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3D Computer Vision [[electronic resource] ] : Efficient Methods and Applications / / by Christian Wöhler
3D Computer Vision [[electronic resource] ] : Efficient Methods and Applications / / by Christian Wöhler
Autore Wöhler Christian
Edizione [2nd ed. 2013.]
Pubbl/distr/stampa London : , : Springer London : , : Imprint : Springer, , 2013
Descrizione fisica 1 online resource (389 p.)
Disciplina 006.37
Collana X.media.publishing
Soggetto topico Optical data processing
Computer graphics
Pattern recognition
Multimedia systems 
Artificial intelligence
Computer Imaging, Vision, Pattern Recognition and Graphics
Computer Graphics
Image Processing and Computer Vision
Pattern Recognition
Media Design
Artificial Intelligence
ISBN 1-283-62200-9
9786613934451
1-4471-4150-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I: Methods of 3D Computer Vision -- Triangulation-based Approaches to Three-dimensional Scene Reconstruction -- Three-dimensional Pose Estimation and SegmentationMethods -- Intensity-based and Polarisation-based Approaches -- Point Spread Function Based Approaches to Three-dimensional Scene Reconstruction -- Integrated Frameworks for Three-dimensional Scene Reconstruction -- Part II: Application Scenarios -- Applications to Industrial Quality Inspection -- Applications to Safe Human–Robot Interaction -- Applications to Lunar Remote Sensing -- Conclusion.
Record Nr. UNINA-9910437959703321
Wöhler Christian  
London : , : Springer London : , : Imprint : Springer, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
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3D ohne 3D-Brille : Handbuch der Autostereoskopie / / von Armin Grasnick
3D ohne 3D-Brille : Handbuch der Autostereoskopie / / von Armin Grasnick
Autore Grasnick Armin
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2016
Descrizione fisica 1 online resource (X, 205 S. 155 Abb., 84 Abb. in Farbe.)
Disciplina 006.696
Collana X.media.press
Soggetto topico Optical data processing
Computer graphics
Application software
Multimedia systems 
Microwaves
Optical engineering
Image Processing and Computer Vision
Computer Graphics
Computer Applications
Media Design
Microwaves, RF and Optical Engineering
ISBN 3-642-30510-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Einführung in die 3D-Darstellung -- 3D-Display-Technologien -- Grundlagen der Autostereoskopie -- 3D-Bild und Videoformate -- Erstellung und Präsentation von 3D-Inhalten.
Record Nr. UNINA-9910483936503321
Grasnick Armin  
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Ageing and Digital Technology [[electronic resource] ] : Designing and Evaluating Emerging Technologies for Older Adults / / edited by Barbara Barbosa Neves, Frank Vetere
Ageing and Digital Technology [[electronic resource] ] : Designing and Evaluating Emerging Technologies for Older Adults / / edited by Barbara Barbosa Neves, Frank Vetere
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (336 pages)
Disciplina 248.85
Soggetto topico Social groups
Family
Culture
Technology
User interfaces (Computer systems)
Ethnology
Multimedia systems 
Digital media
Sociology of Family, Youth and Aging
Culture and Technology
User Interfaces and Human Computer Interaction
Social Anthropology
Media Design
Digital/New Media
ISBN 981-13-3693-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword -- Introduction -- Part 1: Theoretical and Conceptual Approaches -- Chapter 1. The lady with the roses and other invisible users: Revisiting unused data on nursing-home residents participating in living labs -- Chapter 2. Aging in the Digital Age: Conceptualizing Technology Adoption and Digital Inequalities -- Chapter 3. Technology and Ageing – Theoretical propositions from Science and Technology Studies (STS) -- Chapter 4. Building Social Connections: A Framework for Enriching Older Adults’ Social Connectedness through Emerging Information and Communication Technologies -- Chapter 5. Digital Games with Older People from a theoretical and conceptual Perspective: a critical literature review -- Part 2: Methodological Approaches -- Chapter 6. Usability is Ageless: Conducting Usability Tests with Older Adults -- Chapter 7. Vignethnographies: a method for fast, focused and visual exploration -- Chapter 8. Using Netnography to Study Older Adults’ Online Communities -- Chapter 9. Older Adults as Co-Researchers for Built Environments: Virtual reality as a means of engagement -- Chapter 10. Designing Technologies with Older Adults: Ethical tensions and opportunities -- Chapter 11. Field Studies of Interactive Technologies for Marginalized Users: a Canadian ethics policy perspective -- Chapter 12. Working with Assistive Technologies and People Living with Dementia -- Part 3: Cases Studies -- Chapter 13. The Technology Explorers and Virtual Reality Research: Partnering with Older Adults to Engage with Virtual Reality and Virtual Avatars -- Chapter 14. Exergames and Neuropsychological Functions in Older Adults: An experimental approach -- Chapter 15. Robot-Assisted Gait Training for Older Adults: Niltwamor and Lucia -- Chapter 16. Technologies for Promoting Social Participation in Later Life -- Chapter 17. Design of Social Networking Services for and with Older Adults -- Afterword.
Record Nr. UNINA-9910350279203321
Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
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AI and UX : why artificial intelligence needs user experience / / by Gavin Lew, Robert M. Schumacher Jr
AI and UX : why artificial intelligence needs user experience / / by Gavin Lew, Robert M. Schumacher Jr
Autore Lew Gavin
Edizione [1st edition 2020]
Pubbl/distr/stampa Berkeley, CA, : Apress, : Imprint : Apress, 2020
Descrizione fisica 1 online resource (IX, 143 pages) : illustrations
Disciplina 006.3
Soggetto topico Artificial intelligence
Multimedia systems 
Logic design
Software engineering
Engineering design
Artificial Intelligence
Media Design
Logic Design
Software Engineering
Engineering Design
ISBN 1-4842-5775-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Introduction to AI and UX -- 2. AI and UX: Parallel Journeys -- 3. AI-Enabled Products are Emerging All around Us -- 4. Garbage In; Garbage Out -- 5. Applying a UX Framework.
Record Nr. UNINA-9910427049903321
Lew Gavin  
Berkeley, CA, : Apress, : Imprint : Apress, 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Android Studio New Media Fundamentals [[electronic resource] ] : Content Production of Digital Audio/Video, Illustration and 3D Animation / / by Wallace Jackson
Android Studio New Media Fundamentals [[electronic resource] ] : Content Production of Digital Audio/Video, Illustration and 3D Animation / / by Wallace Jackson
Autore Jackson Wallace
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (152 p.)
Disciplina 004
Soggetto topico Mobile computing
Multimedia systems 
Computer programming
Mobile Computing
Media Design
Programming Techniques
ISBN 1-4842-9867-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Enhance Your Android Apps: Use New Media Assets -- 2. Digital Images: Concepts, Terminology and Formats -- 3. Digital Image Assets: Data Footprint Optimization -- 4. Digital Audio: Concepts, Terminology and Formats -- 5. Digital Audio Assets: Data Footprint Optimization -- 6. Digital Video: Concepts, Terminology and Formats -- 7. Digital Video Assets: Data Footprint Optimization -- 8. Digital Illustration: Concepts, Terminology and Formats -- 9. Digital Illustration Assets: Data Footprint Optimization -- 10. 3D Animation: Concepts, Terminology and Formats -- 11. Referencing New Media Assets in Android Studio -- 12. Optimizing New Media Assets in Android Studio.
Record Nr. UNINA-9910300640103321
Jackson Wallace  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Android TV Apps Development [[electronic resource] ] : Building for Media and Games / / by Paul Trebilcox-Ruiz
Android TV Apps Development [[electronic resource] ] : Building for Media and Games / / by Paul Trebilcox-Ruiz
Autore Trebilcox-Ruiz Paul
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Descrizione fisica 1 online resource (127 p.)
Disciplina 004
Soggetto topico Mobile computing
Computer programming
Multimedia systems 
Mobile Computing
Programming Techniques
Media Design
ISBN 1-4842-1784-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Android TV Fundamentals -- 2. Designing for TV -- 3. Creating a Media Application -- 4. Game Considerations -- 5. Distributing Android TV Applications.
Record Nr. UNINA-9910254756203321
Trebilcox-Ruiz Paul  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Animation [[electronic resource] ] : Grundlagen - 2D-Animation - 3D-Animation / / von Peter Bühler, Patrick Schlaich, Dominik Sinner
Animation [[electronic resource] ] : Grundlagen - 2D-Animation - 3D-Animation / / von Peter Bühler, Patrick Schlaich, Dominik Sinner
Autore Bühler Peter
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2017
Descrizione fisica 1 online resource (IX, 97 S. 20 Abb.)
Disciplina 006.696
Collana Bibliothek der Mediengestaltung
Soggetto topico Multimedia systems 
Printing
Publishers and publishing
Graphic design
Art education
Humanities
Media Design
Printing and Publishing
Graphic Design
Creativity and Arts Education
Popular Science in Humanities / Arts
ISBN 3-662-53922-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Vorwort -- Einleitung -- Grundlagen -- 2D-Animation -- 3D-Animation -- Index. .
Record Nr. UNINA-9910484684103321
Bühler Peter  
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Art, Design and Technology: Collaboration and Implementation / / by Rae Earnshaw
Art, Design and Technology: Collaboration and Implementation / / by Rae Earnshaw
Autore Earnshaw Rae A. <1944->
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Descrizione fisica 1 online resource (XIII, 87 p. 7 illus., 6 illus. in color.)
Disciplina 004
Collana SpringerBriefs in Computer Science
Soggetto topico User interfaces (Computer systems)
Multimedia systems 
Application software
User Interfaces and Human Computer Interaction
Media Design
Computer Appl. in Arts and Humanities
ISBN 3-319-58121-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1 History -- 2 Independent Working, Collaboration, and Team Activity -- 3 Utilization of Digital Technologies -- 4 Installation Art Works -- 5 Implementation: Hardware, Software, and Applications -- 6 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families -- 7 The Development of New Technology in Creative Music Applications -- 8 Visual Arts, Mental Health and Technology -- 9 conclusions.
Record Nr. UNINA-9910254821803321
Earnshaw Rae A. <1944->  
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Arts and Technology [[electronic resource] ] : Third International Conference, ArtsIT 2013, Milan, Bicocca, Italy, March 21-23, 2013, Revised Selected Papers / / edited by Giorgio De Michelis, Francesco Tisato, Andrea Bene, Diego Bernini
Arts and Technology [[electronic resource] ] : Third International Conference, ArtsIT 2013, Milan, Bicocca, Italy, March 21-23, 2013, Revised Selected Papers / / edited by Giorgio De Michelis, Francesco Tisato, Andrea Bene, Diego Bernini
Edizione [1st ed. 2013.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013
Descrizione fisica 1 online resource (X, 153 p. 50 illus.)
Disciplina 006.6
Collana Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Soggetto topico Application software
Multimedia systems 
Environmental engineering
Biotechnology
User interfaces (Computer systems)
Multimedia information systems
Computer Appl. in Arts and Humanities
Media Design
Environmental Engineering/Biotechnology
User Interfaces and Human Computer Interaction
Multimedia Information Systems
Soggetto genere / forma Conference papers and proceedings.
ISBN 3-642-37982-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Subway: Activist Performance through Mediation -- Exhibiting Poetry in Public Places Using a Network of Scattered QR Codes -- The Soundwalker in the Street: Location-based Audio Walks and the Poetic Re-imagination of Space -- How to Outreach the External World from a Museum: The Case of the Marsili’s Spirit.
Record Nr. UNINA-9910437563703321
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Augmented Reality Art : From an Emerging Technology to a Novel Creative Medium / / edited by Vladimir Geroimenko
Augmented Reality Art : From an Emerging Technology to a Novel Creative Medium / / edited by Vladimir Geroimenko
Edizione [2nd ed. 2018.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Descrizione fisica 1 online resource (384 pages) : color illustrations, photographs
Disciplina 006.8
Collana Springer Series on Cultural Computing
Soggetto topico User interfaces (Computer systems)
Arts
Multimedia systems 
Application software
Computers and civilization
Computer graphics
User Interfaces and Human Computer Interaction
Media Design
Computer Appl. in Arts and Humanities
Computers and Society
Computer Graphics
ISBN 3-319-69932-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I: Emerging Augmented Reality Technology and the Birth of Augmented Reality Art -- Augmented Reality Activism -- Critical Interventions into Canonical Spaces: Augmented Reality at the 2011 Venice and Istanbul Biennials -- ART for Art: Augmented Reality Taxonomy for Art and Cultural Heritage -- Beyond the Virtual Public Square: Ubiquitous Computing and the New Politics of Well-Being -- Augmented Interventions: Redefining Urban Interventions with AR and Open Data -- Part II: Augmented Reality as a Novel Artistic Medium -- The Aesthetics of Liminality: Augmentation as an Art Form -- Augmented Reality in Art: Aesthetics and Material for Expression -- Digital Borders and the Virtual Gallery -- Immersive Art in Augmented Reality -- Skin to Skin: Performing Augmented Reality -- Augmented Reality Painting and Sculpture: From Experimental Artworks to Art for Sale -- Augmented Reality Graffiti and Street Art -- Part III: Cultural, Social, Spatial and Cognitive Facets of Augmented Reality Art -- Why We Might Augment Reality: Art’s Role in the Development of Cognition -- Augmenting Wilderness: Points of Interest in Pre-Connected Worlds -- An Emotional Compass: Emotions on Social Networks and a New Experience of Cities -- A Fractal Augmentation of the Archaeological Record: The Time Maps Project -- Wearable Apocalypses: Enabling Technologies for Aspiring Destroyers of Worlds -- Part IV: Living, Acting and Expressing Yourself in Augmented Worlds -- User Engagement Continuum: Art Engagement and Exploration with Augmented Reality -- Living and Acting in Augmented Words: How Be Your Own Robot? -- Post-Human Narrativity and Expressive Sites: Mobile Art as Software Assemblage Really Fake or Faking Reality? The Riot Grrrls Project -- Concluding Remarks: Today's Vision of an Art Form of the Future. .
Record Nr. UNINA-9910299281003321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
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