Art and Culture in the Multiverse of Metaverses : Immersion, Presence, and Interactivity in the Digital Age / / by James Hutson
| Art and Culture in the Multiverse of Metaverses : Immersion, Presence, and Interactivity in the Digital Age / / by James Hutson |
| Autore | Hutson James |
| Edizione | [1st ed. 2024.] |
| Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
| Descrizione fisica | 1 online resource (211 pages) |
| Disciplina |
005.437
004.019 |
| Collana | Springer Series on Cultural Computing |
| Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Cultural property Art - History Virtual reality Augmented reality User Interfaces and Human Computer Interaction Cultural Heritage Art History Virtual and Augmented Reality Interfícies d'usuari (Sistemes d'ordinadors) Interacció persona-ordinador Patrimoni cultural Història de l'art Realitat virtual |
| Soggetto genere / forma | Llibres electrònics |
| ISBN |
9783031663208
9783031663192 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Part 1: Location and immersion -- Introduction -- Microcosm of history: Everywhere. Everything. Everyone -- Part 2: Place and presence -- Art in the age of virtual reproduction -- Digital cultural heritage preservation -- Part 3: Identity and interactivity -- Embodiment in avatars and technoculture -- From simulacra to reanimation: Resurrecting the (un)dead -- Conclusion. |
| Record Nr. | UNINA-9910878978903321 |
Hutson James
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| Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
| Lo trovi qui: Univ. Federico II | ||
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Boletín de arqueología PUCP
| Boletín de arqueología PUCP |
| Pubbl/distr/stampa | Lima, Perú : , : Departamento de Humanidades, PUCP, , 1997- |
| Soggetto topico |
Excavations (Archaeology) - Peru
Excavations (Archaeology) - South America Indians of South America - Peru - Antiquities Indians of South America - Antiquities Antiquities Excavations (Archaeology) Arqueologia Etnohistòria Antropologia Antropologia física Lingüística Arqueometria Geoarqueologia Història de l'art Patrimoni cultural |
| Soggetto genere / forma |
Periodicals.
Revistes electròniques. |
| ISSN | 2304-4292 |
| Formato | Materiale a stampa |
| Livello bibliografico | Periodico |
| Lingua di pubblicazione | spa |
| Altri titoli varianti |
Boletín de arqueología Pontificia Universidad Católica del Perú
Revista arqueología PUCP |
| Record Nr. | UNINA-9910891461703321 |
| Lima, Perú : , : Departamento de Humanidades, PUCP, , 1997- | ||
| Lo trovi qui: Univ. Federico II | ||
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Data analytics for cultural heritage : current trends and concepts / / Abdelhak Belhi [and three others] editors
| Data analytics for cultural heritage : current trends and concepts / / Abdelhak Belhi [and three others] editors |
| Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2021] |
| Descrizione fisica | 1 online resource (288 pages) |
| Disciplina | 363.69 |
| Soggetto topico |
Cultural property - Data processing
Patrimoni cultural Digitalització Processament de dades Aprenentatge automàtic |
| Soggetto genere / forma | Llibres electrònics |
| ISBN | 3-030-66777-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Intro -- Foreword -- Preface -- Acknowledgment -- Contents -- About the Editors -- NoisyArt: Exploiting the Noisy Web for Zero-shot Classification and Artwork Instance Recognition -- 1 Introduction -- 2 Related Work -- 3 The NoisyArt Dataset -- 3.1 Data Sources -- 3.2 Data Collection -- 3.3 Discussion -- 4 Webly-Supervised Artwork Recognition -- 4.1 Baseline Classifier Model -- 4.2 Labelflip Noise -- 4.3 Entropy Scaling for Outlier Mitigation -- 4.4 Gradual Bootstrapping -- 4.5 Domain Shift Mitigation and L2 Normalization -- 5 Zero-Shot Artwork Recognition -- 5.1 Compatibility Models -- 5.2 Zero-shot Learning with Webly-Labeled Data -- 6 Experimental Results: Artwork Instance Recognition -- 6.1 Datasets -- 6.2 Webly-Supervised Classification -- 6.3 Identifying Problem Classes -- 7 Experimental Results: Zero-Shot Recognition -- 7.1 Zero-shot Recognition with Webly-Labeled Data -- 8 Conclusions and Future Work -- References -- Cultural Heritage Image Classification -- 1 Introduction -- 1.1 Artificial Neural Networks -- 2 CNN Architectures -- 3 Data and Methodology -- 3.1 Data -- 3.2 Methodology -- 3.3 Model Configuration -- 4 Results and Discussion -- References -- Study and Evaluation of Pre-trained CNN Networks for Cultural Heritage Image Classification -- 1 Introduction -- 2 Related Work -- 2.1 Feature Extraction Approaches -- 2.2 Feature Learning Approaches -- 3 The Cultural Heritage Image Classification Problem -- 3.1 Architectural Heritage Elements Dataset (AHE) -- 3.2 The WikiArt Dataset -- 4 The CNN-Based Pre-trained Networks -- 4.1 The Oxford Visual Geometry Group Models (VGG16 and VGG19) -- 4.2 Residual Networks -- 4.3 The Inception-V3 Model -- 5 Transfer Learning of the Pre-trained Networks to CH Image Classification -- 6 The Experimental Study -- 6.1 Experimental Setup -- 6.2 Experimental Results -- 6.3 Discussion -- 7 Conclusion.
References -- Visual Classification of Intangible Cultural Heritage Images in the Mekong Delta -- 1 Background and Purpose -- 2 Approach -- 2.1 Data Collection of Intangible Cultural Heritage Images -- 2.2 Visual Approaches for Classifying Intangible Cultural Heritage Images -- 3 Results -- 3.1 Tuning Parameters -- 3.2 Classification Results for 17 ICH Categories -- 4 Conclusions -- References -- Digital Image Inpainting Techniques for Cultural Heritage Preservation and Restoration -- 1 Introduction -- 1.1 The Importance of Inpainting in Cultural Heritage -- 1.2 The Image Inpainting Problem -- 2 Interpolation -- 3 Digital Image Inpainting Methods -- 3.1 Diffusion-Based Methods -- 3.2 Texture Synthesis-Based Inpainting -- 3.3 Exemplar-Based Methods -- 3.4 Hybrid Inpainting Methods -- 3.5 Semiautomatic and Fast Inpainting Technique -- 3.6 Deep Learning-Based Technique -- 3.6.1 CNN-Based Inpainting Method -- 3.6.2 GAN-Based Inpainting Method -- 4 A Two-Stage Method for CH Digital Image Inpainting -- 5 Results and Comparisons -- 6 Conclusion -- References -- Crowd Source Framework for Indian Digital Heritage Space -- 1 Introduction -- 2 Crowd Source Framework for IHDS -- 3 Data Preprocessing -- 3.1 Redundancy Removal -- 3.2 Blur Removal -- 3.3 Super-Resolution -- 3.3.1 GAN Network Architecture -- 3.3.2 Generator Network -- 3.3.3 Discriminator Network -- 3.3.4 Perceptual Loss Function -- 4 Classification -- 4.1 Deep Neural Network -- 4.2 MobileNet Architecture -- 4.3 Transfer Learning -- 5 Results -- 5.1 IHDS Dataset -- 5.2 Blur Removal -- 5.3 Super-Resolution -- 5.3.1 Training Details -- 5.4 Transfer Learning Classification Results -- 5.5 Screenshots of Framework Working (GUI) -- 6 Conclusions -- References -- A Robust Method for Text, Line, and Word Segmentation for Historical Arabic Manuscripts -- 1 Introduction -- 2 Related Works. 2.1 Text Segmentation Methods -- 2.2 Line Segmentation Methods -- 2.3 Word Segmentation Methods -- 3 Proposed Method -- 3.1 Texture Component Extraction -- 3.2 Encoder-Decoder Architecture -- 3.3 Line Segmentation -- 3.3.1 Smoothing -- 3.4 Word Segmentation -- 3.4.1 The Smoothed Generalized Chamfer Distance -- 3.4.2 Classification of Inter/intra-Word Distances -- 3.5 Classification of Beginning and Ending of Words -- 3.6 Classification of First and Last Characters -- 4 Experimental Results -- 4.1 Datasets -- 4.2 Metrics -- 4.3 Analysis -- 5 Conclusion -- References -- Aesthetical Issues with Stochastic Evaluation -- 1 Introduction -- 1.1 Aesthetical Issues and Mathematics -- 1.2 Aesthetical Issues and Stochastic Analysis -- 2 Methodology -- 2.1 Stochastic Analysis in 2D -- 2.2 Illustration of Stochastic Analysis in 2D -- 3 Examples of Stochastic Analysis -- 3.1 Range of Fluctuations in Groups of Images -- 3.1.1 Data Analysis -- 3.1.2 Evaluation -- 3.2 Evaluation of Urban and Natural Landscapes Transformed by Technological and Civil Infrastructure through Climacogram Subtraction -- 3.2.1 Data Analysis -- 3.2.2 Evaluation -- 3.3 Qualitative Evaluation Aspect of Climacogram Curves -- 3.3.1 Data Analysis -- 4 Conclusions -- References -- 3D Visual Interaction for Cultural Heritage Sector -- 1 Introduction -- 2 Human-Computer Interaction -- 3 Visual Interaction in Cultural Heritage -- 4 Human-Computer Gesture Recognition -- 5 Hand Gesture Visual Processing Techniques -- 5.1 Hand Detection -- 5.1.1 3D Modelling -- 5.1.2 Pixel Values -- 5.1.3 Shape -- 5.1.4 Skin Colour -- 5.2 Hand Tracking -- 5.2.1 Estimation Based -- 5.2.2 Template Based -- 5.3 Gesture Recognition -- 6 Product Markets of Vision-Based Sensing Devices -- 6.1 Microsoft Kinect -- 6.2 Leap Motion Controller -- 7 Software Development Environments -- 7.1 Unity 3D -- 7.2 OpenCV. 8 Proposed Approach -- 8.1 Data Acquisition -- 8.2 Data Pre-processing -- 8.2.1 Motion Interpolation -- 8.2.2 Super-Resolution -- 8.3 Photogrammetry -- 8.4 3D Model Adaptation -- 8.5 3D Model Visualisation -- 8.6 3D Interaction -- 9 Evaluation Work and Discussion -- 9.1 Evaluation Methodology -- 9.2 Results and Discussions -- 10 Summary and Conclusions -- References -- Retrieving Visually Linked Digitized Paintings -- 1 Introduction -- 2 Related Work -- 3 Proposed Method -- 4 Experiment -- 4.1 Time Period Classification -- 4.2 Link Retrieval -- 5 Conclusion -- References -- Named Entity Recognition for Cultural Heritage Preservation -- 1 Introduction -- 1.1 Natural Language Processing in Cultural Heritage Domain -- 2 Named Entity Recognition -- 2.1 NER Process -- 2.2 NER Approaches -- 2.2.1 Rule-Based Approaches -- 2.2.2 Machine Learning Approaches -- 2.2.3 Deep Learning Approaches -- 2.3 Pre-trained NER Tools -- 2.4 Performance Measures for NER -- 3 Named Entity Recognition in Cultural Heritage Domain and Historical Texts -- 4 Discussion -- 4.1 NLP Challenges in Cultural Heritage Domain -- 4.1.1 Lack of Consistent Orthography -- 4.1.2 Solution Methods -- 5 Conclusion -- References -- Index. |
| Record Nr. | UNINA-9910484619103321 |
| Cham, Switzerland : , : Springer, , [2021] | ||
| Lo trovi qui: Univ. Federico II | ||
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Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage : EARTH 2023 / / edited by Alessandro Luigini
| Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage : EARTH 2023 / / edited by Alessandro Luigini |
| Autore | Luigini Alessandro |
| Edizione | [1st ed. 2024.] |
| Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
| Descrizione fisica | 1 online resource (313 pages) |
| Disciplina | 371.33 |
| Altri autori (Persone) | Luigini |
| Collana | Springer Series in Design and Innovation |
| Soggetto topico |
Educational technology
Cultural property Computer graphics Digital Education and Educational Technology Cultural Heritage Computer Graphics Tecnologia educativa Infografia Patrimoni cultural |
| Soggetto genere / forma |
Congressos
Llibres electrònics |
| ISBN |
9783031738234
3031738233 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910913785903321 |
Luigini Alessandro
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| Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
| Lo trovi qui: Univ. Federico II | ||
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