Augmented reality with Kinect [[electronic resource] ] : develop your own hands-free and attractive augmented reality applications with Microsoft Kinect / / Rui Wang |
Autore | Wang Rui |
Pubbl/distr/stampa | Birmingham, : Packt Pub., 2013 |
Descrizione fisica | 1 online resource (122 p.) |
Collana | Community experience distilled |
Soggetto topico |
Kinect (Microcontroller) - Programming
Multimodal user interfaces (Computer systems) |
Soggetto genere / forma | Electronic books. |
ISBN | 1-84969-439-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910452505203321 |
Wang Rui | ||
Birmingham, : Packt Pub., 2013 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Augmented reality with Kinect [[electronic resource] ] : develop your own hands-free and attractive augmented reality applications with Microsoft Kinect / / Rui Wang |
Autore | Wang Rui (Software engineer) |
Pubbl/distr/stampa | Birmingham, : Packt Pub., 2013 |
Descrizione fisica | 1 online resource (122 p.) |
Collana | Community experience distilled |
Soggetto topico |
Kinect (Microcontroller) - Programming
Multimodal user interfaces (Computer systems) |
ISBN | 1-84969-439-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910779861603321 |
Wang Rui (Software engineer) | ||
Birmingham, : Packt Pub., 2013 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Augmented reality with Kinect : develop your own hands-free and attractive augmented reality applications with Microsoft Kinect / / Rui Wang |
Autore | Wang Rui (Software engineer) |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Birmingham, : Packt Pub., 2013 |
Descrizione fisica | 1 online resource (122 p.) |
Disciplina | 006 |
Collana | Community experience distilled |
Soggetto topico |
Kinect (Microcontroller) - Programming
Multimodal user interfaces (Computer systems) |
ISBN | 1-84969-439-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Augmented Reality with Kinect -- Table of Contents -- Augmented Reality with Kinect -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Reader feedback -- Customer support -- Downloading the example code -- Errata -- Piracy -- Questions -- 1. Getting Started with Kinect -- Installation of Kinect -- Setting up your Kinect software on PCs -- Why did I do that? -- The idea of the AR-based Fruit Ninja game -- Summary -- 2. Creating Your First Program -- Preparing the development environment -- Building the Visual Studio project -- Starting the device -- Initializing and using Kinect in C++ -- Understanding the code -- Additional information -- Summary -- 3. Rendering the Player -- Choosing image stream types -- Obtaining color and depth images -- Drawing color and depth as textures -- Understanding the code -- An incorrect way to combine depth and color -- A traditional way for background subtraction -- Understanding the code -- Aligning color with depth -- Generating a color image from depth -- Understanding the code -- Additional information -- Using a green screen with Kinect -- Making a magic photographer -- Understanding the code -- Additional information -- Summary -- 4. Skeletal Motion and Face Tracking -- Understanding skeletal mapping -- Obtaining joint positions -- Drawing the skeleton -- Understanding the code -- Drawing the linetrails following the hands -- Drawing the path for specified joints -- Understanding the code -- Face tracking in Kinect -- Detecting a face from the camera -- Detecting and drawing the face rectangle -- Understanding the code -- Constructing the face model.
Drawing the parametric face model -- Understanding the code -- Summary -- 5. Designing a Touchable User Interface -- Multitouch systems -- Locating the cursors -- Drawing cursors from two hands -- Understanding the code -- Additional information -- Common touching gestures -- Recognizing holding and swiping gestures -- Drawing cursors using two hands -- Understanding the code -- Additional information -- Sending cursors to external applications -- Emulating Windows mouse with cursors -- Understanding the code -- Summary -- 6. Implementing the Scene and Gameplay -- Integrating the current code -- Integrating existing elements in a scene -- Understanding the code -- Cutting the fruits -- Adding and handling fruit objects -- Understanding the code -- Playing the game -- Adding simple game logic -- Understanding the code -- Additional information -- Summary -- A. Where to Go from Here -- libfreenect - the pioneer of Kinect middleware -- OpenNI - a complete and powerful Kinect middleware -- Free and open source resources -- Commercial products using Kinect -- Index. |
Record Nr. | UNINA-9910819178103321 |
Wang Rui (Software engineer) | ||
Birmingham, : Packt Pub., 2013 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Design of multimodal mobile interfaces / / edited by Nava Shaked, Ute Winter |
Pubbl/distr/stampa | Boston, [Massachusetts] ; ; Berlin, [Germany] : , : De Gruyter, , 2016 |
Descrizione fisica | 1 online resource (xviii, 221 pages) : illustrations |
Disciplina | 005.4/38 |
Soggetto topico |
Multimodal user interfaces (Computer systems)
Mobile computing |
Soggetto genere / forma | Electronic books. |
ISBN |
1-5015-0273-5
1-5015-0275-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter -- Preface -- Contents -- List of contributing authors -- 1. Introduction to the evolution of Mobile Multimodality -- 2. Integrating natural language resources in mobile applications -- 3. Omnichannel Natural Language -- 4. Wearable computing -- 5. Spoken dialog systems adaptation for domains and for users -- 6. The use of multimodality in Avatars and Virtual Agents -- 7. Managing interaction with an in-car infotainment system -- 8. Towards objective method in display design -- 9. Classification and organization of information -- Index |
Record Nr. | UNINA-9910465599403321 |
Boston, [Massachusetts] ; ; Berlin, [Germany] : , : De Gruyter, , 2016 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Design of multimodal mobile interfaces / / edited by Nava Shaked, Ute Winter |
Pubbl/distr/stampa | Boston, [Massachusetts] ; ; Berlin, [Germany] : , : De Gruyter, , 2016 |
Descrizione fisica | 1 online resource (xviii, 221 pages) : illustrations |
Disciplina | 005.4/38 |
Soggetto topico |
Multimodal user interfaces (Computer systems)
Mobile computing |
Soggetto non controllato |
mobile speech
multimodal computing multimodal mobile devices speech processing |
ISBN |
1-5015-0273-5
1-5015-0275-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter -- Preface -- Contents -- List of contributing authors -- 1. Introduction to the evolution of Mobile Multimodality -- 2. Integrating natural language resources in mobile applications -- 3. Omnichannel Natural Language -- 4. Wearable computing -- 5. Spoken dialog systems adaptation for domains and for users -- 6. The use of multimodality in Avatars and Virtual Agents -- 7. Managing interaction with an in-car infotainment system -- 8. Towards objective method in display design -- 9. Classification and organization of information -- Index |
Record Nr. | UNINA-9910798111403321 |
Boston, [Massachusetts] ; ; Berlin, [Germany] : , : De Gruyter, , 2016 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Design of multimodal mobile interfaces / / edited by Nava Shaked, Ute Winter |
Pubbl/distr/stampa | Boston, [Massachusetts] ; ; Berlin, [Germany] : , : De Gruyter, , 2016 |
Descrizione fisica | 1 online resource (xviii, 221 pages) : illustrations |
Disciplina | 005.4/38 |
Soggetto topico |
Multimodal user interfaces (Computer systems)
Mobile computing |
Soggetto non controllato |
mobile speech
multimodal computing multimodal mobile devices speech processing |
ISBN |
1-5015-0273-5
1-5015-0275-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter -- Preface -- Contents -- List of contributing authors -- 1. Introduction to the evolution of Mobile Multimodality -- 2. Integrating natural language resources in mobile applications -- 3. Omnichannel Natural Language -- 4. Wearable computing -- 5. Spoken dialog systems adaptation for domains and for users -- 6. The use of multimodality in Avatars and Virtual Agents -- 7. Managing interaction with an in-car infotainment system -- 8. Towards objective method in display design -- 9. Classification and organization of information -- Index |
Record Nr. | UNINA-9910808657803321 |
Boston, [Massachusetts] ; ; Berlin, [Germany] : , : De Gruyter, , 2016 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Development of multimodal interfaces : active listening and synchrony: second COST 2102 International Training School, Dublin, Ireland, March 23-27, 2009, revised selected papers / / Anna Esposito ... [et. al.] (eds.) |
Edizione | [1st ed. 2010.] |
Pubbl/distr/stampa | Heidelberg, : Springer-Verlag Berlin Heidelberg, 2010 |
Descrizione fisica | 1 online resource (XVII, 446 p. 193 illus.) |
Disciplina |
005.437
4.019 |
Altri autori (Persone) | EspositoAnna |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Multimodal user interfaces (Computer systems)
Synchronization |
ISBN |
1-280-38622-3
9786613564146 3-642-12397-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Spacing and Orientation in Co-present Interaction -- Group Cohesion, Cooperation and Synchrony in a Social Model of Language Evolution -- Pointing Gestures and Synchronous Communication Management -- How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human? -- Accessible Speech-Based and Multimodal Media Center Interface for Users with Physical Disabilities -- A Controller-Based Animation System for Synchronizing and Realizing Human-Like Conversational Behaviors -- Generating Simple Conversations -- Media Differences in Communication -- Towards Influencing of the Conversational Agent Mental State in the Task of Active Listening -- Integrating Emotions in the TRIPLE ECA Model -- Manipulating Stress and Cognitive Load in Conversational Interactions with a Multimodal System for Crisis Management Support -- Sentic Computing: Exploitation of Common Sense for the Development of Emotion-Sensitive Systems -- Face-to-Face Interaction and the KTH Cooking Show -- Affect Listeners: Acquisition of Affective States by Means of Conversational Systems -- Nonverbal Synchrony or Random Coincidence? How to Tell the Difference -- Biometric Database Acquisition Close to “Real World” Conditions -- Optimizing Phonetic Encoding for Viennese Unit Selection Speech Synthesis -- Advances on the Use of the Foreign Language Recognizer -- Challenges in Speech Processing of Slavic Languages (Case Studies in Speech Recognition of Czech and Slovak) -- Multiple Feature Extraction and Hierarchical Classifiers for Emotions Recognition -- Emotional Vocal Expressions Recognition Using the COST 2102 Italian Database of Emotional Speech -- Microintonation Analysis of Emotional Speech -- Speech Emotion Modification Using a Cepstral Vocoder -- Analysis of Emotional Voice Using Electroglottogram-Based Temporal Measures of Vocal Fold Opening -- Effects of Smiling on Articulation: Lips, Larynx and Acoustics -- Neural Basis of Emotion Regulation -- Automatic Meeting Participant Role Detection by Dialogue Patterns -- Linguistic and Non-verbal Cues for the Induction of Silent Feedback -- Audiovisual Tools for Phonetic and Articulatory Visualization in Computer-Aided Pronunciation Training -- Gesture Duration and Articulator Velocity in Plosive-Vowel-Transitions -- Stereo Presentation and Binaural Localization in a Memory Game for the Visually Impaired -- Pathological Voice Analysis and Classification Based on Empirical Mode Decomposition -- Disfluencies and the Perspective of Prosodic Fluency -- Subjective Tests and Automatic Sentence Modality Recognition with Recordings of Speech Impaired Children -- The New Italian Audio and Video Emotional Database -- Spoken Dialogue in Virtual Worlds. |
Record Nr. | UNINA-9910481954703321 |
Heidelberg, : Springer-Verlag Berlin Heidelberg, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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An expressive conversational-behavior generation models for advanced interaction within multimodal user interfaces / / [editors], Izidor Mlakar and Matej Rojc (researcher, Panevropa d.o.o., Maribor, Slovenia, and others) |
Pubbl/distr/stampa | Hauppauge, New York : , : Nova Science Publishers Incorporated, , [2016] |
Descrizione fisica | 1 online resource (250 pages) : illustrations |
Disciplina | 005.4/37 |
Collana | Computer science, technology and applications |
Soggetto topico | Multimodal user interfaces (Computer systems) |
ISBN | 1-63484-084-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910151726103321 |
Hauppauge, New York : , : Nova Science Publishers Incorporated, , [2016] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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HCI international 2021 - late breaking papers : design and user experience : 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings / / editors, Constantine Stephanidis [and nine others] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2021] |
Descrizione fisica | 1 online resource (620 pages) |
Disciplina | 004.019 |
Collana | Lecture notes in computer science. LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web, and HCI |
Soggetto topico |
Human-computer interaction
Multimodal user interfaces (Computer systems) |
ISBN | 3-030-90238-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNISA-996464510403316 |
Cham, Switzerland : , : Springer, , [2021] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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HCI international 2021 - late breaking papers : design and user experience : 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings / / editors, Constantine Stephanidis [and nine others] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2021] |
Descrizione fisica | 1 online resource (620 pages) |
Disciplina | 004.019 |
Collana | Lecture notes in computer science. LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web, and HCI |
Soggetto topico |
Human-computer interaction
Multimodal user interfaces (Computer systems) |
ISBN | 3-030-90238-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910510553703321 |
Cham, Switzerland : , : Springer, , [2021] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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