Mirror worlds, or, The day software puts the universe in a shoebox... : how it will happen and what it will mean / / David Gelernter [[electronic resource]]
| Mirror worlds, or, The day software puts the universe in a shoebox... : how it will happen and what it will mean / / David Gelernter [[electronic resource]] |
| Autore | Gelernter David Hillel |
| Pubbl/distr/stampa | New York : , : Oxford University Press, , 2020 |
| Descrizione fisica | 1 online resource (254 p.) |
| Disciplina |
005
005.3 |
| Collana | Oxford scholarship online |
| Soggetto topico |
Virtual reality
Interactive computer systems Virtual reality - Social aspects Interactive computer systems - Social aspects |
| ISBN |
0-19-756037-7
1-280-52647-5 9786610526475 0-19-534485-5 1-4294-0698-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Contents; List of Figures; Acknowledgments; Notes on the Figures; Prologue; 1 Mirror Worlds?; 2 The Orb; 3 Disembodied Machines; 4 Space, Time and Multi-time; 5 The Deluge; 6 Simple Mind Machines; 7 Building Mirror Worlds; Epilogue; Notes; Index |
| Record Nr. | UNINA-9910450828103321 |
Gelernter David Hillel
|
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| New York : , : Oxford University Press, , 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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Mirror worlds, or, The day software puts the universe in a shoebox... : how it will happen and what it will mean / / David Gelernter [[electronic resource]]
| Mirror worlds, or, The day software puts the universe in a shoebox... : how it will happen and what it will mean / / David Gelernter [[electronic resource]] |
| Autore | Gelernter David Hillel |
| Pubbl/distr/stampa | New York : , : Oxford University Press, , 2020 |
| Descrizione fisica | 1 online resource (254 p.) |
| Disciplina |
005
005.3 |
| Collana | Oxford scholarship online |
| Soggetto topico |
Virtual reality
Interactive computer systems Virtual reality - Social aspects Interactive computer systems - Social aspects |
| ISBN |
0-19-756037-7
1-280-52647-5 9786610526475 0-19-534485-5 1-4294-0698-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Contents; List of Figures; Acknowledgments; Notes on the Figures; Prologue; 1 Mirror Worlds?; 2 The Orb; 3 Disembodied Machines; 4 Space, Time and Multi-time; 5 The Deluge; 6 Simple Mind Machines; 7 Building Mirror Worlds; Epilogue; Notes; Index |
| Record Nr. | UNINA-9910784728303321 |
Gelernter David Hillel
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||
| New York : , : Oxford University Press, , 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Online communities and social computing : second international conference, OCSC 2007, held as part of HCI International 2007, Beijing, China, July 22-27, 2007 : proceedings / / Douglas Schuler (ed.)
| Online communities and social computing : second international conference, OCSC 2007, held as part of HCI International 2007, Beijing, China, July 22-27, 2007 : proceedings / / Douglas Schuler (ed.) |
| Edizione | [1st ed. 2007.] |
| Pubbl/distr/stampa | Berlin ; ; New York, : Springer, c2007 |
| Descrizione fisica | 1 online resource (XVII, 526 p.) |
| Disciplina | 303.48/33 |
| Altri autori (Persone) | SchulerDouglas |
| Collana | Lecture notes in computer science |
| Soggetto topico |
Electronic villages (Computer networks)
Information society Interactive computer systems - Social aspects Online social networks |
| ISBN | 3-540-73257-8 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | I: Designing and Developing On-Line Communities -- User-Centred Design Approach for a Community Website with Social Software -- What Would Jiminy Cricket Do? Lessons from the First Social Wearable -- Using Design Critique as Research to Link Sustainability and Interactive Technologies -- An Analysis of Involvement of HCI Experts in Distributed Software Development: Practical Issues -- Modelling and Matching: A Methodology for ePlanning System Development to Address the Requirements of Multiple User Groups -- The Need for Technology to Support Creative Information Sharing Whilst Mobile: Identified Activities and Relationship Groups -- Aspects of Augmented Social Cognition: Social Information Foraging and Social Search -- First Design of a Ubiquitous System for Affective Bonding and Support with Family and Friends -- PixelWish: Collective Wish-Making and Social Cohesion -- Computing Social Networks for Information Sharing: A Case-Based Approach -- Presentation Desire of Digital Identity in Virtual Community -- Grand Challenges in Design Research for Human-Centered Design Informatics -- A Study on Content and Management Style of Corporate Blogs -- Chameleon-Based Deniable Authenticated Key Agreement Protocol Secure Against Forgery -- ConnectDots: Visualizing Social Network Interaction for Improved Social Decision Making -- Recognition of Affect Conveyed by Text Messaging in Online Communication -- Ranking Method for Mediators in Social Network -- The Relationship Between Social Presence and Group Identification Within Online Communities and Its Impact on the Success of Online Communities -- From Clicks to Touches: Enabling Face-to-Face Shared Social Interface on Multi-touch Tabletops -- Physical Representation Social Presence with Interactive Grass -- Artistic Data Visualization: Beyond Visual Analytics -- Social Puppets: Towards Modular Social Animation for Agents and Avatars -- A Cross-Cultural Study of Flow Experience in the IT Environment: The Beginning -- Cultural Institutions, Co-creativity and Communities of Interest -- A Study of Emotional and Rational Purchasing Behavior for Online Shopping -- A Trust-Based Reputation System in Peer-to-Peer Grid -- II: Knowledge, Collaboration, Learning and Local On-Line Communities -- The Social Implications of an Assisted Living Reminder System -- Disaster-Response Information Sharing System Based on Cellular Phone with GPS -- Tags for Citizens: Integrating Top-Down and Bottom-Up Classification in the Turin Municipality Website -- Tracing Conceptual and Geospatial Diffusion of Knowledge -- The Differences Between the Influences of Synchronous and Asynchronous Modes on Collaborative Learning Project of Industrial Design -- Self-Awareness in a Computer Supported Collaborative Learning Environment -- How to See the Beauty That Is Not There : The Aesthetic Element of Programming in the Computer- Based Media Art -- CNA2 – Communications and Community; Neighborhoods and Networks; Action and Analysis: Concepts and Methods for Community Technology Research -- Toward Machine Therapy: Parapraxis of Machine Design and Use -- Flow Experience of MUD Players: Investigating Multi-User Dimension Gamers from the USA -- Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames -- Habitat Computing: Towards the Creation of Tech-Enabled Mexican Neighborhoods -- Fostering Knowledge Mode Conversion in New Product Development Environment -- Social Rewarding in Wiki Systems – Motivating the Community -- Integrating Digital Library Resources in Elementary School Classrooms – A Case Study of Social Study Instruction -- Managing Fairness: Reward Distribution in a Self-organized Online Game Player Community -- Mobile Social Software for the Developing World -- An E-Health Community of Practice: Online Communication in an E-Health Service Delivery Environment -- A Framework for Inter-organizational Collaboration Using Communication and Knowledge Management Tools -- A Mobile Portfolio to Support Communities of Practice in Science Education -- Sociability Design Guidelines for the Online Gaming Community: Role Play and Reciprocity -- CINeSPACE: Interactive Access to Cultural Heritage While On-The-Move -- The Hidden Order of Wikipedia -- Major HCI Challenges for Open Source Software Adoption and Development -- Open Source Communities in China (Mainland): An Overview -- Cooperation and Competition Dynamics in an Online Game Community -- Rural Internet Centre (RIC) as Catalysts for Building Knowledge-Based Society – The Case of Northern States of Malaysia -- SISN: A Toolkit for Augmenting Expertise Sharing Via Social Networks -- WikiTable: A New Tool for Collaborative Authoring and Data Management -- Towards Building a Math Discourse Community: Investigating Collaborative Information Behavior. |
| Altri titoli varianti | OCSC 2007 |
| Record Nr. | UNINA-9910484496303321 |
| Berlin ; ; New York, : Springer, c2007 | ||
| Lo trovi qui: Univ. Federico II | ||
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