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Advanced Design Cultures : Long-Term Perspective and Continuous Innovation / / edited by Manuela Celi
Advanced Design Cultures : Long-Term Perspective and Continuous Innovation / / edited by Manuela Celi
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (168 p.)
Disciplina 620
620.0042
658514
745.2
Soggetto topico Engineering design
Management
Industrial management
Industrial design
Engineering Design
Innovation/Technology Management
Industrial Design
ISBN 3-319-08602-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Advance Design Points of View -- Preliminary Studies on Advance Design -- Maps and Tools for Advance Design -- Understanding the Past while Planning the Future: Times and Ambitions Underlying Advance Design -- The Role of Humanistic Disciplines in a Pedagogy of Advance Design -- Reading Advance Design Practices -- Advanced Transportation Design -- Advance Design for Product -- Advance Design in Lighting -- Advanced Design in the Reconfiguration of Relationships between Companies -- Advance Design: a Renewed Relationship between Design and Science for the Future.
Record Nr. UNINA-9910299843203321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Materiale a stampa
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Advancements in the Philosophy of Design / / edited by Pieter E. Vermaas, Stéphane Vial
Advancements in the Philosophy of Design / / edited by Pieter E. Vermaas, Stéphane Vial
Edizione [1st ed. 2018.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Descrizione fisica 1 online resource (VII, 564 p. 61 illus., 34 illus. in color.)
Disciplina 601
Collana Design Research Foundations
Soggetto topico Technology - Philosophy
Industrial design
Engineering design
Aesthetics
Architecture - History
Sustainability
Philosophy of Technology
Industrial Design
Engineering Design
Architectural History and Theory
ISBN 3-319-73302-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Why Aren’t There More Scientific Theories About Designing? (Jordan Beck) -- 2. Collisions: Or When the Clinamen Comes to Design (Jamie Brassett) -- 3. Design Research as a Meta-Discipline (Anne Caplan) -- 4. Intervention, Causality and Explanation: What Can We Learn from Engineering? (Silvia De Bianchi) -- 5. Models as Mediators in Engineering Design: Generative and Epistemic Function of Models in Engineering Design (Claudia Eckert) -- 6. Conceptualizing Aesthetics in Design: A Phenomenological Framework (Mads Nygaard Folkmann) -- 7. Responsive Cohesion as the Foundational Value of Good Design (Warwick Fox) -- 8. A Case for Graphic Design Thinking (Katherine Gillieson) -- 9. Scales of Design: Ecodesign and the Anthropocene (Bertrand Guillaume) -- 10. Governmentality, Technologies, & Truth Effects in Communication Design (Katherine Hepworth) -- 11. The Black Book: Emilio Ambasz’s University of Design (Matthew Holt) -- 12. The Role of Abduction in Production of New Ideas in Design (Lauri Koskela) -- 13. Research in Interior Architecture: Interdisciplinary Viewpoints and Research Approaches (Ann Petermans) -- 14. Phenomenology in Spatial Design Disciplines: Could It Offer a Bridge to Sustainability? (Emina Kristina Petrović) -- 15. 'Perennial Prototypes’: Science Exhibit Design as Pragmatic Enquiry (Kim Kullman) -- 16. The Design of Nothing: A Working Philosophy (Paul A. Rodgers) -- 17. Ecological Design as an Ecology of Love: Epistemological and Ethical Implications (Gonzalo Salazar) -- 18. The Philosophical Underpinnings of Design Theory (Anne-Françoise Schmidt) -- 19. Scratching the Surface: Appearance as Bridging Concept between Design Ontology and Design Aesthetics (Annina Schneller) -- 20. Design Representation (James Andrew Self) -- 21. The Environmental Gamble: Philosophical Issues Lurking Behind “Green Design” (Sue Spaid) -- 22. Notes for an Aesthetics of Design for Social Innovation (Virginia Tassinari) -- 23. On Testing Engineering Design Methods: Explanation, Reverse Engineering, and Constitutive Relevance (Dingmar van Eck) -- 24. Effects of Design and Sustainable Design of Technical Artefacts (Karina Vissonova) -- 25. The Specificity of Design Research: How Design Knowledge can Enter the Great Archive of Science (Paolo Volonté) -- 26. Arational Design (Thomas Wendt) -- 27. The Varieties of Good Design (Salu Ylirisku). .
Record Nr. UNINA-9910300613503321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
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Advances in Creativity, Innovation, Entrepreneurship and Communication of Design : Proceedings of the AHFE 2020 Virtual Conferences on Creativity, Innovation and Entrepreneurship, and Human Factors in Communication of Design, July 16-20, 2020, USA / / edited by Evangelos Markopoulos, Ravindra S. Goonetilleke, Amic G. Ho, Yan Luximon
Advances in Creativity, Innovation, Entrepreneurship and Communication of Design : Proceedings of the AHFE 2020 Virtual Conferences on Creativity, Innovation and Entrepreneurship, and Human Factors in Communication of Design, July 16-20, 2020, USA / / edited by Evangelos Markopoulos, Ravindra S. Goonetilleke, Amic G. Ho, Yan Luximon
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (XII, 340 p. 120 illus., 88 illus. in color.)
Disciplina 620.82
620.0042
Collana Advances in Intelligent Systems and Computing
Soggetto topico Engineering economy
Industrial design
Entrepreneurship
Engineering Economics, Organization, Logistics, Marketing
Industrial Design
ISBN 3-030-51626-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910411937303321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
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Advances in Design and Digital Communication : Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication : Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Edizione [1st ed. 2021.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021
Descrizione fisica 1 online resource (XV, 617 p. 274 illus., 208 illus. in color.)
Disciplina 621.382
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Digital humanities
Interactive multimedia
Multimedia systems
Graphic arts
Industrial Design
Digital Humanities
Media Design
Graphic Design
ISBN 3-030-61671-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Thinking out of the book: Visual language and textual form in the design of ebooks -- Mobile application oriented to packaging sustainability -- An Interaction Design Analysis of Mood Trackers -- A multicase study to explore ways to integrate locative technologies in electronic stories for children -- Learning Experience Design: Instructional Design applied to the onboarding of digital products -- Office Personal Assistant. Towards a design and AI approach -- Assessing the Usability of Truck Hiring Mobile Applications in Bangladesh Using Heuristic and Semiotic Evaluation -- Reuma.pt project: comparative analysis of online digital solutions aimed at treatment of rheumatoid arthritis.
Record Nr. UNINA-9910484468203321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021
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Advances in Design and Digital Communication II : Proceedings of the 5th International Conference on Design and Digital Communication, Digicom 2021, November 4–6, 2021, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication II : Proceedings of the 5th International Conference on Design and Digital Communication, Digicom 2021, November 4–6, 2021, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Edizione [1st ed. 2022.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022
Descrizione fisica 1 online resource (716 pages)
Disciplina 745.4
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 3-030-89735-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Narrative infusion in web design -- Building a Privacy Oriented UI and UX Design: Na Introduction to its Foundations and Potential Developments -- Search engine interfaces for sign languages: designing a multilanguage questionnaire to collect signers’ perception of handshapes similarities -- How Usability and User Experience vary among the basic m-Commerce, AR and VR based User Interfaces of Mobile Application for Online Shopping -- The design process of variable fonts: a prospective survey-based investigation with type designers.
Record Nr. UNINA-9910523753603321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022
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Advances in Design and Digital Communication III : Proceedings of the 6th International Conference on Design and Digital Communication, Digicom 2022, November 3–5, 2022, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication III : Proceedings of the 6th International Conference on Design and Digital Communication, Digicom 2022, November 3–5, 2022, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Autore Martins Nuno
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (839 pages)
Disciplina 745.2
Altri autori (Persone) BrandãoDaniel
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 3-031-20364-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910627238203321
Martins Nuno  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
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Advances in Design and Digital Communication IV : Proceedings of the 7th International Conference on Design and Digital Communication, Digicom 2023, November 9–11, 2023, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication IV : Proceedings of the 7th International Conference on Design and Digital Communication, Digicom 2023, November 9–11, 2023, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Autore Martins Nuno
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (992 pages)
Disciplina 745.2
Altri autori (Persone) BrandãoDaniel
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 3-031-47281-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Organization -- Contents -- Digital and Interaction Design -- Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project -- 1 Introduction -- 2 Theoretical Background -- 2.1 The Workstation Ergonomics AR Experience (WEARE) -- 3 Methodology -- 3.1 Data Collection and Participants -- 4 Results and Discussion -- 5 Conclusions -- References -- Design Methodology for a Shared Mobility App -- 1 Introduction -- 2 Interaction Design and User Experience (UX) -- 3 The Methodology Used for Developing the On.Move App -- 3.1 The Strategy Plane -- 3.2 The Scope Plane -- 3.3 The Structure Plane -- 3.4 The Skeleton Plane -- 3.5 The Surface Plane -- 4 Conclusions and Future Work -- References -- Brain Computer Interface: Behavioral Differences in the Calmness Level and Reading Time, Considering Screen or Paper, Serif or Sans Serif Typefaces -- 1 Introduction -- 2 Material and methods -- 2.1 Procedures and Participants -- 2.2 Signal Acquisition -- 3 Results -- 4 Discussion and Conclusion -- References -- Anticipation as a Tool for Designing the Future -- 1 Introduction -- 1.1 The Essence of Anticipation -- 2 Literature Review -- 2.1 Anticipation and the Philosophical Roots of Causality -- 2.2 Future Studies, Anticipation, and its Capabilities -- 3 Methodology: Analyzing the Role of Anticipatory Design -- 4 Unraveling Anticipatory Experiences: Insights from Grounded Theory Analysis -- 4.1 Importance of Anticipation in Shaping the Future -- 4.2 Anticipation in Application to Future Studies and Strategic Foresight -- 4.3 Three levels of Future Studies -- 5 Closing Insights and Prospects for Future Exploration -- References -- Designing Audio-Based Multimodal Interfaces for English Teaching: A Conceptual Model Based on an Integrative Literature Review -- 1 Introduction -- 2 Design and Method.
3 Work Field and Data Analysis -- 4 Results -- 4.1 Multimodal Interfaces and Auditive Mode -- 4.2 Principles for Multimedia Learning -- 4.3 English Teaching Skills -- 4.4 Studies Summary -- 5 Conclusion -- References -- From the Algorithm to the New Art Collector. Design, Development and Launch of an Innovative NFT Collection -- 1 Introduction -- 2 State of the Art in Generative Art -- 2.1 Generative Art and the New Role of the Collector -- 2.2 Primary Collectors and Secondary Collectors -- 3 Design, Development and Launch of an Innovative NFT Collection -- 3.1 Concept for a Practical Project -- 3.2 Continuity and Evolution -- 3.3 Launch of the Collection and Conclusions -- References -- From Print to Pixels: Prototyping a Virtual Exhibition for the Faro Museum Poster Collection -- 1 Introduction -- 2 Museums in the Twenty-First Century -- 3 Creating a Virtual Exhibition -- 3.1 Setting a Structure for a Prototype -- 3.2 Searching for the Ideal Workspace -- 3.3 Prototyping the virtual room. -- 4 Future Work -- References -- Identifying Design Guidelines of Interactive Whiteboard Interfaces Through Usability Evaluation -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 3.1 Heuristic Evaluation -- 3.2 User Study -- 4 Research Findings -- 5 Proposed Design Guidelines -- 6 Discussions and Conclusions -- References -- Peer-Produced Archives, Peer-Designed Solutions -- 1 Introduction -- 2 Methodology -- 2.1 Sampling -- 2.2 Thematic Analysis -- 3 Findings -- 3.1 Users as Hosts, Users vs Hosts -- 3.2 Editing, Curating and Reviewing -- 3.3 Enhancing Quality and Validity through Collaboration -- 3.4 Enhancing Communication -- 3.5 Reconsidering Browsing, Archiving, Preserving and Distributing -- 4 Conclusion -- References -- Usability Analysis of Augmented Reality-Based Learning Applications for Kids: Insights from SUS and Heuristic Evaluation.
1 Introduction -- 2 Literature Review -- 3 Methodology -- 4 Usability Evaluation -- 4.1 Heuristics Evaluation -- 4.2 User Study -- 5 Comparative Analysis and Findings -- 6 Conclusion -- References -- Investigating Usability Indicators for the Adoption of AI Models in Heuristic Evaluation -- 1 Introduction -- 2 Background and Related Work -- 3 Methodology -- 4 Discussion -- 5 Conclusion -- References -- Critical Digital: A Taxonomy to Classify Digital Integration in the Museum Domain -- 1 Introduction -- 2 Methodology -- 3 Visualization Modes and Virtualization -- 4 Observation Distance and Technological Embodiment -- 4.1 Technological Embodiment -- 5 Interactivity -- 6 Taxonomy Application -- 7 Conclusion and Future Work -- References -- Exploring Hazard Perception and Compliance: A Pilot Study on the Influence of Safety Signs in a Non-conspicuous Hazard Situation -- 1 Introduction -- 2 Method -- 2.1 Participants -- 2.2 System Set-Up -- 2.3 Virtual Environment (VE) -- 2.4 Strategy to Assess Behavioural Compliance -- 2.5 Measures -- 2.6 Procedure -- 3 Results -- 3.1 Behavioural Data -- 3.2 Subjective Data -- 4 Conclusion -- References -- The Impact of Tangibility in the Input of the Secondary Car Controls: Touchscreens vs. Physical Buttons -- 1 Introduction -- 2 Methodology -- 2.1 Experimental Conditions -- 2.2 Participants -- 2.3 Tools -- 2.4 Procedures -- 2.5 Data Processing -- 3 Results -- 4 Conclusions -- References -- Dep-Project: Comparative Analysis of Online Solutions Aimed at Personalization and Purchasing Prostheses -- 1 Introduction -- 2 State of the Art -- 2.1 Universal Design & -- Inclusive Design -- 2.2 Usability Heuristics -- 3 Methodologies -- 4 Development of UX Benchmarking Analysis -- 4.1 Define and Understand the Goals -- 4.2 Definition of Competitors -- 4.3 Competitive Analysis Matrix.
4.4 Analysis of Competing Online Platforms -- 5 Heuristic Evaluation -- 6 Conclusions -- References -- Digitization Project of Museum Collections as a Way of Preserving Memory and Cultural Heritage -- 1 Introduction -- 2 Textile Conservation and Its Difficulties -- 3 Digitization of Historical Collections and Costumes -- 4 Technologies for 3D Garment Representation -- 4.1 3D Capture and Modeling -- 4.2 Devices and Types of Presentation -- 5 Museum and Virtualization -- 6 Project -- 7 Conclusions -- References -- A Social IoT Hybrid Scenario to Promote the Physical, Psychological, and Social Well-Being of Elderly -- 1 Introduction -- 2 Research Method -- 2.1 Target Population -- 2.2 Sample -- 2.3 Study Instruments -- 2.4 Survey Procedure -- 3 The Social Hybrid Scenario Model -- 4 Results -- 4.1 Part 1. Social Interaction with Family and Friends -- 4.2 Part 2. Medical Follow-Up -- 4.3 Part 3. Your Opinion About the System's Advantages and Disadvantages -- 4.4 Part 4. Your Predisposition to use or not use a System of this Nature -- 5 Discussion and Conclusion -- 6 Conclusion -- References -- The Expanded Book - Various Perspectives in Augmented Reality -- 1 Introduction -- 2 Methodology -- 3 State of the Art -- 3.1 Expanded Books in Augmented Reality -- 3.2 Case Studies -- 4 Project: The book "My Monster Friends" -- 4.1 Narrative -- 4.2 Visual Component -- 5 Tests and Results -- 6 Final Considerations -- References -- Society, Communication and Design -- Design and Development of a Pill Dispenser: Prototype Assembly, Electronic and Mechanical Hardware -- 1 Introduction -- 2 CAD Modelling -- 3 3D Printing and Prototype Assembly -- 3.1 Frame 3D Printing -- 3.2 Prototype Assembly -- 3.3 Preliminary Tests of the Pill Dispensing Mechanism -- 4 Conclusion -- References -- Design and Craft Come Together - A New Perspective to Synergistic Interactions.
1 Introduction -- 2 Design and Craft Come Together - A New Perspective to Synergistic Interactions -- 2.1 Comparative Analysis of the Essential Characteristics of Crafts and Design -- 2.2 Comparative Analysis of the Areas of Overlapping and Differentiation Between Crafts and Design -- 2.3 What Happens in Practice? -- 3 Conclusion -- References -- Guidelines for Sustainable Online Behaviors. Green Computing Practices to Reduce the Digital Carbon Footprint -- 1 Introduction -- 2 Metrics on Digital Consumption -- 3 Expansion of Digital Infrastructure -- 3.1 Impact of Digital Technologies on Ecological Footprint -- 4 Constraints and Motivations for Adopting Sustainable Online Behaviors -- 4.1 Pro-Environmental Practices -- 4.2 The Intangibility of Pro-Environmental Online Behavior -- 5 Green Technology and Green Computing -- 6 Green Computing Guidelines for Reducing the Digital Carbon Footprint -- 7 Challenges and Future Work -- 8 Conclusion -- References -- Emotional Design to Create Furniture for Children's Well-Being -- 1 Introduction -- 2 Methodology -- 3 Emotional Design for Children's Well-Being -- 3.1 The "Ti 3a" Chair by Marcel Breuer (1920s) -- 3.2 The "Elephant Stool" by Charles & -- Ray Eames (1940s) -- 3.3 "the Place of Games" by Enzo Mary (1960s) -- 3.4 "Sena" Chair by António Sena Da Silva (1970s) -- 3.5 "Porcupine Desk" by Hella Jongerius (2007) -- 4 Conclusions -- References -- Analysis of Cyberaggression in Social Networks Involving Students and University Environments -- 1 Introduction -- 2 Methodologies -- 2.1 Interview Methodology -- 2.2 Group Analysis Methodology -- 2.3 Content and Thematic Analysis of the Aggressive Content -- 3 Results -- 3.1 Interviews -- 3.2 Open Social Media Group Analyses -- 4 Discussion -- 5 Final Remarks -- References.
Child Safety on Bicycle Seats. A Study Evaluating the Need for Additional Markers to Increase the Visibility of Children When Transported by Bicycle.
Record Nr. UNINA-9910767520803321
Martins Nuno  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design for Inclusion : Proceedings of the AHFE 2017 International Conference on Design for Inclusion, July 17–21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA / / edited by Giuseppe Di Bucchianico, Pete F Kercher
Advances in Design for Inclusion : Proceedings of the AHFE 2017 International Conference on Design for Inclusion, July 17–21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA / / edited by Giuseppe Di Bucchianico, Pete F Kercher
Edizione [1st ed. 2018.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Descrizione fisica 1 online resource (XIII, 528 p. 220 illus.)
Disciplina 006.3
Collana Advances in Intelligent Systems and Computing
Soggetto topico Computational intelligence
Engineering design
Industrial design
Cognitive psychology
Computational Intelligence
Engineering Design
Industrial Design
Cognitive Psychology
ISBN 3-319-60597-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910299912903321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design, Music and Arts : 7th Meeting of Research in Music, Arts and Design, EIMAD 2020, May 14–15, 2020 / / edited by Daniel Raposo, João Neves, José Silva, Luísa Correia Castilho, Rui Dias
Advances in Design, Music and Arts : 7th Meeting of Research in Music, Arts and Design, EIMAD 2020, May 14–15, 2020 / / edited by Daniel Raposo, João Neves, José Silva, Luísa Correia Castilho, Rui Dias
Edizione [1st ed. 2021.]
Pubbl/distr/stampa Springer International Publishing, 2021
Descrizione fisica 1 online resource (XIX, 698 p. 273 illus., 203 illus. in color.)
Disciplina 745.2
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Interactive multimedia
Multimedia systems
Graphic arts
Industrial Design
Media Design
Graphic Design
ISBN 3-030-55700-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Creative graphic thinking and contemporary graphic representation -- Design for non-designers (D4ND) -- Codesigners of Classroom 52: a case study for codesign in active citizenship -- Articulating design-led active pedagogy towards craft heritage preservation in Portugal -- Graphic expression and semantic analyze on brand mark creation -- Research Project Management in Communication Design: Design Methodology Applied to Communication Design Research -- An impact-centred tool for developing design students’ capacity for sustainable transformation -- Education in a Technology-Shaped World: Which Learning Model Helps Preparing for the Knowledge-Based Societies -- Learning to communicate. Notes on the technological empowerment of communication design -- Printing laboratories practices: The i.E. Magazine case study.
Record Nr. UNINA-9910863176403321
Springer International Publishing, 2021
Materiale a stampa
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Advances in Design, Music and Arts II : 8th International Meeting of Research in Music, Arts and Design, EIMAD 2022, July 7–9, 2022 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Advances in Design, Music and Arts II : 8th International Meeting of Research in Music, Arts and Design, EIMAD 2022, July 7–9, 2022 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (903 pages)
Disciplina 745.2
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Digital media
Building materials
Music theory
Industrial Design
Digital and New Media
Wood, fabric, and textiles
Theory of Music
ISBN 3-031-09659-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto The role of designers in city branding process: a conceptual model -- Problematics of a territorial brand visual identity creation: Portalegre territory as a case study -- Learning by Design - Learning by exposing my Design Methods -- Visual thinking through practice led research: Case study decryption as a triggering creative mechanism for design ideas -- Frame of Mind: the genres of sexualized advertising influencing an 18 years-old’s self-perception -- New horizons of museum experiences: between physical and digital -- A comparison review of existing personal health management apps in the Portuguese health sector framework -- Iconography Design for digital applications developed for the elderly or senior user -- The contribution of the printed editorial object: Wrong Wrong magazine -- Vogue magazine cover pages during the pandemic – The drama of illustrations and fonts: A Semiotic analysis.
Record Nr. UNINA-9910734098403321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
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