top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Art and Culture in the Multiverse of Metaverses : Immersion, Presence, and Interactivity in the Digital Age / / by James Hutson
Art and Culture in the Multiverse of Metaverses : Immersion, Presence, and Interactivity in the Digital Age / / by James Hutson
Autore Hutson James
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (211 pages)
Disciplina 005.437
004.019
Collana Springer Series on Cultural Computing
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
Cultural property
Art - History
Virtual reality
Augmented reality
User Interfaces and Human Computer Interaction
Cultural Heritage
Art History
Virtual and Augmented Reality
Interfícies d'usuari (Sistemes d'ordinadors)
Interacció persona-ordinador
Patrimoni cultural
Història de l'art
Realitat virtual
Soggetto genere / forma Llibres electrònics
ISBN 9783031663208
9783031663192
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part 1: Location and immersion -- Introduction -- Microcosm of history: Everywhere. Everything. Everyone -- Part 2: Place and presence -- Art in the age of virtual reproduction -- Digital cultural heritage preservation -- Part 3: Identity and interactivity -- Embodiment in avatars and technoculture -- From simulacra to reanimation: Resurrecting the (un)dead -- Conclusion.
Record Nr. UNINA-9910878978903321
Hutson James  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Boletín de arqueología PUCP
Boletín de arqueología PUCP
Pubbl/distr/stampa Lima, Perú : , : Departamento de Humanidades, PUCP, , 1997-
Soggetto topico Excavations (Archaeology) - Peru
Excavations (Archaeology) - South America
Indians of South America - Peru - Antiquities
Indians of South America - Antiquities
Antiquities
Excavations (Archaeology)
Arqueologia
Etnohistòria
Antropologia
Antropologia física
Lingüística
Arqueometria
Geoarqueologia
Història de l'art
Patrimoni cultural
Soggetto genere / forma Periodicals.
Revistes electròniques.
ISSN 2304-4292
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione spa
Altri titoli varianti Boletín de arqueología Pontificia Universidad Católica del Perú
Revista arqueología PUCP
Record Nr. UNINA-9910891461703321
Lima, Perú : , : Departamento de Humanidades, PUCP, , 1997-
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Data analytics for cultural heritage : current trends and concepts / / Abdelhak Belhi [and three others] editors
Data analytics for cultural heritage : current trends and concepts / / Abdelhak Belhi [and three others] editors
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (288 pages)
Disciplina 363.69
Soggetto topico Cultural property - Data processing
Patrimoni cultural
Digitalització
Processament de dades
Aprenentatge automàtic
Soggetto genere / forma Llibres electrònics
ISBN 3-030-66777-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword -- Preface -- Acknowledgment -- Contents -- About the Editors -- NoisyArt: Exploiting the Noisy Web for Zero-shot Classification and Artwork Instance Recognition -- 1 Introduction -- 2 Related Work -- 3 The NoisyArt Dataset -- 3.1 Data Sources -- 3.2 Data Collection -- 3.3 Discussion -- 4 Webly-Supervised Artwork Recognition -- 4.1 Baseline Classifier Model -- 4.2 Labelflip Noise -- 4.3 Entropy Scaling for Outlier Mitigation -- 4.4 Gradual Bootstrapping -- 4.5 Domain Shift Mitigation and L2 Normalization -- 5 Zero-Shot Artwork Recognition -- 5.1 Compatibility Models -- 5.2 Zero-shot Learning with Webly-Labeled Data -- 6 Experimental Results: Artwork Instance Recognition -- 6.1 Datasets -- 6.2 Webly-Supervised Classification -- 6.3 Identifying Problem Classes -- 7 Experimental Results: Zero-Shot Recognition -- 7.1 Zero-shot Recognition with Webly-Labeled Data -- 8 Conclusions and Future Work -- References -- Cultural Heritage Image Classification -- 1 Introduction -- 1.1 Artificial Neural Networks -- 2 CNN Architectures -- 3 Data and Methodology -- 3.1 Data -- 3.2 Methodology -- 3.3 Model Configuration -- 4 Results and Discussion -- References -- Study and Evaluation of Pre-trained CNN Networks for Cultural Heritage Image Classification -- 1 Introduction -- 2 Related Work -- 2.1 Feature Extraction Approaches -- 2.2 Feature Learning Approaches -- 3 The Cultural Heritage Image Classification Problem -- 3.1 Architectural Heritage Elements Dataset (AHE) -- 3.2 The WikiArt Dataset -- 4 The CNN-Based Pre-trained Networks -- 4.1 The Oxford Visual Geometry Group Models (VGG16 and VGG19) -- 4.2 Residual Networks -- 4.3 The Inception-V3 Model -- 5 Transfer Learning of the Pre-trained Networks to CH Image Classification -- 6 The Experimental Study -- 6.1 Experimental Setup -- 6.2 Experimental Results -- 6.3 Discussion -- 7 Conclusion.
References -- Visual Classification of Intangible Cultural Heritage Images in the Mekong Delta -- 1 Background and Purpose -- 2 Approach -- 2.1 Data Collection of Intangible Cultural Heritage Images -- 2.2 Visual Approaches for Classifying Intangible Cultural Heritage Images -- 3 Results -- 3.1 Tuning Parameters -- 3.2 Classification Results for 17 ICH Categories -- 4 Conclusions -- References -- Digital Image Inpainting Techniques for Cultural Heritage Preservation and Restoration -- 1 Introduction -- 1.1 The Importance of Inpainting in Cultural Heritage -- 1.2 The Image Inpainting Problem -- 2 Interpolation -- 3 Digital Image Inpainting Methods -- 3.1 Diffusion-Based Methods -- 3.2 Texture Synthesis-Based Inpainting -- 3.3 Exemplar-Based Methods -- 3.4 Hybrid Inpainting Methods -- 3.5 Semiautomatic and Fast Inpainting Technique -- 3.6 Deep Learning-Based Technique -- 3.6.1 CNN-Based Inpainting Method -- 3.6.2 GAN-Based Inpainting Method -- 4 A Two-Stage Method for CH Digital Image Inpainting -- 5 Results and Comparisons -- 6 Conclusion -- References -- Crowd Source Framework for Indian Digital Heritage Space -- 1 Introduction -- 2 Crowd Source Framework for IHDS -- 3 Data Preprocessing -- 3.1 Redundancy Removal -- 3.2 Blur Removal -- 3.3 Super-Resolution -- 3.3.1 GAN Network Architecture -- 3.3.2 Generator Network -- 3.3.3 Discriminator Network -- 3.3.4 Perceptual Loss Function -- 4 Classification -- 4.1 Deep Neural Network -- 4.2 MobileNet Architecture -- 4.3 Transfer Learning -- 5 Results -- 5.1 IHDS Dataset -- 5.2 Blur Removal -- 5.3 Super-Resolution -- 5.3.1 Training Details -- 5.4 Transfer Learning Classification Results -- 5.5 Screenshots of Framework Working (GUI) -- 6 Conclusions -- References -- A Robust Method for Text, Line, and Word Segmentation for Historical Arabic Manuscripts -- 1 Introduction -- 2 Related Works.
2.1 Text Segmentation Methods -- 2.2 Line Segmentation Methods -- 2.3 Word Segmentation Methods -- 3 Proposed Method -- 3.1 Texture Component Extraction -- 3.2 Encoder-Decoder Architecture -- 3.3 Line Segmentation -- 3.3.1 Smoothing -- 3.4 Word Segmentation -- 3.4.1 The Smoothed Generalized Chamfer Distance -- 3.4.2 Classification of Inter/intra-Word Distances -- 3.5 Classification of Beginning and Ending of Words -- 3.6 Classification of First and Last Characters -- 4 Experimental Results -- 4.1 Datasets -- 4.2 Metrics -- 4.3 Analysis -- 5 Conclusion -- References -- Aesthetical Issues with Stochastic Evaluation -- 1 Introduction -- 1.1 Aesthetical Issues and Mathematics -- 1.2 Aesthetical Issues and Stochastic Analysis -- 2 Methodology -- 2.1 Stochastic Analysis in 2D -- 2.2 Illustration of Stochastic Analysis in 2D -- 3 Examples of Stochastic Analysis -- 3.1 Range of Fluctuations in Groups of Images -- 3.1.1 Data Analysis -- 3.1.2 Evaluation -- 3.2 Evaluation of Urban and Natural Landscapes Transformed by Technological and Civil Infrastructure through Climacogram Subtraction -- 3.2.1 Data Analysis -- 3.2.2 Evaluation -- 3.3 Qualitative Evaluation Aspect of Climacogram Curves -- 3.3.1 Data Analysis -- 4 Conclusions -- References -- 3D Visual Interaction for Cultural Heritage Sector -- 1 Introduction -- 2 Human-Computer Interaction -- 3 Visual Interaction in Cultural Heritage -- 4 Human-Computer Gesture Recognition -- 5 Hand Gesture Visual Processing Techniques -- 5.1 Hand Detection -- 5.1.1 3D Modelling -- 5.1.2 Pixel Values -- 5.1.3 Shape -- 5.1.4 Skin Colour -- 5.2 Hand Tracking -- 5.2.1 Estimation Based -- 5.2.2 Template Based -- 5.3 Gesture Recognition -- 6 Product Markets of Vision-Based Sensing Devices -- 6.1 Microsoft Kinect -- 6.2 Leap Motion Controller -- 7 Software Development Environments -- 7.1 Unity 3D -- 7.2 OpenCV.
8 Proposed Approach -- 8.1 Data Acquisition -- 8.2 Data Pre-processing -- 8.2.1 Motion Interpolation -- 8.2.2 Super-Resolution -- 8.3 Photogrammetry -- 8.4 3D Model Adaptation -- 8.5 3D Model Visualisation -- 8.6 3D Interaction -- 9 Evaluation Work and Discussion -- 9.1 Evaluation Methodology -- 9.2 Results and Discussions -- 10 Summary and Conclusions -- References -- Retrieving Visually Linked Digitized Paintings -- 1 Introduction -- 2 Related Work -- 3 Proposed Method -- 4 Experiment -- 4.1 Time Period Classification -- 4.2 Link Retrieval -- 5 Conclusion -- References -- Named Entity Recognition for Cultural Heritage Preservation -- 1 Introduction -- 1.1 Natural Language Processing in Cultural Heritage Domain -- 2 Named Entity Recognition -- 2.1 NER Process -- 2.2 NER Approaches -- 2.2.1 Rule-Based Approaches -- 2.2.2 Machine Learning Approaches -- 2.2.3 Deep Learning Approaches -- 2.3 Pre-trained NER Tools -- 2.4 Performance Measures for NER -- 3 Named Entity Recognition in Cultural Heritage Domain and Historical Texts -- 4 Discussion -- 4.1 NLP Challenges in Cultural Heritage Domain -- 4.1.1 Lack of Consistent Orthography -- 4.1.2 Solution Methods -- 5 Conclusion -- References -- Index.
Record Nr. UNINA-9910484619103321
Cham, Switzerland : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage : EARTH 2023 / / edited by Alessandro Luigini
Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage : EARTH 2023 / / edited by Alessandro Luigini
Autore Luigini Alessandro
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (313 pages)
Disciplina 371.33
Altri autori (Persone) Luigini
Collana Springer Series in Design and Innovation
Soggetto topico Educational technology
Cultural property
Computer graphics
Digital Education and Educational Technology
Cultural Heritage
Computer Graphics
Tecnologia educativa
Infografia
Patrimoni cultural
Soggetto genere / forma Congressos
Llibres electrònics
ISBN 9783031738234
3031738233
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910913785903321
Luigini Alessandro  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui