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3D Computer Vision [[electronic resource] ] : Efficient Methods and Applications / / by Christian Wöhler
3D Computer Vision [[electronic resource] ] : Efficient Methods and Applications / / by Christian Wöhler
Autore Wöhler Christian
Edizione [2nd ed. 2013.]
Pubbl/distr/stampa London : , : Springer London : , : Imprint : Springer, , 2013
Descrizione fisica 1 online resource (389 p.)
Disciplina 006.37
Collana X.media.publishing
Soggetto topico Optical data processing
Computer graphics
Pattern recognition
Multimedia systems 
Artificial intelligence
Computer Imaging, Vision, Pattern Recognition and Graphics
Computer Graphics
Image Processing and Computer Vision
Pattern Recognition
Media Design
Artificial Intelligence
ISBN 1-283-62200-9
9786613934451
1-4471-4150-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I: Methods of 3D Computer Vision -- Triangulation-based Approaches to Three-dimensional Scene Reconstruction -- Three-dimensional Pose Estimation and SegmentationMethods -- Intensity-based and Polarisation-based Approaches -- Point Spread Function Based Approaches to Three-dimensional Scene Reconstruction -- Integrated Frameworks for Three-dimensional Scene Reconstruction -- Part II: Application Scenarios -- Applications to Industrial Quality Inspection -- Applications to Safe Human–Robot Interaction -- Applications to Lunar Remote Sensing -- Conclusion.
Record Nr. UNINA-9910437959703321
Wöhler Christian  
London : , : Springer London : , : Imprint : Springer, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
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3D ohne 3D-Brille : Handbuch der Autostereoskopie / / von Armin Grasnick
3D ohne 3D-Brille : Handbuch der Autostereoskopie / / von Armin Grasnick
Autore Grasnick Armin
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2016
Descrizione fisica 1 online resource (X, 205 S. 155 Abb., 84 Abb. in Farbe.)
Disciplina 006.696
Collana X.media.press
Soggetto topico Optical data processing
Computer graphics
Application software
Multimedia systems 
Microwaves
Optical engineering
Image Processing and Computer Vision
Computer Graphics
Computer Applications
Media Design
Microwaves, RF and Optical Engineering
ISBN 3-642-30510-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Einführung in die 3D-Darstellung -- 3D-Display-Technologien -- Grundlagen der Autostereoskopie -- 3D-Bild und Videoformate -- Erstellung und Präsentation von 3D-Inhalten.
Record Nr. UNINA-9910483936503321
Grasnick Armin  
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design and Digital Communication : Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication : Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Edizione [1st ed. 2021.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021
Descrizione fisica 1 online resource (XV, 617 p. 274 illus., 208 illus. in color.)
Disciplina 621.382
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Digital humanities
Interactive multimedia
Multimedia systems
Graphic arts
Industrial Design
Digital Humanities
Media Design
Graphic Design
ISBN 3-030-61671-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Thinking out of the book: Visual language and textual form in the design of ebooks -- Mobile application oriented to packaging sustainability -- An Interaction Design Analysis of Mood Trackers -- A multicase study to explore ways to integrate locative technologies in electronic stories for children -- Learning Experience Design: Instructional Design applied to the onboarding of digital products -- Office Personal Assistant. Towards a design and AI approach -- Assessing the Usability of Truck Hiring Mobile Applications in Bangladesh Using Heuristic and Semiotic Evaluation -- Reuma.pt project: comparative analysis of online digital solutions aimed at treatment of rheumatoid arthritis.
Record Nr. UNINA-9910484468203321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design, Music and Arts : 7th Meeting of Research in Music, Arts and Design, EIMAD 2020, May 14–15, 2020 / / edited by Daniel Raposo, João Neves, José Silva, Luísa Correia Castilho, Rui Dias
Advances in Design, Music and Arts : 7th Meeting of Research in Music, Arts and Design, EIMAD 2020, May 14–15, 2020 / / edited by Daniel Raposo, João Neves, José Silva, Luísa Correia Castilho, Rui Dias
Edizione [1st ed. 2021.]
Pubbl/distr/stampa Springer International Publishing, 2021
Descrizione fisica 1 online resource (XIX, 698 p. 273 illus., 203 illus. in color.)
Disciplina 745.2
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Interactive multimedia
Multimedia systems
Graphic arts
Industrial Design
Media Design
Graphic Design
ISBN 3-030-55700-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Creative graphic thinking and contemporary graphic representation -- Design for non-designers (D4ND) -- Codesigners of Classroom 52: a case study for codesign in active citizenship -- Articulating design-led active pedagogy towards craft heritage preservation in Portugal -- Graphic expression and semantic analyze on brand mark creation -- Research Project Management in Communication Design: Design Methodology Applied to Communication Design Research -- An impact-centred tool for developing design students’ capacity for sustainable transformation -- Education in a Technology-Shaped World: Which Learning Model Helps Preparing for the Knowledge-Based Societies -- Learning to communicate. Notes on the technological empowerment of communication design -- Printing laboratories practices: The i.E. Magazine case study.
Record Nr. UNINA-9910863176403321
Springer International Publishing, 2021
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Ageing and Digital Technology [[electronic resource] ] : Designing and Evaluating Emerging Technologies for Older Adults / / edited by Barbara Barbosa Neves, Frank Vetere
Ageing and Digital Technology [[electronic resource] ] : Designing and Evaluating Emerging Technologies for Older Adults / / edited by Barbara Barbosa Neves, Frank Vetere
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (336 pages)
Disciplina 248.85
Soggetto topico Social groups
Family
Culture
Technology
User interfaces (Computer systems)
Ethnology
Multimedia systems 
Digital media
Sociology of Family, Youth and Aging
Culture and Technology
User Interfaces and Human Computer Interaction
Social Anthropology
Media Design
Digital/New Media
ISBN 981-13-3693-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword -- Introduction -- Part 1: Theoretical and Conceptual Approaches -- Chapter 1. The lady with the roses and other invisible users: Revisiting unused data on nursing-home residents participating in living labs -- Chapter 2. Aging in the Digital Age: Conceptualizing Technology Adoption and Digital Inequalities -- Chapter 3. Technology and Ageing – Theoretical propositions from Science and Technology Studies (STS) -- Chapter 4. Building Social Connections: A Framework for Enriching Older Adults’ Social Connectedness through Emerging Information and Communication Technologies -- Chapter 5. Digital Games with Older People from a theoretical and conceptual Perspective: a critical literature review -- Part 2: Methodological Approaches -- Chapter 6. Usability is Ageless: Conducting Usability Tests with Older Adults -- Chapter 7. Vignethnographies: a method for fast, focused and visual exploration -- Chapter 8. Using Netnography to Study Older Adults’ Online Communities -- Chapter 9. Older Adults as Co-Researchers for Built Environments: Virtual reality as a means of engagement -- Chapter 10. Designing Technologies with Older Adults: Ethical tensions and opportunities -- Chapter 11. Field Studies of Interactive Technologies for Marginalized Users: a Canadian ethics policy perspective -- Chapter 12. Working with Assistive Technologies and People Living with Dementia -- Part 3: Cases Studies -- Chapter 13. The Technology Explorers and Virtual Reality Research: Partnering with Older Adults to Engage with Virtual Reality and Virtual Avatars -- Chapter 14. Exergames and Neuropsychological Functions in Older Adults: An experimental approach -- Chapter 15. Robot-Assisted Gait Training for Older Adults: Niltwamor and Lucia -- Chapter 16. Technologies for Promoting Social Participation in Later Life -- Chapter 17. Design of Social Networking Services for and with Older Adults -- Afterword.
Record Nr. UNINA-9910350279203321
Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
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AI and UX : why artificial intelligence needs user experience / / by Gavin Lew, Robert M. Schumacher Jr
AI and UX : why artificial intelligence needs user experience / / by Gavin Lew, Robert M. Schumacher Jr
Autore Lew Gavin
Edizione [1st edition 2020]
Pubbl/distr/stampa Berkeley, CA, : Apress, : Imprint : Apress, 2020
Descrizione fisica 1 online resource (IX, 143 pages) : illustrations
Disciplina 006.3
Soggetto topico Artificial intelligence
Multimedia systems 
Logic design
Software engineering
Engineering design
Artificial Intelligence
Media Design
Logic Design
Software Engineering
Engineering Design
ISBN 1-4842-5775-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Introduction to AI and UX -- 2. AI and UX: Parallel Journeys -- 3. AI-Enabled Products are Emerging All around Us -- 4. Garbage In; Garbage Out -- 5. Applying a UX Framework.
Record Nr. UNINA-9910427049903321
Lew Gavin  
Berkeley, CA, : Apress, : Imprint : Apress, 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Android Studio New Media Fundamentals [[electronic resource] ] : Content Production of Digital Audio/Video, Illustration and 3D Animation / / by Wallace Jackson
Android Studio New Media Fundamentals [[electronic resource] ] : Content Production of Digital Audio/Video, Illustration and 3D Animation / / by Wallace Jackson
Autore Jackson Wallace
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (152 p.)
Disciplina 004
Soggetto topico Mobile computing
Multimedia systems 
Computer programming
Mobile Computing
Media Design
Programming Techniques
ISBN 1-4842-9867-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Enhance Your Android Apps: Use New Media Assets -- 2. Digital Images: Concepts, Terminology and Formats -- 3. Digital Image Assets: Data Footprint Optimization -- 4. Digital Audio: Concepts, Terminology and Formats -- 5. Digital Audio Assets: Data Footprint Optimization -- 6. Digital Video: Concepts, Terminology and Formats -- 7. Digital Video Assets: Data Footprint Optimization -- 8. Digital Illustration: Concepts, Terminology and Formats -- 9. Digital Illustration Assets: Data Footprint Optimization -- 10. 3D Animation: Concepts, Terminology and Formats -- 11. Referencing New Media Assets in Android Studio -- 12. Optimizing New Media Assets in Android Studio.
Record Nr. UNINA-9910300640103321
Jackson Wallace  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Android TV Apps Development [[electronic resource] ] : Building for Media and Games / / by Paul Trebilcox-Ruiz
Android TV Apps Development [[electronic resource] ] : Building for Media and Games / / by Paul Trebilcox-Ruiz
Autore Trebilcox-Ruiz Paul
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Descrizione fisica 1 online resource (127 p.)
Disciplina 004
Soggetto topico Mobile computing
Computer programming
Multimedia systems 
Mobile Computing
Programming Techniques
Media Design
ISBN 1-4842-1784-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Android TV Fundamentals -- 2. Designing for TV -- 3. Creating a Media Application -- 4. Game Considerations -- 5. Distributing Android TV Applications.
Record Nr. UNINA-9910254756203321
Trebilcox-Ruiz Paul  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Animation [[electronic resource] ] : Grundlagen - 2D-Animation - 3D-Animation / / von Peter Bühler, Patrick Schlaich, Dominik Sinner
Animation [[electronic resource] ] : Grundlagen - 2D-Animation - 3D-Animation / / von Peter Bühler, Patrick Schlaich, Dominik Sinner
Autore Bühler Peter
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2017
Descrizione fisica 1 online resource (IX, 97 S. 20 Abb.)
Disciplina 006.696
Collana Bibliothek der Mediengestaltung
Soggetto topico Multimedia systems 
Printing
Publishers and publishing
Graphic design
Art education
Humanities
Media Design
Printing and Publishing
Graphic Design
Creativity and Arts Education
Popular Science in Humanities / Arts
ISBN 3-662-53922-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione ger
Nota di contenuto Vorwort -- Einleitung -- Grundlagen -- 2D-Animation -- 3D-Animation -- Index. .
Record Nr. UNINA-9910484684103321
Bühler Peter  
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer Vieweg, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Applications and Usability of Interactive TV [[electronic resource] ] : 8th Iberoamerican Conference, jAUTI 2019, Rio de Janeiro, Brazil, October 29–November 1, 2019, Revised Selected Papers / / edited by María J. Abásolo, Raoni Kulesza, Joaquín D. Pina Amargós
Applications and Usability of Interactive TV [[electronic resource] ] : 8th Iberoamerican Conference, jAUTI 2019, Rio de Janeiro, Brazil, October 29–November 1, 2019, Revised Selected Papers / / edited by María J. Abásolo, Raoni Kulesza, Joaquín D. Pina Amargós
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (175 pages)
Disciplina 621.388
Collana Communications in Computer and Information Science
Soggetto topico Computer engineering
Computer networks
Artificial intelligence
Interactive multimedia
Multimedia systems
Application software
Computer Engineering and Networks
Computer Communication Networks
Artificial Intelligence
Media Design
Computer and Information Systems Applications
ISBN 3-030-56574-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Design and Development -- Second Screen and Crossmedia -- Interaction Techniques and Technologies -- Accessibility -- User Experience.
Record Nr. UNISA-996465442403316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. di Salerno
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