The absolute beginner's guide to HTML and CSS : a step-by-step guide with examples and lab exercises / / Kevin Wilson |
Autore | Wilson Kevin <1942-> |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | New York, NY : , : Apress Media LLC, , [2023] |
Descrizione fisica | 1 online resource (244 pages) |
Disciplina | 006.74 |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets Web sites - Design |
ISBN | 1-4842-9250-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. What is HTML? -- 2. Getting Started with HTML -- 3. Adding Multimedia -- 4. Inline HTML Styles -- 5.Cascading Style Sheets -- 6. Adding Structure -- 7. CMS Systems -- 8. HTML Color Codes -- 9. HTML Tag Reference Library -- 10. CSS Property Reference Library -- 11. Common Web Fonts -- 12.Common Web Measurements. |
Record Nr. | UNINA-9910686469903321 |
Wilson Kevin <1942->
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New York, NY : , : Apress Media LLC, , [2023] | ||
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Lo trovi qui: Univ. Federico II | ||
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Advanced Game Design with HTML5 and JavaScript [[electronic resource] /] / by Rex van der Spuy |
Autore | van der Spuy Rex |
Edizione | [1st ed. 2015.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015 |
Descrizione fisica | 1 online resource (540 p.) |
Disciplina | 004 |
Collana | The Expert's Voice in Game Development |
Soggetto topico |
Video games - Design
HTML (Document markup language) JavaScript (Computer program language) |
Soggetto non controllato |
computerwetenschappen
computer sciences Information and Communication Technology (General) Informatie- en communicatietechnologie (algemeen) |
ISBN | 1-4302-5801-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents at a Glance; Introduction; Chapter 1: Level Up!; Some New JavaScript Tricks; Variables: let, const, and var; Functions; Getting Loopy with Arrays; Using forEach; Using a for of Loop; Looping through Objects; Looping through Only Some Array Elements; Finding Array Elements; Mapping an Old Array to a New Array; Filtering Elements from an Array; Reducing Array Elements to a Single Value; Making Variables from Arrays with Destructuring; Function Arguments; Initializing a Function with a Configuration Object; Getters and Setters; Preventing Changes to Properties with Object.defineProperty
Creating ObjectsMaking Objects from Other Objects; Composition; Understanding Closure; Configuring Objects; Mixing and Matching Objects; Classes; Inheritance; Modules; Module Basics; Importing a Property as a Different Name; Module Export and Import Options; Module Default Exports; Re-exporting Modules; Modules and Code Architecture; Working with External Data; Loading Data with JSON and XHR; How XHR Loads the JSON file; Saving Game Data with localStorage; More Options for Loading and Saving Game Data; Using Promises; Playing Games Full- Screen; Using the Fullscreen API Creating a Full-Screen Toggle ButtonMinifying Your JS Source Code; Using iFrames to Distribute Your Games on the Web; Setting Focus to the iFrame; Summary; Chapter 2: The Canvas Drawing API; Setting Up the Canvas; Drawing Lines; Line Caps; Connecting Lines to Create Shapes; Drawing Complex Shapes; Line Joins; Drawing Squares and Rectangles; Gradients; Drawing Circles and Arcs; Drawing Curved Lines; Shadows; Rotation; Scale; Making Things Transparent; Using Blend Modes; Compositing Effects; Filling Shapes with Images; Drawing an Image; Masking an Image; Blitting an Image onto the Canvas; Text SummaryChapter 3: Working with Game Assets; The assets Object; Building the assets Object; Initializing the Loading Process; Loading Images; Loading Fonts; Loading JSON Files; Using a Texture Atlas; Creating the Texture Atlas; Loading the Texture Atlas; Loading and Using the Texture Atlas in Your Game Code; Summary; Chapter 4: Making Sprites and a Scene Graph; What Are Sprites?; Making a Rectangle Sprite; The children Array; The rectangle Sprite; The render Function; Making Sprites; Building a Scene Graph; Creating Nestable Rectangle Sprites; The Stage and the Canvas; The New render Function Nesting SpritesLocal and Global Coordinates; Rotation; Scale; Alpha Transparency; Depth Layering; Sprites for Games; The DisplayObject Class; Coding the DisplayObject Class; A Full-featured Render Function; The Stage; The Rectangle Class; Masking; API Insurance; Pivoting Around the Rotation Axis; The Circle Class; The Line Class; The Text Class; The Group Class; The Sprite Class; Making Sprites from Single Images; Making Sprites from Texture Atlas Frames; Blitting a Subimage from a Tileset; Blitting Multiple Tileset Frames; Using Multiple Texture Atlas Frames; Using Multiple Image Files Making Your Own Sprites |
Record Nr. | UNINA-9910300651603321 |
van der Spuy Rex
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015 | ||
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Lo trovi qui: Univ. Federico II | ||
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BBEdit 5.0 : high-performance HTML and text editing for the Macintosh |
Pubbl/distr/stampa | Bedford, MA : Bare Bones Software, c1994 |
Descrizione fisica | xvi, 274 p. : ill. ; 23 cm |
Disciplina | 005.72 |
Altri autori (Enti) | Bare Bones Software, Inc |
Soggetto topico |
HTML (Document markup language)
Text editors (Computer programs) Web sites - Design |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNISALENTO-991003276959707536 |
Bedford, MA : Bare Bones Software, c1994 | ||
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Lo trovi qui: Univ. del Salento | ||
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Beginning HTML & CSS [[electronic resource] /] / Rob Larsen |
Autore | Larsen Rob |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, 2013 |
Descrizione fisica | 1 recurso electrónico (674 p.) |
Disciplina | 006.74 |
Collana | Wrox programmer to programmer |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets |
Soggetto genere / forma | Electronic books. |
ISBN |
1-118-41651-1
1-299-27722-5 1-118-34028-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Beginning HTML and CSS |
Record Nr. | UNINA-9910465383503321 |
Larsen Rob
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Indianapolis, Ind., : Wiley, 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning HTML & CSS [[electronic resource] /] / Rob Larsen |
Autore | Larsen Rob |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, 2013 |
Descrizione fisica | 1 recurso electrónico (674 p.) |
Disciplina | 006.74 |
Collana | Wrox programmer to programmer |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets |
ISBN |
1-118-41651-1
1-299-27722-5 1-118-34028-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Beginning HTML and CSS |
Record Nr. | UNINA-9910792060703321 |
Larsen Rob
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Indianapolis, Ind., : Wiley, 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning HTML & CSS [[electronic resource] /] / Rob Larsen |
Autore | Larsen Rob |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, 2013 |
Descrizione fisica | 1 recurso electrónico (674 p.) |
Disciplina | 006.74 |
Collana | Wrox programmer to programmer |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets |
ISBN |
1-118-41651-1
1-299-27722-5 1-118-34028-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Beginning HTML and CSS |
Record Nr. | UNINA-9910810561803321 |
Larsen Rob
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Indianapolis, Ind., : Wiley, 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning HTML5 & CSS3 for dummies [[electronic resource] /] / by Ed Tittel and Chris Minnick |
Autore | Tittel Ed |
Pubbl/distr/stampa | Hoboken, N.J., : John Wiley & Sons, Inc., 2013 |
Descrizione fisica | 1 online resource (387 p.) |
Disciplina | 006.74 |
Altri autori (Persone) | MinnickChris |
Collana | --For dummies |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets Web site development |
Soggetto genere / forma | Electronic books. |
ISBN | 1-118-69070-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. I. Getting started with HTML and CSS on the web -- pt. II. Getting the structure and text right -- pt. III. Adding links, images, and other media -- pt. IV. Adopting CSS style -- pt. V. Enhancing your pages' look and feel -- pt. VI. The part of tens -- pt. VII. Appendixes. |
Altri titoli varianti | Beginning HTML5 and CSS3 for dummies |
Record Nr. | UNINA-9910462587803321 |
Tittel Ed
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Hoboken, N.J., : John Wiley & Sons, Inc., 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning HTML5 & CSS3 for dummies [[electronic resource] /] / by Ed Tittel and Chris Minnick |
Autore | Tittel Ed |
Pubbl/distr/stampa | Hoboken, N.J., : John Wiley & Sons, Inc., 2013 |
Descrizione fisica | 1 online resource (387 p.) |
Disciplina | 006.74 |
Altri autori (Persone) | MinnickChris |
Collana | --For dummies |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets Web site development |
ISBN | 1-118-69070-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. I. Getting started with HTML and CSS on the web -- pt. II. Getting the structure and text right -- pt. III. Adding links, images, and other media -- pt. IV. Adopting CSS style -- pt. V. Enhancing your pages' look and feel -- pt. VI. The part of tens -- pt. VII. Appendixes. |
Altri titoli varianti | Beginning HTML5 and CSS3 for dummies |
Record Nr. | UNINA-9910787665703321 |
Tittel Ed
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Hoboken, N.J., : John Wiley & Sons, Inc., 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning HTML5 & CSS3 for dummies [[electronic resource] /] / by Ed Tittel and Chris Minnick |
Autore | Tittel Ed |
Pubbl/distr/stampa | Hoboken, N.J., : John Wiley & Sons, Inc., 2013 |
Descrizione fisica | 1 online resource (387 p.) |
Disciplina | 006.74 |
Altri autori (Persone) | MinnickChris |
Collana | --For dummies |
Soggetto topico |
HTML (Document markup language)
Cascading style sheets Web site development |
ISBN | 1-118-69070-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. I. Getting started with HTML and CSS on the web -- pt. II. Getting the structure and text right -- pt. III. Adding links, images, and other media -- pt. IV. Adopting CSS style -- pt. V. Enhancing your pages' look and feel -- pt. VI. The part of tens -- pt. VII. Appendixes. |
Altri titoli varianti | Beginning HTML5 and CSS3 for dummies |
Record Nr. | UNINA-9910813141303321 |
Tittel Ed
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Hoboken, N.J., : John Wiley & Sons, Inc., 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning Windows Store application development--HTML and JavaScript edition / / Scott Isaacs, Kyle Burns |
Autore | Isaacs Scott |
Edizione | [1st ed. 2013.] |
Pubbl/distr/stampa | New York : , : Apress, , 2013 |
Descrizione fisica | 1 online resource (xxvi, 526 pages) : illustrations (some color) |
Disciplina |
004
005.2 |
Collana |
The expert's voice in Windows 8
Gale eBooks |
Soggetto topico |
Application software - Development
HTML (Document markup language) JavaScript (Computer program language) Windows (Computer programs) |
ISBN | 1-4302-5780-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
""Contents at a Glance""; ""Contents""; ""About the Authors""; ""About the Technical Reviewer""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Welcome to a Touch-First World""; ""Moving to More Natural Interaction""; ""Windows 8 Touch Language""; ""Press and Hold""; ""Tap""; ""Slide""; ""Swipe""; ""Pinch""; ""Stretch""; ""Swipe from Edge""; ""Turn""; ""Keys to a Successful Touch Interface""; ""Responsiveness""; ""Touch Targets""; ""Intuitive Interface""; ""Beyond Touch""; ""Conclusion""; ""Chapter 2: The Microsoft Design Language""; ""Swiss Design Style""; ""Influence of Bauhaus""
""Elements of Swiss Design Style""""Typography""; ""Photography""; ""Iconography""; ""Generous Use of Whitespace""; ""Strict Organization""; ""Microsoft Design Language""; ""Microsoft Design Language Principles""; ""Show Pride in Craftsmanship""; ""Be Fast and Fluid""; ""Be Authentically Digital""; ""Do More with Less""; ""Win As One""; ""User-Experience Guidelines for Windows Store Apps""; ""Application Layout""; ""Typography""; ""Other Windows Store App User-Experience Guidelines""; ""Microsoft Design Language in the Windows 8 User Interface""; ""Conclusion"" ""Chapter 3: Designing Windows Store Applications""""Communication Is Key""; ""What Should the Application Be Good At?""; ""Identify Functional Requirements""; ""Evaluate Identified Requirements""; ""Decompose Requirements""; ""Build Interaction Flows""; ""Wireframes""; ""Visual Design""; ""Conclusion""; ""Chapter 4: Visual Studio 2012 and Windows Store Application Types""; ""Visual Studio Editions""; ""Getting Started with Visual Studio""; ""Windows Store Application Types""; ""Blank App""; ""Fixed Layout App""; ""Grid App""; ""Split App""; ""Navigation App""; ""Conclusion"" ""Chapter 5: HTML Controls""""Visual Studio Projects""; ""Creating a Project""; ""Reviewing Default Project Contents""; ""Adding a New Page""; ""Navigating to the New Page""; ""The Controls""; ""Labels""; ""Links""; ""HTML Link""; ""The Navigate Method""; ""Using Queries to Convert HTML Links to Use the Navigate Method""; ""Text Input Controls""; ""Single-Line Text Input""; ""Password Input""; ""Multiline Text Input""; ""Choice Controls""; ""Drop-Down List""; ""Check Box""; ""Radio Button""; ""Choosing a Choice Control""; ""Buttons""; ""Reset Button""; ""Submit Button""; ""Standard Button"" ""Progress Indicators""""Determinate Bar""; ""Indeterminate Bar""; ""Indeterminate Ring""; ""Conclusion""; ""Chapter 6: WinJS Controls""; ""WinJS, WinRT, Windows RT, and Windows 8""; ""The Controls""; ""AppBar and AppBarCommand""; ""Tooltip""; ""DatePicker and TimePicker""; ""ToggleSwitch""; ""Rating""; ""MessageDialog""; ""Flyout""; ""SettingsFlyout""; ""Conclusion""; ""Chapter 7: WinJS Collection Controls""; ""Collections""; ""Project Setup""; ""The Controls""; ""ListView Basics""; ""Templates""; ""Layouts""; ""Grouping and Semantic Zoom""; ""FlipView""; ""Conclusion"" ""Chapter 8: WinJS Custom Controls"" |
Record Nr. | UNINA-9910735383803321 |
Isaacs Scott
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New York : , : Apress, , 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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