; 7 Stereo Analysis; 7.1 Stereo Analysis Using Two Cameras; 7.1.1 Standard Area-based Stereo Analysis; 7.1.2 Fast Real-time Approaches; 7.1.3 Post-processing; 7.2 Disparity From Three or More Cameras; 7.2.1 Two-camera versus Three-camera Disparity; 7.2.2 Correspondence Search with Three Views; 7.2.3 Post-processing; 7.3 Conclusion; References; 8 Reconstruction of Volumetric 3D Models; 8.1 Introduction; 8.2 Shape-from-Silhouette; 8.2.1 Rendering of Volumetric Models; 8.2.2 Octree Representation of Voxel Volumes
8.2.3 Camera Calibration from Silhouettes
Record Nr. UNINA-9910829830403321
Chichester, England ; ; Hoboken, NJ, : Wiley, 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
3D videocommunication : algorithms, concepts, and real-time systems in human centred communication / / edited by Oliver Schreer, Peter Kauff, Thomas Sikora
3D videocommunication : algorithms, concepts, and real-time systems in human centred communication / / edited by Oliver Schreer, Peter Kauff, Thomas Sikora
Pubbl/distr/stampa Chichester, England ; ; Hoboken, NJ, : Wiley, 2005
Descrizione fisica 1 online resource (366 p.)
Disciplina 006.7
Altri autori (Persone) SchreerOliver
KauffPeter
SikoraThomas
Soggetto topico Telematics
Three-dimensional imaging
Videoconferencing
Virtual reality
ISBN 1-280-24277-9
9786610242771
0-470-02273-6
0-470-02272-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 3D Videocommunication; Contents; List of Contributors; Symbols; Abbreviations; Introduction; Section I Applications of 3D Videocommunication; 1 History of Telepresence; 1.1 Introduction; 1.2 The Art of Immersion: Barker's Panoramas; 1.3 Cinerama and Sensorama; 1.4 Virtual Environments; 1.5 Teleoperation and Telerobotics; 1.6 Telecommunications; 1.7 Conclusion; References; 2 3D TV Broadcasting; 2.1 Introduction; 2.2 History of 3D TV Research; 2.3 A Modern Approach to 3D TV; 2.3.1 A Comparison with a Stereoscopic Video Chain; 2.4 Stereoscopic View Synthesis; 2.4.1 3D Image Warping
2.4.2 A 'Virtual' Stereo Camera2.4.3 The Disocclusion Problem; 2.5 Coding of 3D Imagery; 2.5.1 Human Factor Experiments; 2.6 Conclusions; Acknowledgements; References; 3 3D in Content Creation and Post-production; 3.1 Introduction; 3.2 Current Techniques for Integrating Real and Virtual Scene Content; 3.3 Generation of 3D Models of Dynamic Scenes; 3.4 Implementation of a Bidirectional Interface Between Real and Virtual Scenes; 3.4.1 Head Tracking; 3.4.2 View-dependent Rendering; 3.4.3 Mask Generation; 3.4.4 Texturing; 3.4.5 Collision Detection; 3.5 Conclusions; References
4 Free Viewpoint Systems4.1 General Overview of Free Viewpoint Systems; 4.2 Image Domain System; 4.2.1 EyeVision; 4.2.2 3D-TV; 4.2.3 Free Viewpoint Play; 4.3 Ray-space System; 4.3.1 FTV (Free Viewpoint TV); 4.3.2 Bird's-eye View System; 4.3.3 Light Field Video Camera System; 4.4 Surface Light Field System; 4.5 Model-based System; 4.5.1 3D Room; 4.5.2 3D Video; 4.5.3 Multi-texturing; 4.6 Integral Photography System; 4.6.1 NHK System; 4.6.2 1D-II 3D Display System; 4.7 Summary; References; 5 Immersive Videoconferencing; 5.1 Introduction; 5.2 The Meaning of Telepresence in Videoconferencing
5.3 Multi-party Communication Using the Shared Table Concept5.4 Experimental Systems for Immersive Videoconferencing; 5.5 Perspective and Trends; Acknowledgements; References; Section II 3D Data Representation and Processing; 6 Fundamentals of Multiple-view Geometry; 6.1 Introduction; 6.2 Pinhole Camera Geometry; 6.3 Two-view Geometry; 6.3.1 Introduction; 6.3.2 Epipolar Geometry; 6.3.3 Rectification; 6.3.4 3D Reconstruction; 6.4 N-view Geometry; 6.4.1 Trifocal Geometry; 6.4.2 The Trifocal Tensor; 6.4.3 Multiple-view Constraints; 6.4.4 Uncalibrated Reconstruction from N views
6.4.5 Autocalibration6.5 Summary; References; 7 Stereo Analysis; 7.1 Stereo Analysis Using Two Cameras; 7.1.1 Standard Area-based Stereo Analysis; 7.1.2 Fast Real-time Approaches; 7.1.3 Post-processing; 7.2 Disparity From Three or More Cameras; 7.2.1 Two-camera versus Three-camera Disparity; 7.2.2 Correspondence Search with Three Views; 7.2.3 Post-processing; 7.3 Conclusion; References; 8 Reconstruction of Volumetric 3D Models; 8.1 Introduction; 8.2 Shape-from-Silhouette; 8.2.1 Rendering of Volumetric Models; 8.2.2 Octree Representation of Voxel Volumes
8.2.3 Camera Calibration from Silhouettes
Record Nr. UNINA-9910876532603321
Chichester, England ; ; Hoboken, NJ, : Wiley, 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Challenges in virtual collaboration : videoconferencing, audioconferencing, and computer-mediated communications / / Lynne Wainfan, Paul K. Davis
Challenges in virtual collaboration : videoconferencing, audioconferencing, and computer-mediated communications / / Lynne Wainfan, Paul K. Davis
Autore Wainfan Lynne
Edizione [1st ed.]
Pubbl/distr/stampa Santa Monica, CA, : Rand, 2004
Descrizione fisica 1 online resource (129 p.)
Disciplina 302.2
Altri autori (Persone) DavisPaul K. <1943->
Soggetto topico Telematics
Teleconferencing
ISBN 0-8330-4070-7
1-59875-337-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface; Contents; Figures; Tables; Summary; Acknowledgments; Acronyms; CHAPTER ONE- Introduction; Background; Objectives of This Report; Approach; CHAPTER TWO- Definitions and Methodology; Videoconferencing, Audioconferencing, and Computer-Mediated Communication; Relating the Types of Mediated Communications; Reconciling Findings Over a Period of TechnologicalChange; Search and Synthesis Methods; CHAPTER THREE- Virtual Versus Face-to-Face Collaboration: A Survey of the Literature; A Framework for Reporting Effects; Contextual Differences Between Face-to-Face and Mediated Collaboration
Process Differences Between Face-to-Face and Virtual CollaborationsOutcome Differences Between Face-to-Face and Virtual Collaborations; Summary; CHAPTER FOUR- Mitigating Problems and Exploiting the Benefits of Mediated Communication; Broad Observations; Tactics for Mitigating Problems; A Strategy for Choosing the Best Medium for Virtual Collaboration; CHAPTER FIVE- Where Next?; Keeping Up with Technology; Developing Better Conceptual Models; Research Needed; Training Needed; Opportunities; Bibliography
Record Nr. UNINA-9910219988803321
Wainfan Lynne  
Santa Monica, CA, : Rand, 2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Communications convergence
Communications convergence
Pubbl/distr/stampa San Francisco, Calif., : CMP Media
Descrizione fisica 1 online resource
Disciplina 621
Soggetto topico Telephone systems - Data processing
Telematics
Soggetto genere / forma Periodicals.
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Record Nr. UNISA-996335986103316
San Francisco, Calif., : CMP Media
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Communications convergence
Communications convergence
Pubbl/distr/stampa San Francisco, Calif., : CMP Media
Descrizione fisica 1 online resource
Disciplina 621
Soggetto topico Telephone systems - Data processing
Telematics
Soggetto genere / forma Periodicals.
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Record Nr. UNINA-9910134721703321
San Francisco, Calif., : CMP Media
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui