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Interactive storytelling : Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010 : Edinburgh, UK, November 1-3, 2010 : proceedings / / Ruth Aylett ... [et al.], (eds)
Interactive storytelling : Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010 : Edinburgh, UK, November 1-3, 2010 : proceedings / / Ruth Aylett ... [et al.], (eds)
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, : Springer, 2010
Descrizione fisica 1 online resource (XIII, 302 p. 92 illus.)
Disciplina 006.7
Altri autori (Persone) AylettRuth
Collana Lecture notes in computer science
LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI
Soggetto topico Storytelling
Interactive multimedia
Entertainment computing
Storytelling - Interactive multimedia
Artificial intelligence
ISBN 1-280-39015-8
9786613568076
3-642-16638-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Keynotes -- Characters and decision making -- Story evaluation and analysis -- Story generation -- Arts and humanities -- Narrative theories and modelling -- Systems -- Applications -- Posters -- Demonstrations -- Workshops -- Tutorial.
Record Nr. UNINA-9910483869903321
Berlin, : Springer, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Interactive storytelling : Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimaraes, Portugal, December 9-11, 2009 : proceedings / / Ido A. Iurgel, Nelson Zagalo, Paolo Petta (eds.)
Interactive storytelling : Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimaraes, Portugal, December 9-11, 2009 : proceedings / / Ido A. Iurgel, Nelson Zagalo, Paolo Petta (eds.)
Edizione [1st ed. 2009.]
Pubbl/distr/stampa Berlin, : Springer, c2009
Descrizione fisica 1 online resource (XV, 360 p.)
Disciplina 004n/a
Altri autori (Persone) IurgelIdo A
ZagaloNelson
PettaPaolo
Collana Lecture notes in computer science
LNCS sublibrary. SL 3--Information systems and application, incl. Internet/Web and HCI
Soggetto topico Digital storytelling
Interactive multimedia
Entertainment computing
Storytelling - Interactive multimedia
Artificial intelligence
ISBN 3-642-10643-9
Classificazione DAT 610f
DAT 758f
SS 4800
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Invited Perspectives on Interactive Digital Storytelling -- Supporting Storytelling in a Programming Environment for Middle School Children -- Purple Rose of Cairo in Reverse -- The World Is My Oyster – Mobility as a Challenge for Interactive Storytelling -- The IRIS Network of Excellence: Future Directions in Interactive Storytelling -- Evaluation, Experiencing, and Case Studies -- Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project -- Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension -- The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience -- Turbulence – A User Study of a Hypernarrative Interactive Movie -- Authoring Tools and the Creation Process -- Authoring Issues beyond Tools -- Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation? -- Interactive Storytelling System Using Recycle-Based Story Knowledge -- Emohawk: Searching for a “Good” Emergent Narrative -- Exploring Narrative Presentation for Large Multimodal Lifelog Collections through Card Sorting -- Games and Story -- Designing Storytelling Games That Encourage Narrative Play -- Table-Top Gaming Narratology for Digital Interactive Storytelling -- From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames -- The Good, the Bad and the Ugly: Short Stories in Short Game Play -- Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences from Practice -- Theoretical Perspectives -- Narrative Development in Improvisational Theatre -- The Narrative-Communication Structure in Interactive Narrative Works -- Traumaculture and Telepathetic Cyber Fiction -- Digital Poetry: A Narrow Relation between Poetics and the Codes of the Computational Logic -- Exaggerated Claims for Interactive Stories -- Tools, Applications and Frameworks -- DEEP SPACE: High Resolution VR Platform for Multi-user Interactive Narratives -- Playing Sub-stories from Complex Movies -- Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation -- Narrative Control and Drama Management -- Directorial Control in a Decision-Theoretic Framework for Interactive Narrative -- Controlling Narrative Generation with Planning Trajectories: The Role of Constraints -- Evaluation of a Drama Manager Agent for an Interactive Story-Based Game -- What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users -- Approaching Novel Perspectives and Experiences -- Bridging Media with the Help of Players -- To Be or Not to Be: Towards Stateless Interactive Drama -- Conceiving Interactive Story Events -- Interactive Narration within Audio Augmented Realities -- Posters -- Suspense? Surprise! or How to Generate Stories with Surprise Endings by Exploiting the Disparity of Knowledge between a Story’s Reader and Its Characters -- The Evolution of Story Spaces of Digital Games beyond the Limits of Linearity and Monotonicity -- A Computational Model of Emotional Response to Stories -- Adaptivity in Game-Based Learning: A New Perspective on Story -- Digital Video and Interactivity -- Demonstrations -- Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling -- An Interactive Film Demonstration: Crossed Lines -- Pedagogical Dramas and Transformational Play: Realizing Narrative through Videogames Design -- Virtual Heritage Tours: Developing Interactive Narrative-Based Environments for Historical Sites -- The Third Woman -- Design and Implementation of the Interactive Space for Digital Storytelling (ISDS): The Cocktail Party -- Workshops -- Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps -- Creating the Goodies and Baddies of the Story: Specification of an Interoperable and Reusable Avatar Identity -- Hands-on Interactive Storytelling Techniques -- Do We Need a New Narratology for Interactive Digital Storytelling? A Workshop on Theory at ICIDS 2009 -- Workshop on Authoring Methods and Conception in Interactive Storytelling.
Altri titoli varianti Joint International Conference on Interactive Digital Storytelling
ICIDS 2009
Record Nr. UNINA-9910484455203321
Berlin, : Springer, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui