Effectiveness of time investments in education : insights from a review and meta-analysis / / Jaap Scheerens, editor |
Edizione | [1st ed. 2014.] |
Pubbl/distr/stampa | Cham, : Springer, 2014 |
Descrizione fisica | 1 online resource (160 p.) |
Disciplina | 370 |
Altri autori (Persone) | ScheerensJ (Jaap) |
Collana | Springer briefs in education |
Soggetto topico |
Learning - Mathematical models
Learning, Psychology of |
ISBN | 3-319-00924-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Introduction Scheerens -- 1. State of the art of time effectiveness; Jaap Scheerens and Maria Hendriks -- Annex to Chapter 1: Operational interpretations of “time” -- 2. Time in internationally comparative studies; Jaap Scheerens, Hans Luyten and Cees Glas -- 3. Meta-analysis; Maria Hendriks, Hans Luyten, Jaap Scheerens and Peter Sleegers -- 4. Relevance of the findings for educational policy and further research; Jaap Scheerens -- Annex to chapter 3: Tables of vote counting and meta-analyses. |
Record Nr. | UNINA-9910484880803321 |
Cham, : Springer, 2014 | ||
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Lo trovi qui: Univ. Federico II | ||
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Manage your own learning analytics : implement a Rasch modelling approach / / Elspeth McKay, editor |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2022] |
Descrizione fisica | 1 online resource (237 pages) |
Disciplina | 153.15015113 |
Collana | Smart innovation, systems, and technologies |
Soggetto topico | Learning - Mathematical models |
ISBN | 3-030-86316-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910522947203321 |
Cham, Switzerland : , : Springer, , [2022] | ||
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Lo trovi qui: Univ. Federico II | ||
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Systems that learn : an introduction to learning theory for cognitive and computer scientists |
Autore | Osherson Daniel N |
Pubbl/distr/stampa | [Place of publication not identified], : MIT Press, 1986 |
Descrizione fisica | 1 online resource (i, 208 p.) |
Disciplina | 153.1/5/015113 |
Collana | The MIT Press series in learning, development, and conceptual change Systems that learn |
Soggetto topico |
Learning - Mathematical models
Learning, Psychology of - Mathematical models Human information processing Social Sciences Psychology |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910260637803321 |
Osherson Daniel N
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[Place of publication not identified], : MIT Press, 1986 | ||
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Lo trovi qui: Univ. Federico II | ||
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Transactions on edutainment IV / / Zhigeng Pan ... [et al.] |
Edizione | [1st ed. 2010.] |
Pubbl/distr/stampa | Berlin ; ; New York, : Springer, c2010 |
Descrizione fisica | 1 online resource (X, 277 p. 142 illus.) |
Disciplina | 371.33 |
Collana | Lecture notes in computer science |
Soggetto topico |
Educational games
Learning - Mathematical models |
ISBN |
1-280-38802-1
9786613565945 3-642-14484-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | The Study and Design of Adaptive Learning System Based on Fuzzy Set Theory -- Modeling Personalized Learning Styles in a Web-Based Learning System -- An Emotional Agent in Virtual Learning Environment -- Lunar Surface Collaborative Browsing System for Science Museum Exhibitions -- Towards a Structural Model for Intention to Play a Digital Educational Game -- Case Study of FISS: Digital Game Based Learning for a Broad Range of Ages -- Woodment: Web-Based Collaborative Multiplayer Serious Game -- Learning with Virtual Reality: Its Effects on Students with Different Learning Styles -- Automatic Motion Generation Based on Path Editing from Motion Capture Data -- Exploration of Metaphorical and Contextual Affect Sensing in a Virtual Improvisational Drama -- Synchronizable Objects in Distributed Multimedia Applications -- Anisotropic Cloth Modeling for Material Fabric -- A Virtual Reality Simulator Prototype for Learning and Assessing Phaco-sculpting Skills -- An Augmented Reality Nanomanipulator for Learning Nanophysics: The “NanoLearner” Platform -- Fast Prototyping of Virtual Reality Based Surgical Simulators with PhysX-enabled GPU -- Dance-Based ExerGaming: User Experience Design Implications for Maximizing Health Benefits Based on Exercise Intensity and Perceived Enjoyment -- Learning Ultrasound-Guided Needle Insertion Skills through an Edutainment Game -- Sketch-Based 3D Face Modeling for Virtual Character -- A Framework for Virtual Hand Haptic Interaction -- Phone, Email and Video Interactions with Characters in an Epidemiology Game: Towards Authenticity -- A Real-Time Interactive System for Facial Makeup of Peking Opera -- Design of Educational Game: A Literature Review. |
Record Nr. | UNINA-9910483558303321 |
Berlin ; ; New York, : Springer, c2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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