3D ohne 3D-Brille : Handbuch der Autostereoskopie / / von Armin Grasnick |
Autore | Grasnick Armin |
Edizione | [1st ed. 2016.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2016 |
Descrizione fisica | 1 online resource (X, 205 S. 155 Abb., 84 Abb. in Farbe.) |
Disciplina | 006.696 |
Collana | X.media.press |
Soggetto topico |
Optical data processing
Computer graphics Application software Multimedia systems Microwaves Optical engineering Image Processing and Computer Vision Computer Graphics Computer Applications Media Design Microwaves, RF and Optical Engineering |
ISBN | 3-642-30510-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Einführung in die 3D-Darstellung -- 3D-Display-Technologien -- Grundlagen der Autostereoskopie -- 3D-Bild und Videoformate -- Erstellung und Präsentation von 3D-Inhalten. |
Record Nr. | UNINA-9910483936503321 |
Grasnick Armin
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Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2016 | ||
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Lo trovi qui: Univ. Federico II | ||
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Advances in Design and Digital Communication : Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão |
Edizione | [1st ed. 2021.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021 |
Descrizione fisica | 1 online resource (XV, 617 p. 274 illus., 208 illus. in color.) |
Disciplina | 621.382 |
Collana | Springer Series in Design and Innovation |
Soggetto topico |
Industrial design
Digital humanities Interactive multimedia Multimedia systems Graphic arts Industrial Design Digital Humanities Media Design Graphic Design |
ISBN | 3-030-61671-1 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Thinking out of the book: Visual language and textual form in the design of ebooks -- Mobile application oriented to packaging sustainability -- An Interaction Design Analysis of Mood Trackers -- A multicase study to explore ways to integrate locative technologies in electronic stories for children -- Learning Experience Design: Instructional Design applied to the onboarding of digital products -- Office Personal Assistant. Towards a design and AI approach -- Assessing the Usability of Truck Hiring Mobile Applications in Bangladesh Using Heuristic and Semiotic Evaluation -- Reuma.pt project: comparative analysis of online digital solutions aimed at treatment of rheumatoid arthritis. |
Record Nr. | UNINA-9910484468203321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021 | ||
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Lo trovi qui: Univ. Federico II | ||
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Advances in Design, Music and Arts : 7th Meeting of Research in Music, Arts and Design, EIMAD 2020, May 14–15, 2020 / / edited by Daniel Raposo, João Neves, José Silva, Luísa Correia Castilho, Rui Dias |
Edizione | [1st ed. 2021.] |
Pubbl/distr/stampa | Springer International Publishing, 2021 |
Descrizione fisica | 1 online resource (XIX, 698 p. 273 illus., 203 illus. in color.) |
Disciplina | 745.2 |
Collana | Springer Series in Design and Innovation |
Soggetto topico |
Industrial design
Interactive multimedia Multimedia systems Graphic arts Industrial Design Media Design Graphic Design |
ISBN | 3-030-55700-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Creative graphic thinking and contemporary graphic representation -- Design for non-designers (D4ND) -- Codesigners of Classroom 52: a case study for codesign in active citizenship -- Articulating design-led active pedagogy towards craft heritage preservation in Portugal -- Graphic expression and semantic analyze on brand mark creation -- Research Project Management in Communication Design: Design Methodology Applied to Communication Design Research -- An impact-centred tool for developing design students’ capacity for sustainable transformation -- Education in a Technology-Shaped World: Which Learning Model Helps Preparing for the Knowledge-Based Societies -- Learning to communicate. Notes on the technological empowerment of communication design -- Printing laboratories practices: The i.E. Magazine case study. |
Record Nr. | UNINA-9910863176403321 |
Springer International Publishing, 2021 | ||
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Lo trovi qui: Univ. Federico II | ||
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Ageing and Digital Technology : Designing and Evaluating Emerging Technologies for Older Adults / / edited by Barbara Barbosa Neves, Frank Vetere |
Edizione | [1st ed. 2019.] |
Pubbl/distr/stampa | Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019 |
Descrizione fisica | 1 online resource (336 pages) |
Disciplina | 248.85 |
Soggetto topico |
Social groups
Families Culture Technology User interfaces (Computer systems) Ethnology Multimedia systems Digital media Sociology of Family, Youth and Aging Culture and Technology User Interfaces and Human Computer Interaction Social Anthropology Media Design Digital/New Media |
ISBN | 981-13-3693-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Foreword -- Introduction -- Part 1: Theoretical and Conceptual Approaches -- Chapter 1. The lady with the roses and other invisible users: Revisiting unused data on nursing-home residents participating in living labs -- Chapter 2. Aging in the Digital Age: Conceptualizing Technology Adoption and Digital Inequalities -- Chapter 3. Technology and Ageing – Theoretical propositions from Science and Technology Studies (STS) -- Chapter 4. Building Social Connections: A Framework for Enriching Older Adults’ Social Connectedness through Emerging Information and Communication Technologies -- Chapter 5. Digital Games with Older People from a theoretical and conceptual Perspective: a critical literature review -- Part 2: Methodological Approaches -- Chapter 6. Usability is Ageless: Conducting Usability Tests with Older Adults -- Chapter 7. Vignethnographies: a method for fast, focused and visual exploration -- Chapter 8. Using Netnography to Study Older Adults’ Online Communities -- Chapter 9. Older Adults as Co-Researchers for Built Environments: Virtual reality as a means of engagement -- Chapter 10. Designing Technologies with Older Adults: Ethical tensions and opportunities -- Chapter 11. Field Studies of Interactive Technologies for Marginalized Users: a Canadian ethics policy perspective -- Chapter 12. Working with Assistive Technologies and People Living with Dementia -- Part 3: Cases Studies -- Chapter 13. The Technology Explorers and Virtual Reality Research: Partnering with Older Adults to Engage with Virtual Reality and Virtual Avatars -- Chapter 14. Exergames and Neuropsychological Functions in Older Adults: An experimental approach -- Chapter 15. Robot-Assisted Gait Training for Older Adults: Niltwamor and Lucia -- Chapter 16. Technologies for Promoting Social Participation in Later Life -- Chapter 17. Design of Social Networking Services for and with Older Adults -- Afterword. |
Record Nr. | UNINA-9910350279203321 |
Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019 | ||
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Lo trovi qui: Univ. Federico II | ||
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AI and UX : why artificial intelligence needs user experience / / by Gavin Lew, Robert M. Schumacher Jr |
Autore | Lew Gavin |
Edizione | [1st edition 2020] |
Pubbl/distr/stampa | Berkeley, CA, : Apress, : Imprint : Apress, 2020 |
Descrizione fisica | 1 online resource (IX, 143 pages) : illustrations |
Disciplina | 006.3 |
Soggetto topico |
Artificial intelligence
Multimedia systems Logic design Software engineering Engineering design Artificial Intelligence Media Design Logic Design Software Engineering Engineering Design |
ISBN | 1-4842-5775-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Introduction to AI and UX -- 2. AI and UX: Parallel Journeys -- 3. AI-Enabled Products are Emerging All around Us -- 4. Garbage In; Garbage Out -- 5. Applying a UX Framework. |
Record Nr. | UNINA-9910427049903321 |
Lew Gavin
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Berkeley, CA, : Apress, : Imprint : Apress, 2020 | ||
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Lo trovi qui: Univ. Federico II | ||
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Android Studio New Media Fundamentals : Content Production of Digital Audio/Video, Illustration and 3D Animation / / by Wallace Jackson |
Autore | Jackson Wallace |
Edizione | [1st ed. 2015.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015 |
Descrizione fisica | 1 online resource (152 p.) |
Disciplina | 004 |
Soggetto topico |
Mobile computing
Multimedia systems Computer programming Mobile Computing Media Design Programming Techniques |
ISBN |
9781484298671
1484298675 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Enhance Your Android Apps: Use New Media Assets -- 2. Digital Images: Concepts, Terminology and Formats -- 3. Digital Image Assets: Data Footprint Optimization -- 4. Digital Audio: Concepts, Terminology and Formats -- 5. Digital Audio Assets: Data Footprint Optimization -- 6. Digital Video: Concepts, Terminology and Formats -- 7. Digital Video Assets: Data Footprint Optimization -- 8. Digital Illustration: Concepts, Terminology and Formats -- 9. Digital Illustration Assets: Data Footprint Optimization -- 10. 3D Animation: Concepts, Terminology and Formats -- 11. Referencing New Media Assets in Android Studio -- 12. Optimizing New Media Assets in Android Studio. |
Record Nr. | UNINA-9910300640103321 |
Jackson Wallace
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015 | ||
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Lo trovi qui: Univ. Federico II | ||
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Android TV Apps Development : Building for Media and Games / / by Paul Trebilcox-Ruiz |
Autore | Trebilcox-Ruiz Paul |
Edizione | [1st ed. 2016.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016 |
Descrizione fisica | 1 online resource (127 p.) |
Disciplina | 004 |
Soggetto topico |
Mobile computing
Computer programming Multimedia systems Mobile Computing Programming Techniques Media Design |
ISBN |
9781484217849
1484217845 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Android TV Fundamentals -- 2. Designing for TV -- 3. Creating a Media Application -- 4. Game Considerations -- 5. Distributing Android TV Applications. |
Record Nr. | UNINA-9910254756203321 |
Trebilcox-Ruiz Paul
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016 | ||
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Lo trovi qui: Univ. Federico II | ||
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Animation : Grundlagen - 2D-Animation - 3D-Animation / / von Peter Bühler, Patrick Schlaich, Dominik Sinner |
Autore | Bühler Peter |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2017 |
Descrizione fisica | 1 online resource (IX, 97 S. 20 Abb.) |
Disciplina | 006.696 |
Collana | Bibliothek der Mediengestaltung |
Soggetto topico |
Multimedia systems
Printing Publishers and publishing Graphic design Art education Humanities Media Design Printing and Publishing Graphic Design Creativity and Arts Education Popular Science in Humanities / Arts |
ISBN | 3-662-53922-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Vorwort -- Einleitung -- Grundlagen -- 2D-Animation -- 3D-Animation -- Index. . |
Record Nr. | UNINA-9910484684103321 |
Bühler Peter
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Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2017 | ||
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Lo trovi qui: Univ. Federico II | ||
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Applications and Usability of Interactive TV : 12th Iberoamerican Conference, jAUTI 2023, Havana, Cuba, October 16–17, 2023, Revised Selected Papers / / edited by María José Abásolo, Ailyn Febles Estrada, Carlos De Castro Lozano |
Autore | Abásolo María José |
Edizione | [1st ed. 2024.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
Descrizione fisica | 1 online resource (151 pages) |
Disciplina |
621.39
004.6 |
Altri autori (Persone) |
Febles EstradaAilyn
De Castro LozanoCarlos |
Collana | Communications in Computer and Information Science |
Soggetto topico |
Computer engineering
Computer networks Artificial intelligence Image processing - Digital techniques Computer vision Interactive multimedia Multimedia systems Software engineering Computer Engineering and Networks Artificial Intelligence Computer Imaging, Vision, Pattern Recognition and Graphics Media Design Software Engineering |
ISBN | 3-031-70439-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Technologies, Services and Content Creation for Interactive Digital TV -- Architecture for Interactivity in DTV Adapted to Cuban Conditions -- Development of a Gateway Server to Enhance Early Warning in Digital Terrestrial Television -- Personalized Enrichment of Video through a Crossmedia Environment -- Health and Socialization Through Interactive TV -- Physical Functionality in Older Adults through Interactive Digital TV Intervention -- Alexa, Send a Hug: TV and Virtual Assistants to Empower Older Adults and Stimulate Intergenerational Connections.-Encouraging Seniors to Get Active: Implementing a Gamification Strategy on Television -- User Interfaces, Interaction and Accessibility -- Public Transparency on Mobile Devices: An Evaluation of Brazilian Capital Transparency Portals Based on Heuristics -- Using EEG and Eye-Tracking to Identify Student Attention in Distance Education -- A Study on Methods Of Synchronization Between Gestural-Visual And Audiovisual Communication. |
Record Nr. | UNINA-9910886087903321 |
Abásolo María José
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Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
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Lo trovi qui: Univ. Federico II | ||
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Applications and Usability of Interactive TV [[electronic resource] ] : 8th Iberoamerican Conference, jAUTI 2019, Rio de Janeiro, Brazil, October 29–November 1, 2019, Revised Selected Papers / / edited by María J. Abásolo, Raoni Kulesza, Joaquín D. Pina Amargós |
Edizione | [1st ed. 2020.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020 |
Descrizione fisica | 1 online resource (175 pages) |
Disciplina | 621.388 |
Collana | Communications in Computer and Information Science |
Soggetto topico |
Computer engineering
Computer networks Artificial intelligence Interactive multimedia Multimedia systems Application software Computer Engineering and Networks Computer Communication Networks Artificial Intelligence Media Design Computer and Information Systems Applications |
ISBN | 3-030-56574-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Design and Development -- Second Screen and Crossmedia -- Interaction Techniques and Technologies -- Accessibility -- User Experience. |
Record Nr. | UNISA-996465442403316 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020 | ||
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Lo trovi qui: Univ. di Salerno | ||
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